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View Full Version : Tunare's Watch upgrade?


ButterKnifeNinja
12-16-2007, 05:58 AM
So what's the deal with Tunare's Watch? Every other ancient teaching got upgraded, and the single death save gets updated. I'm lvl 80 and still have this lvl 52 spell...did I miss the upgrade somewhere along the way? I don't see any upgrade listed on the SoE page but thought I'd check...seems rather silly that EVERY spell is upgraded except this one, the more useful of the two death saves.

Arielle Nightshade
12-16-2007, 12:53 PM
The devs made Tunare's Watch, then pretty much abandoned it completely - if our /feedbacks and complaints are any measure.  I think they are hoping it'll just go away.

Skivley101
12-16-2007, 06:01 PM
<p>Is that the one that we got when furys got Back into the fray?</p><p>I only used to use that one to advance HO's with the eyeball , was pretty handy for that , till i became mele warden and just canceled recast the thorns. The one good thing about tunare's being group wide was that you didnt have a problem of who your target was when others had started the HO beside the tank.</p><p>Other than that, Ive never really tried useing the death prevents, except in a duel with a healer.</p><p>I'd personally like the devs to just forget about it, and give us something usefull , So it looks like were half way there ... <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

ButterKnifeNinja
12-17-2007, 03:04 AM
ah ok...well, that sucks. lolyeah I like that one cause when stuff goes wrong you can hit that and have a chance to save the group not just one person. oh well.

Ezken
12-17-2007, 10:09 AM
<p>I miss upgrade for this one to;, would rather see this groupwide one upgraded than the single target one... when group get lots of adds, this is a fast cast, that will buy me another 1-2 seconds to get healing running on the tank or a heal on some silly dps pulling agro <img src="http://forums.station.sony.com/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p> For a very long while I did not care for these deathprevention spells or AAs, based on feedback on the boards, but for my gameplay it fits in quite well. Often I am the only healer in groups, and on bad pulls it is quite hard to get all my healing "running" on the tank, before it is too late - these spells give me those extra seconds for 2x HoT and 2-3x HoT components off blastheals, not to mention mobs being debuffed enough for me to relax again <img src="http://forums.station.sony.com/eq2/images/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

Arielle Nightshade
12-17-2007, 05:21 PM
<p>I agree, and use them occasionally.    Tunare's Watch is the one that, even though it's fixed, still leaves a lot to be desired.</p>