View Full Version : FIX CHAMBER OF DESTINY
deadlyhandsome
02-08-2008, 02:37 PM
<p>Chamber of Destiny is impossible</p><p>The Leviathon is unkillable with that 4% life heal on him throughout the whole fight. Vials and fish suits dont work either.</p><p>Nice Update SOE, making things unkillable is truly the way to go to have people enjoy your game. Keep it up and you might lose even more fan base.</p>
Kegofbud
02-08-2008, 02:47 PM
Not to mention when his new AE goes off it damages your armor by 30% and guarantees a wipe for another 10%. Between the AE and the regen heal, it appears to be broken.
Lleinen
02-08-2008, 07:43 PM
so far devs are completely ignoring this issue, not even a fart in the wind about [Removed for Content] happend here
Rainmare
02-08-2008, 08:17 PM
I have to ask, so don't take this the wrong way.You did unleash the Greenmist on it, didn't you?
SmCaudata
02-09-2008, 01:27 PM
Heading there tonight.... hope there was a stealth fix or something.
Lleinen
02-10-2008, 04:23 AM
<p>Nothing will happen over the weekend. Best bet is monday morning, but highyl doubtfull.</p><p>Any dev wanna comment...is it killable? Or are we correct in it being just about impossible? /ignore?</p>
c0sterd4mus
02-10-2008, 05:19 AM
It is obvious why they have several broken encounters... slowing down epic weapon progression. The truth hurts.
SmCaudata
02-10-2008, 02:10 PM
So we skipped Leviathan, but the OK is bugged somehow. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> YAY!Twice we got him down around 20% then he spontaneously reset and respawned his ^^^ adds. While standing there looking through logs and trying to figure out what to do I had one of the ^^^ targeted and it depopped and repopped. Something is causing this encounter to reset periodically.So then we went to VP... Nexona basically one-shotted the raid at the end of the night. Fun stuff. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />
Burnout
02-11-2008, 01:55 PM
overking is 100% killable after lu42leviathan isn't
SmCaudata
02-11-2008, 02:15 PM
<cite>Burnout wrote:</cite><blockquote>overking is 100% killable after lu42leviathan isn't</blockquote>I'm sure he is killable. That doesn't change that he randomly depopped 4 times on us. If we were lucky and burned him down between repopps then yes, he is killable, but that is stupid IMO. A mob shouldn't reset for no reason.
Kegofbud
02-11-2008, 02:20 PM
<cite>Kellindril@Antonia Bayle wrote:</cite><blockquote><cite>Burnout wrote:</cite><blockquote>overking is 100% killable after lu42leviathan isn't</blockquote>I'm sure he is killable. That doesn't change that he randomly depopped 4 times on us. If we were lucky and burned him down between repopps then yes, he is killable, but that is stupid IMO. A mob shouldn't reset for no reason.</blockquote>Some people are reporting what you are saying happens if they wipe on the first attempt. If you one pull it, it doesn't do this. We've killed Overking 2x since the update with no issues, both on first pull. I would suggest zoning the raid out of the instance and back in maybe, so it would be like a first pull on him if it keeps happening. No guarantee, but worth a shot.
Mastire
02-12-2008, 05:21 AM
<p>Leviathan is killable. He is extremly hard, and all teh attempts on trying how to do it may waste most of your skins. </p><p> Only thing I would like to see changed with this encounter, is stop corrosive blast from hitting at the 9 minute mark, remove his heal for killing somone in the raid due to him having the 4% heal and have an 18 hour lockout timer on the zone if you don't kill leviathan. This would keep him challenging<still harder then most VP mobs> but a bit more reasonable for a T3 encounter.</p>
Choombatta
02-13-2008, 04:33 PM
<cite>Mastire wrote:</cite><blockquote><p>Leviathan is killable. He is extremly hard, and all teh attempts on trying how to do it may waste most of your skins. </p><p> Only thing I would like to see changed with this encounter, is stop corrosive blast from hitting at the 9 minute mark, remove his heal for killing somone in the raid due to him having the 4% heal and have an 18 hour lockout timer on the zone if you don't kill leviathan. This would keep him challenging<still harder then most VP mobs> but a bit more reasonable for a T3 encounter.</p></blockquote>Just curious, but to you, it is reasonable to have a T3 raid mob harder then most T4 raid mobs?!?
Kriddle Kraddle
02-13-2008, 05:20 PM
<p>I can 100% confirm everything up to and including Leviathan is killable. Yes Leviathan was made harder but so were many mobs in VP. Also note that to my knowledge VP has been totally cleared so nothing is too broken that it is impossible it just might be slighter harder than it was meant to be. Honestly I enjoy the new encounters and am very pleased with the difficulty so far. The only wish I have is that Leviathan and VP were like this before LU42 but that is the past and all we can do is look forward. My only hope now is that VP gear is beefed up especially now that many encounters are much harder than before and the fact that VP gear wasnt as good as some heroic, T1-T3 raids, or in some cases solo quests.</p>
Burnout
02-13-2008, 05:53 PM
leviathan patched, script full working - killable
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