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Klon
03-03-2008, 09:38 AM
<p>just to make sure I haven´t missed anything ... oh well, maybe a litle bit of a rant ... </p><p>so, I´ve been reading through the preview on EQ2 traders, looking if theres any new interesting stuff, and what do I find? </p><ul><li>Riliss chicken foot:  level 77 charm slot item, 25 STR/25 STA +50 combat art damage </li><li>Danak wishbone: level 77 charm slot item, 25 sta/25 int, +50 spell damage</li></ul><p>So I thought to myself, WoW, nice Items, Yay for all Scouts, Mages and fighters and kept reading on, trying to find a counterpart on those items for the 4th archetype. Hmm, yer, and I kept reading ... and reading ... and reading ... and couldn´t find any...</p><p>Since I currently haven´t got a copy of EQ installed for the test server, could someone please confirm if there´s really no charm slot items for those of us that want to enhance their healing? Something like, 25 sta/wis +50 Heal amount? Maybe it just slipped the guys at EQ-Traders attention <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p>And if there really is none ... uhm, why? Since I still got good faith into the devs *cough* *cough* I´m sure it was only forgotten? I´m right! Am I? </p>

Oakum
03-03-2008, 11:04 AM
<p>Maybe it will come. On the other hand, I got plenty of wis. A lot of priests may just use the str or int one or at least have one to switch out to when doing group/solo content based on whether they are melee specced or not.</p>

Freliant
03-03-2008, 11:55 AM
<p>Well, I decided to see for myself if there was anything else that healers got that the other classes did not, and the only thing I found was shields that priests, scouts and fighters get, while mage classes do not get any secondary item. </p><p>Does that compensate having a charm? Nah, but still, there are items that mages didn't get that other classes got, just like there are items that melee and casters got that other classes did not get (namely, the charm slot item).</p>

Klon
03-03-2008, 12:01 PM
<cite>Oakum wrote:</cite><blockquote><p>Maybe it will come. On the other hand, I got plenty of wis. A lot of priests may just use the str or int one or at least have one to switch out to when doing group/solo content based on whether they are melee specced or not.</p></blockquote>well, I´m close to 1100 Wis when raidspecced, so that´s not really my concern, getting some more healamount or even healcrit would be just sweet. 

Trynnus1
03-03-2008, 05:25 PM
<p>Anyone make these yet?</p><p>Are they Lore - I am assuming they are not otherwise a crafter could only carry 1. Or is it a comission work?</p>

Cadori Seraphim
03-03-2008, 05:38 PM
<b>Domino's response over in the TS forum - which is in this thread -----> </b> <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?start=50&topic_id=409527" target="_blank">Here</a>""<span class="postbody">Thanks for the comments and constructive feedback on the items, and tons of thanks to the test server folks who took the time and effort to check them over and share the information.  A few notes:<ul><li>The jewelry items will not be changed, but, we will be adding some additional similar ones that address some of the stat gaps in the existing items.</li><li>The stats on the Di'Zok Bow of Flame will be tweaked upwards somewhat in an upcoming hotfix.</li><li>The dimensional pocket expander will grant 100 item count when it goes live, rather than 50.  Also, crafters should note that one recipe makes two of the item, so if an adventurer obtains a chromatic essence and wants the item made, you could always work out a one-for-me, one-for-you deal if you so desire.</li><li>It is also worth noting at this point that other ways in which to increase your house item count are being considered and will be seen in the future, this item just happens to be the first made available.  At this point I don't have details on the others and they may not necessarily be available via tradeskills, so I can't give any more details at this time, but I am confident you will hear when there are more details available.</li><li>Both the house vault and house item count items can only be applied once per house, and there is a max cap on number of house vaults so you cannot necessarily add extra vaults to every house.</li><li>Weaponsmiths are most welcome to provide constructive feedback on additional non-consumable items they would like, <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?start=50&topic_id=409527" target="_blank">in this thread</a>.</li><li><b>The two provisioner charm items are not being changed, but please note they are lore, and also be aware that future re-itemizations that are in progress will contain other options for raiders.</b></li></ul></span>""