View Full Version : Quests, lore items and a new Paladin >_>
RVallant
02-17-2008, 12:43 PM
Hi all,I just finished downloading EQ2 (all in one pack) last night after 18 hours of downloading! O_O I'm just fiddling around with EQ2's newbie island, getting a feel for the game and trying to think of where I'd like to take my character ^_^I have a few questions though, if anyone would be willing to answer them.First, quests. I'm going to presume not all quests will be do-able, I'm guessing it's possible to over-level to an extent you miss out on quests or can you do them regardless? Just curious on this since, I'm a sucker for doing what I can, I enjoy questing! >_>Secondly, items. I'm understanding the whole no-trade, no-value thing, but I'm a bit confused on what LORE items mean? Are they uniques? Or just supposed to be special? =o Thirdly, Paladins! >_> I'm liking the class, I used to dabble in WoW but hated how Paladins were over there, I've been searching for a game with a decent Paladin set up. EQ2's Paladin's look somewhat like I'm after, heavy plate armour, sword and board, some healing ability. I'm presuming lack of dps in the future though! Are Paladin's decent to strong at soloing in EQ2? I'm looking to solo quite a bit until I can grab a few of my friends away from other games to join me. Any potential problems I should be looking at? =oFourthly, Tradeskillers! I like crafting, full stop, but I've been burnt on the whole armour/weapon smithing in previous games, they always seem to encounter plenty of problems in terms of either leveling it or producing anything of value to use. Same in EQ2? I've seen a few weaponsmith hate floating around already though. But anyway any suggestions for a tradeskill to combine well with a Paladin? Provisioner of food and drink seems a nice chill-out-skill but is there any that might suit me more?Fifthly and lastly; Language, rank. It's possible to learn languages? WoW didn't allow you to learn it sadly, I'm hoping EQ2 is the other way round. I also got some "ranks" for killing undead and goblins but can't seem to find out where they ended up being listed... Did I misread the message or am I missing something?Cheers for the help all.-Rob
Anurra
02-17-2008, 12:52 PM
Hey,I sent ya a PM on the forums, check it out <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Anurra
Kellin
02-17-2008, 01:40 PM
<cite>RVallant wrote:</cite><blockquote>Hi all,I just finished downloading EQ2 (all in one pack) last night after 18 hours of downloading! O_O I'm just fiddling around with EQ2's newbie island, getting a feel for the game and trying to think of where I'd like to take my character ^_^I have a few questions though, if anyone would be willing to answer them.First, quests. I'm going to presume not all quests will be do-able, I'm guessing it's possible to over-level to an extent you miss out on quests or can you do them regardless? Just curious on this since, I'm a sucker for doing what I can, I enjoy questing! >_><span style="color: #ff0099;">You'll never be able to do all the quests in this game. There are just too many, plus there are some that will be forever closed to you due to class/race/alignment choices. There are a few folks out there who have made it their life to do as many as possible, and if that's for you, it's perfectly cool. Also cool is only doing those you want to do.You will outlevel quests. It goes without saying. But pretty much any quest that starts by talking to someone, you can pick up at any time. The feather over their head will disappear once you outlevel the quests, but they'll still offer it if you ask. The hard ones are the ones that require a drop item to start. Supposedly, they've fixed it so that you don't have to be of the right level to get the drop, but nobody is really sure if that's true.</span>Secondly, items. I'm understanding the whole no-trade, no-value thing, but I'm a bit confused on what LORE items mean? Are they uniques? Or just supposed to be special? =o <span style="color: #ff0099;">Lore items just mean that you can only have one in your possession. They also cannot be mailed or stored in your shared bank. They can be traded or put into a guild bank, however.</span>Thirdly, Paladins! >_> I'm liking the class, I used to dabble in WoW but hated how Paladins were over there, I've been searching for a game with a decent Paladin set up. EQ2's Paladin's look somewhat like I'm after, heavy plate armour, sword and board, some healing ability. I'm presuming lack of dps in the future though! Are Paladin's decent to strong at soloing in EQ2? I'm looking to solo quite a bit until I can grab a few of my friends away from other games to join me. Any potential problems I should be looking at? =o<span style="color: #ff0099;">This'll be a bit biased, as I really like paladins. They're wonderful group tanks, and if heal specced, can be amazing at keeping a group alive, since most of their heals are group. Give them some really nice gear, and they can tank raids. They have some of the best agro management in the game, thanks to Amends. DPS is not great, though you can improve it with adept 3 and master versions of combat arts and spells and by getting the best gear you can. Soloing, well, any class can solo, and paladins aren't the worst at it, but they aren't the best by a long shot. Great utility, strong tanking, good class, in my opinion.</span>Fourthly, Tradeskillers! I like crafting, full stop, but I've been burnt on the whole armour/weapon smithing in previous games, they always seem to encounter plenty of problems in terms of either leveling it or producing anything of value to use. Same in EQ2? I've seen a few weaponsmith hate floating around already though. But anyway any suggestions for a tradeskill to combine well with a Paladin? Provisioner of food and drink seems a nice chill-out-skill but is there any that might suit me more?<span style="color: #ff0099;">Pick the tradeskill you enjoy. You'll never become self-sufficient unless you make about 5 tradeskill alts, so do the one that appeals to you most. If you choose to harvest your own materials (for me, personally, it's like a disease, I lurb it so) you'll make plenty of cash (as well as getting the ingredients) to get anything you need made for you.</span>Fifthly and lastly; Language, rank. It's possible to learn languages? WoW didn't allow you to learn it sadly, I'm hoping EQ2 is the other way round. I also got some "ranks" for killing undead and goblins but can't seem to find out where they ended up being listed... Did I misread the message or am I missing something?<span style="color: #ff0099;">A great many languages are learned from primers you buy in one of the cities. The rest are quested in some form or fashion. If you're playing PvE, you can learn them all. PvP players are much more restricted in this, but it's been so long since I played on a PvP server, I can't recall how it's handled there.Ranks are collected automatically, if you're talking about the ones you get for killing certain types of mobs. You'll receive a suffix title when you reach 500, 5000, and 10,000 kills. There are lots of titles you can earn (and buy, if you've got the faction) and you have the option to display one prefix title and one suffix title around your name at all times.</span>Cheers for the help all.-Rob</blockquote>Hope this helps, and welcome to EQ2!
Seidhkona
02-18-2008, 10:09 AM
<cite>RVallant wrote:</cite><blockquote>First, quests. I'm going to presume not all quests will be do-able, I'm guessing it's possible to over-level to an extent you miss out on quests or can you do them regardless? Just curious on this since, I'm a sucker for doing what I can, I enjoy questing! >_><b><span style="color: #6699ff;">You can turn combat XP off so that the only XP you get is via discovery and quests and still outlevel a lot of content. There are way more than 2000 quests in the game now. My advice is to do the quests you wish to do. You can complete them even when you outlevel them, but you won't get as much experience or AA for them. If the experience of doing the quest, solving the puzzle, etc. is your thrill, do that! Another way to go after this is to turn combat XP off to slow your leveling, then if you still outlevel quests you want to do find a younger player willing to work on those quests you are still missing and mentor them. Right click on the younger player and select mentor, which temporarily sets you down at their level. </span></b>Secondly, items. I'm understanding the whole no-trade, no-value thing, but I'm a bit confused on what LORE items mean? Are they uniques? Or just supposed to be special? =o <b><span style="color: #6699ff;">Another bad terminology choice there from SOE. What "LORE" means is "you may only have one of these items in your possession, including your equipment, inventory, broker and bank".</span></b>Thirdly, Paladins! >_> I'm liking the class, I used to dabble in WoW but hated how Paladins were over there, I've been searching for a game with a decent Paladin set up. EQ2's Paladin's look somewhat like I'm after, heavy plate armour, sword and board, some healing ability. I'm presuming lack of dps in the future though! Are Paladin's decent to strong at soloing in EQ2? I'm looking to solo quite a bit until I can grab a few of my friends away from other games to join me. Any potential problems I should be looking at? =o<b><span style="color: #6699ff;">Ah, welcome to the Holy Fellowship of Paladins!I soloed most of the way to 70 with my paladin. It can be slow and incredibly frustrating due to lack of DPS and how power-hungry our heals are, but some good equipment makes it SO MUCH EASIER!!!!First off, you want to harvest EVERYTHING. As you travel, as you rest between fights, while you wait for a group member to get to you, harvest everything. Yes, even bushes. All nodes have a rare they can give you, and those will become really good equipment!What you do is take the rare and find a player crafter to make it into something good for you. Many crafters will do so for a low cost, often if you cover the fuel cost plus provide a tip. This is the best way to get really good equipment to adventure in. And any rares you find that you do not need yourself sell on the broker - they make good money.<u>Hard rock ore</u></span></b><ul><li><b><span style="color: #6699ff;">Hard rock ore will yield rare loams and hard metal such as bronze, blackened iron, steel, etc. </span></b></li><li><b><span style="color: #6699ff;">An alchemist can take that loam and make it into Adept 3 versions of your spells and combat arts. These tend to hit harder for more damage, be resisted less, etc. than lower versions (the ones you get by default are Apprentice I). </span></b></li><li><b><span style="color: #6699ff;">The bronze, blackened iron, steel, etc. gets made into plate armor by a player armorsmith, and weapons by a weaponsmith -- and it will be tons better than most of the loot monsters drop. I usually harvest enough to get nine pieces - that makes seven pieces of armor, a tower shield, and a weapon. Make sure to ask your crafters to imbue any pieces they can... imbues add procs to items that are beneficial to you.I start off in Vanguard Plate Armor, and add pieces of Devout in as they become available for the added INT. Why INT you say? Paladins get our autoattack damage from STR. Our power pool is a combo from STR and WIS. But your spell crit chance is based on INT, and most of our damage comes from our spells and combat arts!The weapon choices are varied -- there is a really good list of crafted weapons by level and class you can check out at <a href="http://eq2411.com/EQ2_411" rel="nofollow" target="_blank">EQ2-411</a>... compare what's available there before placing your weapon order.</span></b></li></ul><b><span style="color: #6699ff;"><u>Soft rock ore</u> </span></b> <ul><li><b><span style="color: #6699ff;">Soft rock ore will yield rare gemstones and rare jewelry metals. </span></b></li><li><b><span style="color: #6699ff;">Get a jeweler to make you rings, bracelets, necklace, and a belt. You can get the rings imbued, and I usually get one metal ring imbued for STR and one gemstone ring imbued for INT</span></b></li></ul> <b><span style="color: #6699ff;"><u>Wood</u> </span></b> <ul><li><b><span style="color: #6699ff;">Chop wood too... rare wood will make you a nice bow (made by a woodworker), and then you can use that for pulling! And you can get have it made into sales containers by a carpenter that let you sell more stuff at the broker.</span></b></li></ul><span style="color: #6699ff;"><u><b>Animal Dens</b></u></span><b><span style="color: #6699ff;"> </span></b> <ul><li><b><span style="color: #6699ff;">Dens yield meat and leather.</span></b></li><li><b><span style="color: #6699ff;">Rare leather can be made into belts for you until you get high enough for the jewelers to have the soft metal girdle recipes available for you.</span></b></li></ul><b><span style="color: #6699ff;"><u>Roots</u> </span></b> <ul><li><b><span style="color: #6699ff;">Have rare roots made into hex dolls by a tailor... your charm slots need TWO hex dolls. I carry one STR imbued hex doll and one INT imbued. Hex dolls add a heaping chunk of stat, and your can right click them and choose "Use" to cast a hex on an opponent - it's slow, but can be a useful way to pull something because it debuffs the foe at the same time. </span></b></li><li><b><span style="color: #6699ff;">Rare roots can also be made into mastercrafted cloaks by your tailor. The available cloaks will have many tasty stats to give you!</span></b></li></ul><span style="color: #6699ff;"><u><b>Bushes</b></u></span><b><span style="color: #6699ff;"> </span></b> <ul><li><b><span style="color: #6699ff;">You get food raws and rare roots from bushes. The roots are described above. </span></b></li></ul> Fourthly, Tradeskillers! I like crafting, full stop, but I've been burnt on the whole armour/weapon smithing in previous games, they always seem to encounter plenty of problems in terms of either leveling it or producing anything of value to use. Same in EQ2? I've seen a few weaponsmith hate floating around already though. But anyway any suggestions for a tradeskill to combine well with a Paladin? Provisioner of food and drink seems a nice chill-out-skill but is there any that might suit me more?<b><span style="color: #6699ff;">Whatever craft appeals to you is good. As a Master Armorsmith, I will say that there is not a lot of demand for armor... people get a set every now and again, but it's not a huge moneymaker. Weaponsmiths have the same problem... you only need one set per tier, and a lot of folks use dropped gear instead because they don't have the patience to harvest.I also have a jeweler, and that's pretty good money, and carpenters do well from what I've seen with that alt.Provisioner has a lot of advantages. Materials tend to be pennies on the broker for most things. You don't need rare items or rare cookbooks. And when you start getting stacks of 3to 5 hour food and drink on the broker, they sell fast and at pretty good prices. Everyone needs food and drink all the time!When you start crafting, do the little tradeskill quest they start you with. You will get a chance to try each profession while you do that, and they will provide you with your basic artisan crafting recipe books as part of the quest so you don't have to buy them. You also get the Artisan's Tunic, which gives you a little crafting bonus.</span></b>Fifthly and lastly; Language, rank. It's possible to learn languages? WoW didn't allow you to learn it sadly, I'm hoping EQ2 is the other way round. <b><span style="color: #6699ff;">Oh yes, and you really WANT to learn languages, you never know when you are going to need it out in the godsforsaken wilderness somewhere trying to talk to a quest NPC who doesn't parlay-voo your lingo! In your home town in the neighborhoods will be vendors selling many things. The scribes should have language books. In Neriak, Gorowyn, and Kelethin are vendors selling a more widespread variety of languages than what you can get in Qeynos or Freeport, for example.Some languages can only be learned via questing, or by studying tokens dropped by the foes in question. You learn the language of the fay, goblins, and giants this way, for example.</span></b>I also got some "ranks" for killing undead and goblins but can't seem to find out where they ended up being listed... Did I misread the message or am I missing something?<b><span style="color: #6699ff;">In the cities somewhere there will be a "Wanted" poster on a lamppost or wall. Clicking on tat will give you your slayer status. If you kill enough iof whatever it is, eventually you get a title you can add after your name through the Persona window settings. </span></b></blockquote>
RVallant
02-18-2008, 01:35 PM
Awesome, thanks guys.I think I've completed the newbie Island now, haven't started crafting yet, so my stockpile of harvested items is quite decent. As for the quests, I just like completing them, doesn't matter about exp or anything like that. It's more immersive for me to get involved questing and probably fits the Paladin pysche (from D+D and other various games, to the Paladin a quest is what he lives for more or less.) I quest more than I tend to bother leveling and usually tend to level only so I can quest. But so long as I can always do them it's fine for me ^_^Again, thanks for the help.
Alenna
02-18-2008, 03:22 PM
<cite>RVallant wrote:</cite><blockquote>Hi all,Fourthly, Tradeskillers! I like crafting, full stop, but I've been burnt on the whole armour/weapon smithing in previous games, they always seem to encounter plenty of problems in terms of either leveling it or producing anything of value to use. Same in EQ2? I've seen a few weaponsmith hate floating around already though. But anyway any suggestions for a tradeskill to combine well with a Paladin? Provisioner of food and drink seems a nice chill-out-skill but is there any that might suit me more?Cheers for the help all.-Rob</blockquote>Just wanted to add something about tradeskills, yes do find something you like but keep in mind a few things like what does your character use, what do other players buy etc.. example. I have a Ranger as my Main and since she goes through a lot of arrows it was more cost effective to make her a woodworker so she can make her own arrows. My Guardian Tank is a provisioner which not only helps her but my alts and guild I've also been able to make a bit of money for both those characters by selling what isn't used by themselves, alts or guild. Alenna
<cite></cite><blockquote>Hi all,I just finished downloading EQ2 (all in one pack) last night after 18 hours of downloading! O_O I'm just fiddling around with EQ2's newbie island, getting a feel for the game and trying to think of where I'd like to take my character ^_^<b>Welcome to EQ2! Hope you stick around for a long while!</b>I have a few questions though, if anyone would be willing to answer them.First, quests. I'm going to presume not all quests will be do-able, I'm guessing it's possible to over-level to an extent you miss out on quests or can you do them regardless? Just curious on this since, I'm a sucker for doing what I can, I enjoy questing! >_><b>There are very few quests that you can just outright not do once you go too far. If you level too high for a quest, you just won't gain experience for it. In your journal (J) if you look at the quest names, they are based on level for color. Red=very hard, orange=hard, yellow=somewhat difficult, white=even match, blue=kinda easy, green=easy, gray=so easy you don't get xp.</b>Secondly, items. I'm understanding the whole no-trade, no-value thing, but I'm a bit confused on what LORE items mean? Are they uniques? Or just supposed to be special? =o <b>Lore just means you can only have one of it at a time, including in your bank and broker, as well as your inventory. Usually it's because of some importance such as it's from a specific mob, it's extremely valuable, it's a quest item, or multiples wouldn't work in the story.</b>Thirdly, Paladins! >_> I'm liking the class, I used to dabble in WoW but hated how Paladins were over there, I've been searching for a game with a decent Paladin set up. EQ2's Paladin's look somewhat like I'm after, heavy plate armour, sword and board, some healing ability. I'm presuming lack of dps in the future though! Are Paladin's decent to strong at soloing in EQ2? I'm looking to solo quite a bit until I can grab a few of my friends away from other games to join me. Any potential problems I should be looking at? =o<b>Paladins are good soloers, as are Shadowknights, because of the healing really. They don't do amazing damage, and can't heal especially well, nor can they take tons of damage. But because they have all three at an OK ability level, they are able to really combine them to be awesome soloers if played right. Plus they get a free horse (Horses in general are Uber Expensive)</b>Fourthly, Tradeskillers! I like crafting, full stop, but I've been burnt on the whole armour/weapon smithing in previous games, they always seem to encounter plenty of problems in terms of either leveling it or producing anything of value to use. Same in EQ2? I've seen a few weaponsmith hate floating around already though. But anyway any suggestions for a tradeskill to combine well with a Paladin? Provisioner of food and drink seems a nice chill-out-skill but is there any that might suit me more?<b>For anyone who uses plate armour, I always say being an armourer is good, because at higher level, mastercrafted enchanted gear is really going to kill your pocket. Plus, there's always a market for armour far as I can tell, and armourers can make some awesome gear. Food and drink is good too as everyone will forever need that lol... Tradeskilling is fun, and levels faster than adventure skill generally, but can be a lot more tedious (You just hit hotkeys.. in a minigame. For 70 levels or w/e, that gets boring)</b>Fifthly and lastly; Language, rank. It's possible to learn languages? WoW didn't allow you to learn it sadly, I'm hoping EQ2 is the other way round. I also got some "ranks" for killing undead and goblins but can't seem to find out where they ended up being listed... Did I misread the message or am I missing something?<b>The ranks for killing give you titles at certain points (500, 2500, 5000..I think.. dunno the actual numbers atm). These titles are fun to have, and are just kinda a bragging right. And about the languages, yes you can learn and speak a huge variety of languages, though not like in EQ1 where you had to converse to learn it. The civilized races mainly have language primers available in scribes shops, so they're easy to find. The 'monster' languages though usually require a quest of finding items only that species carries, but it's still not usually hard. You can speak these languages, but in general people speak common or lucanic or whatever the goodie common is called.</b>Cheers for the help all.-Rob</blockquote>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.