View Full Version : Thoughts and Feelings about Epics
<p>Wonder what others feelings are atm about them trying to find their epics. For me i'm quite disheartened atm that we were not given a direction to follow. It would have been nice to see some kind of direction to be pointed in with patch notes, or allow us to return to our trainers to be guided by them. With epics I understand there comes a level of difficulty, however imho it should not come with just trying to start the quest or find the starter itself. </p><p>Down to the bottom core alot of players are greedy and will keep every bit of information to themselves so they are the "1st" to get their epics then 2nd, 3rd, 4th, 5th, 6th all the way down to the 20th person. After that if we are lucky and the 50th person gets their epic we'll maybe get a glimpse at best of where to start our quests. </p>
Josgar
02-06-2008, 06:29 PM
It seems cooler to me that they are not hinted at; however, seeing as i wont be able to experience epics for 18 more levels... it does not affect me one way or the other.
Solaran_X
02-06-2008, 06:36 PM
Only thing that bugs me is that Conjurers can start their Epic from a clicky in the Temple of the White Lady, while Necromancers (both Summoners) need a drop from an Ornate Chest in BOTH Temples (White Lady and Red Lord).Not very well thought out.
<p>I'm just really ticked atm because I want to be happy and start this yet every warden on my server I have talked to cannot find the starter. Personally imho this is a bad way for epics to start and it should have been "Hinted" at that we needed to seek someone in Kylong plains. After finding the person we would be directed to where we need to go to actually start the quest. </p><p>I don't want my hand held throughout this quest, I don't want to go to 1npc then to the 2nd automatically receiving my epic and I don't want my epic handed to me through a /claim option. What I do want though is a freakin direction to go like we have had in the past. With the claymore line we were told to seek out people in our respective cities. With Swords of Destiny we were told to find a loan froglok in the Commonlands. </p><p>Here with our epic weapons developers have thrown a clear glass ball into a lake and we are expected to "Fetch" which isn't my idea of fun. </p>
Cusashorn
02-06-2008, 06:46 PM
<p>The monk epic starter has already been revealed among the monk community.</p><p>Come on Amana. Think. You're just as much of a lore and quest enthusiest as I am. You need to use your head. The developers have said that they will NOT give even the slightest hint on these epics.</p><p>Anyways, They need to allow us to start the quests before level 80. All that quest XP will just go to waste.</p>
Aidyn
02-06-2008, 06:53 PM
Amana - all the Wardens on my server are standing around scratching our floral heads - no idea where the starter is
Bramwe
02-06-2008, 07:00 PM
I get to complete a stupid [Removed for Content] gray heritage quest before I can start mine. I am so excited about that...
Kamimura
02-06-2008, 07:03 PM
I dunno, I kinda like the total lack of information. It is nice to see everyone banding together to figure it all out.
<cite>Cusashorn wrote:</cite><blockquote><p>The monk epic starter has already been revealed among the monk community.</p><p>Come on Amana. Think. You're just as much of a lore and quest enthusiest as I am. You need to use your head. The developers have said that they will NOT give even the slightest hint on these epics.</p><p>Anyways, They need to allow us to start the quests before level 80. All that quest XP will just go to waste.</p></blockquote><p>Sorry Ouka, but it's not okay to totally keep people in the dark about this. I don't mind if we have to discover parts of the quest, but not even knowing how to start the quest really upsets me. Even in EQOA after we completed our training to our 20th level we were told to seek out a new person. It was a pain to find him, but we found him cause we were told where to look. </p><p>I just want 1 little tiny hint saying look in Zone A or B or C instead of making me run around like a chicken with my head cut off looking for a grain of sand in a vast ocean. </p>
Vendolyn
02-06-2008, 07:18 PM
There was absolutely 0 information in EQ1 about these, so to me it makes sense.I just wish there was a long multi-tiered/level part to it, but there's not so I'll manage to live ;p
feldon30
02-06-2008, 07:23 PM
Seriously,Without any hints from the Dev community, we are 2 hours into GU42 and <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=406190" target="_blank">half of the epic starters</a> have been found.Your beef is not with the devs, but with the players who are so focused and determined that they can trivialize content within HOURS of launch. I'm not railing against anyone here. I do think it's a bummer that I can't start at level 70.If I were designing the Warden or Fury epic, I'd make it a requirement to visit all the deactivated/ruined druid rings in the game or something. Too obvious? <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" />
Lyndro-EQ2
02-06-2008, 07:33 PM
One of things that was great about the original epics was the community involvement, we wanted people to work together to solve the quests... This includes finding the starters. If we were going to give you big hints we may as well just send everyone an epic starter in the mail. Without hints you all seem to be doing pretty well finding the quests as it is.The quests have to require level 80. Personally I'd be pretty peeved if I could start my quest at level seventy-something, and at some random point in the quest a npc said "Sorry, you can't continue your quest until your are stronger...", or worse yet, to complete the quest and end up with an item that I couldn't use.
Marillion
02-06-2008, 07:34 PM
Well it would of helped if someone had at least QA'ed for balance, for all the internal testing that happened it would appear nothing was actually done except to see that steps work.Classes with clicky starts, Classes with Solo drops, Classes with Heroic drops, Classes with rare named heroic spawns.YAY for Balance.
Kaycerzan
02-06-2008, 07:34 PM
<p>I just wish the Devs had left us wizards some lube at the entrance to Chelsith so we can grease up each time we try to solo an 83+++ mob and pray root doesn't break and resist at a bad time.</p><p> And yes, I did say solo, because everyone else is too busy farming their solo mobs for their quest starters.</p>
Trynnus1
02-06-2008, 07:51 PM
<p>To those questioning the "balance" of the quests. I expect that each class will have its own "solo a heroic" moments. Considering we are only a few hours in, no one is in a position to judge the balance of all the questlines.</p><p>I fully expect us all to get bone'd in our own special way by the time all is said and done.</p>
<cite>Lyndro-EQ2 wrote:</cite><blockquote>One of things that was great about the original epics was the <b>community involvement</b>, we wanted people to work together to solve the quests... This includes finding the starters. If we were going to give you big hints we may as well just send everyone an epic starter in the mail. Without hints you all seem to be doing pretty well finding the quests as it is.The quests have to require level 80. Personally I'd be pretty peeved if I could start my quest at level seventy-something, and at some random point in the quest a npc said "Sorry, you can't continue your quest until your are stronger...", or worse yet, to complete the quest and end up with an item that I couldn't use.</blockquote><p>Hate to break it to you Lyndro, but with EQ2 some of the community is good and some are evil. Already on kithicor people are being A holes giving false information telling players to go here or there for their epics with it being false. </p><p>It's that reason alone that I wish a small "hint" was given. Not a big hint like with claymore's saying "Seek out X person in X location for starter". Something just along the lines of your trainer/spell giver in your respective city saying "I have nothing left to teach you seek out X zone for further wisedom". Atleast then we have a direction to go instead of having to run around like chickens with our heads cut off. </p>
Vendolyn
02-06-2008, 08:00 PM
<cite>Trynnus1 wrote:</cite><blockquote>I fully expect us all to get bone'd in our own special way by the time all is said and done.</blockquote>And in time it won't even be a big deal ;p
Marillion
02-06-2008, 08:05 PM
Except, i know fury, defiler and coercer are multiple sections into the line and people being not able to start. When it was stated that it would be "solo"able start.
Shackleton1
02-06-2008, 08:11 PM
<p>Hate to differ with you lyndro, cos I appreciate your wit and humour in the eq1 channels..</p><p>But I think you have rose tinted glasses <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p><p>An absolutely tiny minority of eq1 players enjoyed the hail every mob searching for a quest epics. A significant minority worked their behind off anyway because they knew the reward would be good. The majority got bored trying to independantly figure out a quest that was designed to be impossible for anything less than a coordinated effort of dozens to figure out and waited for the spoiler sites to come out.</p><p>*edit (and if you doubt my numerical guesstimations, consider how many rogues played eq1, then dig through the Safehouse and look for the threads on epic 2.0, you will see that there are perhaps a couple of dozen rogues following it, a handful actively working through it, and many absent thousands presumably waiting for the spoiler).</p><p>Also, I remember the rogue epic 2.0 which was so obscure that nobody could figure it out. At all. In the end, if I remember right, a dev had to basically come along and tell us how to do it (after many months of bashing heads on brick walls).</p><p>Bad design choice, I think. EQ2 heritage quests were an improvement over eq1 epic quests. EQ2 epic quests should have built on heritage quests rather than regressed to eq1.</p>
Narae
02-06-2008, 08:13 PM
What in the heck were you thinking putting the dirge STARTER on a <b>rare named</b> in Seb from an ORNATE CHEST?? You have no idea how [Removed for Content] off that makes me.
Lyndro-EQ2
02-06-2008, 08:19 PM
Well some people are nice and some are not... It happens. It hasn't even been half a day since the servers came up. If some epics prove to be too difficult for the community we can do things to ease the pain some, but once we give a clue it is given and can never be taken back.All it takes is 1 nice person to give the info and the community (of decent folk) will go from there.Yes all the quests don't start with something that you do solo, however I guarantee that by the time you complete your epic everyone will have to group somewhere. I also won't lie and say we have 24 perfectly balanced quests, some will prove more difficult than others. In testing we smoothed out the difficulty in some places (For example at one point on of the epics had an abnormally high plat cost, that was reduced a good bit), but without giving everyone the same quest they are going to be different difficulty just by virtue of being unique.PS. No epic drops only drop from rare named mobs, some drop more often from rare named mobs, but they all can be found from other creatures as well.
Sphiriah
02-06-2008, 08:25 PM
Personally, i think it's exciting.I remember how it was when 1.0's and 2.0's came out in EQ1, and it was a blast figuring out all the quest lines.So, yeah, it's been half a day .. and they're not going anywhere so there is no need to complain. They'll be found soon enough.
Faymar
02-06-2008, 08:47 PM
<cite>Kamimura wrote:</cite><blockquote>I dunno, I kinda like the total lack of information. It is nice to see everyone banding together to figure it all out. </blockquote>I totally agree!
I think it's rather unreasonable that as a Brigand I have to kill so many level 85 three up heroic mobs so early in the quest. I also think that the epics come from ridiculously random places. How would I ever find out that I need to kill those guys in Jarsath if some crazy person didn't go around killing everything they could? Honestly, how?
<cite>Taear@Venekor wrote:</cite><blockquote>I think it's rather unreasonable that as a Brigand I have to kill so many level 85 three up heroic mobs so early in the quest.I also think that the epics come from ridiculously random places. How would I ever find out that I need to kill those guys in Jarsath if some crazy person didn't go around killing everything they could? Honestly, how?</blockquote>Well that's where I disagree in that it is reasonable that has to be done. My major gripe is actually finding the "Starter" for the quest itself. Epics are indeed supposed to be that epic, but the challenge as another player said to me should come from the quest itself not in trying to start the quest/find it.
<cite>Amana wrote:</cite><cite></cite> <blockquote>Well that's where I disagree in that it is reasonable that has to be done. My major gripe is actually finding the "Starter" for the quest itself. Epics are indeed supposed to be that epic, but the challenge as another player said to me should come from the quest itself not in trying to start the quest/find it. </blockquote>My starter is from the mobs NE of howling stones, that's exactly what I'm saying. How was I supposed to know that? I'm just lucky some brigand somewhere killed it. What's worse is that 10 groups could clear CoA today, and if none of them had a warden they'd never know that the epic is from the final mob. (not that I'm saying it is, just as an example)
Josgar
02-06-2008, 09:59 PM
<cite>Amana wrote:</cite><blockquote><cite>Taear@Venekor wrote:</cite><blockquote>I think it's rather unreasonable that as a Brigand I have to kill so many level 85 three up heroic mobs so early in the quest.I also think that the epics come from ridiculously random places. How would I ever find out that I need to kill those guys in Jarsath if some crazy person didn't go around killing everything they could? Honestly, how?</blockquote>Well that's where I disagree in that it is reasonable that has to be done. My major gripe is actually finding the "Starter" for the quest itself. Epics are indeed supposed to be that epic, but the challenge as another player said to me should come from the quest itself not in trying to start the quest/find it. </blockquote>Welcome to Mac Epicalds Can I take your order? Oh that will be one bite of the wolf? Pull up to the next window please.... Thats just my thought on handing us the opener.
DMIstar
02-06-2008, 10:08 PM
Its gone fine at first for the SKs.. But the bottlenecks need to be looked at.. Still the first 4 quests ran rather smoothly.. Fifth Quest is just a block... The mobs that "randomly" spawn.. either are no where to be seen, or at time to difficult to kill on your own... Hell I spawned one that killed on the of the guards in neraik city ... the collection 30 thing is just an uneeded time sink ;/..PS.. Tunarian mob spawned are way over powered.
<cite>Josgar@Unrest wrote:</cite><blockquote><cite>Amana wrote:</cite><blockquote><cite>Taear@Venekor wrote:</cite><blockquote>I think it's rather unreasonable that as a Brigand I have to kill so many level 85 three up heroic mobs so early in the quest.I also think that the epics come from ridiculously random places. How would I ever find out that I need to kill those guys in Jarsath if some crazy person didn't go around killing everything they could? Honestly, how?</blockquote>Well that's where I disagree in that it is reasonable that has to be done. My major gripe is actually finding the "Starter" for the quest itself. Epics are indeed supposed to be that epic, but the challenge as another player said to me should come from the quest itself not in trying to start the quest/find it. </blockquote>Welcome to Mac Epicalds Can I take your order? Oh that will be one bite of the wolf? Pull up to the next window please.... Thats just my thought on handing us the opener.</blockquote><p>Hey atleast that information would be reliable and from a credible source. When you have 10 players running around and 1 finds that information there's a good 50+ % chance they'll lie about it saying they got it from somewhere else. </p><p>Sorry to say the EQ2 community isn't one of the cuddeliest out there. Players are bloodthirsty at times always wanting that "First" tag to place inside their biography. For me I just want the dang weapon, but want a chance with the rest of the warden community not being mislead by greedy players. </p>
Beghard
02-06-2008, 10:13 PM
I would have prefered it if they started out with a little bit of lore and made us search hi and low over all of Norath to find them. I probly spent 300 hrs going over all of Hyrule looking for a force that may or may not have even been in the game. The epics in this game should induce the same wonder lust. If your complaining about not being able to find if after only a few hours your probly playing the game for the wrong reasons.
Tamar
02-06-2008, 11:48 PM
<cite>Beghard wrote:</cite><blockquote>I would have prefered it if they started out with a little bit of lore and made us search hi and low over all of Norath to find them. I probly spent 300 hrs going over all of Hyrule looking for a force that may or may not have even been in the game. The epics in this game should induce the same wonder lust. <b>If your complaining about not being able to find if after only a few hours your probly playing the game for the wrong reasons.</b></blockquote>Its even worse than that. Seems some of these people are complaining that someone else wasn't able to find it <i>for them</i> in only a few hours..."Not fair..." "Not balanced..." "How was anyone supposed to know where is started..." "Why here..." "Why there..."Jeez people...
Merriestar
02-07-2008, 02:55 AM
I would have prefer a hint to locate the starter quest. It's amazing to me how far along some classes are and others cannot even get to first base. I killed the name in Chelsith and nothing dropped which means I have to go back and killed the guy again. That really sucks. Meanwhile the wizard got his paper easy. We left boxes all over the zone. I have to have a group since I am a healer. I dont even want to be first. I just want to get the starter.
Sykophrog
02-07-2008, 03:12 AM
I totally agree with Merriestar. Ok it was annoying how long it took to find out where to go, its an epic and I understand part of it was finding out where. However, to make the quest starter drop randomly, on named that are randomly up or not in a zone with a 30hour lockout is frigging nutz. Even if I could physically do it every 30h as soon as the timer is done it could take weeks or months just to get the starter. I mean unless Inquisitors get a very abbrivated questline that takes this into account its just insane. (By abbreviated I mean that I'm assuming that all Epics have some huge silly timesink in them. most dont seem to involve getting the starter unless you count finding it. So if the Inquisitor insane timesink is just getting the starter I really hope they dont toss the same number as other classes midway through)
Gladiia
02-07-2008, 03:30 AM
<p>I am absolutely LOVING the way everyone is working so fervently together, not just server wide, but WORLD wide on this. Tons of special WW epic channels created. </p><p>And Amana. I don't honestly think that people are keeping information about you epic from your class. It may feel that way, but I bet even you realize that it probably isn't really true that one class is keeping a tight lid on their findings while others are not.</p>
Gladiia
02-07-2008, 03:34 AM
<cite>Merriestar wrote:</cite><blockquote>I would have prefer a hint to locate the starter quest. It's amazing to me how far along some classes are and others cannot even get to first base. I killed the name in Chelsith and nothing dropped which means I have to go back and killed the guy again. That really sucks. Meanwhile the wizard got his paper easy. We left boxes all over the zone. I have to have a group since I am a healer. I dont even want to be first. I just want to get the starter.</blockquote><p>For now don't assume that some classes having an easier starter doesn't mean that their parts wont get harder.</p><p>For now don't assume that some classes having a harder starter doesn't mean that their parts wont get easier.</p><p>Don't start trying to think that the various quests are unbalanced before they have actually been done.</p>
Grong
02-07-2008, 05:08 AM
52 bruiser here been playing 2 months.<div></div><div>1 thing I like about all this epic business is the threads and chat that have developed as people share insight, ideas, locations, hints with each other and most are banding together (it seems) to accomplish these epics.</div><div></div><div>AS a solo player, I would like to see more of this in EQ2 with world wide events were anyone can contribute no matter their play schedule. I can't group a lot as I go AFK quite a bit-but with world events I could spend time hunting different areas and helping locate items.</div><div></div><div>I hope this could become a trend with EQ2 development and more quests are constructed where the community becomes united for common goals. </div>
RDMyth
02-07-2008, 05:11 AM
<span class="postbody">first off i realize that are started can drop from any thing in seb with names being higher chance, i had a full group and sat there for over 3 hours killing PHs and Names and my group got 7 of the shards for the AA mirror and not one dirge epic starter. this to me is a load of [I cannot control my vocabulary] since from what i have seen every other starter takes no more then say 5 mins to get. i also know i am not the only dirge who feels this way. so please add to my post if your disappointed as well. </span> <div align="right"> </div>
Belaythien
02-07-2008, 05:27 AM
<cite>Gladiia@The Bazaar wrote:</cite><blockquote><p>I am absolutely LOVING the way everyone is working so fervently together, not just server wide, but WORLD wide on this. </p></blockquote>I hate to break it to you, but there is not much world-wide about this. International servers get updates a day after it has been live on US servers. By the time our servers will be back up, all these discussions have already happened. So yea, not much left for us to discover.
Kelticdragon
02-07-2008, 05:48 AM
I am quite sad that all other classes it takes 5 to 10 mins for them to get their epic starter but us dirges got screwed. I farmed stuff in sebilis all day and not 1 dirge epic drop. I thought EQ2 was the end of the evercamp that eq1 had, looks like they are bringing evercamp back or they just hate dirges.<img src="/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" alt="SMILEY" width="15" height="15" />
Alarick0
02-07-2008, 06:02 AM
Both the Inquisitor and the Dirge epic starters do not seem to fit Lyndro's comment about how epic starters do not solely drop from rare named spawns. Either there is something we are all missing, the two quests are broken, or we have been fed some very heavy misinformation about where to get the starters.
DanniaTLD
02-07-2008, 08:08 AM
im actually kind of happy that no hints where givin, in my opinion it makes it more of a challenge and makes it more fun /shrug
<cite>Estovia@Permafrost wrote:</cite><blockquote><p>I just wish the Devs had left us wizards some lube at the entrance to Chelsith so we can grease up each time we try to solo an 83+++ mob and pray root doesn't break and resist at a bad time.</p><p> And yes, I did say solo, because everyone else is too busy farming their solo mobs for their quest starters.</p></blockquote>Yes..as a wizzy i cant say i'm looking forward to even getting going in there ho hum
SinIsLaw
02-07-2008, 09:38 AM
<cite>Lyndro-EQ2 wrote:</cite><blockquote>One of things that was great about the original epics was the community involvement, we wanted people to work together to solve the quests... This includes finding the starters. If we were going to give you big hints we may as well just send everyone an epic starter in the mail. Without hints you all seem to be doing pretty well finding the quests as it is.<u><b>The quests have to require level 80.</b></u> Personally I'd be pretty peeved if I could start my quest at level seventy-something, and at some random point in the quest a npc said "Sorry, you can't continue your quest until your are stronger...", or worse yet, to complete the quest and end up with an item that I couldn't use.</blockquote>And what about stupid "cockblockers" where one needs to go back to kill gray mobs for items? I mean this is seriously screwed up, we have to find someone we can mentor to so that we can run Poets Place, DAILY! Until we get lucky enough to have the item drop!!! Or do mentored ring events or hunt in SoS again ...These are lvl 80 quests, don't make us to go and find people to mentor too, so that we can farm old content again!!!
<cite>Durancer@Guk wrote:</cite><blockquote><cite></cite>And what about stupid "cockblockers" where one needs to go back to kill gray mobs for items? </blockquote>The guardian epic requires you to have completed Bone Bladed Claymore to start it, and requires you to do Screaming Mace on the third step, just fyi. I also wish there were some more clues. I don't understand how an assassin who has investigate managed to get to the bear in Nek Forest and examine it. At least with the ones that drop off mobs in instances you're likely to be going there, or the ones that drop off the new ^^^s we've seen are going to get some attention until the right class kills it. As a Berserker how was I ever supposed to guess that my epic starts by talking to a Ghost Kerra near the silent city, a place that as a level 80 I am never ever going to go to? I guess I just expected all the epics to begin in Kunark or in our Cities and think it's a little unfair that some don't. I also think that the quests need some more clues in the body of them. So far the Brigand one has been pretty good about that, giving us reasonable clues that let us explore a few places to see if they're correct. The Berserker one requires me to kill 8 shadow creatures that could be anywhere in Norrath. Of course I checked the Obelisk entrances first and there's nothing there, so now what? Are they in more instances like in Nek? It seems unreasonable that I should have to zone into everywhere in the bloody world to find out because I haven't even been given one clue.
Dreadpatch
02-07-2008, 09:55 AM
Can't speak for the other classes, but the swashies have been helping each other out : )
XeroXs84
02-07-2008, 10:34 AM
<cite>Marillion wrote:</cite><blockquote>Well it would of helped if someone had at least QA'ed for balance, for all the internal testing that happened it would appear nothing was actually done except to see that steps work.Classes with clicky starts, Classes with Solo drops, Classes with Heroic drops, Classes with rare named heroic spawns.YAY for Balance.</blockquote>Stop moaning, you have no clue how it continues or even ends up.Class A might get the starter quick, but maybe Class B gets the 38th update easy while Class A has to kill a mob thats up once in 100 years?You dont know, I dont know, the Devs do. Its kinda a joke u telling them their quest isnt balanced after you maybe done the first few steps if any at all. Do you really want 24 different quests where the ranger has to go to pick up a mail from mailbox a, and the warlock has to go hail the dude thats standing next to the mailbox, and the bruiser has to feign past 1 mob to get his starter... and 2nd part all have to kill a named, which are as strong and maybe stand in same room.. and so on? u get the idea.Also, who ever said it has to be balanced? Maybe another point is that they give classes that had a easy time usually questing now a harder quest to even it up a bit?At the end of the day, its their game. We either like it and pay for it and play it. Or we dont, try to give constructive feedback and quit at some point if we dont like the game anymore. Either way is fine imho.
MysticTrunks01
02-07-2008, 10:39 AM
Since the MMORPG community went girlies WoW soft, things that require thought and are difficult happen less and less often. Keep it hard guys.
Silphir
02-07-2008, 10:55 AM
<cite>Xannis@Antonia Bayle wrote:</cite><blockquote>Since the MMORPG community went girlies WoW soft, things that require thought and are difficult happen less and less often. Keep it hard guys. </blockquote>I can do hard. But seriously, some steps require you to mentor a lower level player, to get a legendary drop from a named mob in a previous tier. Thats is NOT hard. That is tedious and boring.
PcJUNKE
02-07-2008, 11:00 AM
Old World Content for New World Content = BAD!have i mentioned that the dirge epic starter is terrible and if the weapon doesn't have /win on it it might not even be worth it
<cite>Dreadpatch wrote:</cite><blockquote>Can't speak for the other classes, but the swashies have been helping each other out : )</blockquote><p>Sadly in the beginning when the servers first came up people were purposefully giving mis leading information. One person said Nagafen Started it, another said a sarnak in wailing caves, and someone even said it was in the starting cities. So that's why my gripe is with the actual starter of the quest. </p><p>Again i'm not looking for my epic to be /claimed, handed to me, or just bought, but that the starter information be given by NPC or a small hint was given that we all should search X lands *RoK, KoS, EoF* that's all I asked for. </p>
draziw1
02-07-2008, 11:30 AM
If you don't like the quest don't do it, it is that simple. My only concern is I hope they actually thought about what every class is looking for in a weapon. It is obvious from the fabled set peices this teir it might not be the case but we will see.
Gladiia
02-07-2008, 11:36 AM
<cite>Amana wrote:</cite><blockquote><cite>Dreadpatch wrote:</cite><blockquote>Can't speak for the other classes, but the swashies have been helping each other out : )</blockquote><p>Sadly in the beginning when the servers first came up people were purposefully giving mis leading information. One person said Nagafen Started it, another said a sarnak in wailing caves, and someone even said it was in the starting cities. So that's why my gripe is with the actual starter of the quest. </p><p>Again i'm not looking for my epic to be /claimed, handed to me, or just bought, but that the starter information be given by NPC or a small hint was given that we all should search X lands *RoK, KoS, EoF* that's all I asked for. </p></blockquote><p>Are you in the WW channel for epics? The information there is flying, and bogus information is being disputed about as fast as it is spoken (which doesn't seem to even occur that often in the channel).</p><p>/join permafrost.epics</p><p>Someone within that channel should also be able to point you to the WW channel for your class specific epic (although it may not have been created yet - I think they are being created as the starters are found).</p>
KannaWhoopass
02-07-2008, 12:41 PM
<p>Ok ill give it to you </p><p>Go to KJ and kill something ... </p><p>or go to warden forums and read something </p><p>that is yer hint .. have a nice day <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Warden Trainer out!</p>
Geothe
02-07-2008, 01:02 PM
<p>So who was the brilliant person that decided to make Brigand Quest updates require farming specific t6 and t7 names for their rare chest drops in order to proceed through the Brigand Epic(Ie, we are level 80 and you are making us have to mentor way the heck down in level to farm nameds until they drop rare items from their loot table).Have to be lvl 80 to get the quest. But cant actually COMPLETE the quest AS A LEVEL 80.BRILLIANT!</p>
Spakka
02-07-2008, 01:06 PM
I agree with all the comments about the quest starters should be something other than random across norrath. I can see the Devs desire to introduce an element of exploration, but I am sure that most people would have preferred that to be on the first stage of the quest, rather than the actual starter itself. What has happened now is that some people have finished their epics on my server (yes fabled version and all), whilst 2 classes have not yet even discovered the starter (or if they have they aren't sharing it).And ... I am filled with amazement that some people managed to find such obscure starters within the first 30 mins. Utterly unbelievable IMHO.
Sosum
02-07-2008, 01:16 PM
<cite>Lyndro-EQ2 wrote:</cite><blockquote>One of things that was great about the original epics was the community involvement, we wanted people to work together to solve the quests... This includes finding the starters. If we were going to give you big hints we may as well just send everyone an epic starter in the mail. Without hints you all seem to be doing pretty well finding the quests as it is.The quests have to require level 80. Personally I'd be pretty peeved if I could start my quest at level seventy-something, and at some random point in the quest a npc said "Sorry, you can't continue your quest until your are stronger...", or worse yet, to complete the quest and end up with an item that I couldn't use.</blockquote>The craziness last night of the entire server scrambling, seeing "one" class clustered in certain zones and people talking feverishly trying to locate something "unknown".Well played devs! you gave me a very fun night last night trying to work on my necro epic line, and expect more are to come.
ArivenGemini
02-07-2008, 01:18 PM
<cite>Gladiia@The Bazaar wrote:</cite><blockquote><p>I am absolutely LOVING the way everyone is working so fervently together, not just server wide, but WORLD wide on this. Tons of special WW epic channels created. </p><p>And Amana. I don't honestly think that people are keeping information about you epic from your class. It may feel that way, but I bet even you realize that it probably isn't really true that one class is keeping a tight lid on their findings while others are not.</p></blockquote>Oh, some people are not being helpful... For example, I was sharing the information that I found with the swashies I knew, only to turn around and have one find out about the next step and not only not tell me, but move on and get in a group to take care of that step without saying anything...Annoying? yes. Was he required to tell me? no. Will he get any help from me again? not a chance.Do I want the devs to give spoilers? also not a chance.While I -detest- quests and hate long "epic" ones with a passion, that doesnt mean that I think they cant be fun for people who like them.. and handing us the information on a platter kills the fun for those people who WANT the thrill of discovery. I think it is fantastic that it is 24 seperate quests.. all unique and all with their own flavors... making them generic, or spoon fed will take all that good and hard work and make it meaningless.
Slacka
02-07-2008, 01:21 PM
<cite>Lyndro-EQ2 wrote:</cite><blockquote>PS. No epic drops only drop from rare named mobs, some drop more often from rare named mobs, but they all can be found from other creatures as well.</blockquote>I suspect this is either not true, or the drops are bugged. hasnt been a single reported instance of the Dirge starter dropping anywhere other than the Heirophant named in Seblis... and even that is an uncommon drop, once in 4 kills so far...
Geothe
02-07-2008, 01:31 PM
<cite>Lyndro-EQ2 wrote:</cite><blockquote><blockquote>PS. No epic drops only drop from rare named mobs, some drop more often from rare named mobs, but they all can be found from other creatures as well.</blockquote></blockquote><p>So a 2 hour respawn ring even, that is Grey to a level 80, and needing the rare loot drop from said ring event, is not considered Rare?</p><p>Incoming Plat Farmers which will be funded by Brigands since thats the only way they'll be completing their epic now. </p><p>[Removed for Content]. </p>
Jaradcel
02-07-2008, 01:38 PM
I'll agree to the comments that an epic should be hard. I'll agree to the people saying we may need to think really hard to even get a clue for where it starts - And note that several classes have found their hint NPC's that hint them to the right place. What I don't agree with is how ridiculously wide the range is for classes to start their epics. SK's walk into NFP and start it. Wardens click a deer in Darklight woods. Wizards look for wood chests off trash mobs in Chelsith. Even the "harder" to start quests like the one that sends you off to the ends of Fens to kill a 80 mob are still easier than mine is right now.I'm an Inquisitor. After spending hours with others on the ww inquisitor channel hunting in potential places, someone finally finds it in Chelsith (God knows how) Confirmation comes a little later and we all descend on the zone (while desperately trying to convince our tank buddies to go) Then we discover the bad news.a) It has ONLY dropped off named yha-lei in Chelsith. Anyone who runs a chelsith group regularly knows that these guys are random spawns. They may or may not be up, and if your luck is c r a p, NONE of them are up.b) If you fail to get your starter (And you'll see why in a second) You're SOL buddy. 30 hour LOCKOUT, which is the longest of all the ROK zones btw.c) How do you fail to get your starter? Simple. Killing a named yha lei in Chelsith gives you a chance at a wood, ornate or exquisite chest. At least TEN people in the WW Inquisitor channel ran in and out of the zone resetting it (Note that it takes 30 minutes after zoning OUT from the zone in order to change to a new instance) to get the one named we knew dropped it (Koam'ziki The Prevailer) and went and killed it. Wood doesn't drop it. Exquisite (!!) doesn't drop it. Ornate.... has a chance of dropping it.d) Ouch much yet? Well ok. So we hear someone else has picked up his starter from another fish guy in there, so since some of us are still in there, we go kill the OTHER fishies that are kicking around too just in case, ya know? Nope. Only one other semi-confirmed kill got his starter. In the meanwhile, wizard epic starters are DROPPING LIKE FLIES, and Swashies keep coming into and out of our groups because they "need salt" for their epics in there for polly's crackers. And if you're one of the lucky half dozen or so who GOT their starter, well guess what? You better not have killed the mucus of the deep one because you'll be needing him reaaalllyyy soon. If you did, congrats! You're now locked 30 hours out of the way to respawn him. I could go on, but really, inquisitors are getting the shaft again here.
Morauk
02-07-2008, 02:03 PM
Mystic still hasn't been found yet to my knowledge, even with cooperation in WW channels.
Naughtesn
02-07-2008, 02:24 PM
<cite>Sosumya@Unrest wrote:</cite><blockquote><cite>Lyndro-EQ2 wrote:</cite><blockquote>One of things that was great about the original epics was the community involvement, we wanted people to work together to solve the quests... This includes finding the starters. If we were going to give you big hints we may as well just send everyone an epic starter in the mail. Without hints you all seem to be doing pretty well finding the quests as it is.The quests have to require level 80. Personally I'd be pretty peeved if I could start my quest at level seventy-something, and at some random point in the quest a npc said "Sorry, you can't continue your quest until your are stronger...", or worse yet, to complete the quest and end up with an item that I couldn't use.</blockquote>The craziness last night of the entire server scrambling, seeing "one" class clustered in certain zones and people talking feverishly trying to locate something "unknown".Well played devs! you gave me a very fun night last night trying to work on my necro epic line, and expect more are to come.</blockquote>I so have to agree with this sentiment. It was crazy fun thinking we had found the starters only to need to continue to search. The community was working well together, and now we are off and running.
Slacka
02-07-2008, 02:24 PM
<cite>Slacka@Runnyeye wrote:</cite><blockquote><cite>Lyndro-EQ2 wrote:</cite><blockquote>PS. No epic drops only drop from rare named mobs, some drop more often from rare named mobs, but they all can be found from other creatures as well.</blockquote>I suspect this is either not true, or the drops are bugged. hasnt been a single reported instance of the Dirge starter dropping anywhere other than the Heirophant named in Seblis... and even that is an uncommon drop, once in 4 kills so far...</blockquote>Just a thought, but is this happening because for some reason the Dirge starter is flagged as legendary, unlike other classes that are not flagged with a rarity? maybe its a simple fact that getting legendary drops off a trash mob is rediculously rare?
MisterE
02-07-2008, 02:45 PM
<p>heck the inquisitor starter is tradeable for pete's sake.. Sadly i am locked out now for the standard lockout for chelsith. Inquisitors game wide are getting skunked in the zone wizzys seem to be doing okay while i dont mind having a chance of a drop in a persistant instance. I am very frustrated with the missleading comment that the starter will be soloable... last i checked chelsith takes a group so unless u guys messed up (go figure eh?) or the 4 hours of killing solo fishmen is just my bad luck (quite a possiblity) im gonna say poor design. Tonight hopefully i will get back in and maybe just maybe i will get lucky. Finding the starter was fun actually getting the item will be a challenge.. </p><p>I guess i should count myself lucky that i didnt have to go click something in a town somewhere... /sarcasm... or kill a single con mob.</p><p>I will complete this quest i know i will, and when i do i will look back and say to myself ahhh the memories.. all the struggle ya that was good stuff... so sony borked it but by golly i did it.. at least i had to "work" for my epic LOL</p>
Sosum
02-07-2008, 04:10 PM
<cite>Krafoogoo@Everfrost wrote:</cite><blockquote><cite>Sosumya@Unrest wrote:</cite><blockquote><cite>Lyndro-EQ2 wrote:</cite><blockquote>One of things that was great about the original epics was the community involvement, we wanted people to work together to solve the quests... This includes finding the starters. If we were going to give you big hints we may as well just send everyone an epic starter in the mail. Without hints you all seem to be doing pretty well finding the quests as it is.The quests have to require level 80. Personally I'd be pretty peeved if I could start my quest at level seventy-something, and at some random point in the quest a npc said "Sorry, you can't continue your quest until your are stronger...", or worse yet, to complete the quest and end up with an item that I couldn't use.</blockquote>The craziness last night of the entire server scrambling, seeing "one" class clustered in certain zones and people talking feverishly trying to locate something "unknown".Well played devs! you gave me a very fun night last night trying to work on my necro epic line, and expect more are to come.</blockquote>I so have to agree with this sentiment. It was crazy fun thinking we had found the starters only to need to continue to search. The community was working well together, and now we are off and running. </blockquote>People fighting over mobs to kill still banded together for the name of progression, the community had a shinning light of togetherness! This is the EXACT reason I like this game and why I prefer the raid side of the content..
Finally starting to have a bit of fun despite the crap start with the warden epic. Onto the reforging of the bite of the wolf which proves to be difficult, but interesting. I'm curious lore wise why a dark elf worshiping innoruuk would help a druid like me.
Kodros
02-07-2008, 06:37 PM
<cite>Geothe wrote:</cite><blockquote><cite>Lyndro-EQ2 wrote:</cite><blockquote><blockquote>PS. No epic drops only drop from rare named mobs, some drop more often from rare named mobs, but they all can be found from other creatures as well.</blockquote></blockquote><p>So a 2 hour respawn ring even, that is Grey to a level 80, and needing the rare loot drop from said ring event, is not considered Rare?</p><p>Incoming Plat Farmers which will be funded by Brigands since thats the only way they'll be completing their epic now. </p><p>[Removed for Content]. </p></blockquote>This is my biggest issue with the epic quests so far. One of the robes is currently on BlackBurrow for 180p.
NightGod473
02-07-2008, 06:57 PM
<cite>Kander wrote:</cite><blockquote><p>There will be an alternate way to progress this section very soon. I am hoping to have this hotfixed ASAP.</p><p>So just to be clear there will be an <b>alternate</b> way to get these garbs that will update the quest:</p><p><b>Garb of lost souls</b> <b>Rainment of the sky watcher</b> <b>Keepers robe of Quiescence</b></p><p>If you have the robes already they will work as normal. </p></blockquote>From this thread: <a href="http://forums.station.sony.com/eq2/posts/list.m?&topic_id=406381" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=406381</a>Brigand complaints aren't quite as powerful as they were a few hours ago.
Daine
02-07-2008, 10:51 PM
I'm still going to do it for the lore and a backup item, but I personally don't like the fury epic. I know that most furies play either DPS/heal hybrids or pure DPS, but I like to play a fury that can outheal a shaman (done it several times). This epic weapon is therefore virtually useless for me since the stats are better on a mastercrafted scepter, and everything on the epic is either related to DPS or triggered by DPS. The warden weapon looks nice to me but I'm not betraying any time soon since I have a few fury-specific pieces of EoF fabled from raids, and also 3 t8 masters already.I know that for most furies the DPS enhancements are amazing, I guess I just like to be outside the norm a bit. Either way the epic doesn't impress me much because it ignores the fact that furies are healers, not mages. /sigh
<p>Well i'm running into the preverbial brick wall, but i'm not fussin about it. Already had 8 wipes into Sebilis to sadly learn the warden update was camped. <img src="http://forums.station.sony.com/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>I am deffinately going to stick with it because the bite of the wolf weapons is pretty freakin sweet. On 50% of critical heals it has a chance to give me 300-400 more mana back. </p>
arntr2
02-11-2008, 08:05 AM
Well have to say I am extremely disappointed with the Dirge epic starter. I have now "wasted" 2 days killing every mob I come across, yes the Heirophant too, and still not 1 starter drop. I had the starter for my Warden in just over 20 minutes. The drop rate or legendary flag needs to be fixed. I don't mind work but evercamping sucks.....
LowfyrWildforge
02-11-2008, 10:34 AM
<p> My thoughts and feelings about the epics are that they were phoned in, big-time.</p><p> Let's take a look at my 'exciting and dynamic' Epic quest.</p><p> Some of the exciting things I got to do on my quest:</p><p> 1) Harvest flowers that rarely spawned, all while running around a bumper car arena of other templars doing the exact same thing. Because what I really wanted to do with my Saturday afternoon was competitive flower picking, I understand it's all the rage on ESPN 8.</p><p> 2) Craft.</p><p> 3) Pick another flower - This one you get to wait for!</p><p> 4) Pay some money to an NPC. Thanks, I was just going to spend that 4pp on booze anyway.</p><p> 5) Kill a mob in the most annoying instance in the game. Chelsith: the zone where you'll want to drop a toaster in with you at the end of the night! Now with less death bubbles!</p><p> 5) Kill 200 of the same mob. Yayy, random updates. Ironically, this was actually the most fun part of the quest.</p><p> 6) Run around to various locations that the SoE developers thought weren't visited enough. (Read: Chardok Library)</p><p> 7) Kill mobs in the armpit of Sebilis.</p><p> <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> Camp a contested mob for hours and hours.</p><p> The End result is a marginally useful hammer. I say marginally useful because it's roughly the equivalent of the SoD, except heals less and provides partial immunity to stun. </p><p> What happened, guys? Did you fire the people who made all the fun quests? Or did you just not get to the epics before the interns left for the semester?</p>
Krelor
02-11-2008, 12:19 PM
<cite>ArivenGemini wrote:</cite><blockquote>While I -detest- quests and hate long "epic" ones with a passion, that doesnt mean that I think they cant be fun for people who like them.. and handing us the information on a platter kills the fun for those people who WANT the thrill of discovery. I think it is fantastic that it is 24 seperate quests.. all unique and all with their own flavors... making them generic, or spoon fed will take all that good and hard work and make it meaningless.</blockquote><p>Having got to "Wrapping It All Up" on the peacock series, I must personally say that I loved the way the story unfolded - same goes for "The Courts of Majdul: Of Fate and Destiny". Really felt like an accomplishment getting to those points.</p><p>Was some of it tedious? Yes. Would I do it again on other characters? Most certainly I would.</p><p>I for one am also appreciative that there is something long and interesting to look forward to at 80 when I get there. Definitely think having different flavoured quests for the different classes will make it interesting to be sure. </p>
Kizee
02-11-2008, 12:29 PM
<cite>arntr2 wrote:</cite><blockquote>Well have to say I am extremely disappointed with the Dirge epic starter. I have now "wasted" 2 days killing every mob I come across, yes the Heirophant too, and still not 1 starter drop. I had the starter for my Warden in just over 20 minutes. The drop rate or legendary flag needs to be fixed. I don't mind work but evercamping sucks.....</blockquote>I feel bad for the dirges. I was helping my guildies in seb last night (that have been camping it for 3 days) it and even if the heirophant drops a ornate chest you still arn't guarenteed it to be in there. <img src="http://forums.station.sony.com/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" />
arntr2
02-11-2008, 10:25 PM
<cite>Hael@Nagafen wrote:</cite><blockquote>Mystic still hasn't been found yet to my knowledge, even with cooperation in WW channels. Well</blockquote>Well my buddy completed his Mystic Epic last night for the discovery on Kithicor. Had spent time helping him out as it seems highly unlikely my starter will drop anytime soon until it gets fixed. So I wonder excatly when "this week" it will get patched? <img src="http://forums.station.sony.com/eq2/images/smilies/2e207fad049d4d292f60607f80f05768.gif" border="0" alt="SMILEY" width="15" height="15" />
<cite>arntr2 wrote:</cite><blockquote>Well my buddy completed his Mystic Epic last night for the discovery on Kithicor. Had spent time helping him out as it seems highly unlikely my starter will drop anytime soon until it gets fixed. So I wonder excatly when "this week" it will get patched? <img src="http://forums.station.sony.com/eq2/images/smilies/2e207fad049d4d292f60607f80f05768.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote><p>At least you can console yourself that yours exists.</p><p>Kari</p>
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