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View Full Version : Brawling: how do classes compare soloing nameds?


Turb
01-09-2008, 06:59 PM
<p>Hi,</p><p>I've been levelling up a bruiser and enjoying it so far.    I always had it in my mind that when I got to L50 I'd think about taking my ratonga to Qeynos, and following the ways of the monks.</p><p>I think it's great that monks have had some raid love - peel and the raidwide buffs are very nice for monks.   But I'm more interested in soloing challenging content, quests and nameds, so am really interested in opinions on how monks and bruisers compare for that aspect of gameplay.</p><p>I see bruisers have a few unique skills that help soloing hard mobs:</p><p>- a number of attacks that stun</p><p>- the ability to cure detrimental effects on self every 90 secs</p><p>- a faster reuse self-heal</p><p>- the ability to avoid control effects (Close Mind)</p><p>- a 20sec buff to add damage to all CAs (Knockout Combination)</p><p>- a shortish (~10 sec) mes</p><p>- the ability to buff AGI for avoidance (with STR)</p><p>While monks I believe have:</p><p>- a 12 sec damage (melee?) protection (tsunami)</p><p>- a frontal AE that reduces spell casting times of enemies</p><p>- a short duration stifle</p><p>Stone deaf seems to be the bruiser equivalent of Outward Calm for avoiding magical attacks, and both seem to have a short-duration fear.</p><p>On paper it looks like bruisers have more tools for soloing tough mobs, but does it work out that way in practice?  Does a monk's tsunami and their faster reuse CAs balance it out?</p><p>Thanks for any comments <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p>

Gladiia
01-09-2008, 09:26 PM
<p>The monk gets lots of extra haste in exchange for the bruisers extra CA damage.  The extra CA damage is generally going to be more damage than the extra haste, but monks really get a buttload of haste giving us pretty big auto attack potential.  I don't know the base percent for the bruisers final heal, but I know thru AAs they get an extra 10% while monks get an extra 15%, which in the end can be about a 50% heal.  I would also guess that the monk heal is a tad better since they are more defensive.  Monks also get quite a bit of stuns and stifles, and knockdowns to play around with as well as two different temp mitication buffs (although one is pretty useless it seems without the use of peel at 80 ).  We can cure effects on ourselves to, although I don't recall how often.</p>

Traxor
01-10-2008, 04:26 AM
monks get<span style="font-size: large;"><b>Combined with Crane Flock / Devastation Fist are Lethal.</b></span><u>12 s  melee damage ( not ranged) 100% repose from front , same % parry from all other directions.30 s Ward for 7.3k50% heal</u>Group FDCure for everythingBasically I belive monks are much better soloer's. Strat is just to use stuns timing them , use your sifles/ daze. Keep the mob from hitting you till you run out. Slipping CA's in while the mob cant attack you.Then when he nails you below 30% ( if you have the int line end AA) pop Tsunami , and your ward, and crane flock. DONT use CA's after that. Just melee and watch the damage fly. When you can be damaged , Heal yourself, curing yourself of anything harmful.Use all your stuns again , timing them out. EDIT: how could i forget, Use Devastation fist when you have the mobs defense debuffed. it should finish the mob off. easily.******************************************* ********I used to solo anything really.I can still solo ^^^ blue mobs in CoM off of KJ. agreed I have to burn everything. But if your good at it , its really easy. Just have to wait a while to do it again.EDIT: i have acutally beat them without healing.

Turb
01-10-2008, 02:55 PM
<p>Thanks for the comments <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Well, bruisers can have Crane Flock and Devastation Fist.    I'm trying to figure out the differences betwene the classes as far as soloing hard mobs and nameds goes.    I suspect any ^^^ nameds in RoK will hit too hard to be soloed anyway, but hey <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>It seems the most notable differences are that monks get tsunami, so can throw that up to continue to do damage while the bruiser is only able to mes to prevent damage, and the monk's magic ward may be more useful than the bruiser's stone deaf.   Using tsunami with the ward and Eagle Shriek looks nice, if you have the nerve to live on the edge!</p><p>I hadn't realised monks could cure self like bruisers, though apparently not trauma.   But hey that's just a matter of having potions I guess.    Nor had I realised monks can self buff mit (while rooted) to make up for the lack of a sel AGI buff.</p><p>Maybe the two classes are more similar than I thought...</p>

Bladewind
01-10-2008, 03:36 PM
<p>There are AAs available to add trauma to the self-cure.  I think spending 4 AA points total in two boxes of the monk tree makes the self-cure work on any type of effect.</p><p>While monks have tsunami, bruisers can spec for a stoneskin proc (can't remember if it is always up or not).  I would guess tsunami is the better ability to have for soloing since you get to define when you block melee damage instead of hoping for a proc.</p><p>When it comes down to it, I think both classes have the same overall soloing ability.  The bruiser heal is a bit lower but can be used twice as often.  Stone deaf and outward calm give about the same benefit but in different ways.  Both classes can fd if the enocunter goes south.  I would say bruisers have an edge in very short encounters since their CAs do double damage relative to a monk, but, since a monk has half the reuse timer to compensate, any fight longer than 30 seconds will be about even CA damage-wise.  Haste compared to procs shakes out fairly even.  A monk may have a slight edge there solo with very long delay weapons thanks to haste speeding them up significantly.</p><p>The differences come mostly from play style.  I think you could do just as well with either class so long as you tailored your gear and tactics to their relative strengths.</p>

x0rtrun
01-10-2008, 07:55 PM
Traxor - keep in mind that dev fist doesn't have a steller track record for working on named mobs...

McDade
01-12-2008, 11:01 AM
<cite>Traxor@Lucan DLere wrote:</cite><blockquote>monks get<span style="font-size: large;"><b>Combined with Crane Flock / Devastation Fist are Lethal.</b></span><u>12 s  melee damage ( not ranged) 100% repose from front , same % parry from all other directions.30 s Ward for 7.3k50% heal</u>Group FDCure for everythingBasically I belive monks are much better soloer's. Strat is just to use stuns timing them , use your sifles/ daze. Keep the mob from hitting you till you run out. Slipping CA's in while the mob cant attack you.<b><span style="color: #ff0000;">Then when he nails you below 30% ( if you have the int line end AA) pop Tsunami , and your ward, and crane flock. DONT use CA's after that. Just melee and watch the damage fly. </span></b>When you can be damaged , Heal yourself, curing yourself of anything harmful.Use all your stuns again , timing them out. EDIT: how could i forget, Use Devastation fist when you have the mobs defense debuffed. it should finish the mob off. easily.******************************************* ********I used to solo anything really.I can still solo ^^^ blue mobs in CoM off of KJ. agreed I have to burn everything. But if your good at it , its really easy. Just have to wait a while to do it again.EDIT: i have acutally beat them without healing.</blockquote><p><b><span style="font-size: x-small;">I highlighted the biggest difference in Monk/Bruiser soloing in the post above.  Sure Bruisers get Eagle Shriek and Crane Flock too, but the Monks can get much more out of these two abilities than any Bruiser will ever get.  Why?  Tsunami, Outward Calm and Haste, that's why.   A solo Bruiser will have a hard time(actually impossible) staying alive below 30% health to get the full benefit of the Eagle Shriek/Crane Flock combo while Tsunami makes it fairly easy for the Monk to do.  The incredible amount of haste a solo Monk can get that a Bruiser can't also adds a LOT of extra damage to this combo.  </span></b></p><p><b><span style="font-size: x-small;">I play a Bruiser on a PvP server, and one on one fights with a Monk are usually pretty even until his health bar goes red .....then I have to try to mez or fear him, FD, hit "X", run away......Usually I STILL die! but at least I make him work a lil harder for the kill, hehe.  Haven't played much since RoK came out, but being a Kerran I now have a Blink ability that I am hoping will be the answer to the Int/Wis specced Monks.</span></b></p><p><b><span style="font-size: x-small;">Morris - Venekor</span></b> </p>