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View Full Version : Just rename Treasured Items Merchant Fodder


Adjorr
02-26-2008, 05:30 PM
<p>hey all, i've been back playign this game for a while now and one fo the biggest things i've ntocied is how worthless quest rewards and treasure chests are. i mean this was a problem before mastercraft armor was buffed in my opinion but it wasnt so sooo bad.</p><p>Right now as it is there is very little worthwhiled treasured items anywhere in the world except for timmorus deep gear. In fact level 12 treasured gear from timorous deep has compararable stats to level 50 quest rewards.</p><p> there are so many usuelesss items in this game its ridicoulous even legendary and fabled items pale in comparasion to mastercrafted gear.</p><p>for example i killed a level 42 named today that i kill regularly, it droped a treasured artic tunic or something, its stats were "level 40ish cloth armor 84 mitigation +7 strength + 4 agility and +100 cold" or somewhere around there, this is a level 40ish item off a level 42 named.</p><p>compare that to timorous deep gear such as Mon haoaera's regal belt which has "level 17 +10 str +7sta +28 health +24 power +140vs poison, +1 incombat power regen"</p><p> or a level 11 bow from timorus deep "adventures bow of storms +6 strength +4 agi +18 health +15 power 14-41 damage 4.5 second delay"</p><p>anyways my point is that when u kill a named it has rough a 75% chance of dropping a treasured item that has worse stats then treasured junk dropped off solo mobs in timorous deep and this drives me nuts, and if u loot a fabled armor piece for t5 and 6 it has comparable stats to level 22 mastercrafted.</p><p>Treasured and loot tables in all old world zones are in need of a serious revamp, anyone agree disagree or have any thoughts?</p>

KBern
02-26-2008, 05:37 PM
<p>They definately need a revamp, nothing major, just to make them desirable.</p><p>When 99% of quest rewards and dropped treasured items are never used, something is wrong. (Pre-RoK zones and quests)</p>

pandemonium73
02-26-2008, 05:46 PM
Part of me agrees, since it really sucks to have to downgrade your alts gear once the TD items go gray.One should be able to get items at least as good as TD items in their 40's, just so they don't have the terrible feeling of downgrading.I do not, however, want them to scale to 40 and be way better than TD, because frankly the old world mobs don't hit as hard, and having the gear be too good would trivialize already easy content.

bleap
02-26-2008, 09:22 PM
I don't think the devs doing the itemization have a clue....I completed a heroic quest in KJ a few days ago and was rewarded with a level 76 legendary item with stats WORSE than the level 68 treasured I was wearing at the time...It all boils down to the fact that the trade skillers will have a cow if any treasured (and apparently some legendary) items are better than they can make. So for around 20 plat and NO risk whatsoever you can buy better gear than you can get from risking your toons life (and real in game time) by questing/adventuring....There use to be a real feeling of excitement when a chest dropped....now it's like "ho hum, more crap to sell to teh vendor" because transmuters won't even buy the stuff when it's selling for 30-40 gold on the broker....Most casual players all look alike because they are all wearing MC gear.....the game is become very generic...

Edith
02-26-2008, 11:02 PM
<p>Omg!  Crush that Sh**!!  Seriously, though, that is all great transmuting fodder.</p><p>And as far a folks all looking the same, that is really their choice.  Appearance slots are a beautiful thing!</p>

Skivley101
02-26-2008, 11:09 PM
<cite>Ykiphia1 wrote:</cite><blockquote><p>Omg!  Crush that Sh**!!  Seriously, though, that is all great transmuting fodder.</p><p>And as far a folks all looking the same, that is really their choice.  Appearance slots are a beautiful thing!</p></blockquote><p>exactly ... how do you know what it looks like unless you attune it?</p>

Windowlicker
02-26-2008, 11:17 PM
You can't have good gear without having the junk.And yes, some people wear the junk.

Windowlicker
02-26-2008, 11:19 PM
<cite>Skivley101 wrote:</cite><blockquote><cite></cite><p>exactly ... how do you know what it looks like unless you attune it?</p></blockquote>Control-Left click on the item actually.

Cristofoli
02-26-2008, 11:20 PM
<cite>Skivley101 wrote:</cite><blockquote><cite>Ykiphia1 wrote:</cite><blockquote><p>Omg!  Crush that Sh**!!  Seriously, though, that is all great transmuting fodder.</p><p>And as far a folks all looking the same, that is really their choice.  Appearance slots are a beautiful thing!</p></blockquote><p>exactly ... how do you know what it looks like unless you attune it?</p></blockquote>Press control and left click the item.

Skivley101
02-26-2008, 11:46 PM
<p>ahhh... dubbley post</p><p>this thread will get me bannned ...so im gona retire ...</p><p>**wave**</p>

Killerbee3000
02-27-2008, 09:54 AM
they should just remove the majority of trash drops and replace them with coin drops. sure, there are some treasured items that get used, but the majority of them is indeed a waste of dev time (hey, someone made them) and a waste of inventory space (sorry, i harvest a lot, plus it got worse since rok with stupid items in inventory from quests).

flesyMeM
02-27-2008, 11:01 AM
<p>Treasured gear has always been pretty sub-par but that's the way it's supposed to be, though it is definitely even moreso now. What really gets me though is the vast majority of the time that I get a Legendary (and even many Fabled) drop it immediately gets shipped to my Transmuter. The post-RoK MC revamp rendered almost any drop a non-raider can get pretty useless in comparison. My current main, 64 Warden, has pretty much exclusively used MC gear the entire time--and isn't likely to change until I start hitting the RoK zones. Legendary/Fabled is still a good option if you can't afford MC gear or can't make it/have it made for you easily...but if you can that's all you really need.</p><p>Item balance is so ridiculously out of whack...</p>

Rqron
02-27-2008, 11:12 AM
It is not only pre RoK it is with all the regular drops in ROK also..they are trash, nobody wants them, the broker has pages upon pages of items that not sell even priced at  1G above vendor. The only thing the stuff that drops in RoK (from wooden chests) is good for is to sell to the vendor, transmute it or put on the altar.I was told by a SOE employee that this was done to curb in plat farmers but it also impacts regular players..and what do they really curb in? Those pieces sell between 15 and 30G to the vendor NPC and a duo rallying through KP or KC can collect 1-2p worth of "trash" in a couple of hours. Yes it is less then can be made from harvesting but it adds up even for plat farmers. I can't even count how many lvl 80 tank / wiz and tank / fury combination with scrambled names, no food and drink, crappy armor and unguilded (and obviously power leveled by creation age according to eq2 players) I have seen lately in KJ and Jarsath. I.M.H.O. the way it is done right now does not curb in those activities much but encourages it.I also don't believe that there will be much done to revamp old world content it is just too much to do really and don't forget, even though the stats  on TD gear look good at first glance, they are missing a lot in terms of mitigation and resists and I take a lvl 30 MC many times over a TD piece of armor. And definitely a lvl 50 piece even as a quest reward or drop has better resists then TD rewards. TD is good into your 30s then it looses big time.  Also, remember that treasured is supposed to be less then MC and MC less then legendary. Treasured is nothing but your every day trash drop.J.C.

Adjorr
02-27-2008, 11:52 AM
unfortuantly mc is now greater than fabled. my conjorer who was level 43 when i stopped playing last july was wearing nearly a full set of elaborate velvet and stonewoven gear. this is the most fabled of the fabled old world cloth armor which only drops off rare spawn epics that are constantly killed by bot farmers. i had to scrape and save for months to get him this gear but i finnaly had it all and it kicked [Removed for Content]. then when i came back to the game in december mastercrafted armor completely blew away my gear in terms of stats and i had to unequip pieces that cost me over 10 platnum because cloth armor made froma  20 gold rare was now twice as good. needless to say i was a little [Removed for Content] off.

Rijacki
02-27-2008, 12:30 PM
<cite>Adjorr wrote:</cite><blockquote>unfortuantly mc is now greater than fabled. my conjorer who was level 43 when i stopped playing last july was wearing nearly a full set of elaborate velvet and stonewoven gear. this is the most fabled of the fabled old world cloth armor which only drops off rare spawn epics that are constantly killed by bot farmers. i had to scrape and save for months to get him this gear but i finnaly had it all and it kicked [I cannot control my vocabulary]. then when i came back to the game in december mastercrafted armor completely blew away my gear in terms of stats and i had to unequip pieces that cost me over 10 platnum because cloth armor made froma  20 gold rare was now twice as good. needless to say i was a little [Removed for Content] off.</blockquote>That's more of a matter of the re-itemisation that occurred around the time of DoF which wasn't applied to some items, especially from some of the old world zones.Master Crafted was recently improved to put it back into the proper itemisation position in relation to comparable dropped items.This also points to a known phenomenon called Mudflation.

Zehl_Ice-Fire
02-27-2008, 01:28 PM
I love that treasured stuff for transmuting, it's how I leveled. Actually one piece was good for my level 71 brigand who is going to stay that level for a long time <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. If you dont transmute its money in your pocket. boo hoo.

Liral
02-27-2008, 01:46 PM
I ahve no problems selling off the majority of the treasured gear I get from loot drops. A few pieces here and there sit forever and eventually get taken down but for the most part it gets sold and fattens my bank account.

bleap
02-27-2008, 06:43 PM
<cite>Ykiphia1 wrote:</cite><blockquote><p>Omg!  Crush that Sh**!!  Seriously, though, that is all great transmuting fodder.</p><p>And as far a folks all looking the same, that is really their choice.  Appearance slots are a beautiful thing!</p></blockquote>Problem is, the vendors pay more for it then most transmuters are willing to...Those of us who do not transmute just vendor it. I tried selling it on the broker for a few weeks and with very few exceptions none of it sold. I had 32 pieces dropped from treasured chests and made a little over 3 plat selling it to the vendor..It's not BAD coin, but if it had a little better stats it could be upgrades for some...But as it stands there is no way treasured items are ever going to be better than MC...even though there is very little to no risk for MC.....What is REALLY a shame is that a lot of LEGENDARY drops are not as good as the MC stuff either....

ke'la
02-28-2008, 01:17 AM
<cite>Skivley101 wrote:</cite><blockquote><cite>Ykiphia1 wrote:</cite><blockquote><p>Omg!  Crush that Sh**!!  Seriously, though, that is all great transmuting fodder.</p><p>And as far a folks all looking the same, that is really their choice.  Appearance slots are a beautiful thing!</p></blockquote><p>exactly ... how do you know what it looks like unless you attune it?</p></blockquote>Use the Dressing Room.... Ctrl+Click on any iteams Icon, even the ones in the exsamine window. Thats how people know how cool some peoples epics look while other look like The Sludge'o'matic.

Guy De Alsace
02-28-2008, 04:19 AM
<p>Treasured in old world zones is enough for old world content. Many of the mobs are still one down arrow - a type which no longer exists in new world content. Mastercrafted is good but you pay for it. Seems a fair trade to me. You pay for an Adept III spell which doesnt drop in the game and is better than treasured adept drops - why shouldnt Mastercrafted be likewise better than treasured equipment?</p><p>Its not better than fabled. I used T6 Fabled all the way up to early T8.</p>

Belaythien
02-28-2008, 05:52 AM
<cite>bleap wrote:</cite><blockquote><cite></cite>What is REALLY a shame is that a lot of LEGENDARY drops are not as good as the MC stuff either....</blockquote>In my opinion, the problem is, that RoK drops appear to be designed with very little effort.Mastercrafted items are specifically tailored to the classes that are intended to use them. You can see that somebody actually thought about it for a second.Drops (treasured, legendary or even fabled) in RoK on the other hand, seem to be the product of lazy creation that only considered 2-3 cookie-cutter types of classes and randomly combined stats for these, making them uninteresting for the rest. They just don't reflect the way people play or even the game mechanics.I don't think that treasured drops were ever intended to be anything but sell-loot or transmuter/god fodder. They are just randomly generated items with low stats. The way I see it, they are just fuel for the treasured-items needing game aspects.

Lasai
02-29-2008, 11:42 PM
<cite>Adjorr wrote:</cite><blockquote><p>hey all, i've been back playign this game for a while now and one fo the biggest things i've ntocied is how worthless quest rewards and treasure chests are. i mean this was a problem before mastercraft armor was buffed in my opinion but it wasnt so sooo bad.</p><p>Right now as it is there is very little worthwhiled treasured items anywhere in the world except for timmorus deep gear. In fact level 12 treasured gear from timorous deep has compararable stats to level 50 quest rewards.</p><p> there are so many usuelesss items in this game its ridicoulous even legendary and fabled items pale in comparasion to mastercrafted gear.</p><p>for example i killed a level 42 named today that i kill regularly, it droped a treasured artic tunic or something, its stats were "level 40ish cloth armor 84 mitigation +7 strength + 4 agility and +100 cold" or somewhere around there, this is a level 40ish item off a level 42 named.</p><p>compare that to timorous deep gear such as Mon haoaera's regal belt which has "level 17 +10 str +7sta +28 health +24 power +140vs poison, +1 incombat power regen"</p><p> or a level 11 bow from timorus deep "adventures bow of storms +6 strength +4 agi +18 health +15 power 14-41 damage 4.5 second delay"</p><p>anyways my point is that when u kill a named it has rough a 75% chance of dropping a treasured item that has worse stats then treasured junk dropped off solo mobs in timorous deep and this drives me nuts, and if u loot a fabled armor piece for t5 and 6 it has comparable stats to level 22 mastercrafted.</p><p>Treasured and loot tables in all old world zones are in need of a serious revamp, anyone agree disagree or have any thoughts?</p></blockquote><p>I would point out that what you dismiss as "vendor trash" is exactly what we used in the original game to get to 50, doing old world content that was considerably meaner (at least through t3) than what there is today.   If you can't beat todays Old World content in that "vendor trash", you need to learn to play your class.</p><p>At that time rares were indeed rare, t2 Mastercrafted armor ran 60g to a Plat, or more, and even imbue mats for t2 ran 10-15g.  We used those quest rewards and drops extensively, and, successfully.</p><p>If you have an issue with Old world itemization, move to Gorowynn, or bite the bullet and buy MC.  In the context of the Old World content, that "Vendor Trash" is quite capable of beating anything in the old game.</p><p>Expansions bring in new mobs with new capabilities.  Compare a KoS 68 to a Loping Plains 68, then compare that to a Kylong 68.  The new world itemization is better simply because it has to be, given the new mob strengths.</p><p>MC was brought up to the lastest standards and so compares better with RoK itemization, period.  It is a side effect that it, and the Gorowynn noob items are overly powerful compared to Old World.</p><p>Be thankful we have a market via transmuting for this stuff instead of crying that it is trash.  </p><p>I would agree with a revamp of the old world items IF the mobs were adjusted up to RoK levels of difficulty.  Since they aren't, and the old world has been softened considerably in many places, I see no need for it.   </p>

Skivley101
02-29-2008, 11:48 PM
<cite>ke'la wrote:</cite><blockquote><cite>Skivley101 wrote:</cite><blockquote><cite>Ykiphia1 wrote:</cite><blockquote><p>Omg!  Crush that Sh**!!  Seriously, though, that is all great transmuting fodder.</p><p>And as far a folks all looking the same, that is really their choice.  Appearance slots are a beautiful thing!</p></blockquote><p>exactly ... how do you know what it looks like unless you attune it?</p></blockquote>Use the Dressing Room.... Ctrl+Click on any iteams Icon, even the ones in the exsamine window. Thats how people know how cool some peoples epics look while other look like The Sludge'o'matic.</blockquote><p>Thats just cheating !!! .... and i wont be a part of it ...... LOL!!!</p><p> ya *mumble* i feel pretty dumb now guys <img src="http://forums.station.sony.com/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" alt="SMILEY" width="15" height="15" /> .... thanx for the info</p>

Adjorr
03-01-2008, 01:18 AM
<p>i know how to play my class, i wear a mix of mastercrafted and fabled gear, and im one of the very few succesful pvp conjorers on my server.</p><p>i am merely pointing out that since the recent mastercraft buff fabled items legendary items and treasured items are now all worse than mastercrafted. treasured being worse is normal but that most legendary and fabled drops now have worse stats than easily obtainable mastercrafted armor set is what i have a problem with. I spend my days running solo through dungeons droping nameds and 90% of what drosp in old world zones is useless treasure and legendary gear that sells on broker for 2 gold above vendor price.</p><p>imho mastercrafted gear should not be better than legendary and fabled gear.</p>

Lasai
03-01-2008, 03:41 AM
<cite>Adjorr wrote:</cite><blockquote><p>i know how to play my class, i wear a mix of mastercrafted and fabled gear, and im one of the very few succesful pvp conjorers on my server.</p><p>i am merely pointing out that since the recent mastercraft buff fabled items legendary items and treasured items are now all worse than mastercrafted. treasured being worse is normal but that most legendary and fabled drops now have worse stats than easily obtainable mastercrafted armor set is what i have a problem with. I spend my days running solo through dungeons droping nameds and 90% of what drosp in old world zones is useless treasure and legendary gear that sells on broker for 2 gold above vendor price.</p><p>imho mastercrafted gear should not be better than legendary and fabled gear.</p></blockquote><p>So, basically you are dungeon farming green named and are upset about your profits being nerfed.   You aren't using it, stats don't matter to you, you are upset over broker price.  </p><p>Wahhh.  Sell the masters and deal with it.  Any sympathy I may have had just flew south.</p><p>Don't cry nerf over your lost profits.  Find a new way to make coin.</p><p>And BTW, comparing apples to apples, T8, Mastercrafted IS nice, till you start looking for the better procs, melee and spell crits, and a myriad of other effects and stats, then, Legendary and Fabled drops are still superior.  I didn't hesitate one second to replace my MC boots when my Trooper Scale boots dropped, and I'm using a level 80 treasured chain helm for the melee crits.  </p>

DxPreist1
03-01-2008, 03:56 AM
<cite>Lasai wrote:</cite><blockquote><cite></cite>I would point out that what you dismiss as "vendor trash" is exactly what we used in the original game to get to 50, doing old world content that was considerably meaner (at least through t3) than what there is today.   If you can't beat todays Old World content in that "vendor trash", you need to learn to play your class.<p>At that time rares were indeed rare, t2 Mastercrafted armor ran 60g to a Plat, or more, and even imbue mats for t2 ran 10-15g.  We used those quest rewards and drops extensively, and, successfully.</p><p>If you have an issue with Old world itemization, move to Gorowynn, or bite the bullet and buy MC.  In the context of the Old World content, that "Vendor Trash" is quite capable of beating anything in the old game.</p><p>Expansions bring in new mobs with new capabilities.  Compare a KoS 68 to a Loping Plains 68, then compare that to a Kylong 68.  The new world itemization is better simply because it has to be, given the new mob strengths.</p><p>MC was brought up to the lastest standards and so compares better with RoK itemization, period.  It is a side effect that it, and the Gorowynn noob items are overly powerful compared to Old World.</p><p>Be thankful we have a market via transmuting for this stuff instead of crying that it is trash.  </p><p>I would agree with a revamp of the old world items IF the mobs were adjusted up to RoK levels of difficulty.  Since they aren't, and the old world has been softened considerably in many places, I see no need for it.   </p></blockquote>*** APPLAUDS ***