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View Full Version : Respecs and Recipes


Valdaglerion
02-25-2008, 01:15 PM
Something I have been looking at for a while now and quite honestly Domino keeps providing more and more reasons why I would like to see what I am about to propose implemented at the very least in the absence of multi-classing at this time.When you respec to a different class all your recipe books disappear. This, to me at least is a sad thing. For me and my play style which is very achievement based I lose thousands of recipes if I respec. On the other hand if the recipes remained but simply couldnt be used because I was no longer a sage for instance I could gain additional recipes thus achieving more by respeccing and working through each crafting class. In addition, there is a wonderful plethora of quest I could add to the completed column by doing each crafting class.Previously I heard the argument this was sort of moot because if I was respecing my Sage it would be unlikely I would return to Sage, however nothing is further from the truth for me at least. The reason is that when I was leveling up my sage I did not do the writs thus leaving many quests in the past I can no longer get or complete. In respecing through each class I would return to sage as my final class and thus doing all the writs I missed the first time.I cant really see this change affecting game play balance as it really only caters to the achievement desires of those whose playstyles is achievement driven and player list watching where they want to achieve it all on single toons. Does it really matter that a single character has every recipe in the game for all crafting classes but can only use the ones they are currently speced for?It would be appreciated obviously if others have similar play styles as well. Many thanks.

Spyderbite
02-25-2008, 01:29 PM
Ok.. phew.. I thought for a sec you were going to request that you received all the recipe books for your new trade to match those you'd acquired during your previous trade progression. Glad I was wrong. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I don't see why one couldn't keep the recipes from their previous trade since they could only craft from the very early books anyways. Besides, the amount of plat that is spent on the advanced books even at the lower levels makes raid gear look like weekly specials at the Dollar Store. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />My name is SpyderBite, and I endorse this ad.

Te'ana
02-25-2008, 01:40 PM
While I am clueless as to why you want to play this way, I see no reason to penalize you for doing it. One of the best attributes of this game is the way it adapts to so many different playstyles. So if that is what you want to do I can see no reason why you shouldn't keep your old recipes as long as they are greyed out.

Rijacki
02-25-2008, 01:49 PM
Unless I am mistaken, with the current mechanics, if you have a recipe scribed you can make it. So, even if if you respec'ed from sage to another class, if you had a, for example, level 58 sage recipe, you could still attempt to make it.  You'd, presumably, only have the level 1 sage reactives, so you'd likely fail, but the mechanics would allow the attempt.In the early days of the game, it was still possible to scribe the level 10 recipes of -any- class and the level 20 recipes of your crafting line (i.e. a level 20+ sage could scribe the level 10 craftsman and level 20 alchemist books as well as the scholar and sage books).  If I remember rightly, when they changed the scribable recipes "correct", those who had previously scribed the incorrect recipes for their class could still use them until the the recipes were removed.

Mystfit
02-25-2008, 04:25 PM
<p>Well, before we all vote yay and nay...is it even possible or recommended. I read somewhere when I was having issues with lag (from my ISP). one of the things I ran into was a tidbit that said one of the things that leads to long zoning times is it having to load up the recipe book each time. </p><p>That's just one tiny thing, but face it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Alot of the things we want (and I gots a list!!!) aren't possible or recommended for various reasons. </p>

Valdaglerion
02-25-2008, 06:46 PM
<cite>Mystfit wrote:</cite><blockquote><p>Well, before we all vote yay and nay...is it even possible or recommended. I read somewhere when I was having issues with lag (from my ISP). one of the things I ran into was a tidbit that said one of the things that leads to long zoning times is it having to load up the recipe book each time. </p><p>That's just one tiny thing, but face it <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /> Alot of the things we want (and I gots a list!!!) aren't possible or recommended for various reasons. </p></blockquote>Wow, I would hope the recipe book is not being loaded every time you zone. Lets hope not anyway.As for Rijackis statement about any scribed recipe being available for attempt - can anyone confirm that? Be interesting to know anyway.

Te'ana
02-25-2008, 07:30 PM
<p>The only recipes that I have scribed that I cannot make are those related to Frostfell and those related to completed quests. I doubt you can scribe a recipe unless you can use it. That is probably why so many quests use artisan skill level 1 or 9, since anyone can scribe them in at that level. </p>

Mystfit
02-25-2008, 07:51 PM
Well, there is the Eriollis tinkered recipe. Apparetnly anyone can scribe it and even make it <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> or can try to make it. I didn't ru nacross any non-tinkerers who succeeded <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Te'ana
02-26-2008, 12:17 AM
<p>With my tinkering skill of 17 I was able to make one of each kind, and moved my skill level up too <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Mystfit
02-26-2008, 09:45 AM
<p>I think it was non-tinkerers who had some trouble, since they don't get the reactive arts for tinkering. They just had to sorta sit and hope it made one bar <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

Belaythien
02-26-2008, 09:57 AM
Depending on how you look at it, you can benefit from loosing the recipes. If you want to return to your old tradeskill you have to scribe all those recipes again. Thus you will get 1st time bonus exp for them. If they remained in your book, you probably would not get that bonus exp and levelling would be A LOT slower. Especially as a sage.Unless there were any recipes that you can no longer get (holiday recipes usually return every year), I would probably prefer to loose the recipes IF I intended to get back to that tradeskill. I didn't think this through but levelling without 1st time bonus exp sounds tedious <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" />.

Valdaglerion
02-26-2008, 12:59 PM
<cite>Belaythien wrote:</cite><blockquote>Depending on how you look at it, you can benefit from loosing the recipes. If you want to return to your old tradeskill you have to scribe all those recipes again. Thus you will get 1st time bonus exp for them. If they remained in your book, you probably would not get that bonus exp and levelling would be A LOT slower. Especially as a sage.Unless there were any recipes that you can no longer get (holiday recipes usually return every year), I would probably prefer to loose the recipes IF I intended to get back to that tradeskill. I didn't think this through but levelling without 1st time bonus exp sounds tedious <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img mce_tsrc=" />" />.</blockquote>The pristine bonus is interesting but the bigger issue for me anyway is the collection of books/recipes if you will. Many of the advanced books can be rare and take considerable time to find or considerable plat to purchase. In addition, its a "Leader Board" thing. I like to know where I rank with the other achievement junkies that have hunted down recipes and added to their "wealth of knowledge" if you will.Its like betrayal - if I wasnt forced to lose all my master spells - again, another personal play style choice (most mastered abilities is another leader board ranking) I would do it so I could take in the evil questings but when considering the time and plat to almost fully master this toon (as in every upgrade ability from 1-70 (still working on T<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />) the choice becomes too difficult to pursue. Eventually you get to a point where you make the decision to do it anyway in spit of the cost or quit the game because the cost is too high to consider giving up multiple achievements to chase another.And yes, I am fully aware this is a play style choice. I am just hoping its one that isnt game balance breaking that can be considered for change.On a side note - as a question for Domino or anyone else that has respeced and gone back to their original class - would you get the pristine bonus again when returning to your previous class? Thats kinda interesting.