View Full Version : Epic Starter?
CorpseGoddess
02-06-2008, 07:55 PM
Has anybody found it yet? I'm still looking...
Phibiano
02-06-2008, 08:33 PM
No clue really, found a guy in maj'dul that you pay 2p to hear the story behind our epic, and a couple npcs around freeport wearing red head bands talking about some juggernaut (more than likely the juggernaut is the bruiser from the story told in MD), but they say you need a red head band in order for them to talk to you, so...... /shrug
where in maj'dul and freeport are the npcs? found a couple guys in freeport with red headbands but they didnt mention any juggernaut
Slask
02-06-2008, 10:47 PM
There's a new NPCs called a <i>Juggernaught taskmaster </i>at the entrance to WFP in WFP, however we appearently need something to get him to talk about anything but threatening our hides.
k found the story teller in majdul, right by the golden scepter. off to freeport now <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Slask
02-06-2008, 11:05 PM
There's another Juggernaut NPC in the Blood Haze Inn in WFP standing by a door with a bell on it. Looks like some instance thing, but he doesn't talk to you at all. Me thinks the taskmaster comes before this guy.
smokedout
02-06-2008, 11:16 PM
IF you Have any Info pass it along in game !! /join Lucan_DLere.wwBruisers
<cite>Slaskia wrote:</cite><blockquote>There's another Juggernaut NPC in the Blood Haze Inn in WFP standing by a door with a bell on it. Looks like some instance thing, but he doesn't talk to you at all. Me thinks the taskmaster comes before this guy.</blockquote>If you click on that door, it says you must be less than level 10 to enter. It's the 'Juggernaut Gymnasium'. I have to assume it's unrelated, although I've never noticed it before.
delbranson
02-07-2008, 12:48 AM
<p>This is the dialogue from the storyteller outside Maj Dul's Golden Scepter.</p><p>"Listen well friends of fables and myth. Listen well to the ancient tales of Norrath."</p><p>Gorynn, the name brings the greatest gladiators to touch their heads to the sands. He is the great god of gladiatorial games. He is a powerful champion that has long ruled the titanic arenas of the realm of war. Neither god nor beast could defeat him within the spectacles of the circus of competitive combat. And at his side... the unbreakable weapon... Gorynn's Fist. But the Fist was not always there."</p><p>"The planar champion, Gorynn, long believed that there was no weapon worthy of his respect, mortal or divine. Such a boast angered the blacksmith of flames, Varig Ro. A challenge was made where the fists of war would meet the hammers of flame. Should the brawny smith fail to emerge victorious, an epic weapon must be crafted in honor of Gorynn. Varig Ro and Gorynn would meet in the Coliseum of Zek."</p><p>"The Battle of Fist and Forge was a titanic duel between gods. For days and days, Varig Ro fought the fury of Gorynn. In the end, the gladiator would remain undefeated. Varig Ro should have died by the lowered thumbs, but he had a service to pay. The god of forges went back to his realm of flames and with great resentment crafted one of the finest weapons ever to exist, a magical cestus named Gorynn's Fist."</p><p>"Gorynn held the great cestus and a sadistic smile covered his face. He knew this weapon could not be broken in battle. And so it was, from that... Gorynn's Fist would unite with the god of gladiatorial combat. It would paint many planar battlefields the color of combat. Each canvas bathed in the blood of numerous foes and challengers. Whether it is in an arena or a battlefield, Gorynn's Fist would prove to be superior. "</p><p>"However, as with most gods, their urge to influence mortal realms grew strong and even the mightiest of weapons are often offered in the name of the gods. Gorynn was no different. A grand arena was built where the council of Rathe rest in defeat. This is where Gorynn's Fist was rewarded to a child of Zek, an ogre gladiator named Rogtog Corpsemaker, champion of Gorynn's arena on Norrath."</p><p>"It was said that Gorynn's Fist was baptized with the planar powers of Zek, making it an even mightier weapon than what Varig Ro intended. Rogtog would display this power as he joined the Second Rallosian War. Hundreds fell before the Fist and soon Rogtog would be called to the front lines of the war where the City of Might, Freeport, lay in siege. The Battle of Defiance was upon him, Fist in hand."</p><p>"The Battle of Defiance would be Rogtog Corpsemaker's final taste of glory. He walked into a battle he knew would bring his death. This was not the cause of great courage, it was the will of Gorynn's Fist. Such a powerful weapon often commands the wielder. The planar cestus desired the blood of battle, but it too would fail to remain undefeated. The cestus fell to the ground, a bloody and severed ogre arm still grasping it."</p><p>"No one knows what fate befell Gorynn's Fist. Some say the gods visited the crimson bricks of Val'mar and reclaimed the celestial cestus. Others say it was discovered by the first Freeport monks to turn sour, still held in secrecy by their veiled leader. One thing is for sure, Gorynn's Fist did exist and it is revered as the greatest weapon a bruiser could wield."</p><p>"And so ends the ancient tale of Gorynn's Fist."</p>
CorpseGoddess
02-07-2008, 12:59 AM
If you talk to one of the Juggernauts more than once (the guy at the zone-in between SFP and WFP), he'll mention something other than the red headband...something about waiting for a champion and "that rat" to get back with his chips (????). Any thoughts about that?
CorpseGoddess
02-07-2008, 01:04 AM
<cite>Saevan wrote:</cite><blockquote><cite>Slaskia wrote:</cite><blockquote>There's another Juggernaut NPC in the Blood Haze Inn in WFP standing by a door with a bell on it. Looks like some instance thing, but he doesn't talk to you at all. Me thinks the taskmaster comes before this guy.</blockquote><span style="color: #ff3300;"><b>If you click on that door, it says you must be less than level 10 to enter</b></span>. It's the 'Juggernaut Gymnasium'. I have to assume it's unrelated, although I've never noticed it before.</blockquote>Okay, somehow you must have gotten a step ahead of me, because when I click on the door and bell absolutely nothing happens.
delbranson
02-07-2008, 02:31 AM
<p>1) Go to Golden Scepter, Maj Dul, and pay 2p to hear story.</p><p>2) Go to South Freeport, near West Freeport gate. Hail the Taskmaster til he mentions a champion who needs to "hurry back with the local chips."</p><p>3) Go to South Freeport, at the end of the southern most dock. Hail the Roughhouser Champion and he will mentioning needing to visit 6 places for the Taskmaster.</p><p>4) Visit 6 bars in Freeport, looking for stacks of chips sitting near decks of playing cards each on a table or bench. Blood Haze Inn, Backalley Brewhouse, Seafarer's Roost, Coalition House, Jade Tiger Inn, and Block and Tackle.</p><p>5) Bring the 6 takes back to the Taskmaster, and he will give you the starter quest.</p>
CorpseGoddess
02-07-2008, 03:42 AM
Got it! Thanks so much. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" />
Diimitri
02-07-2008, 04:02 AM
<cite>smokedout wrote:</cite><blockquote>IF you Have any Info pass it along in game !! /join Lucan_DLere.wwBruisers </blockquote>lol @ making the name hard as possible =D
CorpseGoddess
02-07-2008, 04:27 AM
After you get the quest: Champions 2 in WFP, 1 SFP, 1 EFP, 1 NFP, 1 Big BendThen talk to the guy in sfp again, go to the room in the inn in wfp and zone into the room. It's a single player instance, even if you're grouped. You have to kill the big boss, 81 ^, and you'll get Gorynn's Fist.After that, we're still trying to figure it out.
<cite>Streppoch@Guk wrote:</cite><blockquote>After you get the quest:Champions 2 in WFP, 1 SFP, 1 EFP, 1 NFP, 1 Big BendThen talk to the guy in sfp again, go to the room in the inn in wfp and zone into the room. It's a single player instance, even if you're grouped. You have to kill the big boss, 81 ^, and you'll get Gorynn's Fist.After that, we're still trying to figure it out.</blockquote><p>After that, use the 'fist' on any guard you won't one shot, and it will break. You will need to see some blacksmiths in wfp, the a derv craftsman in far west CL (bring 50 ferrite clusters). The back to the boss, then off to skyfire to find an ogre south of the red lord sokokar post. Kill his spirit guards (3 level 82 heroic), and he will ask you to find stones held by DiZok - thats where we are stuck.</p><p>Edit - champs and boss seem to vary in level between spawns, 80 to 84.</p>
Traigus
02-07-2008, 06:02 AM
Agh!Can someone tell me where the guy is in NFP.. I just can't find him.I swear I wander to look behind buildings on the other side of the zone and people kill him lol. Been in NFP for an hour and can't find him anywhere. In behind or above any of the buildings... making me crazy.----I've had them be single ^ to ^^. Just killed one that was 83 ^^. He didn't use any specials on me so he was pretty easy. His con scared me though.
ganjookie
02-07-2008, 06:24 AM
guards are your friends
CorpseGoddess
02-07-2008, 06:24 AM
She's up on the ledge...when you go up the stairs all the way at the end of the pathing zoning in from efp, she's around the corner on the ledge. Ask the guard about "Dreadnaught" and you'll get a path to her.
Leatherface77
02-07-2008, 06:38 AM
I cant get the one in wfp in the jail cell i cant get atarget on him to hail him..any ideas?
Is there any update on the stones from Dizok?
<p>There is a keymaster behind the Wfp militia house on the second lvl, he is 77^ kill him and loot a key</p>
Leatherface77
02-07-2008, 06:56 AM
Sweet thanks!
smokedout
02-07-2008, 10:09 AM
<cite>Diimitri wrote:</cite><blockquote><cite>smokedout wrote:</cite><blockquote>IF you Have any Info pass it along in game !! /join Lucan_DLere.wwBruisers </blockquote>lol @ making the name hard as possible =D</blockquote>bah dont look at me... just something i bumped into, already existed <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
delbranson
02-07-2008, 02:56 PM
<p>We are to find the giant stones that reveal the locations of the Four Arms of Gorynn. The Di'Zok are holding the ancient stones.</p><p>Borga Rallok is an ogre in Jarsath Wastes, in the Skyfire section of the map. Rallok is easily found by riding the sokokar from the Red Temple post to the White Temple post, and jumping midway as you see him below with a quest update marker.</p><p>This is the dialogue leading you on the search for the krom stones. There are references to locations I'm unfamiliar with, but they are evidently held somewhere by Di'Zok who in the past raided the Konikor mine. Maybe its among Di'Zok in Chardok, or those of Kylong Plains leading in... I do not know.</p><p>-----</p><p>"You defeated the spirits of this land."</p><p>You say to Borga Rallok, "I thought you said you were going to challenge me, not the local denizens."</p><p>"My art of Zek is the power to subjugate the forgotten spirits of battlefields. These soldiers that have fallen and not heard the death toll of Ethernere are mine to control."</p><p>You say to Borga Rallok, "They were mine to destroy."</p><p>"Let's end the idle conversation. Speak your question so that we may end this cordial meeting."</p><p>You say to Borga Rallok, "I seek Gorynn's Fist, the weapon forged for the demigod of gladiatorial combat."</p><p>"It is a weapon fit for a bruiser, but only a Rallosian bruiser. Go now, you are not worthy to know of such an artifact."</p><p>You say to Borga Rallok, "One could say that all bruisers are worshipers of the gods of war. Our lives are devoted to displaying the brutality of martial arts. We are machines of war!"</p><p>"You are right. However, you are not sworn to the Rallosian Empire."</p><p>You say to Borga Rallok, "The Rallosian Empire is no more. I would have joined the war. What better homeland for a machine of war than the kingdom of Rallos?"</p><p>"Perhaps we can assist each other. Perhaps two that honor the art of war can come together to rescue an artifact forged for our gods. I shall share the path of Yorula."</p><p>You say to Borga Rallok, "Who is Yorula?"</p><p>"Yorula was a nightfall giant warlord that fought alongside the great ogre soldiers of the second coming of the Rallosian Empire. It was in the wake of the death of that empire that Yorula acquired Gorynn's Fist, taking it from an overconfident monk of the Ashen Order."</p><p>You say to Borga Rallok, "I have heard that this Yorula fled to Kunark with Gorynn's Fist."</p><p>"It was among the giants of Kunark that Yorula found safe haven during the great crusade to slaughter the remnants of the Rallosian Empire. It was with the help of her kindred's greatest shamans that they bound the Fist within a magical chest."</p><p>You say to Borga Rallok, "Tell me more."</p><p>"The magic chest was bound by a complex arcane seal. The lock required four obsidian amulets known as the Four Arms of Gorynn. How fitting, seeing that the great demigod Gorynn was a member of a four armed planar race. "</p><p>You say to Borga Rallok, "Where are the Four Arms of Gorynn?"</p><p>"Yorula was a great defiler of her kind. With those powers she summoned four great champions of war to Kunark. It was here that the champions were forever changed. They became immortal guardians of the four amulets. Each with an amulet, they departed the land to spend an eternity waiting for a Rallosian to rise to the challenge and take their amulets from them."</p><p>You say to Borga Rallok, "And what of the chest?"</p><p>"I am still seeking the chest. However, I do know a bit about the amulets. Let us form a Rallosian alliance. You will honor the gods of war by scouring Norrath's far reaches in search of the four amulets. I will find the chest. Together we will open the chest and release the glory of Gorynn."</p><p>You say to Borga Rallok, "Can you help me find the champions that hold the Four Arms of Gorynn?"</p><p>"I know little, but I can share this. There is said to be four ancient krom stones that hint of their locations in Norrath. During a massive raid of the krom mine, Konikor, The stones were claimed by the Di'Zok. Those vile creatures still have them. You do not need the stones, but you must read their riddles."</p><p>You say to Borga Rallok, "I will find the stone and then track down the Four Arms of Gorynn."</p><p>"And I shall carry on my quest for the chest. We shall meet here again. Go now, swiftly! You must find that stone with the riddle of the Four Arms of Gorynn."</p><p>You say to Borga Rallok, "I shall return. "</p>
<p>OK guys, I'm on my way home from work. You can start posting hints on where to find the stones now. Thanks for waiting for me. <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></p>
Pnaxx
02-15-2008, 02:06 AM
Welll.....the Taskmaster in SFP speaks Oggish...and I don't. Any idea where to get this language?
<span style="font-size: medium;font-family: times new roman,times;">The scribe in Big Bend will sort you out for a few silver.</span>
Pnaxx
02-15-2008, 09:42 AM
Danke.
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