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Balrok
01-15-2008, 03:51 PM
<p>I'd like some opinions on a sig I'm testing.  <img src="http://tallackson.com/Exur-Nagafen.gif" border="0" alt="" width="500" height="150" /></p><p><b>How does it look?</b><b>Is the animation too choppy or does it look ok?Is it too busy?</b><b>Should I for-go the animation on the left and just keep that as a static picture?</b>  (the squink doesn't quite look right to me and might make it too much for one sig)<b>I was considering animating the text when the animation on the right goes in and out of combat stands, too much again?</b>  Increase the glow radius, shorten or or change the glow color to "Flame" read (the color on the soulfire)... these were just some ideas.<b>Any suggestions overall?</b></p><p>I think I'm most concerned about the animation on the left (face), cause I'm thinking about ditching it and just keeping a static picture (eye open).</p><p>Thanks!</p><p><< see sig for updates</p>

Sapphirius
01-15-2008, 04:07 PM
<p>OK, just going down the line of questions...</p><ol><li>It looks great, an excellent combination of colors and textures.</li><li>The animation isn't too choppy at all.</li><li>It is a little busy. Generally, when I animate sigs, I animate only one thing and leave the rest static.</li><li>I would leave the left side static with eyes open, but that's just me.</li><li>Text animations are fun to do, but again, I think that would be too busy. Generally, I animate just one thing and leave the rest static.</li><li>Overall, I think it looks great.</li></ol>

Balrok
01-15-2008, 05:03 PM
<p>Thanks!  I do agree that I like this better.  I did play with the text glow alittle.  </p><p> >> see sig</p>

Balrok
01-24-2008, 10:48 AM
<p>Created a sig for a guidie.  It must be the colors, but every time I try and convert this jpg to gif... the colors get all messed up.  (I wanted to animate the words on the sword).</p><p><img src="http://tallackson.com/Nightmares.jpg" alt="" width="500" height="150" border="0" /> </p><p>Thoughts?</p>

Seagoat
01-24-2008, 11:31 AM
<cite><a href="mailto:Exur@Nagafen" rel="nofollow" target="_blank">Exur@Nagafen</a> wrote:</cite><blockquote><p>Created a sig for a guidie.  It must be the colors, but every time I try and convert this jpg to gif... the colors get all messed up.  (I wanted to animate the words on the sword).</p><p>[8>< snipped image] </p><p>Thoughts?</p></blockquote><p>GIF files are limited to 256 colors, whereas PNG and JPEG images have no such limitation.  The greater variety of colors you use in your static image(s), the more likely you'll lose fine gradiations in color when you convert it to GIF.  :)</p><p>In your Exur sig, there are 3 main colors: grey, cyan, and red.  Your 256-color pallette can handle those three colors and their various combinations with ease.  Nightmares' sig, though, has red, black, yellow, blue, grey, orange, brown, and white.  There are many more gradiations and interactions among the colors going on here, which is why you're seeing such a dramatic loss in image/color quality when you convert it.</p><p>You have three options, really...  1) Leave the image as-is and just deal with the color loss; 2) Use a different color palette for the sig, changing the colors in the text and background to colors used in the character screenshot; or 3) Don't animate it.</p><p>It's the nature of the beast, unfortunately.  <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" />  Hope this helps!</p>

Snowdonia
01-25-2008, 09:11 AM
It looks awesome! I just wanna say though...YAY for a sig file bigger than mine! Makes me feel not so bad now. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> *giggle*

Spacezzz
01-29-2008, 08:43 PM
Nice work, i really like the colors.  Animation seem fine to me.