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View Full Version : Good AAs for Arasai Warden PVP


sinf
12-13-2007, 04:10 AM
I am an Arasai warden just starting out, I know almost nothing about the game so far. I realized I was earning AAs and wanted to get an idea of good AAs for pvp and just leveling before I spend any.So far the Arasai Flight with increased run speed looked like it might be useful, then druid shapeshifting.I really know very little about wardens and eq2 pvp. Any advice?

Arielle Nightshade
12-13-2007, 07:12 PM
<p>Yeppers <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  Luckily as a Warden, it matters not if you are Arasai or High Elf - since the advice will be the same regardless of race.   Make sure you take "Fae Glide" or whatever they call it for Arasai.  In PvP jumping off stuff when people can't follow you and getting away can come in handy.</p><p>On my PvP Warden (70th Dreadnaught on Venekor) I found that sometimes what was best for the environment was counterintuitive to everything I'd learned as a healer thusfar.    Healers automatically choose Best Healing Stats (WIS, +heal, etc) leaving other items and buffs for later upgrade.  If you are a PvP Warden, I've found you need to focus first on your own survivability - a dead healer can't heal anyone...so all the +heal and a huge power pool are not really going to help you.</p><p>To that end, if I were leveling up a new Warden, I'd focus every chance I got on Stamina for extra HP.   I'd start with the Center column in AAs..the STA line and work through that because the end result is an Anti-Stun ability that really comes in handy.  The name of the game is to keep any healer or caster permastunned so they can't heal (or damage).  With that ability cast as soon as you see the fight coming ...your Heals Over Time (HoTs) have a chance to kick in and start healing you for more than your opponent can damage IF you can keep from being stunned right off the bat.</p><p>Personally, I'd beef up my nukes, and avoid the Combat Art Melee line - but that is my own personal preference.   There are other PvP Wardens that melee and love it..so take a sampling of all advice before deciding.    For sure a PvP Warden needs the Movement line (Warden AA's ..the 2nd Tab on your AA section):  Enhanced Snare and Roots, and you need to keep your Subjugation skill as high as possible by rooting stuff repeatedly every fight.   The end ability is Nature's Walk...that keeps you and your group from being rooted.  You want to not be rooted by a Ranger who can then back up and Triple Shot you in the face to your death (for example)</p><p>When you hit 24 (?..or is it 22) and you get a Master 2 spell choice, Choose M2 Warden of the Forest (your wolf mitigation buff) over a heal - and then enhance that with your AAs.    With that, and Stamina gear choices, you will be able to take quite a beating....and as a healer, whether solo or not..you'll be the focus of the battle.  Well, unless you are in a group with a Warlock..then you'll be 2nd.</p><p>This is off the top of my head...and other Wardens have other bits of advice that is really excellent.   I was PvPing back when the server was new - and no one had anything gear wise...so this is basic advice for a Warden starting out.   </p><p>Good luck with this.  Warden is a really awesome PvP class.</p><p>Welcome to The Pack <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

sinf
12-13-2007, 08:46 PM
thanks