View Full Version : Primary/secondary melee graphic.
G'ville
02-28-2008, 05:33 PM
<p>I really like what you have done with the options to give your character the armor appearence. I ask that you extend this to the weapon graphic. </p><p>I playing a healer can usually get picked out of a crowd because classes usually will use a similar weapon if it is the best in game for the class, and with the epic graphics there is no denying what you are. I would really like to hide my class a little from the masses and I still prefer some of the lower level graphics on items to most of the newer ones.</p>
Illine
02-29-2008, 02:05 PM
<p>while hidding your armor by something else, like a robe or I don't know what else I can understand ... or just because you want to have a full set not a multicolor one <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>But hitting with a blunt weapon and doing slashing damage is strange. What you do is change weapon just before fighting <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Urgol
02-29-2008, 02:21 PM
Wearing several layers of cloth/armor makes sense, some sort of 'weapon appearence slots' doesn't.
Mareth
02-29-2008, 04:25 PM
I really like the idea of appearance slot for weapons/symbols too, regardless of plausibility. If we really want to get into that, why can't we wear at least one ring on each finger? ;)
Jeenyous
02-29-2008, 06:12 PM
<p>Having the option for this would be great. Those who like it, use it. Those who don't like it, don't. Fits the whole theme of the appearance for everything from SOGA to the latest appearance options. </p><p>Getting plate mitigation while wearing a cloth robe in appearance might not make sense either, but that doesn't matter. What matters is having the option available.</p><p>Having the option to have a really cool looking weapon, shield, symbol, whatever in your hands while using the uglier, but better one is a very, very good idea.</p><p>So, instead of having the community say "NO" to all kinds of valid optional ideas, please think about a win/win solution instead. Having this as an option but not a forced situation is a win/win solution for both the yea's and the nay's.</p>
Kursa
02-29-2008, 06:47 PM
<p>The weapon appearence slot wouldnt make much sense to me.</p><p>I mean, with the armor it does...because you can always assume you put the flashy armor over the real protective armor.</p><p>With a weapon that would be weird. Like you would be weilding this massive Qeynos Claymore sword but you really have two maces. Just doesn't feel right.</p>
Cadori Seraphim
02-29-2008, 06:53 PM
<cite>Kursa wrote:</cite><blockquote><p>The weapon appearence slot wouldnt make much sense to me.</p><p>I mean, with the armor it does...because you can always assume you put the flashy armor over the real protective armor.</p><p>With a weapon that would be weird. Like you would be weilding this massive Qeynos Claymore sword but you really have two maces. Just doesn't feel right.</p></blockquote>And yet here it is again.. You think it makes sense to wear plate armor.. and yet in your appearance slot put on a skimpy faction outfit with TONS of skin showing? (yes alot of people do this) Same goes for the dress clothes that show alot of leg.What would make sense of this is if the plate armor were showing underneath these skimpy little graphics.. but no it doesnt.People who keep saying its logical that you can put more then one layer of clothing on are not taking into account that what most people are doing with their appearance slots really dont make much sense. (see skimpy dress comment above)So that argument holds no water. So please people, STOP making such ridiculous arguments.. Adding an appearance slot for weapons and shields would be a great addition to the armor appearance slots.Lord knows all of the cool looking weapons/shields no one would even use.. I have no idea why they dont make better looking shields/weapons
Kursa
02-29-2008, 07:04 PM
<p>like I said before. This is just my opinion. I would think it would look weird for someone to weild a large 2 handed sword but you are somehow wacking that goblin with a wand. </p><p>That's my opinion. Doesn't mean its right. Doesn't mean it should insult your intelligence and it doesnt mean that I secretly said that to <bleep> off people.</p><p>I never mentioned I like the idea of wearing full plate but then you put on something skimpy and now you have skin showing with plate underneath. I don't like that either.</p><p>But like I said. thats my opinion. It's not meant as a subconscious effort to pi s s someone off.</p>
Cadori Seraphim
02-29-2008, 07:08 PM
Never accused you of trying to [Removed for Content] people off.. not sure where you got that impression.I see this argument *every* single time this suggestion is brought up.. stating how *logical* it is for clothing to be layered.. yet for weapons and shields its not.When if you look at it, neither are logical at all. Its just fluff, something given so that we can look how we want to look and not like miscolored clowns. Which is great.However, there is nothing wrong with the suggestion that the same thing apply to weapons and shields.. especially considering how lame alot of them look <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />We can agree to disagree.
Gutwren
02-29-2008, 07:16 PM
Just pretend an enchanter put an illusion on your items and tada, it now has logic.You could make it look like [a pancake] is getting smacking into the mob when it's really the [Ultimate Sword Of Uber Death] slashing them, it's all an illusion (as though you really need that excuse in a fantasy world.)
Transen
02-29-2008, 07:39 PM
How bout a compromise then?Give primary, secondary, ranged appearance slots BUT, have it so that you <u>must</u> have an <u>item of the "same type"</u> equiped in your usable primary, secondary, ranged slots. So if you're using a 2h slash weapon, you can only equip a 2h slash weapon in the appearance slot with the same restrictions on not equipping anything in the secondary appearance slot. Same would apply for shields or symbols or bows or whatever else you can think of to put in those 3 slots.<div align="center">OR</div>Just give them the same restrictions as the class that uses it. <u>So for example</u> a class that can't duel wield will not be able to equip a weapon in the secondary slot no matter how much they want to.
Wyrmypops
02-29-2008, 10:05 PM
<p>I'd love this. Even if it had to come with limitations. I don't get the "logical" argument against the idea for the reason given above, that we can already put a skimpy outfit over something solid looking. That belief is already suspended in the efforts of "look and feel", the same can apply to weapon appearance. </p><p>If limitations had to be done, then fair enough. Seems to me three ways to go. </p><p>1) By weapon type use. If a 2hander was used, then 2handers only be displayed in the appearance. If dual wielding, then no shields or 2handers can be displayed. If toting a 1hander and shield, then can't appear to be using 2 weapons or a 2hander. </p><p>2) By damage type. If a slashing weapon was used, could only equip a slashing weapon in appearance, and not a crushing or piercing weapon. </p><p>3) Both limitiations, that of the weapon type and damage type.</p><p>There's many appealing weapons making it into the game, though they aren't always the most visually appealing, or appropriate for class imagery. This could give us that visual control, the same way we have greater control over how we are percieved in regards to armour since the appearance tab came in. </p>
Armawk
03-01-2008, 12:57 AM
Please no.. And as far as Im concerned, just because something in the game allows something 'illogical' isnt actually a sound argument for something even less logical, on the basis 'well its already daft, why not dafter?'. At least with the appearance slots its a logical idea with an overlap into illogicality caused by doing it the simplest way. With weapons its doing something more complex in spite of it having no logic to it at all.
G'ville
03-01-2008, 01:09 AM
<p>Thanks everyone for the replys, I like the idea of replacing items of similar type for graphic and limiting them. Such as a two handed sword could have a 2 handed axe graphic, but a round shield could not be replaced by a tower shield graphic.</p><p>For clarification, I want to do this because I would like to get my epic but I don't want to scream that I am an inquisitor, so I would like to have one of the lower lvl graphics.</p><p>Heck I wouldn't mind if its a quest to get the graphic you want.</p>
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