View Full Version : eq2 framework render error
Kevla
02-21-2008, 11:51 PM
<p>Can anyone help i keep crashing to desktop with the folowing error message. <verify>E:liveeq2frameworkrendersrcveShader.cpp(85567):m_p pixelshader</p><p>I thought it might be my graphic card so put a different one in but the same error came up with a totally different card .</p><p>it happens at anytime in the game not at any specific time I would be greatful if you could help me to sort it out </p><p>the first card iwas using was a geforce 6600 512 meg pci the one i am using now is a asus eax800gto 256 meg pci</p><p>thanks</p><p>windows xp home sp2</p><p>dx 9c</p><p>ram 1.5 gig</p><p>processor amd athlon 64 3200+ @ 2.1 gig</p>
Wingrider01
02-22-2008, 09:38 AM
<p>need the information requested here:</p><p><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=353617" rel="nofollow" target="_blank">http://forums.station.sony.com/eq2/...topic_id=353617</a></p>
Kevla
02-22-2008, 11:11 AM
<p> this is the eq2_recent.ini will post the other in new post</p><p>cl_version_recent 16cl_username xxxxxxxcl_autoplay_world Runnyeyeepilepsy_warning_seen trueeu_merge_seen truecl_picked_configuration truechat_autoswitch_chat_type truecl_maximized falsecl_screenwidth_windowed 1265cl_screenheight_windowed 957r_performance 7last_selected_char_id 820575cl_movie_enabled falsets_hotkey_order 0 1 2 3 4 5r_performance 7cl_screenwidth 1024cl_screenheight 768cl_screenrefresh 60r_fast_layer_min_distance 25.000000cl_textureshrink 2cl_charactertextureshrink 1r_texture_lodding_shrink 2r_bloom falser_drawocean_quality 3r_envcube_updates 2r_reflections 0r_particle_priority 1num_active_spell_results 2r_particlesinreflectionsinhouse falser_particle_lod_scale 1.500000r_point_particle_near_plane -1.500000r_point_particle_max_size 0.250000r_max_lights 4r_light_spec falser_max_spec_lights 1r_light_bump_max_distance 5.000000r_min_dir_ambient_intensity 0.300000r_shadow_priority 0r_shadows_torch falser_shadows_characters falser_shadows_keep falsecl_lod_scale 1.500000cl_lod_tridensity 75000.000000r_ec_max_lod0 3r_ec_max_lod1 20r_min_anim_update_rate 0.100000r_anim_update_start 0.050000r_initial_point_weight 0.800000r_particle_cloth falser_gamma 0.920000r_contrast 1.250000r_brightness 0.130000sound_provider Miles Fast 2D Positional Audiospeakers 2 speakersmusic_volume 1.000000combat_music_volume 1.000000voice_volume 1.000000sfx_volume 1.000000ambient_volume 1.000000resident_sound_volume 1.000000max_active_sounds 24cl_prevent_hide_hud_windows falsecl_escape_opens_main_menu falser_target_mouse_over_glow 0.000000tradeskill_showexamine falsecl_use_soga_barbarian_female truecl_use_soga_barbarian_male truecl_use_soga_darkelf_female truecl_use_soga_darkelf_male truecl_use_soga_dwarf_female truecl_use_soga_dwarf_male truecl_use_soga_erudite_female truecl_use_soga_erudite_male truecl_use_soga_gnome_female truecl_use_soga_gnome_male truecl_use_soga_halfelf_female truecl_use_soga_halfelf_male truecl_use_soga_halfling_female truecl_use_soga_halfling_male truecl_use_soga_highelf_female truecl_use_soga_highelf_male truecl_use_soga_human_female truecl_use_soga_human_male truecl_use_soga_ogre_female truecl_use_soga_ogre_male truecl_use_soga_woodelf_female truecl_use_soga_woodelf_male truecl_use_default_log_file true</p>
Kevla
02-22-2008, 11:21 AM
<p>cant find a crash log only an alert log.</p><p>e="7" alert="E:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(4077): Error loading VeAnimMeshGeometryNode resources. RenderMesh: cooked/soga_art/soga_characters/soga_ec/soga_pc/soga_halfling_female/accessories/hair/soga_halfling_female_hair09.draw"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-496.10 140.00 281.66" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/nuke/cast/backdrone_01.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/scimitar_smite/scims_scimitar.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/_exp03/creatures/ape/ape_damage005.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/_exp03/creatures/ape/ape_attack006.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/venekor/venekors_slimebumps_02.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/combat/impact/flesh/impact_metal_to_flesh03.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/venekor/venekors_pulse_01.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/combat/parry/parry_metal_to_flesh03.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/nuke/cast/backdrone_04.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-495.37 140.00 282.01" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/verdant_genesis/vg_leaves04.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-494.13 140.00 283.44" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/movement/footsteps/pc/leather/dirt/ftsp_leather_dirt06.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-494.13 140.00 283.44" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/movement/footsteps/pc/leather/dirt/ftsp_leather_dirt04.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.60" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/crystal_shield/cs_icecrackle_03.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/buff_limbs/bl_start_particles.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/combat/parry/parry_metal_to_flesh05.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/critters/golem/golem_attack02.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/root_color/rc_leaves_01.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/root_color/rc_roots_grow_01.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading cooked/ui_fx/fx/scenes/leaf.draw"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/volatile_refuge_2/vr2_flames.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/spells/nuke/bolt_02.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading sounds/ui/gui_quest_complete.wav"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading _exp03/cooked/characters/monsters/carnivorous_ape/scenes/c_ape_l1.draw"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkscenegraphsrcVeMeshGeometryNode. cpp(230): VeMeshGeometryNode resource '_exp03/cooked/characters/monsters/carnivorous_ape/scenes/c_ape_l1.draw' failed to load"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkscenegraphsrcVeMeshGeometryNode. cpp(3926): Error loading VeMeshGeometryNode lod 1 resources. You should never see this error. RenderMesh: _exp03/cooked/characters/monsters/carnivorous_ape/scenes/c_ape_l1.draw"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(620): VeAnimMeshGeometryNode resource '_exp03/cooked/characters/monsters/carnivorous_ape/scenes/c_ape_l1.draw' unloaded unexpectedly"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-493.83 140.00 284.89" performance="7" alert="E:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(9260): Error loading VeMeshGeometryNode lod 1 resources. You should never see this error. RenderMesh: _exp03/cooked/characters/monsters/carnivorous_ape/scenes/c_ape_l1.draw"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-494.30 140.00 283.12" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/ui_fx/particleshaders/fatline/smoke_stream_tile_blend.vdl"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-494.30 140.00 283.12" performance="7" alert="E:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/code/genericwireframepass.vdl"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-494.30 140.00 283.12" performance="7" alert="E:liveeq2frameworkrendersrcVeShader.cpp(8564): alert: no shader"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-494.30 140.00 283.12" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading cooked/characters/ec/core/spellcast/standard_spells/spell_aoe_invocation_loop.anim"build="SOEBuild=4696L" version="SOEVersionString=2008/2/19 11:18:20" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_butcherblock" loc="-494.30 140.00 283.12" performance="7" alert="E:liveeq2frameworkresmansrcResourceManager.cpp(166 6): Error loading cooked/characters/ec/core/spellcast/standard_spells/spell_aoe_invocation_end.anim"</p>
Kevla
02-27-2008, 10:46 PM
<p>ok people heres the deal just for fun i got another harddrive formated it and installed some of my programs including EQ2 installed latest drivers and what do you know <span style="color: #ff0000;"><verify>E:liveeq2frameworkrendersrcveShader.cpp(85567):m_p pixelshader </span><span style="color: #000000;">exact same error message </span></p><p>all my other games play fine and this is only since the last live update so come on SOE please help me <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)</p>
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