View Full Version : combat xp off...advantages while questing?
Nebul
02-04-2008, 02:38 AM
I know some people that do this so they don't out level quests..they usually have alot of AAs...what are your views on this?
feldon30
02-04-2008, 01:46 PM
There are so many topics on this. I know the search engine here sucks, but a check for "disable combat experience" yielded decent results.
Nebul
02-04-2008, 03:53 PM
I ALWAYS check the search engine before I post....however I tried it with combat xp off and get nothing.
Cusashorn
02-04-2008, 03:59 PM
<p>I haven't turned combat XP on even once since Kunark came out. Entirely though just the XP that quests, locations, named mobs, treasured loots, and collections have given me, I've gone from level 70/100 to 30% into level 79 and 68% into my 137th achievement point.</p><p>I'll hit 80/140 with the epic quests, but I've never once turned on combat XP this whole expansion.</p>
Nebul
02-04-2008, 05:13 PM
<p>I see, but probably isn't as fast tho right? The only advantage is that you don't out level quests? But don't you need a group for some quests especially if the quests are on your level?</p>
feldon30
02-04-2008, 05:29 PM
It really depends if you want to try to do all the content with one character, or do different quest lines with different alts.You can do GFay -> Butcherblock -> Steamfont -> Klak'Anon -> Lesser Fay -> Loping PlainsOr you can do Thundering Steppes -> Enchanted Lands -> Everfrost -> Or you can do Zek -> Lavastorm -> Sinking Sands -> Pillars of Flame -> Tenebrous Tangle -> Barren Sky ->
Cusashorn
02-04-2008, 07:49 PM
<cite>Nebular wrote:</cite><blockquote><p>I see, but probably isn't as fast tho right? The only advantage is that you don't out level quests? But don't you need a group for some quests especially if the quests are on your level?</p></blockquote>If I need a group, I get a group.
NightGod473
02-05-2008, 12:47 AM
With combat exp on, I hit 80 and still had about 60 quests in RoK to do. It would have been easy to make 80 with the exp off, but I prefer hitting the cap ASAP, especially since none of the new quests in RoK are going to grey out, anyway, so the benefits of having it off for this expansion are greatly reduced. In fact, unless you are going back to do some older expansion quests during the 71-80 run, I can't think of any good reason to turn off combat exp in Kunark.
Freydinessa
02-05-2008, 10:26 AM
<cite>NightGod473 wrote:</cite><blockquote>With combat exp on, I hit 80 and still had about 60 quests in RoK to do. It would have been easy to make 80 with the exp off, but I prefer hitting the cap ASAP, especially since none of the new quests in RoK are going to grey out, anyway, so the benefits of having it off for this expansion are greatly reduced. In fact, unless you are going back to do some older expansion quests during the 71-80 run, I can't think of any good reason to turn off combat exp in Kunark.</blockquote>One great reason to turn combat xp off and keep it off, is so you can explore more areas before you outgrow them, and complete more of the missions. Sure you can always mentor later, but mentoring greatly reduces the difficultly of any area. And Afterall, there are dungeons/zones/missions/old-endgame-content/etc right throughout EQ2, not just now at level 80.Turning off combat exp won't stop you from outgrowing missions, but it will significantly help. I've got mine off and have done since in the 30s, and i'm not going to turn it on again.Bottom line is, it's a great resource for players who want to explore the whole game (as much as they can) and not just rush to the level cap like others. I'm glad it's an option.
Pyra Shineflame
02-05-2008, 11:47 AM
<p>For certain classes (the ones I usually play) having more AA sooner makes the journey a lot easier.</p><p>For example:</p><p>Having enough AA at 15 to gain all of my alternative CA's as an inquisitor means that the growing pains of soloing a cleric is pretty much non existent.</p><p>Having enough to complete Reaver and put some decent points into Int makes playing my SK easier.</p><p>And so on.</p><p>However if you are something like a brawler or brigand....then the advantage is not nearly as obvious.</p>
NightGod473
02-05-2008, 12:14 PM
<cite>Mirtai@Antonia Bayle wrote:</cite><blockquote><cite>NightGod473 wrote:</cite><blockquote>With combat exp on, I hit 80 and still had about 60 quests in RoK to do. It would have been easy to make 80 with the exp off, but I prefer hitting the cap ASAP, especially since none of the new quests in RoK are going to grey out, anyway, so the benefits of having it off for this expansion are greatly reduced. In fact, unless you are going back to do some older expansion quests during the 71-80 run, I can't think of any good reason to turn off combat exp in Kunark.</blockquote>One great reason to turn combat xp off and keep it off, is so you can explore more areas before you outgrow them, and complete more of the missions. Sure you can always mentor later, but mentoring greatly reduces the difficultly of any area. And Afterall, there are dungeons/zones/missions/old-endgame-content/etc right throughout EQ2, not just now at level 80.Turning off combat exp won't stop you from outgrowing missions, but it will significantly help. I've got mine off and have done since in the 30s, and i'm not going to turn it on again.Bottom line is, it's a great resource for players who want to explore the whole game (as much as they can) and not just rush to the level cap like others. I'm glad it's an option.</blockquote>I fully understand the reasons for turning off combat experience while leveling from 1-70. I personally didn't do it, but I wish I had at least for levels 1-30 or so, though that's not nearly as large of a regret as it once was now that they added the gray mob quest drop system in. My point was that, assuming you are level 70 when starting RoK, I don't see any advantage in turning off combat exp for this expansion. You aren't going to have any quests from KP on gray out at level 80 so, as I said, assuming you are planning on staying exclusively in RoK from 71-80 and not hitting any older content during those 10 levels, it seems a bit silly to me. If anything, you'll be missing out on AA exp that you could be getting from kills once you hit 80.
Sirenta
02-06-2008, 04:57 AM
Au contraire, mon ami,...beeing a lvl 34 Bruiser with actual 51 points of AA is a difference toa guildmate who hit 35 yesterday on his bruiser with round about 16 AA.I have already completed the brawler trees while he has not finished the third Ability in the strength Line.Differences:+ 12% more doubleattack+ parry+ riposte+ dps+ Turnaround spell (for our 1 flanking attack =) )+ Meleecrit+ Endability below 30%+ 2% more healand since i have a whole level left, where i can farm AA from nameds, locations (Hence, i am not done with Nek and have not even seen Butcher Block)i estimate that i do have 2 more AA points til 35, which means a lot.Maybe i activate my combat XP when i do hit the 100 AA (which will be estimated around lvl55) but til then i am doing finewithout it.For the OP...You get alot more AA which does make a difference.You do see alot more from the world while not greying everything out.For once you play for the game and not for a level
NightGod473
02-06-2008, 08:59 AM
That still doesn't address the logic behind leaving combat exp off during the level 71-80 run if you are staying in Kunark.People keep putting forth examples of reasons why combat exp being off from levels 1-60 or so is great-I'm not arguing that, in fact, I even agree with the reasons why people choose to do so. <b>I'm specifically talking about going from 71-80 while exploring Kunark</b> (which was obviously designed to allow you to cover those 10 levels through pure questing, and is the route most people follow). My contention is that you actually miss out on AAs by doing those 10 levels with combat exp off while not gaining any extra content (since nothing except for a tiny handful of mobs in KP will gray out at 80). And if you're a raider, you miss out on even more, because you don't have combat exp to help cancel out debt you're bound to incur while your guild explores new fights (and killing a zone full of Epic x4s does go a LONG way towards reducing debt AND building AA points from the exp bonuses alone).If you aren't aware, your regular exp gets converted into AA exp (though at a slower rate) once you max out your levels. Once you hit max level, you start seeing things like :(1201835542)[Thu Jan 31 21:12:22 2008] You convert experience into achievement experience!(1201835542)[Thu Jan 31 21:12:22 2008] Some experience has been paid toward your debt.(1201835542)[Thu Jan 31 21:12:22 2008] You convert the bonus experience for defeating the encounter into achievement experience!after each kill. And that AA exp adds up-I entered Kunark at about 92 AA, completed it at 126 or so and am up to about 137 now, half of which I would attribute to kill exp and exp from doing gray quests (yes, you DO get a tiny bit of AA exp from doing gray quests, at least at 80-I was surprised as anyone-not sure if it's all of them, but I've definitely seen movement on some of the higher level ones like the SoD line and heritage quests).
Oakleafe
02-06-2008, 09:37 AM
I, like many of the posters on this and other threads, am extremely happy that this option is available. I totally agree with all the posters on the need to try and maximise achievement points, starting at the lowest level. I also understand the arguments for not ever switch combat xp off, I don't always agree, but I do understand! At the end of the day it is a personal choice that has to suit the player and doesn't need to be justified.I personally have combat xp switched off on all my characters. This includes my level 74 toon (i.e. RoK based), the main reason being that I have a full family of crafters (not all maxed), and a guild, in need of T8 raws. Although it is possible to harvest and avoid aggro it is also time consuming (which it is anyway) to do so. The combat experience from the kills while harvesting would level me past quests that I have yet to complete in the 60 range and so I would lose potential achievement points. I know there is the argument that I can go back and mentor to get the AA but frankly I'm finding groups harder and harder to find if I'm looking for quest specific ones. So, I choose to have combat xp switched off to try and <b>maximise my opportunities</b> for achievement points. It as simple as that, for me.I really wouldn't advise trying too hard to find the perfect logical arguments for having combat xp switched on or off. It's down to players own personal opinion, play styles, mood and patience and less down to precise logic.
NightGod473
02-06-2008, 10:30 AM
<cite>Oakleafe wrote:</cite><blockquote>The combat experience from the kills while harvesting would level me past quests that I have yet to complete in the 60 range and so I would lose potential achievement points. </blockquote>Ah, but see, there you are flat out saying that you are planning to go back and do some 60s quests, which I can see making sense (though I'd argue that you need to be doing a LOT of old 60s quests to make up for the AA you'll be missing out on by not hitting 80 and having combat exp add to your AAs, not to mention how easy it is to get to the last stage of a quest when you're 80 and solo it rather than needing a group and then mentor for the final turn-in, but that's a whole other discussion). Add in how much easier it is to make money at 80 than at 74 (specifically by harvesting shinies and selling them while you run around questing) and how cheap T8 tradeskill mats are getting.All that aside, I'm still talking about people who turn off adventure exp while solely questing through RoK for the 70s. Seems a bit cutting off one's nose to spite their face, imho, because the "I'll get more AA this way" argument really doesn't hold true and I've yet to hear another one.
Odomfel
02-06-2008, 03:16 PM
I have had my Combat XP turned off since ROK release. I have made fair progress. This also allows me to go back and finish some older quests from EoF and Kos that I have hanging around. I have generated a good portion of AA doing this too.
Hirofortis
02-06-2008, 03:22 PM
Honestly turning off your XP just s you can max AA is silly. If your quresting as you go you will easily reach your AA cap before you hit Level 70. Why waste your time doing this when you will reach it with just doing quests anyway. And as far as greying ot a quest. If your so serious about getting xp and aa from it. Just mentor down. Problem solved. But it has been my experience that tehre are tons more quests out there with AA experience then you could possibly fit into 140 AA. Not to mnetion the tons of Collection quests that go along with that. The only rreason I have ever found to lock it is if your planning on farming a certain tier which gets boring unless it is your job. and even then it is boring.
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