View Full Version : any word yet on the new skeletal system?
Child
02-05-2008, 12:08 AM
as the topic says. i heard something about it about a monht ago, but nothing since.
flesyMeM
02-05-2008, 06:26 AM
It's been many months since there's been any official comments on it as far as I know. Another one of those "soon" type deals...probably won't hear much if anything about it until it's ready.
Thunderthyze
02-05-2008, 08:05 AM
Hopefully they will put a bit more "meat" on the legs of the female SOGA models.
XeroXs84
02-05-2008, 12:19 PM
<cite>Holymoly@Runnyeye wrote:</cite><blockquote>Hopefully they will put a bit more "meat" on the legs of the female SOGA models.</blockquote>As there wont be a soga style anymore after that (just 1 (brand new,prolly a mix, kinda look) .. chances are good that they have that <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Dragowulf
02-05-2008, 12:29 PM
<cite>Fizzie@Nagafen wrote:</cite><blockquote><cite>Holymoly@Runnyeye wrote:</cite><blockquote>Hopefully they will put a bit more "meat" on the legs of the female SOGA models.</blockquote>As there wont be a soga style anymore after that (just 1 (brand new,prolly a mix, kinda look) .. chances are good that they have that <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /> </blockquote>Well, I'm sure it will probably be 1 body, different head.I'm tired of talkin` about it though, I want to see progress on the major project that has literally been worked for like 2 years.drago.
quasigenx
02-05-2008, 12:32 PM
WILDFIRES. Don't you understand how a natural disaster that lasted a week could delay features for months? Come on...
Aenielle
02-05-2008, 02:51 PM
I am betting the next offical response will be something in line with:"We are sorry to inform you that the entire dev team working on the skeletal revam project has been abducted by aliens, and with a heavy heart, we had to shut the entire project down."bleh...<img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" />
<cite>Fizzletop@Splitpaw wrote:</cite><blockquote>I am betting the next offical response will be something in line with:"We are sorry to inform you that the entire dev team working on the skeletal revam project has been abducted by aliens, and with a heavy heart, we had to shut the entire project down."bleh...<img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote><p>OMG! lol, I wouldn't put it past them. I remember playing Everquest 1 and Smedley (da big man!) coming out around the release of Gates of Discord stating they were going to revamp all character models!!! Um, that was like 5 years ago... I think they scrapped that with no official word. Was a real let down on the community and probably helped to attribute so many frustrated players that went to WoW upon release. Can't blame them when a company has a track record of making empty promises to it's community.</p>
Cayden
02-05-2008, 04:34 PM
I forget where I read it, but someone said something about the skeletal models forming one bodytype and characters having the option of a Soga or non-Soga head.
Sapphirius
02-05-2008, 04:39 PM
<p>I really wish there was a link to a dev statement or article released by SOE that had this information in it so I could know <i>for sure</i> what's happening. As a sig artist, I'll admit to being panicked by my lack of knowledge on this revamp, and the fact that it's all been players saying what's going on and not a word from the devs (who've remained annoying tight-lipped on it) does little to reassure me. I want to know exactly how it'll affect character appearances and whether or not I'll be slaving at my computer for the next year revamping signatures that I've made.</p><p>/headdesk</p>
Drager
02-05-2008, 04:41 PM
personally im glad we havent heard anything i think this means they are working really hard on this project so if we dont see it for 5 years than we will just have to live with what we got and hope they are really amazing.
Qandor
02-05-2008, 08:03 PM
<p>Right now guild halls are definitely expansion bait. Undoubtedly, the skeletal reavmp may be also. Shame to waste two baits for one fish, so one or the other is at least 2 years away.</p>
SilkenKidden
02-05-2008, 08:05 PM
<cite>Azlauk@Unrest wrote:</cite><blockquote>as the topic says. i heard something about it about a monht ago, but nothing since.</blockquote><p>I didn't know about this project, but I'm all for it. I prefer the old models. I have my toons set up to look good for that mode. Yet others are viewing my toons as ugly, unkempt SOGA models because I haven't bothered to fix them up in that view. It will be better to have one set of models. If they give people the option for a SOGA or a regular head, that should be the option for the player, not the viewer. I want everyone to view me as I set me up.</p>
Dreyco
02-05-2008, 08:28 PM
"Soga models suck" and "Regular models suck" arguments and opinions aside...The lack of communication regarding some of the highly anticipated features despite their progress (or lack thereof) is rather disconcerting. Lotus had stated before his departure that we would receive an update to this nearly completed feature sooner than later, but alas, it's been many, many months, and despite the community asking, there hasn't been even a little bit of information, screenshots, questions answered, etc.It would be nice to get some actual hard factoids about this highly anticipated (or highly dreaded, depending on how you look at it) revamp, if anything, to dispel all the rumors floating around.
InsertNeko
02-05-2008, 08:36 PM
"Soon" AKA "We really need something to sell ROK to people without actually doing anything"EpicsAvatarsGuild HallsNew Skeletal SystemNext expansion circa november 2008, 9 months from now:Epics Avatars Guild Halls New Skeletal SystemFlying Mounts (just to add something to it)I admit that epics are one of the things that made me drop my cash on ROK. I won't fall for it again.
Themaginator
02-05-2008, 09:32 PM
.
Themaginator
02-05-2008, 09:41 PM
<cite>Hisenflaye@Crushbone wrote:</cite><blockquote>"Soon" AKA "We really need something to sell ROK to people without actually doing anything"EpicsAvatarsGuild HallsNew Skeletal SystemNext expansion circa november 2008, 9 months from now:Epics Avatars Guild Halls New Skeletal SystemFlying Mounts (just to add something to it)I admit that epics are one of the things that made me drop my cash on ROK. I won't fall for it again. </blockquote>Epics - are in THIS update... was said that theyd be in the exp...but way before release they revealed they wouldn't be because of time constraints, but in a few days or so...they'll be hereAvatars - are in THIS update...wasnt promised right with RoK release at all...complaining about this makes no sense Guild Halls -were specifically NOT promised with RoK they took care to mention that in all the press releases and said MAYBE...MAYBE like GU 43-45ish you have no grounds with saying guild halls are late, any speculation about guild halls before that fan fair was just that..player speculation...SOE never ever mentioned the guild halls before that.Skeleton - ahh yes this...well granted it has taken a long time...revamping an entire pre-established character graphic system warrants 2 years of work *shrug* sorry to break it to ya...oh and they have showed mostly complete human models at the last fan fair so..theres proof its gotta be coming soon(tm) hehe, but seriously its not late as they have NEVER announced a date for it Is that it?
Wyrmypops
02-05-2008, 10:50 PM
<p>It's been what, 7, 8 months since any red name even mentioned the Skeletal Revamp?</p><p>Something would be nice. A status update, with screenies. Some headsup about whats stage they're at. An ETA. A sentence about it still being worked on with no estimated time of completion, or a statement as to it no longer being worked on and why. Anything really. A smidgeon, a scrap. A hint of a clue to a crumb, something. </p>
Themaginator
02-05-2008, 11:00 PM
theres been pictures...thats plenty for me
Cynziel
02-06-2008, 01:22 AM
<cite>Wyrmypops wrote:</cite><blockquote><p>It's been what, 7, 8 months since any red name even mentioned the Skeletal Revamp? </p></blockquote>At least, I've had time to quit, go play some other MMOs and come back and still find there's no word on the skeleton revamp. :/ I'm big on visuals, so to me nice character models <i>are</i> really important. Pictures where? I must research this..
Clowd
02-06-2008, 01:29 AM
Check out this video and listen in at around the 0:55 mark<a rel="nofollow" href="http://www.youtube.com/watch?v=HokbrASX-uo" target="_blank">http://www.youtube.com/watch?v=HokbrASX-uo</a>Makes you wonder what happened during development. Sounds like they said in 2002 that they were going to have a system in place that the current skeletal revamp is supposed to be.Interesting things:- The look of the male human- The Ogre's helmet, around the 1:10 mark- Paladin armor, human female, around 1:30 mark- Language decifering on armor? around 3:40 mark (did he say something about armor sets for different races??)Honestly, it just makes you wonder what happened between E3 2002 and November 8, 2004.
Wildmage
02-06-2008, 03:00 AM
<cite>Clowd@Antonia Bayle wrote:</cite><blockquote>Check out this video and listen in at around the 0:55 mark<a rel="nofollow" href="http://www.youtube.com/watch?v=HokbrASX-uo" target="_blank">http://www.youtube.com/watch?v=HokbrASX-uo</a>Makes you wonder what happened during development. Sounds like they said in 2002 that they were going to have a system in place that the current skeletal revamp is supposed to be.Interesting things:- The look of the male human- The Ogre's helmet, around the 1:10 mark- Paladin armor, human female, around 1:30 mark- Language decifering on armor? around 3:40 mark (did he say something about armor sets for different races??)Honestly, it just makes you wonder what happened between E3 2002 and November 8, 2004. </blockquote>they actually tested it. It flat out didn't work in the actual game the models were too system intensive and made the game unplayable, so they had to scale the models back.
Clowd
02-06-2008, 03:08 AM
<cite>Wildmage wrote:</cite><blockquote><cite>Clowd@Antonia Bayle wrote:</cite><blockquote>Check out this video and listen in at around the 0:55 mark<a rel="nofollow" href="http://www.youtube.com/watch?v=HokbrASX-uo" target="_blank">http://www.youtube.com/watch?v=HokbrASX-uo</a>Makes you wonder what happened during development. Sounds like they said in 2002 that they were going to have a system in place that the current skeletal revamp is supposed to be.Interesting things:- The look of the male human- The Ogre's helmet, around the 1:10 mark- Paladin armor, human female, around 1:30 mark- Language decifering on armor? around 3:40 mark (did he say something about armor sets for different races??)Honestly, it just makes you wonder what happened between E3 2002 and November 8, 2004. </blockquote>they actually tested it. It flat out didn't work in the actual game the models were too system intensive and made the game unplayable, so they had to scale the models back.</blockquote>Ah, ok, that makes sense given how impressive the graphics were in that video for a game in 2002. I do hope for the best with this skeletal revamp, and I would also like to see more information on it. Mayhaps in the coming months we'll learn more.
Gungo
02-06-2008, 11:24 AM
The new skelatal systemThe new map systemand guild halls will be out when its done likely before the next expansionraid zone shard of hate Kurns towerraid loot revamp who knows when it will be done. actually who is the new lead artist for eq2?My only hope is that the skelatal system is done with enough time that the artisit department has the models before programing begins for the next expansion. This way it will be eaiser and quicker for them to create more diverse armour.
Finora
02-06-2008, 11:51 AM
<cite>Sola wrote:</cite> <blockquote><p>OMG! lol, I wouldn't put it past them. I remember playing Everquest 1 and Smedley (da big man!) coming out around the release of <b>Gates of Discord stating they were going to revamp all character models!!!</b> Um, that was like 5 years ago... I think they scrapped that with no official word. Was a real let down on the community and probably helped to attribute so many frustrated players that went to WoW upon release. Can't blame them when a company has a track record of making empty promises to it's community.</p></blockquote><p>Hehe oddly enough the last time I played any on EQ1 they had revamped human models on the test server(was several months ago now).</p><p>I really hope our revamp doesn't take as long to get in game. =/ </p>
ke'la
02-06-2008, 02:42 PM
<cite>Hisenflaye@Crushbone wrote:</cite><blockquote><p>"Soon" AKA "We really need something to sell ROK to people without actually doing anything"Epics <span style="color: #cc0000;">It was anounced 3 weeks prior to release that these would be delayed until after the holidays, and the first update after that holidays they are here, you have no grounds for complant here,</span>Avatars <span style="color: #cc0000;">They said NEW GODs would be available for worship with RoK they did not say when or even if thier Avatars would be killable, They did say however that after RoK they would Scale up exsisting Avatars and thier loot, wich they did, and they are comming back in the 2nd Update after RoK.</span>Guild Halls <span style="color: #cc0000;">These where Specifically stated to not only NOT be in RoK but to not expect them until late Summer at the EARLIEST(and where part of the Future of EQ2 Panel wich talked about stuff comming in live updates NOT expaintions)</span>New Skeletal System <span style="color: #cc0000;">The ONLY thing talked about in reguards to the Skeletal Revamp and RoK was that the Sarnak would use the new Skeleton, everything else was a work in progress and would be out some time later, in fact the only Exsisting Skeleton that was even close to being done was Human Male and it still had a number of bugs in it, that the dev showed off. As far as when this will be done noone would even speculate on a date, other then to say when it is ready.</span>Next expansion circa november 2008, 9 months from now:Epics <span style="color: #cc0000;">If there is a level cap raise it is very likly that there will be an Epic 2.0 quest and unless there are fires causing work to be stopped on them. They will most likly be released with the Expaintion.</span>Avatars <span style="color: #cc0000;">Consitering they probly will add more gods, and if the expaintion includes a lvl cap raise, then yes sometime after the expaintion the Avatars will be upscaled.</span>Guild Halls <span style="color: #cc0000;">This was NEVER part of any expaintion and will come with a Live Update, will it come befor the next expaintion, MAYBE but it could also come after, depending on how long it takes to make them.</span>New Skeletal System <span style="color: #cc0000;">This was NEVER part of any expaintion and will come in a Live Update some time befor the servers shutdown for good, when? who knows but some day it will come.</span>Flying Mounts (just to add something to it) <span style="color: #cc0000;">Accually the devs said the way the game is designed it would require revamping all the old world zones to support this, because they don't want to pull a WoW and only let you fly your mount in new zones, as such it would be to labor intencive and would LIKLY not come to EQ2.</span>I admit that epics are one of the things that made me drop my cash on ROK. I won't fall for it again. </p></blockquote><p>What was accually said to be in RoK:</p><ol><li>Epics (delayed do to fire, the delay was anounced 3 weeks befor launch)</li><li>Huge Zones</li><li>Sarnak</li><li>1-20 lvling area</li><li>68-80 content in multiple zones</li><li>a Huge Raid zone with like 11 names</li><li>New player city</li><li>3 new gods to WORSHIP</li></ol><p>Guess what with the exception of the first one, wich was justifiably delayed. EVERYTHING they said would be in the expaintion IS in the expaintion. And the one that was delayed is comming exsactly when they said it would come(first LU after the Holidays).</p>
feldon30
02-06-2008, 02:43 PM
I'm not 100% sure that 2002 EQ2 video that they were talking about skeletal system."Now, for the end user, it's kinda transparent, but for us, we have to create lots of content this way, just by resizing and readjusting the textures, we can build one set of armor that fits across the whole array of characters."Sounds to me like how EQ2 works now. Each armor piece has to be resized and readjusted for the various body types, thus creating a LOT of content.Funny to hear about class and subclass being decided later as EQ2 was at launch.
Kursa
02-06-2008, 09:14 PM
December 21, 2012
Farmyard_Agency
02-08-2008, 07:26 PM
<cite>Kursa wrote:</cite><blockquote>December 21, 2012 </blockquote>haw haw
Jhanos
02-11-2008, 04:39 PM
<p>Information on this would be highly appreciated devmeisters.</p>
AratornCalahn
02-11-2008, 05:51 PM
<cite>feldon30 wrote:</cite><blockquote>I'm not 100% sure that 2002 EQ2 video that they were talking about skeletal system."Now, for the end user, it's kinda transparent, but for us, we have to create lots of content this way, just by resizing and readjusting the textures, we can build one set of armor that fits across the whole array of characters."Sounds to me like how EQ2 works now. Each armor piece has to be resized and readjusted for the various body types, thus creating a LOT of content.</blockquote>Yeah, whats ironic is the system they sounded postitive about as a 'good thing' is the reason this game looked so bland for so long.
Deadrus
02-11-2008, 10:41 PM
<cite>AratornCalahn wrote:</cite><blockquote><cite>feldon30 wrote:</cite><blockquote>I'm not 100% sure that 2002 EQ2 video that they were talking about skeletal system."Now, for the end user, it's kinda transparent, but for us, we have to create lots of content this way, just by resizing and readjusting the textures, we can build one set of armor that fits across the whole array of characters."Sounds to me like how EQ2 works now. Each armor piece has to be resized and readjusted for the various body types, thus creating a LOT of content.</blockquote>Yeah, whats ironic is the system they sounded postitive about as a 'good thing' is the reason this game looked so bland for so long.</blockquote>No the reason the game looked bland so long is because the system didnt get implemented. the guy you qouted said that sounds like how the eq2 armor looks now. That is not the case they have to build the armor over and over for every race. That is why the armor is bland. What he quoted from what the dev said is the skeletal revamp weve been waiting for since 2004. Something happend between 2002 and 2004 and they droped the skeletal system where things auto scaled. It would have been a good thing if implemented. But since it was not was a horible thing. I hope the revamp comes soon so we can get what we were shown back in 2002.
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