PDA

View Full Version : PEEL NERF -- How to kill pawbuster now?!?


Gargamel
02-28-2008, 01:39 AM
<p>Ok, so peel is going from 1.5min to 10sec...</p><p>Everything I've done or heard as of now was that 2 monks were required to aggro control the guy... will Sony be adjusting the encounter now that they are removing the ONE proven method for taking down the punk?</p><p>Anyone have any idea on how to kill pawbuster now?</p>

Obzie
02-28-2008, 01:53 AM
We kill him with no monks, there are other classes with aggro tools if you want to go that route, magnetic note from dirges, thought snap from coercers, drag from bruisers all come to mind.Obzidian

Bramwe
02-28-2008, 11:13 AM
SOE is slowing progression of casual raiding and of people getting Mythicals simple as that.  Nexona, Druusk(sp?), increased wisdom and resists on epics, nerf to peel...etc.  I am sure there are others in the LU notes but whatever.  SOE gave the 1 or 2 guilds per server who could do the content previously plenty of time to get their epics so they can continue showing off in QH while they casually kill avatars and anything else.I am sure to back their claim this isn't true they will say "We added contested in overland zones for casual guilds".  First, this is just another step to prevent raid progression and Mythicals to keep people from the instance raids.  Second, they will be on lockdown anyway so it will not be any different than Avatars.  Loot is so bass ackwards that they will probably drop the best loot in the game.  (Shield of the Green Dragon anyone?)  Just look at any other contested overland raid targets in the past.  Even if guilds didn't need the gear they would lock them down to prevent other guilds from killing them.

mr23sgte
02-28-2008, 12:06 PM
<p>They arent going to change the skill, your best bet is to:</p><p>1) Threaten to cancel your acount.</p><p>2) Say "I can't wait until Warhammer" comes out.</p><p>3) Deal with it b/c they don't listen to the Monk community. </p><p>4) Betray to Bruiser (or atleast say you are going to betray).</p>

Seolta
02-29-2008, 12:42 AM
<cite>Bramwell@Guk wrote:</cite><blockquote>SOE is slowing progression of casual raiding and of people getting Mythicals simple as that.  Nexona, Druusk(sp?), increased wisdom and resists on epics, nerf to peel...etc.  I am sure there are others in the LU notes but whatever.  SOE gave the 1 or 2 guilds per server who could do the content previously plenty of time to get their epics so they can continue showing off in QH while they casually kill avatars and anything else.I am sure to back their claim this isn't true they will say "We added contested in overland zones for casual guilds".  First, this is just another step to prevent raid progression and Mythicals to keep people from the instance raids.  Second, they will be on lockdown anyway so it will not be any different than Avatars.  Loot is so bass ackwards that they will probably drop the best loot in the game.  (Shield of the Green Dragon anyone?)  Just look at any other contested overland raid targets in the past.  Even if guilds didn't need the gear they would lock them down to prevent other guilds from killing them.</blockquote><p> So true...can't allow *everyone* to blow through the raid progression in 3mo. and be left with nothing to do for 9mo. while waiting for next expansion. Kinda makes these nerfs the "velvet rope" of EQ2 heh. </p>

Rahatmattata
02-29-2008, 06:51 AM
<cite>Bramwell@Guk wrote:</cite><blockquote>SOE is slowing progression of casual raiding and of people getting Mythicals simple as that.  Nexona, Druusk(sp?), increased wisdom and resists on epics, nerf to peel...etc.  I am sure there are others in the LU notes but whatever.  SOE gave the 1 or 2 guilds per server who could do the content previously plenty of time to get their epics so they can continue showing off in QH while they casually kill avatars and anything else.I am sure to back their claim this isn't true they will say "We added contested in overland zones for casual guilds".  First, this is just another step to prevent raid progression and Mythicals to keep people from the instance raids.  Second, they will be on lockdown anyway so it will not be any different than Avatars.  Loot is so bass ackwards that they will probably drop the best loot in the game.  (Shield of the Green Dragon anyone?)  Just look at any other contested overland raid targets in the past.  Even if guilds didn't need the gear they would lock them down to prevent other guilds from killing them.</blockquote>How can you lock down a mob that is easily killable by just about anyone? Simply go camp it yourself and pull fast. Noone is stopping you.

ReficulFonwaps
02-29-2008, 01:05 PM
<p>Using two monks with peel is easy mode on a mob that wasn't meant to be that easy. He is entirely killable without using monks. Looks like guilds who have been using this easy mode method are actually going to have to learn and execute a real strat now, /cry....</p>

Calogrenant
02-29-2008, 03:51 PM
<cite>Rahatmattata wrote:</cite><blockquote>How can you lock down a mob that is easily killable by just about anyone? Simply go camp it yourself and pull fast. Noone is stopping you.</blockquote>No, totally false, casual raiding guilds don't have the organization or numbers required to pull this one out with epic mobs.

EasternKing
02-29-2008, 04:43 PM
<cite>Menon@Nektulos wrote:</cite><blockquote><cite>Rahatmattata wrote:</cite><blockquote>How can you lock down a mob that is easily killable by just about anyone? Simply go camp it yourself and pull fast. Noone is stopping you.</blockquote>No, totally false, casual raiding guilds don't have the organization or numbers required to pull this one out with epic mobs.</blockquote>It is not totally false at all, ive seen the 2 x2 mobs in RoK killed by 6man grps of non raiders on a regular basis, they drop 20-24pp in the chest, EACH...doing it with the smallest number possible nets you a bigger share of plat. if thats not an incentive to track a mob for a rough idea of when its due to repop and then checking it. IE practicing what your accusing HC raid guilds of doing, and LOL as there like military camps ..dude go take a look at RE server, there are 4 guilds that show up to every single contested mob (read x4).stop making excuses for your own inadequacies, and spend the time needed to kill the content you so obviously wish to be killing.

Kegofbud
02-29-2008, 06:47 PM
<cite>Bramwell@Guk wrote:</cite><blockquote>SOE is slowing progression of casual raiding and of people getting Mythicals simple as that.  Nexona, Druusk(sp?), increased wisdom and resists on epics, nerf to peel...etc.  I am sure there are others in the LU notes but whatever.  SOE gave the 1 or 2 guilds per server who could do the content previously plenty of time to get their epics so they can continue showing off in QH while they casually kill avatars and anything else.I am sure to back their claim this isn't true they will say "We added contested in overland zones for casual guilds".  First, this is just another step to prevent raid progression and Mythicals to keep people from the instance raids.  Second, they will be on lockdown anyway so it will not be any different than Avatars.  Loot is so bass ackwards that they will probably drop the best loot in the game.  (Shield of the Green Dragon anyone?)  Just look at any other contested overland raid targets in the past.  Even if guilds didn't need the gear they would lock them down to prevent other guilds from killing them.</blockquote>In T5, did all raid guilds get their Prismatic? Some did...not most. Only the people who spent a lot of effort working at it finished before DoF.In T6, did all raid guilds get their Peacock Club final rewards? A few, not many before KoS released, because they couldn't handle getting the eyes and if they did, the raid after bogged them down.In T7.0 did all raid guilds get their Claymore lines completed? More then the previous 2 tiers I think, but most got them at the end of the expansion.In T7.5 did everyone get their Soulfires? No, but probably more then any previous tier. Most got them right before RoK when they were no longer that great.This is the epic weapon. There was a fabled version for people who are not hardcore raiders. No one flat out deserves their Mythical weapon. You should have to work hard for it. They didn't block people from getting them. They are nerfing Druushk to be a little better so how are they blocking you? It's not going to and shouldn't be handed to you. Enough with the baby crying already. If you want something, do something about it - go get it. You don't need a monk in your raid whatsoever to kill Pawbuster either. If you had to do it that way before, you weren't ever going to be capable of getting the VP kills you needed for Mythicals anyway. The skill was crazy overpowered in its form and needed a nerf.

Morrias
02-29-2008, 07:18 PM
<p>Pawbuster is easy without monks first of all..</p><p> ...</p><p>Second of all.. (what) is wrong with SoE, they keep nerfing classes INSTEAD of just making the (mobs) harder..</p><p>This also totally proves they dont want monks raiding too dont it..? they need to put that in the description for the class I think.. <img src="http://forums.station.sony.com/eq2/images/smilies/0320a00cb4bb5629ab9fc2bc1fcc4e9e.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>EDIT: I can control my vocab now!! sorry.. <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

LygerT
02-29-2008, 07:19 PM
<p>whatever choat, you know they cockblocked people by nerfing druushk the way they did. </p><p>for monk and peel on pawbuster, try using some diversity instead of crying nerf. the mob was never intended to be on easy mode for aggro control. i have to work my [I cannot control my vocabulary] off as a tank to try and hold him in the area as well as our scouts and other fighters. it's not too difficult once you learn it but then again it was never meant to be easy. </p><p>many guilds took the mob down using the rather obviously non intended methods, the mob is just now being brought up to where you have to kill him the way he was intended. take some pulls and use your grey matter and you will get it eventually. </p><p>the lack of testing and constant nerfing/tweaking/beefing of mobs and tactics is annoying though, i will give you that. </p>

mr23sgte
03-01-2008, 05:23 PM
Pawbuster doesnt need a Monk to kill it easily - I'm in the raid and I dont even use Peel for this mob.

Vlahkmaak
03-01-2008, 06:48 PM
<cite>Rahatmattata wrote:</cite><blockquote><cite>Bramwell@Guk wrote:</cite><blockquote>SOE is slowing progression of casual raiding and of people getting Mythicals simple as that.  Nexona, Druusk(sp?), increased wisdom and resists on epics, nerf to peel...etc.  I am sure there are others in the LU notes but whatever.  SOE gave the 1 or 2 guilds per server who could do the content previously plenty of time to get their epics so they can continue showing off in QH while they casually kill avatars and anything else.I am sure to back their claim this isn't true they will say "We added contested in overland zones for casual guilds".  First, this is just another step to prevent raid progression and Mythicals to keep people from the instance raids.  Second, they will be on lockdown anyway so it will not be any different than Avatars.  Loot is so bass ackwards that they will probably drop the best loot in the game.  (Shield of the Green Dragon anyone?)  Just look at any other contested overland raid targets in the past.  Even if guilds didn't need the gear they would lock them down to prevent other guilds from killing them.</blockquote>How can you lock down a mob that is easily killable by just about anyone? Simply go camp it yourself and pull fast. Noone is stopping you.</blockquote>Except the opposing Q and X factions: on pvp servers some of the best pvp fights occur near overland contested raid mobs. x4 Q x4 FP x4 X all fighting over Hurricanus.... those were the days.  Hope they come back soon with this add in.

Dubyasdad
03-01-2008, 08:50 PM
<span style="color: #996699;">In my raidng allience im in we just  cleared PR  and that was so cool, but we cant do pawnbuster and it not from a lack of trying.  we have tried many driffrent things except the monk thing cause well dont think we have a monk.  are main problem is most of the time every healer is stunned and then pawn goes everywhere after the stun and wipes us.  that happens most of the time.  i think once he got him down to 20% and here lately we get him down 2%.  been seaching the formes for help on him for a while but all i see is people saying how easy he is.  we may not be hc raiding but we do mange to get things done and we will get pawnbuster one day just hope it will sooner than later. </span>

ReficulFonwaps
03-01-2008, 10:08 PM
<cite>Dubyasdad wrote:</cite><blockquote><span style="color: #996699;">In my raidng allience im in we just  cleared PR  and that was so cool, but we cant do pawnbuster and it not from a lack of trying.  we have tried many driffrent things except the monk thing cause well dont think we have a monk.  are main problem is most of the time every healer is stunned and then pawn goes everywhere after the stun and wipes us.  that happens most of the time.  i think once he got him down to 20% and here lately we get him down 2%.  been seaching the formes for help on him for a while but all i see is people saying how easy he is.  we may not be hc raiding but we do mange to get things done and we will get pawnbuster one day just hope it will sooner than later. </span></blockquote>If your healers are getting stunned you have pawbuster facing the wrong direction. If you got him down to 2% then you can kill him, last time we killed him he was around 20% when he broke the lock and we dropped him with the lever.

Cathars
03-01-2008, 10:29 PM
<cite>Dubyasdad wrote:</cite><blockquote><span style="color: #996699;">In my raidng allience im in we just  cleared PR  and that was so cool, but we cant do pawnbuster and it not from a lack of trying.  we have tried many driffrent things except the monk thing cause well dont think we have a monk.  are main problem is most of the time every healer is stunned and then pawn goes everywhere after the stun and wipes us.  that happens most of the time.  i think once he got him down to 20% and here lately we get him down 2%.  been seaching the formes for help on him for a while but all i see is people saying how easy he is.  we may not be hc raiding but we do mange to get things done and we will get pawnbuster one day just hope it will sooner than later. </span></blockquote>This should put you over the top then:  the trauma effect hits the closest (insert number here ... its less than 18 but more than 12, never really counted) move your healers farther and dps closer to act as a buffer.  At around 20% the switch should activate.  Fight him on top of the grate and have someone go flip the switch.

Klon
03-03-2008, 09:07 AM
<cite>Dubyasdad wrote:</cite><blockquote><span style="color: #996699;">In my raidng allience im in we just  cleared PR  and that was so cool, but we cant do pawnbuster and it not from a lack of trying.  we have tried many driffrent things except the monk thing cause well dont think we have a monk.  are main problem is most of the time every healer is stunned and then pawn goes everywhere after the stun and wipes us.  that happens most of the time.  i think once he got him down to 20% and here lately we get him down 2%.  been seaching the formes for help on him for a while but all i see is people saying how easy he is.  we may not be hc raiding but we do mange to get things done and we will get pawnbuster one day just hope it will sooner than later. </span></blockquote><p>a backup healer with a couple of trauma cure macros for the other healers works wonders .... </p><p>anyways, to the OP, whats the fuzz about peel beeing nerfed? Try raiding with a freeport guild on a PvP Server -> no Q classen -> no monks -> no peel, and guess what, we still kill raid encounters just fine ... </p><p>edit: if I had a buck for every typo ...</p>

Antipalad
03-06-2008, 02:21 AM
Seeing as Pawbuster went down the chute just fine the same night GU43 went live on Splitpaw, he's just as easy as before. Using monk peel as the basis for a tactic is not a good idea period. He was no more problematic to place on the grate with nerfed monk peel than he was before the nerf. Also, before people ask, there was 1 - One monk present in the raidforce.

Fatuus
03-13-2008, 03:11 PM
<cite>Dubyasdad wrote:</cite><blockquote><span style="color: #996699;">In my raidng allience im in we just  cleared PR  and that was so cool, but we cant do pawnbuster and it not from a lack of trying.  we have tried many driffrent things except the monk thing cause well dont think we have a monk.  are main problem is most of the time every healer is stunned and then pawn goes everywhere after the stun and wipes us.  that happens most of the time.  i think once he got him down to 20% and here lately we get him down 2%.  been seaching the formes for help on him for a while but all i see is people saying how easy he is.  we may not be hc raiding but we do mange to get things done and we will get pawnbuster one day just hope it will sooner than later. </span></blockquote><p>This mob is ridiculously easy if you use your grey matter and figure out how to fight him.</p><p>First don't be a noob and fight him all the way down to 2% over the grate...thats [I cannot control my vocabulary]. Fight him somewhere else where its easier to manage him.</p><p>Second have your clerics be "steadfast" in their desire to kill the mob. They become a curing machine when their backs are to the wall.</p><p>Third, as mentioned earlier don't have the mob face the raid force. The frontal still stiffles or stuns people that are not affected by the stiffle effects (except if Sanctuary is on). It also causes damage.</p><p>Fourth have a healer designated as the "curer" I recommend using a cleric. Make sure all healers ALL THE TIME are within cure range of this player.</p><p>Lastly, It takes him three whacks for him (when placed over the grate) to break the lock when put over the grate. Just make sure he does the three whacks before he gets about 25% health...then you must fight him back down again until hes below it for him to have the "strength" to break the lock.</p><p>Thats really all you need to know. I just handed you Pawbuster on a silver plater. If you need more info STILL send me an ingame message on Najena.Littlebrig.</p>

Dubyasdad
03-13-2008, 10:49 PM
<p>well we are doing are best on him but still not beat him yet.  i will take what you said and put it on are forms today.  </p><p>thx for your help and i will let you know what and if we have an issue that we need help with.</p>

Ndi
03-16-2008, 11:55 PM
we had a bit of a rough time learning a new strat after the GU, but we learned it. For those that didn't know, they changed it i guess to where you MUST use the script instead of straight up killing the mob like many guilds did.

Mercuratrayin
03-19-2008, 03:09 AM
<cite>EasternKing wrote:</cite><blockquote><cite>Menon@Nektulos wrote:</cite><blockquote><cite>Rahatmattata wrote:</cite><blockquote>How can you lock down a mob that is easily killable by just about anyone? Simply go camp it yourself and pull fast. Noone is stopping you.</blockquote>No, totally false, casual raiding guilds don't have the organization or numbers required to pull this one out with epic mobs.</blockquote>It is not totally false at all, ive seen the 2 x2 mobs in RoK killed by 6man grps of non raiders on a regular basis, they drop 20-24pp in the chest, EACH...doing it with the smallest number possible nets you a bigger share of plat. if thats not an incentive to track a mob for a rough idea of when its due to repop and then checking it. IE practicing what your accusing HC raid guilds of doing, and LOL as there like military camps ..dude go take a look at RE server, there are 4 guilds that show up to every single contested mob (read x4).stop making excuses for your own inadequacies, and spend the time needed to kill the content you so obviously wish to be killing. </blockquote>Not every guild can field players at all hours of the day. Ive seen some of the contested up when no one but myself is on in guild as we have people that work, sleep and tend to family at those hours except proscribed raid times. Dont assume we wouldn't take them if they were up when we could. Saying its our fault were not on 24/7 is living in a fantasy land.

Mercuratrayin
03-19-2008, 03:11 AM
<cite>Dubyasdad wrote:</cite><blockquote><span style="color: #996699;">In my raidng allience im in we just  cleared PR  and that was so cool, but we cant do pawnbuster and it not from a lack of trying.  we have tried many driffrent things except the monk thing cause well dont think we have a monk.  are main problem is most of the time every healer is stunned and then pawn goes everywhere after the stun and wipes us.  that happens most of the time.  i think once he got him down to 20% and here lately we get him down 2%.  been seaching the formes for help on him for a while but all i see is people saying how easy he is.  we may not be hc raiding but we do mange to get things done and we will get pawnbuster one day just hope it will sooner than later. </span></blockquote>If your getting him to 2% he should be dead.He needs to hit the grate 3 times now before it can be opened and hes under I believe 25%.Peel is nice, but its not absolutely needed. We revamped our tactics and came up with an even better solution.

wullailhuit
03-19-2008, 04:24 AM
<cite>Dubyasdad wrote:</cite><blockquote><span style="color: #996699;">In my raidng allience im in we just  cleared PR  and that was so cool, but we cant do pawnbuster and it not from a lack of trying.  we have tried many driffrent things except the monk thing cause well dont think we have a monk.  are main problem is most of the time every healer is stunned and then pawn goes everywhere after the stun and wipes us.  that happens most of the time.  i think once he got him down to 20% and here lately we get him down 2%.  been seaching the formes for help on him for a while but all i see is people saying how easy he is.  we may not be hc raiding but we do mange to get things done and we will get pawnbuster one day just hope it will sooner than later. </span></blockquote>If your all healers are stunned a lot during the fight then 1) your position is wrong , 2) your strat is wrong or 3) One of your healers isn't doing their job.The 20%-2% thing....if he hits 20% and your positioning is right....he should be dead.

Kegofbud
03-19-2008, 10:28 AM
<cite>Mercuratrayin wrote:</cite><blockquote><cite>EasternKing wrote:</cite><blockquote><cite>Menon@Nektulos wrote:</cite><blockquote><cite>Rahatmattata wrote:</cite><blockquote>How can you lock down a mob that is easily killable by just about anyone? Simply go camp it yourself and pull fast. Noone is stopping you.</blockquote>No, totally false, casual raiding guilds don't have the organization or numbers required to pull this one out with epic mobs.</blockquote>It is not totally false at all, ive seen the 2 x2 mobs in RoK killed by 6man grps of non raiders on a regular basis, they drop 20-24pp in the chest, EACH...doing it with the smallest number possible nets you a bigger share of plat. if thats not an incentive to track a mob for a rough idea of when its due to repop and then checking it. IE practicing what your accusing HC raid guilds of doing, and LOL as there like military camps ..dude go take a look at RE server, there are 4 guilds that show up to every single contested mob (read x4).stop making excuses for your own inadequacies, and spend the time needed to kill the content you so obviously wish to be killing. </blockquote>Not every guild can field players at all hours of the day. Ive seen some of the contested up when no one but myself is on in guild as we have people that work, sleep and tend to family at those hours except proscribed raid times. Dont assume we wouldn't take them if they were up when we could. Saying its our fault were not on 24/7 is living in a fantasy land.</blockquote>To be quite honest, it is your fault if you don't kill one of those contesteds. They are there for the taking. No hardcore guild is camping these things with a call list and no one is leaving an instance they are working on to get get one. To be perfectly blunt, you're making excuses when you talk about not being able to camp them 24/7, because no one is doing that. People kill them if they hear it's up and they aren't busy. We've only killed 5 spawns of them since they were put in on our server and we've sat and watched several smaller guilds pull them.