View Full Version : "A Fate of Norrath" spoilers
IrishWonder
01-23-2008, 06:30 AM
<p>Posting this to 1) gather the full storyline in one place for discussion, and 2) to enlighten those who may want to know the lore of the quest but are not raiders.</p><p>**SPOILERS** I'm outlining the whole quest here, up to just before the final step, so if you want to do the quest and discover the lore yourself, read no further.</p><p>You begin by stumbling across the remains of a skirmish between a Royal Antonican Knight and a group of Lucanic Knights. All are dead, and upon searching the battlefield you find spider tracks and a moppet doll. Your search for clues leads you to a room built under Torsis, the City of Mist... a Moppet Shoppe.</p><p>Inside you find Fiddy Bobick. We know him to be a member of the League of Freethinkers, so his presence here isn't totally surprising... but he does act a little strange, just as he did in the Peacock Club in Maj'dul. He determines that the reason a Royal Antonican Guard and Lucanic Knights are on Kunark must be because they are looking for the Doomsday Device. This device is known as the Greenmist Oubliette. It was a device built by the Shissar that was meant to "soak up" and contain the Greenmist before it could wipe them out. Unfortunately, it wasn't finished in time and it only contained a small portion of the Greenmist. Still, this portion would supposedly be enough to wipe out whole nations and continents. The spider tracks must also mean that the Drachnids are searching for the Oubliette. Fiddy sets you out on a journey to find and destroy the Doomsday Device before it can be claimed by anyone else.</p><p>First you are tasked with killing three powerful beings to recover three artifacts: The Greenmist Orb, the Wand of Intervention, and the Mystmyrian Soulcube. The Greenmist Orb is held by a guardian in an ancient Iksar tomb in Sebilis, the Protector's Realm. The Wand of Intervention is held by a drolvarg leader in Karnor's Castle. The Mystmyrian Soulcube is held by Widowmistress Tairiza who you track down in the Tomb of Thuuga where she is trying to figure out clues to the whereabouts of the Oubliette as well. After killing her, Thuuga's spirit appears and says something to the extent of, "In a place of ages past, the tentacles come to rest. The key to the stone's secret lies with Drolakis."</p><p>You head back to Fiddy to tell him you have all three items. He tells you that the Oubliette must rest within Chelsith, the ancient city of the Shissar, the Oubliette's builders. He dissects Thuuga's words to mean that the Oubliette must be in the part of that city known as the Chamber of Destiny, and the key to gaining access is one of the Amulets of Drolakis. Drolakis was an ancient Iksar city whose inhabitants were turned into the first Drolvarg by Venril Sathir. The ruler of the city was Thuuga. The rulers of Drolakis each had an amulet that denoted their nobility, but through the ages these amulets had been lost and changed hands countless times. One amulet each now rested with Venril Sathir, leader of the Sathirian Empire, and Overking Selrach, leader of the Di'Zok.</p><p>Lucky for you, two of the three items you just obtained can be used to defeat these two individuals. The Wand of Intervention will nullify the powers of the ancient sword that Selrach wields, and the Mystmyrian Soulcube will cancel out the powers of the stone that Venril uses to leech from. You can kill either one of these two to take their Amulet of Drolakis. At this point you return to Fiddy who sends you to the Chamber of Destiny to retrieve the Oubliette. The Greenmist Orb that you recovered from the tomb in Sebilis will nullify it. He asks that you return it to him so that he can destroy it. His actions and speech are stranger than ever...</p><p>Upon entering the Chamber of Destiny, you encounter the Leviathan, the false god of the exiled Yha'lei fishmen. If you want the Oubliette you will have to defeat him. Near the end of the fight, it is apparent that the Leviathan is too ancient and powerful for you to defeat. You will need a stronger force... something like, ohh, let's say a mystical green cloud that can wipe out an entire civilization. You use the Orb on the Oubliette to activate it, and it weakens the Leviathan so that you can finish it off. Thankfully, you are spared from the Greenmist. You once again head to Fiddy to report the news.</p><p>You tell him about the destruction of the Oubliette as well as the strange stone you found in the Chamber of Destiny. He is angry and says that the Oubliette was supposed to destroy both the Leviathan AND your raid force. The shadowbeast that was controlling him finally manifests itself and you are able to destroy it. Outside of the influence of the Shadowmen, Fiddy is able to recall exactly what they are looking for. They have had him subjugated since before the attack on Rivervale. In the Peacock Club in Maj'dul, they learned about the Chelsith Stone, a stone that can predict Ages End (presumably, the end of the world.) This is the stone that you found in the Chamber of Destiny, and the stone that the Shadowmen are after. Rumor holds that only two beings with considerable prophetic powers would have been able to decipher the secrets of the Stone. One was Queen Elizerain, now-deceased ruler of the Koada'dal. The other is the dragon Trakanon. Trakanon is now in possession of an amulet that is a missing piece of the Chelsith Stone, and only by obtaining this piece will you be able to fully unlock the secrets of the Stone and prevent Ages End.</p><p>This is the current extent of the quest until Trakanon becomes a beatable mob. Has anyone noticed anything different with this quest, or any other minor hints or clues? So far it is still pretty confusing to me, though a lot of speculative questions were finally answered with this quest.</p>
Cusashorn
01-23-2008, 09:47 AM
I thought Trakanon was already a beatable mob? I mean, Wrapye posted that the final reward for the quest was the stone itself as a house item, and it has the ancient fier'dal markings like the EoF hint showed us. Was that the final reward or what?
IrishWonder
01-23-2008, 01:14 PM
That is the final reward, but I'm assuming Wrapye got the pic by examining the item from the Rewards box in the quest journal. That's how I saw the stone, anyways. As of now, Trakanon hasn't been beaten due to the fact that A) he's extremely tough, and B) he has a few bugs in his encounter that make him tougher still.
Themaginator
01-23-2008, 06:25 PM
Wow...so this whole void thing is starting to make sense...finally maybe our next exp is an all Void exp to clear this all up hahaSo where can i see a pic of this final reward?
Gukkor2
01-23-2008, 06:45 PM
So all of the actions of the shadowmen and their ilk since the Age of Turmoil have been geared toward finding and using the Chelsith Stone so they could bring about Ages End? Makes sense, since they're obviously bent on our destruction. The question I'm still not clear on is <i>why</i> they want us dead.
Cusashorn
01-23-2008, 06:55 PM
<cite>Gukkor2 wrote:</cite><blockquote>So all of the actions of the shadowmen and their ilk since the Age of Turmoil have been geared toward finding and using the Chelsith Stone so they could bring about Ages End? Makes sense, since they're obviously bent on our destruction. The question I'm still not clear on is <i>why</i> they want us dead.</blockquote><p>The Void means nothingness. Vhalen himself said it's an area of space that was created because it *HAS* to exist outside of matter and time. The Void creatures are nihilists who believe that nothing must exist (thats what I get from them anyway.)</p><p>It reminds me of Neo Ex-Death from Final Fantasy 5. A villain so evil that he believed that nothing should exist. His goal was to merge the universe with the void, destroying all existance that ever is, ever was, or ever would be.</p>
Drager
01-23-2008, 07:53 PM
i disagree i think that the shadowmens quest to know all that can be known is what drives them. and once this happens then they will (try to) bring the end of the universe. there are certainly easier ways to destroy the norrath. the first post said that the device held enough mist to take out a continent but thanks to the shattering we have plenty of those. it also seems that the shadowmen expected you to use the device which would defeat the purpose of using it on norrath(no more mist). i will speculate that when the shadow men try to destroy norrath the will use something other worldly out side of our knowlege. if not then they are far less intelligent than many people speculate
Coniaric
01-24-2008, 02:58 AM
<p>My thought is ... it is more like the purpose of us attempting to use the device is to both destroy the Leviathan *and* ourselves in the process. Thus, the shadowmen's path will be not barred by us adventurers by the time they decided to eliminate Norrath.</p><p>After all ... we can kill the gods (or at least their manifestations) once, didn't we?</p><p>Plus, the shadowmen probably knew we had been in their obelisks already and that we are aware of their presence. And, who know, this was their attempt to get rid of us without revealing themselves.</p>
IrishWonder
01-24-2008, 04:16 AM
<p>I think the Shadowmen knew of the Leviathan's presence, and hoped that the adventurer's would go in and activate the Oubliette, killing us AND the Leviathan so they'd have a clear path to the stone.</p><p>On a side note, it's refreshing to finally have a quest that doesn't just give us more questions, and instead actually begins to answer some in the end.</p>
Cusashorn
01-24-2008, 09:45 AM
The Shadowmen just didn't know that the greenmist only kills whatever it was summoned for. The adventurers wouldn't be affected unless we used it on each other.
Gukkor2
01-24-2008, 11:37 AM
<cite>Cusashorn wrote:</cite><blockquote><cite>Gukkor2 wrote:</cite><blockquote>So all of the actions of the shadowmen and their ilk since the Age of Turmoil have been geared toward finding and using the Chelsith Stone so they could bring about Ages End? Makes sense, since they're obviously bent on our destruction. The question I'm still not clear on is <i>why</i> they want us dead.</blockquote><p>The Void means nothingness. Vhalen himself said it's an area of space that was created because it *HAS* to exist outside of matter and time. The Void creatures are nihilists who believe that nothing must exist (thats what I get from them anyway.)</p><p>It reminds me of Neo Ex-Death from Final Fantasy 5. A villain so evil that he believed that nothing should exist. His goal was to merge the universe with the void, destroying all existance that ever is, ever was, or ever would be.</p></blockquote><p>Oh, I get it, makes sense to me.</p><p>So in that case, they're also a lot like Kefka from Final Fantasy 6, or Necron from Final Fantasy 9, or Chaos from Final Fantasy 1, or the Cloud of Darkness from Final Fantasy 3, or Lavos from Chrono Trigger.</p><p>...<img src="http://forums.station.sony.com/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" width="15" height="15" /></p>
Apocroph
01-24-2008, 02:27 PM
....or <span style="color: #ff0000;"><b>S</b></span>oandso from th<span style="color: #ff0000;"><b>a</b></span>t <i>othe<span style="color: #ff0000;"><b>r</b></span></i><span style="color: #ff0000;"> <b>g</b></span>ame, whos<span style="color: #ff0000;"><b>e</b></span> backsto<span style="color: #ff0000;"><b>r</b></span>y sounds suspiciously like S<span style="color: #ff0000;"><b>a</b></span>tan'<span style="color: #ff0000;"><b>s</b></span>.Edit: Made it a bit clearer.
Cusashorn
01-24-2008, 03:10 PM
<cite>kuraan wrote:</cite><blockquote>....or <span style="color: #ff0000;"><b>S</b></span>oandso from th<span style="color: #ff0000;"><b>a</b></span>t <i>othe<span style="color: #ff0000;"><b>r</b></span></i><span style="color: #ff0000;"> <b>g</b></span>ame, whos<span style="color: #ff0000;"><b>e</b></span> backsto<span style="color: #ff0000;"><b>r</b></span>y sounds suspiciously like S<span style="color: #ff0000;"><b>a</b></span>tan'<span style="color: #ff0000;"><b>s</b></span>.Edit: Made it a bit clearer.</blockquote>^ WHAT? Sargeras?
Coniaric
01-24-2008, 06:02 PM
<cite>Cusashorn wrote:</cite><blockquote>The Shadowmen just didn't know that the greenmist only kills whatever it was summoned for. The adventurers wouldn't be affected unless we used it on each other.</blockquote>Now this does make some sense. Thinking back, the Greenmist was released and nearly wiped the Shissar out while the Iksars survived just fine.
KirthKainnech
01-24-2008, 06:27 PM
<cite>Cusashorn wrote:</cite><blockquote><cite>kuraan wrote:</cite><blockquote>....or <span style="color: #ff0000;"><b>S</b></span>oandso from th<span style="color: #ff0000;"><b>a</b></span>t <i>othe<span style="color: #ff0000;"><b>r</b></span></i><span style="color: #ff0000;"> <b>g</b></span>ame, whos<span style="color: #ff0000;"><b>e</b></span> backsto<span style="color: #ff0000;"><b>r</b></span>y sounds suspiciously like S<span style="color: #ff0000;"><b>a</b></span>tan'<span style="color: #ff0000;"><b>s</b></span>.Edit: Made it a bit clearer.</blockquote>^ WHAT? Sargeras?</blockquote>He heads the Burning Legion, and they are on some sorta of crusade.
Apocroph
01-24-2008, 07:29 PM
<cite>Cusashorn wrote:</cite><blockquote><cite></cite>^ WHAT? Sargeras?</blockquote>Yeah, he's sorta got the same goal in mind, what with the whole scouring life from the universe thing.His fall from grace has a lot in common with Satan's, if you believe in such things.
Themaginator
01-25-2008, 03:22 AM
<cite>KirthKainnech wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>kuraan wrote:</cite><blockquote>....or <span style="color: #ff0000;"><b>S</b></span>oandso from th<span style="color: #ff0000;"><b>a</b></span>t <i>othe<span style="color: #ff0000;"><b>r</b></span></i><span style="color: #ff0000;"> <b>g</b></span>ame, whos<span style="color: #ff0000;"><b>e</b></span> backsto<span style="color: #ff0000;"><b>r</b></span>y sounds suspiciously like S<span style="color: #ff0000;"><b>a</b></span>tan'<span style="color: #ff0000;"><b>s</b></span>.Edit: Made it a bit clearer.</blockquote>^ WHAT? Sargeras?</blockquote>He heads the Burning Legion, and they are on some sorta of crusade.</blockquote>I hear this crusade is quite inflammatory, ummm flaming or one might say...Burning?
Daine
01-25-2008, 03:55 PM
You know, I'm really getting sick of the uber raiders being the only ones that get to see most of this content. A while ago I joined a casual raid guild thinking "I won't be dominating the game or giving up my soul/life, but I'll be able to get some nice lore and interesting new content." My guild can do all of the KoS content and about 3/4 of the EoF content (up through second floor boss in EH). I don't have a very good computer, so I can't go join a 'better' raid guild (they'd just looove waiting on me to zone and listening to me complain about lag). So this means I'll never really get to see all of this for myself. I think every raid zone should come with a mock version of the zone, all soloable. You solo around and kill some trash, get only PHes in place of 'nameds' (you could even put the actual name under the PH tag, just don't give aa or loot like a named), and then voila, experience the lore. So much more content would become available. I'd finally be able to see the whole thing at the end of the Throne Room, and all this Kunark stuff wouldn't be a mystery to me any more. My guild tried Tomb of Thuuga the other day...and even the trash pwned us for a while. We learned how to deal with them but we're short a few critical classes right now (defiler, troub, brigand, yeowch) so we didn't get to kill the named and advance our quests. Alas, I am in great distress, for I may never see the tier 2 steps of this quest line!On a side note: thank you thank you thank you for even posting this stuff. I know if you're raiding this content you've gotta be busy and I really appreciate you taking the time out of your raiding to come share with us. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
iceriven2
01-25-2008, 04:41 PM
<cite>Daine@Everfrost wrote:</cite><blockquote> You know, I'm really getting sick of the uber raiders being the only ones that get to see most of this content. A while ago I joined a casual raid guild thinking "I won't be dominating the game or giving up my soul/life, but I'll be able to get some nice lore and interesting new content." My guild can do all of the KoS content and about 3/4 of the EoF content (up through second floor boss in EH). I don't have a very good computer, so I can't go join a 'better' raid guild (they'd just looove waiting on me to zone and listening to me complain about lag). So this means I'll never really get to see all of this for myself. I think every raid zone should come with a mock version of the zone, all soloable. You solo around and kill some trash, get only PHes in place of 'nameds' (you could even put the actual name under the PH tag, just don't give aa or loot like a named), and then voila, experience the lore. So much more content would become available. I'd finally be able to see the whole thing at the end of the Throne Room, and all this Kunark stuff wouldn't be a mystery to me any more. My guild tried Tomb of Thuuga the other day...and even the trash pwned us for a while. We learned how to deal with them but we're short a few critical classes right now (defiler, troub, brigand, yeowch) so we didn't get to kill the named and advance our quests. Alas, I am in great distress, for I may never see the tier 2 steps of this quest line!On a side note: thank you thank you thank you for even posting this stuff. I know if you're raiding this content you've gotta be busy and I really appreciate you taking the time out of your raiding to come share with us. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /></blockquote>i am in the same boat, I wish eq2, eq1 lore was more excess able. kinda suck your participating in the world of Norrath but b/c of design you have no clue whats going on. Least in eq1 u received some lore articles in the form of newspapers and such. Even 3 years later you still dont know exactly whats going on in some part that were there since launch. 3 years of the halflings being corrupted and taken over but not a word or concern else where. eq2 has almost no cause and effect for there lore, its always lets create a cause but hardly ever does it effect anything or is at least recognized. With the rare exception being a raid oriented quest only a handful will ever have access too. theres so much they can get out of a more active world where u know whats going on and u see the effects of things down the road.
IrishWonder
01-26-2008, 04:58 AM
<p>Something I just recalled was the old discussion about Venekor's lineage. I think Vhalen had confirmed who his mother was (the dragon in Toxxulia Forest in EQOA... who I think was actually called Toxxulia) but we were only given hints as to who his father was. The majority had pretty much settled on Trakanon being his father.</p><p>I think one of the hints Vhalen had given was that Venekor had received his gift of foresight from one of his parents. Now that we know Trakanon has strong prophetic powers, I think we can nail down Trakanon being Venekor's father.</p>
Cusashorn
01-26-2008, 11:23 AM
^ Strong Prophetic powers? Other than that Trakanon's Prophecy fanfiction, when has he ever prophesized anything?
therodge
01-26-2008, 12:45 PM
sad i connot remember but i do remember a time way way back in eq1 about trakanon foreseeing certain major events in the timeline. gosh i wish i could remember were
Cusashorn
01-26-2008, 12:51 PM
Well try not to confuse it with the Trakanon's Prophecy fanfiction from the Codex of War. Remember, that was made up entirely by a disgruntled player who was angry that Verant didn't use HIM as the main character of the game.
Gukkor2
01-26-2008, 02:21 PM
Trakanon's prophetic powers are confirmed in the Fate of Norrath quest in RoK. In one part of the quest, you need to track down a being with strong prophetic powers. Queen Elizerain was the greatest prophet, but she's dead, so you're sent after Trakanon instead.
IrishWonder
01-27-2008, 02:59 AM
<p>Yeah, read the spoilers <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /> It tells you in the quest that he has prophetic powers. Only he and Elizerain would be capable of determining the secrets of Ages End via the Chelsith Stone.</p><p>Also, not completely sure about this, but I believe he was the one who prophesized the rise of the original Sebilisan Empire in EQ1. When the Ring of Scale refused to act on the basis of his prophecies, he took it upon himself to fight the Iksar which got him banned from the Ring.</p>
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