View Full Version : Raid buff mechanics
Tomanator
02-22-2008, 11:31 AM
<p>Hello community,</p><p>Due to dual boxing a Fury, and only 4 and a half months playing EQ2, with the only experience in the Zerker and Fury class, I am now ready to hit 80 and I joined a Raiding guild. </p><p>What class and spell buffs would most compliment a zerker in a group while raiding? </p><p>If anyone has the time to put a small description that would be great. </p>
RufusDeMar
02-25-2008, 04:17 PM
<p>well if there's a spot open in the melee dps group we can add Haste/DPS to the whole group via our "War Cry" buff. I know when our guild has the honor of running with a dirge they'll put me in there with them to get our swashies/brigands/assassins up in crazy amounts of DPS.</p><p>It's not game ending, but it helps. It's one of our only abilities (besides tanking) that gives a bit of a boost in raids.Our raid-wide buff is about a +100 HP regen, which people have said is mediocre. I tend to agree, but I always make sure it's up.</p>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.