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View Full Version : Weapons?


Neiloch
12-15-2007, 11:06 PM
So I'm going down the "melee" route with my AA for my warden. I'm wondering if theres a big difference between using a 2hander or using a 1hander and shield, and what others are doing.On the one hand the 2hander does a lot of damage and I can always heal myselfOn the other having a shield will help mitigate some of the damage i take and a lot of my damage is from my actual abilities anyway.I'm going to have the 75% chance to crit ability soon too, so that factors as well.any suggestions are appreciated.

Skivley101
12-16-2007, 04:24 AM
<p>The biggest factor is str , second its procs , you might want to consider a sheild adornment for dmg sheild (ive been looking too cant find one) </p><p>If its about the dmg , try the two hander and put an adornment on it ( I personally have pwr adornment)</p><p>If you find your self healing to much, then try the 1 hander and sheild, put adorn on both.</p><p>Dealing dmg is only good if you can survive.</p>

gatrm
12-17-2007, 02:54 PM
<p>A lot depends on what kind of weapon you are able to find.  With 75% melee crits, you want to find something with a high top-end damage.  Took me a really long time to replace blackscale maul, and I replaced it with a 1h weapon (soulfire).  </p><p>Comparing a 1h high damage weapon with a 2h high damage weapon, I kinda like the 1h and extra protection from buckler.  Comparing 1h low-mid damage weapon with 2h high damage weapon, go 2h every time.</p><p>Download ACT and compare the weapons- unless you find a really good 1h weapon, the 2h will kill so much faster to make it more important for defense than the buckler (killing faster you have less chance to take damage)</p><p>Agree with Skivley- the power leaching addornment is nice to have....Oh and Skively...pretty sure that woodworkers make that damage shield addornment for shields- there is also a reactive heal addornment that looks nice</p>