View Full Version : Is 2 Crit > +50 CA and other questions
<p>Hi All:</p><p> I am getting allot of equiptment lately that is so very close to each other I dont know if I am making the right calls. I was hoping someone did the math on this stuff..</p><p> I am not using the str line so want to take that out of the equation...</p><p> Here are a few of my toss ups:</p><p> Is 2 DA better than 2 Crit?</p><p> Is +50 CA better than 2 Crit?</p><p>Anyone done the math on what +1 crit gives you? +1 DA?</p><p> If anyone else has some close calls on equpiptment please feel free to ask here also.</p><p> Thanks! </p>
<p>Well let me say that I am no number cruncher but I will just give my opinion till someone who is better at that can explain this for you. I would rule the 2 crit or any amount of crit better than 2 DA. Crits not only affect your auto attack but your combat arts as well where double attack is only for auto attack. I feel that 2 crit would be better than the +50 ca for that same reasons as listed above, but the +50 to ca is combat art only.</p><p>Now as far as the number for what +1 crit and +1 da gives as far as dps I couldn't tell you because the math is beyond me and to many variables. Any + to combart damage is nice though so don't rule it out. If I had to choose I would say + to crit 1st, + to ca's 2nd, and + to DA 3rd.</p><p>Thanks</p>
<span style="font-size: medium;font-family: times new roman,times;">Agree with Aull - even though my maths are probably even worse than his. Anyway, in my scientifically-challenged view, DA is comparatively useless for Bruisers because so little of our damage comes from autoattack. +50 is nice </span><span style="font-size: medium;font-family: times new roman,times;"> because it's </span><span style="font-size: medium;font-family: times new roman,times;">a guaranteed increase.</span><span style="font-size: medium;font-family: times new roman,times;"> But it also means that even if you have 10 CAs and they all land then you're only guaranteed an extra 500 damage. One critical hit can add thousands. Personally I would take +crits over every other stat.</span>
Couching
03-08-2008, 05:44 PM
There isn't a standard answer of which one is better.It depends on your CA quality, weapon quality, how many crit and double attack you already have and mob level you are fighting.In some cases, 50 CA damage is better, in some cases, 2 crit is better. For example, if you are fighting orange mob with low hit ratio, 50CA is probably better since CA hit ratio is still 98%+ on orange mob.
<cite>Couching@Crushbone wrote:</cite><blockquote>There isn't a standard answer of which one is better.It depends on your CA quality, weapon quality, how many crit and double attack you already have and mob level you are fighting.In some cases, 50 CA damage is better, in some cases, 2 crit is better. For example, if you are fighting orange mob with low hit ratio, 50CA is probably better since CA hit ratio is still 98%+ on orange mob.</blockquote><p>Excellent point! Never really viewed it that way. Thanks</p>
<p>50CA > 2 DA > 2 Crit... unless your DA is already 100%+.</p><p>DA is a chance at effectively 100% increase of AA which accounts for ~40% of your dps.</p><p>Crit is a chance at 30% increase to AA and CA.</p><p>50CA is guaranteed increase in CA damage.</p><p>It would take a lot of crit or da to match that much CA boost.</p>
Quicksilver74
03-11-2008, 03:19 PM
<p>Based on fact that bruisers are a very CA-Intensive class, +CA damage is better for us than MOST other classes, but still I woudl agree that 50 CA damage is less than 2 Crit. </p><p> 35 CA damage is roughly about 1 crit, if you are actively timing your CA's and hitting them when available. </p>
<p>My understanding is DA is ONLY for auto atk. </p><p> So please correct me if I am wrong but it seems people are saying:</p><p> 2 Crit > 50 CA > 2 DA ?</p><p> Since crit applies to all CA and Autoatk?</p>
<cite>Drah wrote:</cite><blockquote><p>My understanding is DA is ONLY for auto atk. </p><p> So please correct me if I am wrong but it seems people are saying:</p><p> 2 Crit > 50 CA > 2 DA ?</p><p> Since crit applies to all CA and Autoatk?</p></blockquote><p>That is my opinion my friend. I personally would rather have the crits first before anything else. If I could raise my double attack significantly that would be great, but crits affect it all no matter what you are doing damage with either auto attack or combat arts. </p>
Siatfallen
03-17-2008, 08:23 PM
<cite>Solude wrote:</cite><blockquote><p>50CA > 2 DA > 2 Crit... unless your DA is already 100%+.</p><p>DA is a chance at effectively 100% increase of AA which accounts for ~40% of your dps.</p><p>Crit is a chance at 30% increase to AA and CA.</p><p>50CA is guaranteed increase in CA damage.</p><p>It would take a lot of crit or da to match that much CA boost.</p></blockquote>To the best of my understanding the above is incorrect for the following reasons:1: DA is not a 100% increase for the effective output of one autoattack. A doubleattack (as in, the extra attack) cannot trigger procs.2: +Crit does in fact increase melee damage by 30% but, and this is an important but, it will always land you at your normal max damage, plus 1. So, with a good damage spread, such as what you have on autoattacks with good weapons, this will be a much, much greater difference.3: +CA versus +crit: Again, the factor that damage from a crit is always at least maximum damage plus 1 makes a tremendous difference here. Assuming your autoattacks can hit with decent regularity (as in, over 85% at least) on a given mob, I'd go for 1 crit over 30 CA damage.
<p>From a simplified point of view I stand by my ranking. Also has a lot to do with level and what you are up to. 50CA at level 20 is pretty huge... at 80 not so much. Solo pretty big boost... raid not so much. Crits being auto hits is nice in a raid fighting high MOBs, fighting greens... not so much. DA not procing isn't really any different than crits or +ca since neither is an extra attack that can proc, just more damage on an existing attack that could proc.</p><p>That said the higher I go the more my CAs out pace my AA so I'd put 2 crit ahead of 2 da. I believe CAs keep a high to-hit bonus so the crit's auto hit isn't likely a big deal especially since we're talking 2/100 more CAs will crit. And then it only mattering if the CA that missed also happened to be the 2/100 that critted.</p>
Siatfallen
03-19-2008, 09:50 AM
I was not aware that crits were automatic hits - rather, I thought that "is this attack a crit?" was tested only after it hit. Something to look into, since it should mean a very, very high crit rate on autoattacks you otherwise have trouble landing. 100% crit, and offensive stance's +crush/slash/pierce becomes pointless.This is exactly what I've been seeing myself, but I guess I'll find out.As for levelling making a difference, this is certainly true. I'm not really encountered +CA damage until late EoF, so bear with me when I think of it as exclusive to t8 play. Given that perspective (play at level 80), however, I stand by my point.Also, crits will always be better because the proc can crit. It cannot doubleattack. The crit will (with a large-spread weapon) deal more damage per hit on average than a double attack (on an autoattack, not counting in the possibility of procs and CAs critting). Mind, this requires weapons whose maximum damage is more than thrice the minimum, but those aren't that hard to get anymore. The epic is one obvious example.One very neat feature of a double attack, however, is that it apparently can crit. If the original attack is a crit, the double attack will be the same, if my information is correct.As for the damage division between autoattacks and combat arts, I'm a monk, so I'm writing from a different perspective, and this may be problematic.
My bad I misread what you wrote about crits. They do not auto-hit, I just misunderstood what you meant about it being +30% or max dmg+1. The double attack can crit though, that's for sure.
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