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View Full Version : Tynnonium round table buggy?


Troubor
02-04-2008, 02:00 PM
<p>First off, sorry if this is a known issue and/or posted already.  I'll admit I didn't check the forums beforehand.  I also have filed a /bug report too.</p><p>Anyway, the Tynnonium round table is one of those that won't let me place items on top of it.  I finally had to resort to getting another table that was close to the same height, placing something on it, picking up the other table and sliding the Tynnonium under my object.  Not TOO big of a deal, although the table wasn't a perfect match heightwise, so the item is slightly "in" the table.</p><p>Anyway, I know there's a couple others like that too..one of the Xegonite tables maybe?  Just wanted to post this in case no-one else had yet.</p>

NiamiDenMother
02-04-2008, 03:24 PM
It is a known issue, and somewhere around here {vague gesture} there's a response from Domino about the fact that the issue with several tables, and the planter, is one that the Code folks have to handle, as it has to do with the flatness (or lack thereof) of the surface, and what the coding considers "flat" for a placement surface ... only she explains it much better.