View Full Version : Solo Warlock
Mirrian
01-02-2008, 11:43 AM
Is the Warlock much poorer at soloing than the wizard. I played one for a bit and while it was true I couldnt take on as hard a mob, I could kill several lower level mobs at once, does that even it up or do the game mechanics favor the killing of harder mobs but fewer of them vs lots of green mobs.
Gerra
01-02-2008, 11:56 AM
Warlocks have the same tools as Wizards for soloing. The only difference is our single target DD spells don't hit as hard so takes a little longer to kill mobs but I wouldn't say we're worse at it than they are. Of course taking down groups of mobs with our AE's is a lot more fun so I do than whenever I get a chance. It's rare in RoK areas to find that tho which is really disappointing and as such I'm thinking of switching to my Assassin as my main
LionWilled
01-06-2008, 01:10 AM
Warlocks mow through linked mobs.Wizards, till 80, have better open AOE damage than we do, simply due to having 1 more spell to do it, but as far as encounters, Warlocks destroy Wizards.Single target, well the big issue with this is that Warlocks have 3 dot's that are a big part of single target dps, and roots get broken very quick with dots. However Wizards, to be honest, just need Ice Comet.Icy Icicles--> Catalyst--> Ice comet --> 3/4ths mobs hp gone. Ice comet is a big factor in soloing singles between the two classes, it gives such a large initial punch.They also have Manaburn for soloing named mobs. Wizards are not lightyears ahead of Warlocks when it comes to soloing single mobs, but it is easier on them.Ontop of that, there are obviously far, far more single mobs in this game than encounters, and open AoE doesnt really matter on anything but hordes of greens arrow down mobs. Especially in RoK, there are almost no linked mobs, which as the poster above me stated, is seriously making me consider switching mains for a while.
Mastire
01-06-2008, 01:31 AM
<p>Wizzards are much better at soloing compared to a warlock. We have 1 Single target DD spell and 2 AE ones. They have more. There root, reroots and ahs a smaller % chance of breaking when hit with next spell. Our root fears and with any DD it breaks. </p><p>Only thing the warlock can solo better are group encounters. And with RoK they are few and far between.</p>
Deathspell
01-07-2008, 09:47 AM
<cite>Mastire wrote:</cite><blockquote><p>Only thing the warlock can solo better are group encounters. And with RoK they are few and far between.</p></blockquote>Oh please, do tell me how that can be done.Either I don't know it, or it's a joke.It's not like you can use your AE-based (and class defined) dps and re-apply group root. If you stick to single target dps, it's too slow coz you need re-apply grouproot. You will always end up with tanking a mob, which requires changing target, single rooting it, relocate position but still keeping the others in range and sight. Also, keeping an eye on the grouproot timer, coz you don't want to miss the recast timer when it's up.... and I'm not even mentioning resists or premature breaks the roots. Warlocks and soloing groups, either I'm missing big time on this or it's a misconception.
LionWilled
01-08-2008, 01:07 AM
<cite>Deathspell wrote:</cite><blockquote><cite>Mastire wrote:</cite><blockquote><p>Only thing the warlock can solo better are group encounters. And with RoK they are few and far between.</p></blockquote>Oh please, do tell me how that can be done.Either I don't know it, or it's a joke.It's not like you can use your AE-based (and class defined) dps and re-apply group root. If you stick to single target dps, it's too slow coz you need re-apply grouproot. You will always end up with tanking a mob, which requires changing target, single rooting it, relocate position but still keeping the others in range and sight. Also, keeping an eye on the grouproot timer, coz you don't want to miss the recast timer when it's up.... and I'm not even mentioning resists or premature breaks the roots. Warlocks and soloing groups, either I'm missing big time on this or it's a misconception.</blockquote>Generally it is done on blues and greens, so those breaks are less likely, and less painful when they do happen.However I have soloed white/yellow encounters without too much trouble.It sucks when 2 mobs get rooted on the initial cast, and the third resists and comes running. When this happens I usually run closer to the rooted two and single root the third, and then reapply group root when it pops again. It is more work but not impossible in any way. Thwart/Encase helps alot with this problem as well.It isn't supposed to be easy, it shouldn't be, you need to work for it. Because when you DO get a chance to cast your spells, the mobs WILL die in 2-3 spells easily. Maelstrom ---> Catalyst ---> Apoc -------> Absolution -----> dead, if not Chaostorm --->Nebula.Null Caress is also a huge help, and it is personally my favourite Warlock spell. Yes it IS random teleportation, but often enough it keeps at least 2 of the mobs near to one another, and the snare it lands on them is pretty hefty and gives you loads of time.Warlocks destory linked mobs handily, some badluck will mean you actually have to work for it, but it is still very simple. The only time what you are talking about is a problem is when I'm soloing ^^ encouters, like the giants in PoF, they hit hard enough that root breaks are nasty. But they still go down handily enough, Null Caress and Nullmail are lifesavers, so is a Enspelled Vultak eye and 10 points into magi shielding, eats up enough of those hits to allow you to come out on top.
Pentarum
01-08-2008, 12:06 PM
<cite>Mastire wrote:</cite><blockquote><p>Wizzards are much better at soloing compared to a warlock. We have 1 Single target DD spell and 2 AE ones. They have more. There root, reroots and ahs a smaller % chance of breaking when hit with next spell. Our root fears and with any DD it breaks. </p><p>Only thing the warlock can solo better are group encounters. And with RoK they are few and far between.</p></blockquote>Ummm Yeah ok... Warlock root has snare and a very slow snare which I'll take over fear. Warlocks have NO problem at all soloing anything they want. A good warlock can solo ^^^ yellows just like a wizzy. Find the right tools and its almost a joke. I used to solo the ^^^ yellow gargoyles outside CMM for kicks while waiting for raids to start and people would stand there and watch me do it. Granted a few bad resists and you die in 2-3 hits but its doable.
Mastire
01-08-2008, 12:17 PM
<cite>Pentarum wrote:</cite><blockquote><cite>Mastire wrote:</cite><blockquote><p>Wizzards are much better at soloing compared to a warlock. We have 1 Single target DD spell and 2 AE ones. They have more. There root, reroots and ahs a smaller % chance of breaking when hit with next spell. Our root fears and with any DD it breaks. </p><p>Only thing the warlock can solo better are group encounters. And with RoK they are few and far between.</p></blockquote>Ummm Yeah ok... Warlock root has snare and a very slow snare which I'll take over fear. Warlocks have NO problem at all soloing anything they want. A good warlock can solo ^^^ yellows just like a wizzy. Find the right tools and its almost a joke. I used to solo the ^^^ yellow gargoyles outside CMM for kicks while waiting for raids to start and people would stand there and watch me do it. Granted a few bad resists and you die in 2-3 hits but its doable.</blockquote>Yes warlocks can solo anything a wizzard can. But a wizzard do it faster. Hence wizzards are a better soloer. And for our root, when it breaks it fears. When a wizzard breaks it refears with a 5% chance of breaking. Its about 10x better then ours.
Deathspell
01-10-2008, 11:16 AM
<cite>LionWilled wrote:</cite><blockquote><cite>Deathspell wrote:</cite><blockquote><cite>Mastire wrote:</cite><blockquote><p>Only thing the warlock can solo better are group encounters. And with RoK they are few and far between.</p></blockquote>Oh please, do tell me how that can be done.Either I don't know it, or it's a joke.It's not like you can use your AE-based (and class defined) dps and re-apply group root. If you stick to single target dps, it's too slow coz you need re-apply grouproot. You will always end up with tanking a mob, which requires changing target, single rooting it, relocate position but still keeping the others in range and sight. Also, keeping an eye on the grouproot timer, coz you don't want to miss the recast timer when it's up.... and I'm not even mentioning resists or premature breaks the roots. Warlocks and soloing groups, either I'm missing big time on this or it's a misconception.</blockquote>Generally it is done on blues and greens, so those breaks are less likely, and less painful when they do happen.However I have soloed white/yellow encounters without too much trouble.It sucks when 2 mobs get rooted on the initial cast, and the third resists and comes running. When this happens I usually run closer to the rooted two and single root the third, and then reapply group root when it pops again. It is more work but not impossible in any way. Thwart/Encase helps alot with this problem as well.It isn't supposed to be easy, it shouldn't be, you need to work for it. Because when you DO get a chance to cast your spells, the mobs WILL die in 2-3 spells easily. Maelstrom ---> Catalyst ---> Apoc -------> Absolution -----> dead, if not Chaostorm --->Nebula.Null Caress is also a huge help, and it is personally my favourite Warlock spell. Yes it IS random teleportation, but often enough it keeps at least 2 of the mobs near to one another, and the snare it lands on them is pretty hefty and gives you loads of time.Warlocks destory linked mobs handily, some badluck will mean you actually have to work for it, but it is still very simple. The only time what you are talking about is a problem is when I'm soloing ^^ encouters, like the giants in PoF, they hit hard enough that root breaks are nasty. But they still go down handily enough, Null Caress and Nullmail are lifesavers, so is a Enspelled Vultak eye and 10 points into magi shielding, eats up enough of those hits to allow you to come out on top.</blockquote>Yes, but i meant arrow up heriocs and I think that most people think that we as an AE class can can solo AE encounters like a wizard can solo single targets.With green, blue... non arrowed mobs I don't even bother rooting <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
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