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Supp
12-17-2007, 02:19 PM
<p>Hiya!</p><p>I'm thinking about switching over, and trying to find out what downsides there would be. Regardless of how much"better" defilers are, there are always downsides to switching. For example, I'm told you have no direct heals. Now, my direct heals dont add up for much anyway, so I'm not overly concerned about that. </p><p>But what about the dmg thing? I'm more caster oriented anyway, so I was wondering if you guys could post up your 4 nukes. I assume you have a green nuke, two single target nukes and a single target DoT. That's the usual for priests. I know they can be AA enhanced to increase their dmg. So I was wondering... If you had say 600 INT and 5 AA's in all four of these nukes, how much dmg are we talking? And what's the recast? I'm guessing none of it compares to my fury since fury is supposed to be the most wizardly of the priests, but I dont really know that. </p><p>Also, what is your class definer spell? The mystic one is oberon.</p><p>Thanks in advance!</p>

Spiv
12-17-2007, 10:03 PM
If you are looking to do damage, stay mystic.  Defilers can on occasion put out crazy numbers, but it takes timing and certain circumstances.

cggerth
12-18-2007, 10:32 AM
Defilers and damage *falls out of chair laughing*.  Sorry ok, i'm better now.Defilers are fantastic healers, but to be that fantastic healer you have to put all your AA points in healing.  when you do that you lose out of all the extra DPS you can do.  Defilers can do ok DPS if they take the correct AA trees, but you will notice a big difference in your healing.  Defilers do have some very good direct heals, the difference with our direct heals and clerics/druids is ours take forever to cast.  2s for small heal, 3s for large heal, and I think 3s for group heal.  The difference in mystics and defilers for the heals is we use some of our health and less power to cast our heals then mystics.  It sounds like a great thing, until you have so little health that you get a little message that says "not enough health to cast that".  That's about the time to panic and pray your wards last long enough that you can cast a heal.  We have 1 DD, (not great, but it does give a bit of DPS)  it also has a big poison/disease debuff on it.  1 quick casting dot that I think is again a poinson/disease debuff.  1 long recast dot that debuffs DPS.  and 1 group dot that I think lowers poison/disease again.  (I'm at work and trying to do this from memory).  At higher levels you get a spell called defile (I think that's the name)  that is a outside encounter AoE sort of dot.  The dot is located on you and each time it tics it does damage in an area of effect.  More dmg the closer the mob is to 0.Again defilers are not damage machines, if you are looking for DPS I would recommend Mystics and taking the AA that changes all spells to CA.  I've heard of some mystics topping 2k+ on a parse for raids, I doubt a defiler could even get close to that if all they did was DPS and no healing.

Supp
12-18-2007, 01:01 PM
<p>Thanks for the information guys. I looked on the broker last night and saw one defiler damage spell master. It looked like it had 750 initial dmg and then ticked every 3 seconds for about 375 or so. That didnt seem that bad dmgwise, but I was looking at it through the eyes of a 770 Int necro. However, I wasnt seeing it AA enhanced either. And Im told that the real dmg of a soloing defiler comes through the use of side effect debuffs making those nukes have a little bit more zing. Mystics have good debuffs, but you have to take the time to cast them and keep them up.</p><p>Some mystic was saying that defilers didnt have direct heals, so that's why I was asking about that question. You bring up a good point about needing all your AAs to become this wonder healer that I keep hearing so much about. That would be a hindrance if I couldnt AA enhance those nukes. As a mystic, I'm concerned about two things, running out of power and not finding good str healer gear (in chain). As an INT based cannibalizing defiler, neither of those problems would exist. But perhaps I can find a way around them as a mystic. </p><p>I have not spent much time as a mystic. Pretty much just been getting levels and AAs in a twobox situation, so I really dont have any idea how hindered a mystic is in healing or power consumption, but I doubt it's as bad as people say. I was a warden for a long time, and it was nothing but fury envy on the boards forever. I looked in the fury boards, and they all seemed happy. Wardens were not mentioned. It's pretty much the same situation with mystics/defilers now, so I may be caving into peer pressure.</p>

TheSpin
12-18-2007, 01:11 PM
I am pretty sure the actual damage listed on the examination of the nukes for a mystic and a defiler would be fairly close.  The reason mystics get way ahead of a defiler in dps is because they can boost up their auto attack damage very good with buffs and procs and they can use all their combat arts in the same time it takes a defiler to cast just one of his nukes.  Burst damage is generally much better than damage over time, especially for soloing and usually for grouping as well.

Supp
12-18-2007, 01:27 PM
<p>Aha, now see that's the kind of info that's hard to know until you've been there. </p><p>What is the level 50/70/80 class definer? For mystics, Oberon is quite [Removed for Content]. It's useless for solo'ing, but in all other cases it's killer. I'd hate to lose it unless the defiler one is equally [Removed for Content].</p>

gluesti
12-18-2007, 01:37 PM
i can tell you that the defiler does have direct heals. i played a defiler to 35 than betrayed him to a mystic. the mystic is a lot more fun to play. i believe at 80 mystics get a spell to cast on someone tht summons an ancestor of said target. the ancestor does damage protects and something else. you can check most spell lists on alakahzam. it wasnt so hard to find mc gear for the mystic that was healer orientated. reverent coats are great. +str+wis+int. but as far as drops i havent gotten tht far. but you might want to check out the feet of spyraka(i think thats how its spelled. +str+somethign +int with in combat power regen. got it up in kos. lvl 59 legendary. a good weapon also is the great horm of dralakor. 1 hand piercing dagger that the mystic can equip with int and wis and +3 ord. bought it for my fury for kicks. he cant use it<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Dendro
12-18-2007, 02:17 PM
<cite>Supple wrote:</cite><blockquote><p>Aha, now see that's the kind of info that's hard to know until you've been there. </p><p>What is the level 50/70/80 class definer? For mystics, Oberon is quite [Removed for Content]. It's useless for solo'ing, but in all other cases it's killer. I'd hate to lose it unless the defiler one is equally [Removed for Content].</p></blockquote>The 50/70/80 signature stun spell for defilers is Maelstrom, which is mostly useless.  On paper it sounds a bit like the fury AA Animal Form, but the numbers mean that there's almost always something better to cast, unless maybe you're in a group with a second defiler.

cggerth
12-18-2007, 02:57 PM
I've never really used the maelstrom spell in group or raid settings.  It's ok in solo if you have alot mobs in a single encounter.  It's easier to toss up our ward, drop that spell on the mobs and sit stunned.  We get power and health back per tic and does DPS on all of them at the same time.Defilers do get an spiritual circle.  it's a prism thingy that drops a regenerating ward for your group.  Regens every 5 to 6s and wards about 500 to 1000 depending on the level and tier of it.