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View Full Version : Writ Lovin? DEV please read!


Xevlan
01-23-2008, 10:49 PM
<p>   Getting right to the point I feel that writs from every city faction (ie-class and crafting) need an increased amount of faction rewarded. For the players that I know that would like to raise their faction with these groups they feel overwhelmed by the ridiculous grinding neccesary to reach "max ally" status. I'm not saying that +1000 per writ is needed, but just a little bump up in the amount would do nicely to make the grind to +50k more bearable.</p><p>And uh...   yeah, I won't be responding unless a dev posts a reply so go to town with this one!</p>

Kunathar
01-23-2008, 11:57 PM
I see no reason to touch the amount of +faction earned per writ for Cities. A city should demand much from a stranger whom wishes to be considered an <i>ally</i>. The process of reaching that tier of faction should require commitment.Personally I have maxed 3 out of 4 Freeport factions + Neriak. Those achievements would suddenly feel undermined if the DEVs suddenly decided to increase the faction earned.

Vinh
01-24-2008, 04:38 PM
<cite>Inmir@Crushbone wrote:</cite><blockquote>I see no reason to touch the amount of +faction earned per writ for Cities. A city should demand much from a stranger whom wishes to be considered an <i>ally</i>. The process of reaching that tier of faction should require commitment.Personally I have maxed 3 out of 4 Freeport factions + Neriak. Those achievements would suddenly feel undermined if the DEVs suddenly decided to increase the faction earned.</blockquote><p>I agree that the factions should be raised.  +150 per writ seems extremely low especially nowdays when the RoK faction quests reward a minimum of +500 and some quests giving +1,000, +10,000, and +20,000.</p><p>I am by no means a stranger, I have lived there for over 3 years and have been doing writs since the game launched.  AND I did the <u>citizenship quests</u>, way back in the day when they existed.  I'm not a stranger, Freeport is my home. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>But I have yet to max out a single faction, and am indifferent to most.  Haven't even reached 10k.  A big problem was way back when, if you did writs with more then one guild house, you were given negative faction with another.  I don't think increasing the writs to give a +300 or even +500 would be asking too much.</p>

Cica
01-24-2008, 05:10 PM
<p>i know this is a little different from topic but i just tried to do some more writs for tunarian alliance in Eldar Grove and noone would give me any , my title "Naturalist" disappeared also but i was able to buy it back, i used to have little bit over 20k faction with them but i dont see that anymore in factions window. </p><p>The npc's just sending me to another npc than the final npc Preservationist Reynolds thanks me for all my efforts.... no more writs ?</p><p>Has this happened to anyone ? where do i get more tunarian alliance writs ?</p><p>Thank you for any info <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

SaraBH
01-24-2008, 05:29 PM
<p>Ok i was here at launch and i remember -faction Writs....but i dont think 335 writs is to much to ask. If you do each writ in each tier thats normally 4 per faction per 5 lvls starting at 10....hold on ill do the math......Thats 56 writs......so to max your faction you would need to do each writ at each tier 6 times and you would have done 1 extra writ.....I really dont think that is excecive at all. (there are allot more on some tiers and a few less on some if my memory is right, but an average of 4 sounds about right). The real problem you all are having (Im having the same problem TBH) is you waited till high lvls to start them and now we are looking at 335 writs killing the same mobs to be horrible..... We waited now we have to pay the piper.</p><p>For those of us who had hits to are faction back in the early years. Well if you really think its so bad there is another option. You can betray to the city were you can start from scratch. If thats not an option then we just need to suck it up and work it off.</p>

SaraBH
01-24-2008, 06:03 PM
<cite>Cica wrote:</cite><blockquote><p>i know this is a little different from topic but i just tried to do some more writs for tunarian alliance in Eldar Grove and noone would give me any , my title "Naturalist" disappeared also but i was able to buy it back, i used to have little bit over 20k faction with them but i dont see that anymore in factions window. </p><p>The npc's just sending me to another npc than the final npc Preservationist Reynolds thanks me for all my efforts.... no more writs ?</p><p>Has this happened to anyone ? where do i get more tunarian alliance writs ?</p><p>Thank you for any info <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p></blockquote>At lvl 71 the writ giver is out on the docks in KP......If your not 71 yet i have no idea im sorry

Trepan
01-24-2008, 06:04 PM
You get xp, you get coin reward and you get faction...  if you want more faction you'll have to give up some or all of the other two.Lots of people like to do writs to give themselves additional motivation or reward when simply grinding for XP.   The coin reward helps offset the cost of the fuels required to make the items requested.They've done a good job of balancing the reward vs the time by looking at the hows and whys that everyone does them.Big picture time.

Kunathar
01-24-2008, 07:28 PM
<cite>Vinh@Unrest wrote:</cite><blockquote><cite>Inmir@Crushbone wrote:</cite><blockquote>I see no reason to touch the amount of +faction earned per writ for Cities. A city should demand much from a stranger whom wishes to be considered an <i>ally</i>. The process of reaching that tier of faction should require commitment.Personally I have maxed 3 out of 4 Freeport factions + Neriak. Those achievements would suddenly feel undermined if the DEVs suddenly decided to increase the faction earned.</blockquote><p>I agree that the factions should be raised.  +150 per writ seems extremely low especially nowdays when the RoK faction quests reward a minimum of +500 and some quests giving +1,000, +10,000, and +20,000.</p><p>I am by no means a stranger, I have lived there for over 3 years and have been doing writs since the game launched.  AND I did the <u>citizenship quests</u>, way back in the day when they existed.  I'm not a stranger, Freeport is my home. <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />" /></p><p>But I have yet to max out a single faction, and am indifferent to most.  Haven't even reached 10k.  A big problem was way back when, if you did writs with more then one guild house, you were given negative faction with another.  I don't think increasing the writs to give a +300 or even +500 would be asking too much.</p></blockquote>The faction systems of RoK really should not be compared to the faction systems from the major cities.

Vinh
01-24-2008, 07:34 PM
why not?

Zabjade
01-25-2008, 10:34 PM
<cite>Trepan wrote:</cite><blockquote>You get xp, you get coin reward and you get faction...  if you want more faction you'll have to give up some or all of the other two.Lots of people like to do writs to give themselves additional motivation or reward when simply grinding for XP.   The coin reward helps offset the cost of the fuels required to make the items requested.They've done a good job of balancing the reward vs the time by looking at the hows and whys that everyone does them.Big picture time.</blockquote><span style="color: #00cc00;">Wait you get coin for faction writs, that does not happen for me, other then tradeskill writs and even then a small boost would be helpful. (BTW the coin mostly covers the fuel cost and some minor extra)</span>

DocFlareon
01-26-2008, 10:11 AM
What I'm upset about is the fact that you can not do allied city writs in Kylong Plains.  Before you start working on the writs on the Kunark mainland, a citizen of Gorowyn is able to do writs and get faction for both Freeport and Neriak.   But when you get to lvl 67 and the KP writs are opened to you, suddenly each city writ-giver is hostile to all foreigners regardless of alignment or alliance.

CorpseGoddess
01-26-2008, 06:09 PM
<cite>Ekaunek@Lucan DLere wrote:</cite><blockquote>What I'm upset about is the fact that you can not do allied city writs in Kylong Plains.  Before you start working on the writs on the Kunark mainland, a citizen of Gorowyn is able to do writs and get faction for both Freeport and Neriak.   But when you get to lvl 67 and the KP writs are opened to you, suddenly each city writ-giver is hostile to all foreigners regardless of alignment or alliance.</blockquote>Agreed---I thought I'd be able to do writs for both Neriak and Freeport there (being a citizen of Neriak).  It would be a nice change if they implemented allied city writs.

Wandering_Free
01-27-2008, 05:43 AM
<cite>Inmir@Crushbone wrote:</cite><blockquote>I see no reason to touch the amount of +faction earned per writ for Cities. A city should demand much from a stranger whom wishes to be considered an <i>ally</i>. The process of reaching that tier of faction should require commitment.Personally I have maxed 3 out of 4 Freeport factions + Neriak. Those achievements would suddenly feel undermined if the DEVs suddenly decided to increase the faction earned.</blockquote>Agreed.   I would be upset if it was raised.I started when you got negative faction and since then have become an ally with the four adventuring factions in both Qeynos and Freeport as well as maxing out faction with Neriak.  Currently working on faction with Gorowyn.If you want to be an ally with a faction you must be prepared to work at it.

NightGod473
01-28-2008, 04:47 AM
<cite>Wandering_Free wrote:</cite><blockquote><cite>Inmir@Crushbone wrote:</cite><blockquote>I see no reason to touch the amount of +faction earned per writ for Cities. A city should demand much from a stranger whom wishes to be considered an <i>ally</i>. The process of reaching that tier of faction should require commitment.Personally I have maxed 3 out of 4 Freeport factions + Neriak. Those achievements would suddenly feel undermined if the DEVs suddenly decided to increase the faction earned.</blockquote>Agreed.   I would be upset if it was raised.I started when you got negative faction and since then have become an ally with the four adventuring factions in both Qeynos and Freeport as well as maxing out faction with Neriak.  Currently working on faction with Gorowyn.If you want to be an ally with a faction you must be prepared to work at it.</blockquote>You walked uphill in the snow both ways to school and now everyone should?Talk about selfish and short-sighted.

Leahcim
01-28-2008, 08:03 AM
I would be happy if they allowed you to redo lower level writs or something like that.When I started playing I didn't understand that when you got too high level you couldn't pick up the old writs.The worst part is, now that I'm 80 attempting to raise faction by doing the level 80ish writs, it would have been much more economical time wise if I had turned EXP off and hovered around level 10-15 and cranked out those writs for faction.