View Full Version : Manikin Dummies
Nimbrithil
12-12-2007, 01:30 PM
I have mentioned this before,,,,way way back in the old days of eq2,,,,back when we walked uphill in 80 degree weather with snow past our kneecaps to get to the tradeskill instance only to realize its the wrong one and we need the next tier instance.I don't know aboiut anyone else but I love the way various armors look and I wish I could display them in my house. My proposal would be allow the carpenter to make a manikin, tier specific, one for each tier. That could "hold" and display the items that you can put in your appearance slot. The code is close to existing already so should not me too difficult and it would be a money sink which is a good thing.
StormCinder
12-12-2007, 02:01 PM
<p>I would be a big fan of these mannequins as well. I'm one of those that likes to plan up suits of MC armor. I like to put it on right when I ding x2. So, as I purchase the pieces, I could put it on the mannequin until I have a full set there...gives a nice goal.</p><p>And, like the OP it would be nice to have them for display purposes...retired sets of armor that take me back to my days in WC or FG. Would be cool to have a hall that displays each set of MC armor....sort of museum-like.</p><p>SC</p>
Finora
12-12-2007, 02:36 PM
I've been wanting maniquins forever in EQ2. I had my basement in Morrowind full of them with gear I'd collected on my travels LOL, I'd totally love to have that here.
GreenGhost
12-16-2007, 02:59 PM
If you haven't already ...post this idea on the 'Tradeskill Wishlist' . Perhaps it will be implemented ...I 'd for one would really like it ...just hate making that nice piece of armor , wearing it , then selling it off due to not having anyway /where to hold on to it ...would be nice to be able to display it .
Domino
12-16-2007, 03:06 PM
<cite>GreenGhost wrote:</cite><blockquote>If you haven't already ...post this idea on the 'Tradeskill Wishlist' . Perhaps it will be implemented ...I 'd for one would really like it ...just hate making that nice piece of armor , wearing it , then selling it off due to not having anyway /where to hold on to it ...would be nice to be able to display it . </blockquote>Oh, it's there multiple times already, this idea has been floating around for at least 2 years. Just because things don't or can't happen, doesn't mean we don't know about them. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Josgar
12-16-2007, 03:07 PM
<cite>DominoDev wrote:</cite><blockquote><cite>GreenGhost wrote:</cite><blockquote>If you haven't already ...post this idea on the 'Tradeskill Wishlist' . Perhaps it will be implemented ...I 'd for one would really like it ...just hate making that nice piece of armor , wearing it , then selling it off due to not having anyway /where to hold on to it ...would be nice to be able to display it . </blockquote>Oh, it's there multiple times already, this idea has been floating around for at least 2 years. Just because things don't or can't happen, doesn't mean we don't know about them. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /></blockquote>does this mean it cannot happen or it just hasn't happened?
Domino
12-16-2007, 04:03 PM
<cite>Josgar wrote:</cite><blockquote><cite></cite>does this mean it cannot happen or it just hasn't happened?</blockquote>Yep, definitely. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
melaine_dvarvensplitter
12-16-2007, 04:14 PM
<cite>DominoDev wrote:</cite><blockquote><cite>Josgar wrote:</cite><blockquote><cite></cite>does this mean it cannot happen or it just hasn't happened?</blockquote>Yep, definitely. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /></blockquote>HAHA! Spoken just like a politician <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Clear as mud!
ZeroRavesOn
12-16-2007, 05:04 PM
<cite>melaine_dvarvensplitter wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote><cite>Josgar wrote:</cite><blockquote><cite></cite>does this mean it cannot happen or it just hasn't happened?</blockquote>Yep, definitely. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>HAHA! Spoken just like a politician <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />" /> Clear as mud!</blockquote>Sounds more like someone who delights in abusing boolean operators to me ... freakin' computer people!
Rijacki
12-16-2007, 08:03 PM
<cite>ZeroRavesOn wrote:</cite><blockquote><cite>melaine_dvarvensplitter wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote><cite>Josgar wrote:</cite><blockquote><cite></cite>does this mean it cannot happen or it just hasn't happened?</blockquote>Yep, definitely. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>HAHA! Spoken just like a politician <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /> Clear as mud!</blockquote>Sounds more like someone who delights in abusing boolean operators to me ... freakin' computer people!</blockquote>There are 10 types people in this world. Those that understand binary and those who don't.
Tokam
12-16-2007, 08:39 PM
<cite>DominoDev wrote:</cite><blockquote><cite>Josgar wrote:</cite><blockquote><cite></cite>does this mean it cannot happen or it just hasn't happened?</blockquote>Yep, definitely. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /></blockquote>rofl - want to give your colleagues a little lesson in customer relations D?
Lodrelhai
12-17-2007, 12:36 AM
<cite>DominoDev wrote:</cite><blockquote><cite>Josgar wrote:</cite><blockquote><cite></cite>does this mean it cannot happen or it just hasn't happened?</blockquote>Yep, definitely. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /></blockquote>Have you been taking player-communication lessons from Vhalen and the rest of the Lore crew? <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" width="15" height="15" />
SilkenKidden
12-17-2007, 05:31 AM
<cite>Nimbrithil wrote:</cite><blockquote>I have mentioned this before,,,,way way back in the old days of eq2,,,,back when we walked uphill in 80 degree weather with snow past our kneecaps to get to the tradeskill instance only to realize its the wrong one and we need the next tier instance.I don't know aboiut anyone else but I love the way various armors look and I wish I could display them in my house. My proposal would be allow the carpenter to make a manikin, tier specific, one for each tier. That could "hold" and display the items that you can put in your appearance slot. The code is close to existing already so should not me too difficult and it would be a money sink which is a good thing.</blockquote><p>I guess I'm missing the point here, but don't we have the ability to display wares in our house just by putting them in sales crates? The visitor uses the crate to see what's on sale and can then use the Ctrl key to open up the "dressing room" and see the item. Even carpenter made items can be viewed this way. Of course, the view isn't limited to your home and sales crates. Anyone can view an item this way on any broker. </p><p>How would your display manikens work differently? Do you want all the manikens to be standing there dressed in the various suits when we enter so that we wouldn't have to pick one in particular to look at? I guess that would work if the player had no furniture in the house, but there is a 500 item limit on the number of things on view in a house. </p>
Aidyn
12-17-2007, 06:09 AM
yes the intention is to have the mannequins display the items in your home. To look at them in the sales crates is kinda like going in to a clothing store and the shop assistant telling you that the items you want are in boxes all over the store and you need to go look in each box to see if you can find something you like
Saroc_Luclin
12-17-2007, 01:10 PM
The way I see it, a, say wood worker of some sort can make a 'Mannequin', which would be a placeable PC model like are currently in game (give them the default PC model appearances). Then you can buy one, place it in your house and give it armor to equip and display. You'll need one for each PC type, male and female of course. I'd see it as NOT being a Sales carton however; so you can't sell the gear off the mannequin without removing it first and putting it in a sales container. It can only hold one item per visible slot as well. (So no putting 2 hats on it) Higher level mannequins could be made with a tinkered motor to give them the ability to emote (either randomly or when clicked)
Cadori Seraphim
12-17-2007, 01:11 PM
This has been brought up before and ALOT of people loved this idea.. I have no idea why this isn't already implemented in the game..
Griffildur
12-17-2007, 01:23 PM
very good idea and should not be that difficult to implement.
DuskNightfall
12-17-2007, 04:31 PM
<cite>Saroc_Luclin wrote:</cite><blockquote>The way I see it, a, say wood worker of some sort can make a 'Mannequin'</blockquote><p>Carpenter! /cough</p><p>Carpenters are people too!</p><p>Captain Naaverone, proud Captain of the Overlords Galleon Zealot!</p>
Valdaglerion
12-17-2007, 05:49 PM
<cite>Silken@Butcherblock wrote:</cite><blockquote><cite>Nimbrithil wrote:</cite><blockquote>I have mentioned this before,,,,way way back in the old days of eq2,,,,back when we walked uphill in 80 degree weather with snow past our kneecaps to get to the tradeskill instance only to realize its the wrong one and we need the next tier instance.I don't know aboiut anyone else but I love the way various armors look and I wish I could display them in my house. My proposal would be allow the carpenter to make a manikin, tier specific, one for each tier. That could "hold" and display the items that you can put in your appearance slot. The code is close to existing already so should not me too difficult and it would be a money sink which is a good thing.</blockquote><p>I guess I'm missing the point here, but don't we have the ability to display wares in our house just by putting them in sales crates? The visitor uses the crate to see what's on sale and can then use the Ctrl key to open up the "dressing room" and see the item. Even carpenter made items can be viewed this way. Of course, the view isn't limited to your home and sales crates. Anyone can view an item this way on any broker. </p><p>How would your display manikens work differently? Do you want all the manikens to be standing there dressed in the various suits when we enter so that we wouldn't have to pick one in particular to look at? I guess that would work if the player had no furniture in the house, but there is a 500 item limit on the number of things on view in a house. </p></blockquote>The mannequins work as such - A crafted item with 7 slots (one for each appearance slot). You load in a set of armor and wholla. You just turned up to 7 items in inventory into a single item for display in your house. Yes, they would be visible when you walked in, much like a statue.Also gives people a use for those dropped armor sets they cant wear but look cool other than, of course, vending.
Rothgar
12-18-2007, 12:06 AM
<cite>Cadori Seraphim wrote:</cite><blockquote>This has been brought up before and ALOT of people loved this idea.. I have no idea why this isn't already implemented in the game.. </blockquote>It just takes time to get around to all the good ideas. <a href="http://img99.imageshack.us/my.php?image=eq2000005xm2.jpg" target="_blank" rel="nofollow"><img src="http://img99.imageshack.us/img99/5918/eq2000005xm2.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>
Rijacki
12-18-2007, 12:11 AM
<cite>Rothgar wrote:</cite><blockquote><cite>Cadori Seraphim wrote:</cite><blockquote>This has been brought up before and ALOT of people loved this idea.. I have no idea why this isn't already implemented in the game.. </blockquote>It just takes time to get around to all the good ideas. <a rel="nofollow" href="http://img99.imageshack.us/my.php?image=eq2000005xm2.jpg" target="_blank"><img src="http://img99.imageshack.us/img99/5918/eq2000005xm2.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a></blockquote>*faints*
Almeric_CoS
12-18-2007, 12:13 AM
<p>OMG OMG OMG OMG</p><p>I want 12.</p><p>Good thing I'm a Carpenter, huh?</p>
Lodrelhai
12-18-2007, 12:42 AM
YESYESYESYESYES!Please make them player-made, please make sure they're able to display attuned stuff (after all, we can only wear one 'appearance' armor set at a time), and please don't make them require rares to craft?Pleaseplease?
Domino
12-18-2007, 01:10 AM
Dang, he let the cat out of the bag! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Rainmare
12-18-2007, 01:28 AM
now all we need is double the room space in houses for all the stuff!
melaine_dvarvensplitter
12-18-2007, 01:28 AM
[Removed for Content].... and I bet it will be edited. I know I will take a few of those and then have to spend a ton of time remaking my old armor sets I wore, and then piece together the one's I got raiding.
Eriol
12-18-2007, 01:32 AM
This makes me wish that I'd kept some of my cool-looking but useless armour rewards from quests, since I would DEFINITELY have had an area for them in my house. Too late for that now, but I'll definitely be keeping my eyes open in the future!Edit: And this just opens up the possibilities for display of looks for crafters. Both Tailors and Armorers will be able to show off their wares. And weaponsmiths and woodworkers as well judging by the pic (weapons are displayed in the pic). Any chance of being able to have an "agressive stance" mannequin as well? Could be interesting artistically (though if we only end up with what's here, I'll still be ecstatic).
Syndic
12-18-2007, 03:38 AM
This will certainly releave bank space of holding all those looks people are after. I guess it's usefulness will also come down to whether it is 1 house item or 1 for each item on the mannequin + the mannequin itself.Certainly need more houses which have a larger capacity (maybe even with a vault space tradeoff etc.) Some house that has alot of seperated rooms so that "lag" is not the issue as such.Anyway great work to all the devs, as always I can't wait to see what the future of EQ2 holds there is always something great on the horizon to look forward to.
Rothgar
12-18-2007, 04:44 AM
<cite>DominoDev wrote:</cite><blockquote>Dang, he let the cat out of the bag! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" />Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /></blockquote>Who says I didn't do some Photoshop work just to tease everyone? :pThe cat just gets to peek his head out of the bag... as far as the details you'll just have to wait and see. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Domino, you forgot to tell them that they will have to be adventure level 80 and have completed, Fire and Ice, Peacock, Claymore and S.O.D. quest lines in order to get one of these items.
AratornCalahn
12-18-2007, 05:26 AM
<cite>Rothgar wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>Dang, he let the cat out of the bag! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img mce_tsrc=" />" />Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>Who says I didn't do some Photoshop work just to tease everyone? :pThe cat just gets to peek his head out of the bag... as far as the details you'll just have to wait and see. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" />Domino, you forgot to tell them that they will have to be adventure level 80 and have completed, Fire and Ice, Peacock, Claymore and S.O.D. quest lines in order to get one of these items.</blockquote>Unfortunatly, game developers "misleading" thier customers about what their game will be like is not an unfeasable thing. We won't go into the rant about that subject though.Remeber your job is the most important in the world (to me at least) so remember when your eating your dounts and loling at n00bs you kill by spawning epics on them - with great dev tools, comes great responsibility. Never forget, or the spirits of dead computer games shall drag your soul to hell (thats a world where Apple won over Microsoft!).
Tokam
12-18-2007, 05:49 AM
<cite>Rothgar wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>Dang, he let the cat out of the bag! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />">Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />"></blockquote>Who says I didn't do some Photoshop work just to tease everyone? :pThe cat just gets to peek his head out of the bag... as far as the details you'll just have to wait and see. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" />Domino, you forgot to tell them that they will have to be adventure level 80 and have completed, Fire and Ice, Peacock, Claymore and S.O.D. quest lines in order to get one of these items.</blockquote>Given the above Id usually make a joke about the epic quest line not being live yet, but that seems somewhat churlish.
Belaythien
12-18-2007, 06:09 AM
Oh noes! Now I have to move to a bigger house ...Don't let that stop you, though <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Naughtesn
12-18-2007, 08:45 AM
<cite>DominoDev wrote:</cite><blockquote>Dang, he let the cat out of the bag! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" />Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /></blockquote>Considering the last update's requirement for TS faction - I hope the AA recipes and Racketeer titles aren't the only reason I will have spent ages grinding faction. /hint /hint
Wrapye
12-18-2007, 10:47 AM
<cite>Rothgar wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>Dang, he let the cat out of the bag! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img mce_tsrc=" />" />Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>Who says I didn't do some Photoshop work just to tease everyone? :pThe cat just gets to peek his head out of the bag... as far as the details you'll just have to wait and see. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" />Domino, you forgot to tell them that they will have to be adventure level 80 and have completed, Fire and Ice, Peacock, Claymore and S.O.D. quest lines in order to get one of these items.</blockquote>Dang, have to do Peacock then <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Leucippus
12-18-2007, 11:38 AM
<cite>Rothgar wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>Dang, he let the cat out of the bag! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src=" />" />Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src=" />" /></blockquote>Who says I didn't do some Photoshop work just to tease everyone? :pThe cat just gets to peek his head out of the bag... as far as the details you'll just have to wait and see. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" />Domino, you forgot to tell them that they will have to be adventure level 80 and have completed, Fire and Ice, Peacock, Claymore and S.O.D. quest lines in order to get one of these items.</blockquote>Don't leave out the part that is only available after purchasing a notrade item from the settlers in the encampment in the northern Pillars of Flame. The merchant only talks to you after you ac hieve 50,000 status with them. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" />
BigChiefJJ
12-18-2007, 12:05 PM
<cite>Rothgar wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>Dang, he let the cat out of the bag! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />">Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />"></blockquote>Who says I didn't do some Photoshop work just to tease everyone? :pThe cat just gets to peek his head out of the bag... as far as the details you'll just have to wait and see. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" />Domino, you forgot to tell them that they will have to be adventure level 80 and have completed, Fire and Ice, Peacock, Claymore and S.O.D. quest lines in order to get one of these items.</blockquote><p>Remember what happed last time you were teasing the ranger community??? These crafters can be even more vicious (and thankful)</p><p><cite>Rothgar wrote:</cite></p><blockquote><i>With third degree burns, Rothgar crawls from the pit of flames on hands and knees collapsing in exhaustion. In his last dying breath you can hear him mutter "Summoned... arrows... aren't... getting... nerfed..."</i></blockquote>
numbaseven
12-18-2007, 12:36 PM
OOOOOOOOO does it come in dwarf?
Valdaglerion
12-18-2007, 01:17 PM
O.M.G.I am so curious to see the requirements on the usage of this. I literally have every gear set I have ever worn in the game saved in house vaults. Granted, I only have 2 housing items left which I can put in the house but wow, just wow.
DrkVsr
12-19-2007, 03:00 AM
<cite>Rothgar wrote:</cite><blockquote><cite>Cadori Seraphim wrote:</cite><blockquote>This has been brought up before and ALOT of people loved this idea.. I have no idea why this isn't already implemented in the game..</blockquote>It just takes time to get around to all the good ideas.<a rel="nofollow" href="http://img99.imageshack.us/my.php?image=eq2000005xm2.jpg" target="_blank"><img src="http://img99.imageshack.us/img99/5918/eq2000005xm2.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" width="150" height="125" /></a></blockquote><span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">That's pretty much exactely what ah was thinking in mah thread in the <u>Items and Equipment</u> forum</span>
If I overlooked that this has already been mentioned in this thread, I apologize.Kendricke did an interview with Bruce Ferguson about Epic weapons and display cases is mentioned there.CWG: ClockworkgamerBF:Bruce Ferguson<p><b>CWG: </b>What about players who just end up not liking the epics or who eventually upgrade away from their epic items? Any plans to create house item versions of the epic items for players who just want to show them off without using them?</p> <p><b>BF:</b> In GU 42 we have a feature to allow you to display items in your house without having to change the item into something else. It is akin to putting a weapon on a pedestal, or a suit of armor on a mannequin. You’ll be able to get one of these display cases to display your epics. We decided not to turn them into house items so they could be adorned, plus the housing display cases are much more versatile.</p>Whole interview can be seen here:<a href="http://clockworkgamer.com/2007/12/19/bruce-ferguson-talks-epics-with-cwg/" target="_blank" rel="nofollow">http://clockworkgamer.com/2007/12/1...epics-with-cwg/</a>
<cite>Liljna wrote:</cite><blockquote>If I overlooked that this has already been mentioned in this thread, I apologize.Kendricke did an interview with Bruce Ferguson about Epic weapons and display cases is mentioned there.CWG: ClockworkgamerBF:Bruce Ferguson<p><b>CWG: </b>What about players who just end up not liking the epics or who eventually upgrade away from their epic items? Any plans to create house item versions of the epic items for players who just want to show them off without using them?</p> <p><b>BF:</b> In GU 42 we have a feature to allow you to display items in your house without having to change the item into something else. It is akin to putting a weapon on a pedestal, or a suit of armor on a mannequin. You’ll be able to get one of these display cases to display your epics. We decided not to turn them into house items so they could be adorned, plus the housing display cases are much more versatile.</p>Whole interview can be seen here:<a rel="nofollow" href="http://clockworkgamer.com/2007/12/19/bruce-ferguson-talks-epics-with-cwg/" target="_blank">http://clockworkgamer.com/2007/12/1...epics-with-cwg/</a></blockquote>That's really neat. If that worked on items like prismatics then I would go back and do them on different characters just to be able to display the different types.
Valdaglerion
12-19-2007, 08:46 PM
So we have seen the mannequins, now I am curious about the display cases and how those will work. Thanks for linking up the interview snipit.
Spyderbite
01-04-2008, 12:04 PM
<cite>DominoDev wrote:</cite><blockquote>We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" /></blockquote>This item looks like a perfect candidate for a new addition to the City Merchant. I wouldn't say it should require a whole lot of status as people will probably want quite a few of them. I'd price them around 50 gold and 125K status.
Rijacki
01-04-2008, 12:15 PM
<cite>Spyderbite@Venekor wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>This item looks like a perfect candidate for a new addition to the City Merchant. I wouldn't say it should require a whole lot of status as people will probably want quite a few of them. I'd price them around 50 gold and 125K status.</blockquote>Wouldn't work, the unguilded and those in a guild not high enough level would scream and hollar and rant and rave about elitism and being required to do thus and so to play the game.
Spyderbite
01-04-2008, 12:33 PM
<cite>Rijacki wrote:</cite><blockquote><cite></cite>Wouldn't work, the unguilded and those in a guild not high enough level would scream and hollar and rant and rave about elitism and being required to do thus and so to play the game.</blockquote>*smiles at the halfling devilishly*I see you read my suggestion between the lines and discovered my true intention. *grins* I know.. its crazy talk.. all this "get in a guild and interact with other people in a MMO". XD
Valdaglerion
01-04-2008, 01:06 PM
<cite>Spyderbite@Venekor wrote:</cite><blockquote><cite>Rijacki wrote:</cite><blockquote><cite></cite>Wouldn't work, the unguilded and those in a guild not high enough level would scream and hollar and rant and rave about elitism and being required to do thus and so to play the game.</blockquote>*smiles at the halfling devilishly*I see you read my suggestion between the lines and discovered my true intention. *grins* I know.. its crazy talk.. all this "get in a guild and interact with other people in a MMO". XD</blockquote>City merchants dont have to have GUILD requirements to sell items for status you know.And just because people arent in a high level guild doesnt mean they dont interact with other people. In fact, they tend to be more interactive out of necessity. They cant turn off every channel but GUILD to play the game. I keep seeing more and more people tired of large guild drama and either forming their own small guild or staying unguilded - they join a large guild for the buying perks, leave in a hour and continue to play. Guilds are currently set up with no detrimental effects to them so anyone in them is at the whim of the GL (being a GL this doesnt affect me but I still think its wrong). Members leave and what happens to the guild? Nothing...no de-leveling anymore. Guilds cried about that because they couldnt keep their members and when they left all the sudden they felt the pain of that person or those people leaving but no longer. Its all upward and onward with no detriment. How many large guilds wouldnt be large guilds if those rules were still in effect?Please dont tie this to guild level..enough with guilds already. Make it a crafted recipe - its a housing item so it should go to carpenters and they could use a few recipes anyway. Guess we will just have to wait and see.
Wyeth
01-04-2008, 02:36 PM
So this will only hold Epic items and not just any items?
Valdaglerion
01-04-2008, 02:59 PM
<cite>Wyeth wrote:</cite><blockquote>So this will only hold Epic items and not just any items?</blockquote><i><b>"BF:</b> In GU 42 we have a feature to allow you to display items in your house without having to change the item into something else. It is akin to putting a weapon on a pedestal, or a suit of armor on a mannequin. You’ll be able to get one of these display cases to display your epics. We decided not to turn them into house items so they could be adorned, plus the housing display cases are much more versatile."</i>I hope note. The mannequins appear to display any suit of armor. I take it from Bruce's comments that the pedestal will work with any item but can be used to display the Epic weapon. I am really looking forward to GU42 for these items. Still a lot to accomplish in the next few weeks though. MUST.RAISE.ALL.FACTIONS.
Wyeth
01-04-2008, 03:17 PM
<cite>Artemiz@The Bazaar wrote:</cite><blockquote><cite>Wyeth wrote:</cite><blockquote>So this will only hold Epic items and not just any items?</blockquote><i><b>"BF:</b> In GU 42 we have a feature to allow you to display items in your house without having to change the item into something else. It is akin to putting a weapon on a pedestal, or a suit of armor on a mannequin. You’ll be able to get one of these display cases to display your epics. We decided not to turn them into house items so they could be adorned, plus the housing display cases are much more versatile."</i>I hope note. The mannequins appear to display any suit of armor. I take it from Bruce's comments that the pedestal will work with any item but can be used to display the Epic weapon. I am really looking forward to GU42 for these items. Still a lot to accomplish in the next few weeks though. MUST.RAISE.ALL.FACTIONS.</blockquote><p>Yep, I hope not as well. All of the "epic" references in that article tends to leave one with the idea that only epic items can be displayed.</p><p> I'm looking forward to them.</p>
DrkVsr
01-05-2008, 03:37 AM
<cite>Artemiz@The Bazaar wrote:</cite><blockquote><cite>Wyeth wrote:</cite><blockquote>So this will only hold Epic items and not just any items?</blockquote><i><b>"BF:</b> In GU 42 we have a feature to allow you to display items in your house without having to change the item into something else. It is akin to putting a weapon on a pedestal, or a suit of armor on a mannequin. You’ll be able to get one of these display cases to display your epics. We decided not to turn them into house items so they could be adorned, plus the housing display cases are much more versatile."</i>I hope note. The mannequins appear to display any suit of armor. I take it from Bruce's comments that the pedestal will work with any item but can be used to display the Epic weapon. I am really looking forward to GU42 for these items. Still a lot to accomplish in the next few weeks though. MUST.RAISE.ALL.FACTIONS.</blockquote><span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">What 'housing display cases'? You are surely not talking about the Consignment Containers, are you?</span>
Rainmare
01-05-2008, 09:21 AM
at 10k faction with the tradeskill society, you can buy an ornate display case. it's about the size of the old freeport counter, with a 'glass' top. basically you take a smaller table, put items on it, and then put the orante case over top of it and the ornate case's glass top allows you to see the items inside it.It's also pretty [Removed for Content] useless for anything but paper documents, due to the bar section in it that would cut a larger item in half. or make it look liek you broke it in two and put half in one side of the case and half in teh other. they also count as house items. I tried to get a setup to display my L&L weapons in them, and I'd have to add 4 cases at least to do that. when your item count is 499/500, it makes no sense to take out things just so I can display in a case what I can put on a desk or on the wall.
Rijacki
01-05-2008, 10:33 AM
Rainy and DrkVsr,This is about a FUTURE item, one which will presumably be added with GU#42 (possibly at the end of January). It's not the consignment container nor the display case you can buy from a tradeskill faction. It will be an item on which you can, presumably, display armor and/or weapons you have been using as an adventurer but have out grown. The details are fuzzy because the devs haven't said -everything- about them and they're not yet on Test for anyone to see for themselves.
Journee
01-05-2008, 11:00 AM
<blockquote><cite>Spyderbite@Venekor wrote:</cite>City merchants dont have to have GUILD requirements to sell items for status you know.And just because people arent in a high level guild doesnt mean they dont interact with other people. In fact, they tend to be more interactive out of necessity. They cant turn off every channel but GUILD to play the game. I keep seeing more and more people tired of large guild drama and either forming their own small guild or staying unguilded - they join a large guild for the buying perks, leave in a hour and continue to play. </blockquote><p><span style="font-size: x-small;color: #ff6600;font-family: comic sans ms,sand;">As I've stated in several of my posts in the past I am part of a <span style="font-size: xx-small;font-family: arial,helvetica,sans-serif;">small<span style="font-size: x-small;font-family: comic sans ms,sand;"> guild made up of real life friends and family who live around the world and some serve in the military. It is our way of keeping in touch and being able to get together and do something which we can not do in RL. The guild has been around since the first 6 months of EQ2 and we all lead busy lives with odd hours of play time so leveling has been difficult for us, we still aren't level 30. I know in the past I've asked several guilds on my server if they could please let me in just so that I could buy a house (which I still don't have or even a faster horse before we were 25) and I can tell you on Kithicor the answer is NO NO NO NO NO period. Nevermind some of these guild's I helped found back in the day (I can think of 2 off of the top of my head which are maxed out) and they all say Thanks for what you did but forget it (or all of the people from the past have left and are no longer there). I've had no problem letting people of starting guild's or who are guildless in our guild so that they can get an item but on my server it seem's the ability to care for the little guy stops around level 30 for a guild and after that you are on your own. </span></span></span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;">I would <span style="font-size: xx-large;font-family: times new roman,times;">LOVE<span style="font-size: x-small;font-family: comic sans ms,sand;"> some house maniquins and I will make them or pay through the nose for them but <b><i><u>PLEASE</u></i></b> don't make them high end guild purchasable only. I don't care if they can move, I don't care if they look like people, heck I will be happy with a cloth fighting dummy you see in different places through out Norrath (currently hanging as decorations in Neriak with the Frostfell displays) but <b><i><u>PLEASE</u></i></b> don't tie these in to a guild requirement.</span></span></span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;">I'm sure I will get flamed about my rambling on about the 'injustices' of being in a small guild or told to switch to another guild or server but please understand the perk of being able to talk to a brother or neice/nephew who lives on the other side of the world is worth giving up all the large guild's in Norrath. Please SoE give the little guy the same rights here as the newer player who just joined the largest guild.</span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;">Thank you-</span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;">~Journee~</span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;"><HUGS> to Spyderbite</span></p>
Spyderbite
01-05-2008, 12:49 PM
<cite>Journee wrote:</cite><blockquote><span style="font-size: x-small;font-family: Comic Sans MS;color: #ff6600;">I would <span style="font-size: xx-large;font-family: times new roman,times;">LOVE<span style="font-size: x-small;font-family: comic sans ms,sand;"> some house maniquins and I will make them or pay through the nose for them but <b><i><u>PLEASE</u></i></b> don't make them high end guild purchasable only. </span></span></span></blockquote>Hrmm.. I re-read my post and then went back and re-read all of the subsequent replies and failed to see where I stated that this should be a high level guild purchase. Sorry if that's the impression I gave. I think guild level 10 or 15 is just fine based on the purpose these items have.By the way.. this was just my personal opinion. I am in a very large and supportive guild so I might be a bit biased on the subject. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />*hugs journee*
Zabjade
01-05-2008, 07:41 PM
<span style="color: #00cc00;">I just hope they are craftable with a status reduction because I'm up to the limit nearly on my house (already taken down most of Frostfell's Items. </span>
Sophie47
01-05-2008, 10:36 PM
<p>I would like to see it come in as a carpenter item.</p><p>One in a common mid-level recipe say 42 or so (that way everyone can afford one) </p><p>and another high level rare version for status reduction.</p>
Journee
01-05-2008, 10:51 PM
<p><span style="font-size: x-small;color: #ff6600;font-family: comic sans ms,sand;">I poorly worded myself Spyderbyte, I'm sorry *hugs*</span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;">I wasn't trying to say that you were stating that it should be a high guild option I was quoting you on how more people seem to be leaving the large guilds due to the drama and how some will join large guilds for a hour, get what they need and leave. I was trying to state how difficult that can be (or even impossible), not that you were in favor of the maniquins being high guild status purchase.</span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;">Wyntre I want to tell you again thank you for your offer of generosity, your kindness is much appreciated. *hugs*</span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;">I think the idea of the items being carpenter made is the best idea so that way they are available to all equally.</span></p><p><span style="font-size: x-small;color: #ff6600;font-family: Comic Sans MS;">~Journee~</span></p><p><span style="font-size: x-small;color: #00cc00;font-family: Comic Sans MS;">edited for spelling which was worse than normal LOL <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span></p>
Spyderbite
01-06-2008, 01:09 AM
<cite>Journee wrote:</cite><blockquote><p><span style="font-size: x-small;font-family: Comic Sans MS;color: #00cc00;">I was quoting you on how more people seem to be leaving the large guilds due to the drama and how some will join large guilds for a hour, get what they need and leave.<img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" /></span></p></blockquote>*smooch*
Sayne
01-06-2008, 12:21 PM
<p>Journee you're more than welcome <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>I've certainly worked very hard to get my guild where it is, but why keep all of that to myself? I'd rather share success with people who can use it than hoard it and point and laugh at people who can't play very often. I understand why a lot of guilds don't want someone to join just to be able to get a mount or a house or what have you, but at the same time it's silly not to help other people out when you can. I wish more people on Kithicor had that basic philosophy, because it would make for a much better playing environment.</p><p> That being said, I too would vote for carpenter-made dolls and displays, and not because I have a level 80 carpenter. It makes sense for their craft, as opposed to woodworkers, it gives us something that will be more in demand since we have boxes, which can be upgraded once and then not upgraded again til the level cap is raised, and adornments, of which we have few. Plus, no one will have to spend status (which is harder for lower level characters who are new to the game), it won't require guild level, which would make it fair to lower-level guilds, and it will make it more readily available. If you want it to be not your every-day item you can have it made from mahogany or what have you, as long as it has the appropriate status reduction <img src="http://forums.station.sony.com/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" /></p>
DrkVsr
01-07-2008, 03:57 AM
<cite>Rijacki wrote:</cite><blockquote>Rainy and DrkVsr,This is about a FUTURE item, one which will presumably be added with GU#42 (possibly at the end of January). It's not the consignment container nor the display case you can buy from a tradeskill faction. It will be an item on which you can, presumably, display armor and/or weapons you have been using as an adventurer but have out grown. The details are fuzzy because the devs haven't said -everything- about them and they're not yet on Test for anyone to see for themselves.</blockquote><span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">Yes, ah understand all that Rijacki, if you look at the post ah quoted you will see what ah was enquiring about (the last couple lines of the quote from 'BF' in particular)</span>
Firecracker
01-11-2008, 01:05 PM
<p>I hoping with this that it's not going to be just human shaped makin. So any info on that would be nice. I hoping that the makins are going to take shape of our race when we place it in our house perhaps? I feel that I am speaking for a mass of eq2 players on this for I am sure a lot us will be complaining if it's not.</p><p>edited to add that in regards to this instead of getting 13+ recipes for each race, would be easier to add one recipe and it takes on the shape of race when placed? This can work better in long run with how we keep getting new races. anyways that is my 2 cents on this</p>
Sayne
01-11-2008, 04:49 PM
Cinnimon, how about there's just one display, and when you place it in the house it's a standard human model, but you can right click and choose to make it a different "race" or size, or gender, or whatever options they would like to give you. That way it's not limited to just your race <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Firecracker
01-12-2008, 12:54 AM
<cite>Wyntre@Kithicor wrote:</cite><blockquote>Cinnimon, how about there's just one display, and when you place it in the house it's a standard human model, but you can right click and choose to make it a different "race" or size, or gender, or whatever options they would like to give you. That way it's not limited to just your race <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /></blockquote>That isn't a bad idea either as long as it gets updated with new races when we get them.
DasUberFuzzy
01-19-2008, 04:58 AM
well, that explains that eq2ui_mainhud_display_case.xml file everyone has been drooling over...
Rijacki
01-19-2008, 12:03 PM
<cite>DasUberFuzzy wrote:</cite><blockquote>well, that explains that eq2ui_mainhud_display_case.xml file everyone has been drooling over...</blockquote>Everyone? where have you seen that?
DasUberFuzzy
01-19-2008, 12:31 PM
oh... i'm gonna get smacked for thisthe file is in EverQuest IIUIDefaultbeen there since... beta? rok? maybe a little before, i'm not sure/show_window MainHUD.DisplayCase
Xanzibar
01-19-2008, 09:42 PM
<cite>Wyntre@Kithicor wrote:</cite><blockquote>Cinnimon, how about there's just one display, and when you place it in the house it's a standard human model, but you can right click and choose to make it a different "race" or size, or gender, or whatever options they would like to give you. That way it's not limited to just your race <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /></blockquote>Why bother with different "races" at all? They could make do with 6 total: male and female versions of a large, medium, and small-size mannequin. And even then, the size-differences are really moot, since nothing changes for displayed items. The fact that clothing apparently picks up on the gender of the wearer would mean that male & female mannequins would be a sensible request; different sizes are purely aesthetic for the characters using the mannequins in the first place (ie, why would a gnome or ogre have a man-sized mannequin to display their loot?). <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" />
VBGod
01-22-2008, 10:02 PM
<cite>Xanzibar@Antonia Bayle wrote:</cite><blockquote><cite>Wyntre@Kithicor wrote:</cite><blockquote>Cinnimon, how about there's just one display, and when you place it in the house it's a standard human model, but you can right click and choose to make it a different "race" or size, or gender, or whatever options they would like to give you. That way it's not limited to just your race <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>Why bother with different "races" at all? They could make do with 6 total: male and female versions of a large, medium, and small-size mannequin. And even then, the size-differences are really moot, since nothing changes for displayed items. The fact that clothing apparently picks up on the gender of the wearer would mean that male & female mannequins would be a sensible request; different sizes are purely aesthetic for the characters using the mannequins in the first place (ie, why would a gnome or ogre have a man-sized mannequin to display their loot?). <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></blockquote>You could make them attunable so they take on your character body shape when you attune them before placing in your room.I'm so looking forward to this. I've been saving my old armour sets for the occasion. Now, about guild halls.... <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Rothgar
01-22-2008, 10:19 PM
Actually the display case window has nothing to do with the mannequin. The UI window for this feature is in eq2ui_playerhousing.xml.I'm sorry to report that mannequins will only display armor in humanoid form at the moment. However, creating mannequins for non-humanoid races is not out of the question and will probably be introduced in the not-so-distant future. Posable mannequins are another thing we've talked about doing but are not available in their current form.
Snowdonia
01-22-2008, 10:25 PM
*drooool* Mmmmm, posable!
Wyrmypops
01-23-2008, 07:18 AM
<p>Ok, hands up who's first thought was dirty? No, ah, mine neither. <img src="http://forums.station.sony.com/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Hehe, as fun as they'd be, reckon posable manikins might be a bad idea. Visiting a house only to see a pair of manikins in some kind of intimate pose might not considered a good thing. Especially with how weapons (<i>thinking of the short club like ones here</i>) could be turned and placed to suggest, ah, a body part.</p><p>Loving the chance to slap my old armour sets for display though. </p><p>They shoot, they score, Goooooooooaaaaaaalll! <img src="http://forums.station.sony.com/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /></p>
LadyGalasya
01-23-2008, 11:58 AM
GIMME...I have like 4 full sets of armor ready to go into my main's house. I only have one question. Will the mannaquin be like a storage box where only the box thingy counts toward item limit? Cause if not only one set is gonna fit in me house *sad face*
Rijacki
01-23-2008, 12:16 PM
<cite>Wyrmypops wrote:</cite><blockquote><p>Ok, hands up who's first thought was dirty? No, ah, mine neither. <img src="http://forums.station.sony.com/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Hehe, as fun as they'd be, reckon posable manikins might be a bad idea. Visiting a house only to see a pair of manikins in some kind of intimate pose might not considered a good thing. Especially with how weapons (<i>thinking of the short club like ones here</i>) could be turned and placed to suggest, ah, a body part.</p></blockquote>This is probably why they'd have to be something for -later-. They'd need to make sure you can't pose in particular ways to be.. umm.. yeah.
Sayne
01-23-2008, 03:10 PM
<cite>Wyrmypops wrote:</cite><blockquote><p>Ok, hands up who's first thought was dirty? No, ah, mine neither. <img src="http://forums.station.sony.com/eq2/images/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Hehe, as fun as they'd be, reckon posable manikins might be a bad idea. Visiting a house only to see a pair of manikins in some kind of intimate pose might not considered a good thing. Especially with how weapons (<i>thinking of the short club like ones here</i>) could be turned and placed to suggest, ah, a body part.</p></blockquote><p>I would guess they could solve this by forcing the displays to have a certain area around them that can't have other items put into it, sort of how you can't place an item underneath the aviak bath. It could be large enough that you could sneak two displays too close to each other, but small enough that it shouldn't interfere with decorating. I don't think this is an idea option, but it is an option.</p><p>The sad thing is that I know there are some people would would take advantage of this. I think it would be funny to have them posed doing cartwheels or in silly positions, but as with manya spects of the game, someone's going to make it dirty and disgusting and innapropriate.</p>
Meryddian
01-23-2008, 04:00 PM
Question: will we be able to put quest armor on the dummies? ie, I still have that helm from the Loping Plains quest that is level 150 but it shows up if you look in the dressing room. (Not sure what other "fake" armor floats around out there, just a question.)
Rothgar
01-23-2008, 05:08 PM
You guys took me too literally when I said "posable". <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> More specifically you would be able to set pre-defined poses, such as one-handed combat stance, two-handed combat stance, etc.The mannequins will not hold items like a bank box. You drag the item to the mannequin to display it, but the item remains in your inventory. This is so you can display your uber gear without forcing you to leave it in your house.The mannequin can wear armor from any class and any level. So yes, you could display those level 150 items.
Rashaak
01-23-2008, 05:16 PM
<cite>Rothgar wrote:</cite><blockquote>You guys took me too literally when I said "posable". <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /> More specifically you would be able to set pre-defined poses, such as one-handed combat stance, two-handed combat stance, etc.The mannequins will not hold items like a bank box. You drag the item to the mannequin to display it, but the item remains in your inventory. This is so you can display your uber gear without forcing you to leave it in your house.The mannequin can wear armor from any class and any level. So yes, you could display those level 150 items.</blockquote><p>HA! You should of left 'em in the dark...just ruined a lot of peeps wet dreams there <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>
Eriol
01-23-2008, 06:16 PM
See, some of us WANT to leave the items in our house. We want to set up displays of armour, like an armourer displaying their wares while selling them in the sales crates. Or just in general having a place to put all of those old sets that LOOK awesome, but you don't necessarily want to have on you all the time.Will you at least be able to put them up from your house vault then so that they're up when buyers/visitors come in your house, and not just when you're around? Staying in INVENTORY seems weird.
Snapdragyn
01-23-2008, 06:33 PM
<p>I do hope that 'inventory' was a mistake in wording. What good does it do to show items in our home that we have on us & could just wear in appearance tabs? I can see a concern about using these as extra container space, but surely they could display items that are in our house vault, at least (if not even things for sell in our broker containers).</p><p>If these really only display items that must be in our personal inventory, I just don't see the point. <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src=" width="15" height="15" /></p>
Rashaak
01-23-2008, 06:43 PM
<cite>Snapdragyn wrote:</cite><blockquote><p>I do hope that 'inventory' was a mistake in wording. What good does it do to show items in our home that we have on us & could just wear in appearance tabs? I can see a concern about using these as extra container space, but surely they could display items that are in our house vault, at least (if not even things for sell in our broker containers).</p><p>If these really only display items that must be in our personal inventory, I just don't see the point. <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src=" width="15" height="15" /></p></blockquote><p>Why house vaults? Other than the fact they really have no purpose anymore...</p><p>I think it would be better just to have a UI option that looks much like the Inventory Screen for your toon, but instead for the dummie...err...Manikin's I mean <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Then just click and drag the armor/items into that UI and it appears on the manikin...</p><p>/shrug</p>
Rothgar
01-23-2008, 06:57 PM
Ok, lets try again.The items don't need to remain in your inventory.You drag an item to the mannequin and it "remembers" that item. We don't care if you then destroy the item, sell it, stick in your house vault or whatever you want to do with it. The mannequin will always remember that item until you replace it with another item of the same slot.<blockquote><cite>Snapdragyn wrote:</cite> <p>I think it would be better just to have a UI option that looks much like the Inventory Screen for your toon, but instead for the dummie...err...Manikin's I mean <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />" /> Then just click and drag the armor/items into that UI and it appears on the manikin...</p></blockquote><span class="postbody">That's exactly what we've done. Except you can also drag an item directly onto the Mannequin without opening the UI window.</span>
Seagoat
01-23-2008, 06:59 PM
<p>I have to agree...I was looking forward to the mannequins because I really would love to free up some of my inventory, bank, and house vault space. <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /> Since the advent of the appearance slots, I've been accumulating cool-looking armor hand over fist, and needless to say, my backpacks and strongboxes runneth over!</p><p>I'd imagine people want to show off the cool armor that they wear by...um...wearing it. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src=" width="15" height="15" /> IMO the mannequins should be for storing (not just displaying) armor sets that aren't currently being worn. ...But that's just me. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src=" width="15" height="15" /></p><p>Edited to add: I should probably clarify that ideally -- at least for me -- the armor "stored" by the mannequins could be retrievable so it can be worn again; i.e., drop it on the mannequin and free up bag space...when the mood strikes you, remove the armor from the mannequin so you can wear it...when you get tired of wearing it, rinse and repeat.</p>
Martrae
01-23-2008, 07:33 PM
<cite>Seagoat wrote:</cite><blockquote><p>I have to agree...I was looking forward to the mannequins because I really would love to free up some of my inventory, bank, and house vault space. <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /> Since the advent of the appearance slots, I've been accumulating cool-looking armor hand over fist, and needless to say, my backpacks and strongboxes runneth over!</p><p>I'd imagine people want to show off the cool armor that they wear by...um...wearing it. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /> IMO the mannequins should be for storing (not just displaying) armor sets that aren't currently being worn. ...But that's just me. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /></p><p>Edited to add: I should probably clarify that ideally -- at least for me -- the armor "stored" by the mannequins could be retrievable so it can be worn again; i.e., drop it on the mannequin and free up bag space...when the mood strikes you, remove the armor from the mannequin so you can wear it...when you get tired of wearing it, rinse and repeat.</p></blockquote>SWG has that system. You just drop the armor in your house and it stands like you're in it.
Rashaak
01-23-2008, 07:47 PM
<cite>Rothgar wrote:</cite><blockquote>Ok, lets try again.The items don't need to remain in your inventory.You drag an item to the mannequin and it "remembers" that item. We don't care if you then destroy the item, sell it, stick in your house vault or whatever you want to do with it. The mannequin will always remember that item until you replace it with another item of the same slot.<blockquote><cite>Snapdragyn wrote:</cite><p>I think it would be better just to have a UI option that looks much like the Inventory Screen for your toon, but instead for the dummie...err...Manikin's I mean <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />"> Then just click and drag the armor/items into that UI and it appears on the manikin...</p></blockquote><span class="postbody">That's exactly what we've done. Except you can also drag an item directly onto the Mannequin without opening the UI window.</span></blockquote>AH...vary nice...
Rashaak
01-23-2008, 07:49 PM
<cite>Breanut@Butcherblock wrote:</cite><blockquote><cite>Seagoat wrote:</cite><blockquote><p>I have to agree...I was looking forward to the mannequins because I really would love to free up some of my inventory, bank, and house vault space. <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /> Since the advent of the appearance slots, I've been accumulating cool-looking armor hand over fist, and needless to say, my backpacks and strongboxes runneth over!</p><p>I'd imagine people want to show off the cool armor that they wear by...um...wearing it. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /> IMO the mannequins should be for storing (not just displaying) armor sets that aren't currently being worn. ...But that's just me. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /></p><p>Edited to add: I should probably clarify that ideally -- at least for me -- the armor "stored" by the mannequins could be retrievable so it can be worn again; i.e., drop it on the mannequin and free up bag space...when the mood strikes you, remove the armor from the mannequin so you can wear it...when you get tired of wearing it, rinse and repeat.</p></blockquote>SWG has that system. You just drop the armor in your house and it stands like you're in it.</blockquote><p>Manikin's should only be for displaying...not storeing your overstock of items. You don't see manikin's in a clothing store wearing 4 different outfits do you? There's no hollowed out part of the manikin used for storing...</p><p>Thats what your bank vaults are for...</p>
Rothgar
01-23-2008, 07:54 PM
<cite>Seagoat wrote:</cite><blockquote><p>I have to agree...I was looking forward to the mannequins because I really would love to free up some of my inventory, bank, and house vault space. <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /> Since the advent of the appearance slots, I've been accumulating cool-looking armor hand over fist, and needless to say, my backpacks and strongboxes runneth over!</p><p>I'd imagine people want to show off the cool armor that they wear by...um...wearing it. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /> IMO the mannequins should be for storing (not just displaying) armor sets that aren't currently being worn. ...But that's just me. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /></p><p>Edited to add: I should probably clarify that ideally -- at least for me -- the armor "stored" by the mannequins could be retrievable so it can be worn again; i.e., drop it on the mannequin and free up bag space...when the mood strikes you, remove the armor from the mannequin so you can wear it...when you get tired of wearing it, rinse and repeat.</p></blockquote>The purpose of mannequins are not to provide additional storage space but to allow you to display armor you have collected. We weighed the pros and cons of storing the armor vs just 'registering' the armor with the mannequin and storing the item had several disadvantages over the other way. Crafters that wanted to show the items they could make would be required to make an extra set just for the mannequins. For items that required rares, this could be costly for many people. As far as adventuring goes, people carry armor with them as backups or to use for resist gear. So requiring them to leave it behind in their house is not practical. And you can't really say that just because I'm wearing it on my person that I'd have no desire to display it in my house for visitors. After all, I can't be online all the time standing in my house for people to see my coolest set of armor. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />You could drag an entire set of armor to a dummy and that dummy will remember the appearance forever. This would allow you to get rid of that armor or sell it, freeing up your storage space. As long as you didn't drag new armor to that dummy, your set of armor will be immortalized on the mannequin.
NiamiDenMother
01-23-2008, 08:04 PM
Thanks for all the updates, Rothgar! I tried to include all of the pertinent information in the <a href="http://eq2.eqtraders.com/articles/article_page.php?article=g226&menustr=040000000000" rel="nofollow" target="_blank">GU42 Crafting Preview</a> I just put up (complete with pictures from Test of the mannequins with and without gear). If I missed anything important, or mis-represented it, please let me know.~Mum
Eriol
01-23-2008, 08:16 PM
<cite>Rothgar wrote:</cite><blockquote><cite></cite>You could drag an entire set of armor to a dummy and that dummy will remember the appearance forever. This would allow you to get rid of that armor or sell it, freeing up your storage space. As long as you didn't drag new armor to that dummy, your set of armor will be immortalized on the mannequin.</blockquote>Can people on test please confirm that "forever" includes moving the dummy around, PICKING UP the dummy and putting it back down, and even moving it through your moving crate (just straight-out purchasing a new place, auto pack-up into the crate, etc) all preserve EXACTLY what was on it? Otherwise I'm sure people will lose a lot of unique looks while moving because they will have sold/sacrificed/zapped armour/clothing that's on display.Edit: this also includes SELLING a uniquely-decorated dummy to someone else (as Niami's preview says they're not lore/nodrop). There could be a serious market for that kind of thing.
Rashaak
01-23-2008, 08:40 PM
<cite>Eriol wrote:</cite><blockquote><cite>Rothgar wrote:</cite><blockquote><cite></cite>You could drag an entire set of armor to a dummy and that dummy will remember the appearance forever. This would allow you to get rid of that armor or sell it, freeing up your storage space. As long as you didn't drag new armor to that dummy, your set of armor will be immortalized on the mannequin.</blockquote>Can people on test please confirm that "forever" includes moving the dummy around, PICKING UP the dummy and putting it back down, and even moving it through your moving crate (just straight-out purchasing a new place, auto pack-up into the crate, etc) all preserve EXACTLY what was on it? Otherwise I'm sure people will lose a lot of unique looks while moving because they will have sold/sacrificed/zapped armour/clothing that's on display.Edit: this also includes SELLING a uniquely-decorated dummy to someone else (as Niami's preview says they're not lore/nodrop). There could be a serious market for that kind of thing.</blockquote><p>How I understand it is...</p><p>The armor you drag on to the mannequin is nothing more than an illusion and will display that armor/item only as an illusion in itself. The armor/item will not technically be ON the mannequin. Which is why the items can stay in your inventory, or even be sold/destroyed down the road. So...yes...selling unique Mannequin's with different armor styles is possible since the items won't actually be ON the mannequin...</p>
NiamiDenMother
01-23-2008, 08:46 PM
Fast tests of my own, with an assist from Briana of Test show:1) one player removing the dressed mannequin and placing it in shared bank, then another player taking the mannequin from shared bank and placing it in the home ... mannequin stays dressed2) placing dressed mannequin in a broker container and then removing it ... mannequin stays dressed.3) preview of the mannequin, as well as the view of the mannequin you get when in the process of placing it, do NOT show the dressed mannequin ... therefore there would be no way for a customer to know if they were buying a dressed or undressed one until they place it.I'll let other folks play with it more, but it looks promising, Eriol.
Seagoat
01-23-2008, 09:23 PM
<cite>Rothgar wrote:</cite><blockquote>The purpose of mannequins are not to provide additional storage space but to allow you to display armor you have collected. We weighed the pros and cons of storing the armor vs just 'registering' the armor with the mannequin and storing the item had several disadvantages over the other way. Crafters that wanted to show the items they could make would be required to make an extra set just for the mannequins. For items that required rares, this could be costly for many people. As far as adventuring goes, people carry armor with them as backups or to use for resist gear. So requiring them to leave it behind in their house is not practical. And you can't really say that just because I'm wearing it on my person that I'd have no desire to display it in my house for visitors. After all, I can't be online all the time standing in my house for people to see my coolest set of armor. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY:)" width="15" height="15" />You could drag an entire set of armor to a dummy and that dummy will remember the appearance forever. This would allow you to get rid of that armor or sell it, freeing up your storage space. As long as you didn't drag new armor to that dummy, your set of armor will be immortalized on the mannequin.</blockquote><p>All valid points. <img src="http://forums.station.sony.com/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" /> I don't mean to sound like an ingrate or anything...I think the mannequins are the best thing since sliced bread and I can't WAIT to get my hands on some!! My previous post was just me dreaming out loud, hehe. In an ideal Norrath, I could hoard armor till the moon explodes (no, the <i>other</i> moon) and not have it take up valuable bag/box real estate...but maybe the mannequins -not- storing armor is a blessing in disguise: a big fat hint that I need to suck it up and decide what stays and what goes. <a href="http://forums.station.sony.com/eq2/posts/listSmilies.m#" rel="nofollow" target="_blank"><img src="http://forums.station.sony.com/eq2/images/smilies/49869fe8223507d7223db3451e5321aa.gif" border="0" alt="" width="19" height="15" /></a></p><p>Thanks to you, Domino, and everyone on the EQ2 dev team who continue to make this game the amazing thing that it is. <a href="http://forums.station.sony.com/eq2/posts/listSmilies.m#" rel="nofollow" target="_blank"><img src="http://forums.station.sony.com/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="" width="23" height="18" /></a></p>
Zabjade
01-23-2008, 09:48 PM
<span style="color: #00cc00;">30,000 Faction points is going to be a LOOOOONG way for me. >_< I think I'm nearly out of the Neutral Negatives...<i>(Back when each faction gave you bad faction with the other Qeynos factions) </i>I may not have been the best raider but I would really burn through writs. I'm a Monk had to make myself useful somehow <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span>
Xanzibar
01-23-2008, 10:30 PM
Is there a way to "lock" the mannequin, to help prevent accidentally "overwriting" the appearance?
NiamiDenMother
01-23-2008, 11:12 PM
Confirmed on Test - the mannequins will "remember" their outfit even when sold via the broker.There is NOT any way to lock the display (and personally, I don't want to hit a redecorating mood and have to toss out/pawn off on someone else a look that I've grown tired of, and get a new mannequin made). If you're worried about someone goofing with your mannequin(s), you'll just have to be careful who you have on trustee access. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Anestacia
01-24-2008, 12:16 AM
Great write up; thank you for all the information. I was wondering though, I heard mention of a display podium that displayed items opposed to armor. I was curious if that was just a rumor or if there were any plans for that to be added in GU 42 as well.
Calthine
01-24-2008, 12:23 AM
<cite>Anestacia wrote:</cite><blockquote>Great write up; thank you for all the information. I was wondering though, I heard mention of a display podium that displayed items opposed to armor. I was curious if that was just a rumor or if there were any plans for that to be added in GU 42 as well.</blockquote>If I'm not mistaken, that's also in the Test notes.
ZeroRavesOn
01-24-2008, 12:38 AM
<cite>Rashaak wrote:</cite><blockquote><cite></cite>Manikin's should only be for displaying...not storeing your overstock of items. You don't see manikin's in a clothing store wearing 4 different outfits do you? There's no hollowed out part of the manikin used for storing...<p>Thats what your bank vaults are for...</p></blockquote>Justas for my own thoughts, Mannequins in a department store do wear 1 full set of clothes, and the clothing on it cannot be sold till it is removed from the mannequin. I, as well as other people it seems, had assumed that the mannequin would have a window when setting clothes that looks like the appearance tab, throwing different clothes onto it by putting them into the proper slots.Maybe this could be done in the future on a new kind of mannequin as a functional feature, instead of just a piece of furniture.
Eriol
01-24-2008, 01:51 AM
<cite>NiamiDenMother wrote:</cite><blockquote>Confirmed on Test - the mannequins will "remember" their outfit even when sold via the broker.</blockquote>That's just about all the cases that I thought of. Maybe somebody with too much money/status on an alt can try it with buying a new house, though that IS something that their QA should handle. Still, thanks for contacting people on test to try this out.Sorry for sounding so weird about all the cases, just I've been "drafted" into the QA department temporarily at the company I work at, so thinking of all these "non-standard" cases is what I've been doing lately for our product. The NASTIEST little bugs pop up in the process like you wouldn't believe when dealing with the "apparent" creation/deletion of objects. I'm not sure how their object model works (both in the OO-sense of the word "object" as well as the in-game sense) so I have no idea. Thinking of pure black-box test cases here, which is a LOT harder than when you can take a peek at the code to try and break it!
NiamiDenMother
01-24-2008, 03:44 AM
<cite>Eriol wrote:</cite><blockquote><cite>NiamiDenMother wrote:</cite><blockquote>Confirmed on Test - the mannequins will "remember" their outfit even when sold via the broker.</blockquote>That's just about all the cases that I thought of. Maybe somebody with too much money/status on an alt can try it with buying a new house, though that IS something that their QA should handle. Still, thanks for contacting people on test to try this out.</blockquote>{giggle} This sort of stuff can be fun to test out.It was rather amusing to watch me bop around Test late this afternoon to poke at it. Hop to an alt, place her in Niami's house next to the sales crate. Hop to Niami, run to yet another alt's house where the screenshots were done last night, grab the mannequin, run to the broker board. Whimper in /test "I'm putting up a mannequin on the broker. Pleasepleaseplease don't touch it in the 2 minutes or so it will take me to alt-hop. We're testing something with them and the broker." alt-hop back, hit the crate, grab the mannequin and plant it on the floor. I think I was making them dizzy!(Mind you, I'd had someone offer to help test the buying and placing bit, but I decided to do it myself while she was eating dinner.)
Warpax
01-24-2008, 09:38 AM
<cite>Rothgar wrote:</cite><blockquote>Ok, lets try again.The items don't need to remain in your inventory.You drag an item to the mannequin and it "remembers" that item. <span style="color: #cc6666;">We don't care if you then destroy the item, sell it,</span> stick in your house vault or whatever you want to do with it. The mannequin will always remember that item until you replace it with another item of the same slot.<blockquote><cite>Snapdragyn wrote:</cite> <p>I think it would be better just to have a UI option that looks much like the Inventory Screen for your toon, but instead for the dummie...err...Manikin's I mean <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /> Then just click and drag the armor/items into that UI and it appears on the manikin...</p></blockquote><span class="postbody">That's exactly what we've done. Except you can also drag an item directly onto the Mannequin without opening the UI window.</span></blockquote>I hope there is some mechanic involved that forbids visitors to my house/store from dragging armor to my mannequins and changing this "stored" visual. Especially on displays of rare armor/whatnot that I decide to sell or destroy to free up storage space. Maybe make them soulbound and only usable by that person. *shrug*
Snowdonia
01-24-2008, 11:16 AM
OK, quick question cuz I don't see it asked anywhere, if I display a robe on a mannequin, I noticed the hood is up in the screenshots I've seen. If I also want to display a helm instead of the hood, can I or will the robes hood always overwrite helms like it does the rest of the armor?
Martrae
01-24-2008, 11:17 AM
<cite>Rashaak wrote:</cite><blockquote><cite>Breanut@Butcherblock wrote:</cite><blockquote><cite>Seagoat wrote:</cite><blockquote><p>I have to agree...I was looking forward to the mannequins because I really would love to free up some of my inventory, bank, and house vault space. <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /> Since the advent of the appearance slots, I've been accumulating cool-looking armor hand over fist, and needless to say, my backpacks and strongboxes runneth over!</p><p>I'd imagine people want to show off the cool armor that they wear by...um...wearing it. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /> IMO the mannequins should be for storing (not just displaying) armor sets that aren't currently being worn. ...But that's just me. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /></p><p>Edited to add: I should probably clarify that ideally -- at least for me -- the armor "stored" by the mannequins could be retrievable so it can be worn again; i.e., drop it on the mannequin and free up bag space...when the mood strikes you, remove the armor from the mannequin so you can wear it...when you get tired of wearing it, rinse and repeat.</p></blockquote>SWG has that system. You just drop the armor in your house and it stands like you're in it.</blockquote><p>Manikin's should only be for displaying...not storeing your overstock of items. You don't see manikin's in a clothing store wearing 4 different outfits do you? There's no hollowed out part of the manikin used for storing...</p><p>Thats what your bank vaults are for...</p></blockquote>And where in the world did I say anything about the mannikins wearing 4 different outfits. Or using them for storage. What I said was that SWG has a system where you drop your extra armor into your house from inventory an it stands there like you are in it. Without a mannikin without doing anything more elaborate than dropping it.
Rijacki
01-24-2008, 11:45 AM
<cite>Warpax wrote:</cite><blockquote><cite>Rothgar wrote:</cite><blockquote>Ok, lets try again.The items don't need to remain in your inventory.You drag an item to the mannequin and it "remembers" that item. <span style="color: #cc6666;">We don't care if you then destroy the item, sell it,</span> stick in your house vault or whatever you want to do with it. The mannequin will always remember that item until you replace it with another item of the same slot.<blockquote><cite>Snapdragyn wrote:</cite> <p>I think it would be better just to have a UI option that looks much like the Inventory Screen for your toon, but instead for the dummie...err...Manikin's I mean <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /> Then just click and drag the armor/items into that UI and it appears on the manikin...</p></blockquote><span class="postbody">That's exactly what we've done. Except you can also drag an item directly onto the Mannequin without opening the UI window.</span></blockquote>I hope there is some mechanic involved that forbids visitors to my house/store from dragging armor to my mannequins and changing this "stored" visual. Especially on displays of rare armor/whatnot that I decide to sell or destroy to free up storage space. Maybe make them soulbound and only usable by that person. *shrug*</blockquote>You need trustee access to be able to change the outfit on a manniquin.
Rashaak
01-24-2008, 11:51 AM
<cite>Breanut@Butcherblock wrote:</cite><blockquote><cite>Rashaak wrote:</cite><blockquote><cite>Breanut@Butcherblock wrote:</cite><blockquote><cite>Seagoat wrote:</cite><blockquote><p>I have to agree...I was looking forward to the mannequins because I really would love to free up some of my inventory, bank, and house vault space. <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /> Since the advent of the appearance slots, I've been accumulating cool-looking armor hand over fist, and needless to say, my backpacks and strongboxes runneth over!</p><p>I'd imagine people want to show off the cool armor that they wear by...um...wearing it. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /> IMO the mannequins should be for storing (not just displaying) armor sets that aren't currently being worn. ...But that's just me. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" width="15" height="15" /></p><p>Edited to add: I should probably clarify that ideally -- at least for me -- the armor "stored" by the mannequins could be retrievable so it can be worn again; i.e., drop it on the mannequin and free up bag space...when the mood strikes you, remove the armor from the mannequin so you can wear it...when you get tired of wearing it, rinse and repeat.</p></blockquote>SWG has that system. You just drop the armor in your house and it stands like you're in it.</blockquote><p>Manikin's should only be for displaying...not storeing your overstock of items. You don't see manikin's in a clothing store wearing 4 different outfits do you? There's no hollowed out part of the manikin used for storing...</p><p>Thats what your bank vaults are for...</p></blockquote>And where in the world did I say anything about the mannikins wearing 4 different outfits. Or using them for storage. What I said was that SWG has a system where you drop your extra armor into your house from inventory an it stands there like you are in it. Without a mannikin without doing anything more elaborate than dropping it.</blockquote><p>I was commenting on both quotes, which is why both quotes were listed...but I'll say this...</p><p>This isn't SWG and there are plenty of vault space in houses and banks...</p>
<cite>NiamiDenMother wrote:</cite><blockquote>Confirmed on Test - the mannequins will "remember" their outfit even when sold via the broker.There is NOT any way to lock the display (and personally, I don't want to hit a redecorating mood and have to toss out/pawn off on someone else a look that I've grown tired of, and get a new mannequin made). If you're worried about someone goofing with your mannequin(s), you'll just have to be careful who you have on trustee access. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />" width="15" height="15"></blockquote><p>I guess I don't like that idea. If you sell it, it shouldn't remember it. And really is there any harm to adding a few extra slots? Or yes, just stick the stuff in your bank or house vault. If it's that big of a deal over making them their own slots. (I see a possible problem with making them their own slots is if more then one character can have access to them.)</p><p>And I would prefer them to be lockable as well, but really because I don't trust someone that I gave trustee access to, but more so I don't go and screw up something I had set before. And I think what they meant by if there was a way to 'lock' it is more along the lines of how you can mark something in your inventory as not being for sale, not a true permanent lock, but more as a safety feature 'soft-lock'.</p><p>hate typos!</p>
Catsy
01-24-2008, 01:02 PM
Can we "label" mannequins? It would be really nice to be able to give them a description that shows up either on mouseover, examine, or both. This would serve a variety of purposes:- People could not only show off their old armor but tell visitors what it is ("Animist Set, wrested from Vyemm's grasp in the Kingdom of Sky"<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />- Sellers of pre-dressed mannequins could describe on the item what someone would be getting- Visitors to crafters who have sales displays would know what kind of armor they're seeing (it's frequently tough to tell unless you know the look of the sets really well)The last point seems to be the most critical to me. Without viewer having the ability to know what the mannequin's wearing it somewhat obviates the usefulness of using them to show off your wares.An alternative way to handle this would be to have the mannequin save the name of the item as well as its appearance. It could then list off the items it's wearing on mouseover or examine window, much like recipe books list off the names of the recipes they contain.
Seagoat
01-24-2008, 01:23 PM
<cite>Rashaak wrote:</cite><blockquote>This isn't SWG and there are plenty of vault space in houses and banks...</blockquote><p>Never played SWG, so I personally have no basis for comparison there. <img src="http://forums.station.sony.com/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" /> I have a 5-room house in South Qeynos with 6 vault slots, all of which have redwood strongboxes in them. I have one box devoted solely to armor, but the rest are filled with seasonal decorations and book rewards that would count against my total items if they were placed within the house. </p><p>As much as I'd love to have my cake and eat it too, I'm mostly just happy we're getting mannequins at all. <a href="http://forums.station.sony.com/eq2/posts/listSmilies.m#" rel="nofollow" target="_blank"><img src="http://forums.station.sony.com/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="" width="23" height="18" /></a></p>
Webin
01-24-2008, 01:41 PM
I'm going to be turning out a ton of these when they go live (at least 20 planned so far). In reading Niami's write up, it mentions "These recipes will require, among other things, a tier 8 rare hidebound pelt.". Can anyone provide a list of the other components? I presume they are all common harvests, but want to make sure I stock up on them, too.Thank ya mucho.
<cite>Webin@Befallen wrote:</cite><blockquote>I'm going to be turning out a ton of these when they go live (at least 20 planned so far). In reading Niami's write up, it mentions "These recipes will require, among other things, a tier 8 rare hidebound pelt.". Can anyone provide a list of the other components? I presume they are all common harvests, but want to make sure I stock up on them, too.Thank ya mucho.</blockquote>Things change alot between test and live, so to save yourself alot of pre-farming, just make sure you are stocked up on all the typical common materials.
Mikkahl
01-25-2008, 11:17 AM
<p>Aack, the price of hidebound pelts is already too high for most of us Tailors! Now it will shoot even higher! <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p>The way I am visualizing this mannequin, it's like a 3D camera and picture frame. It takes a snapshot of whatever is presented to it, then it will play it back forever, long after the original subject is gone. It will play back the same picture until another picture is put in the frame to replace it.</p><p>But yes, there must be some sort of pop-up examine comments when you mouse over the mannequin. But with multiple pieces of armor on one mannequin, which piece will the examine window describe? Yes, some ability to add your own comments would be ideal.</p><p>I have 6 armor racks (or vet cases) for my Tailoring goods, usually one for each tier. I am visualizing putting a mannequin in front of each rack, with a representation of the most popular armor set that is in the rack behind it. Hopefully this will help customers know which rack to start with. I have always been asking for a way to put a sign on each rack to help identify its contents.</p>
valkry
01-25-2008, 02:22 PM
<cite>Rothgar wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote>Dang, he let the cat out of the bag! <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />">Rothgar's been doing some really cool stuff for this as you can see.We're still discussing who and how this item will be available, as this depends a little on what can be coded etc. We'll be certain to keep you updated though! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />"></blockquote>Who says I didn't do some Photoshop work just to tease everyone? :pThe cat just gets to peek his head out of the bag... as far as the details you'll just have to wait and see. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" />Domino, you forgot to tell them that they will have to be <span style="color: #ff0000;">crafting or adventure level 80 </span>and have completed, Fire and Ice, Peacock, Claymore and S.O.D. quest lines in order to get one of these items.</blockquote><p>Was I the only one who read through this thread feeling great until I got to the part about needing a lvl 80 rare hide? I just feel kicked in the...(teeth, head, gut...fill-in appropriate body part here).</p><p>We begged & begged & begged, please don't make this something only a few people (those with extreme high lvl guilds) can get & you go and make it unobtainablely uber in other ways.</p><p>Have a heart here. What percentage of active characters is lvl 80, 10%, 5%? Just because I LIKE to solo & I really can't solo my way out of a wet-paperbag doesn't mean I don't want/NEED nice stuff too. Why punish me & other because we have MMORPG Multiple personnality disorder. I've got the 80th character (& crafting lvls), I just have them spread out over 7 characters.</p><p>This is something thousands of people have <strike>asked</strike> begged for, for YEARS. How can you be so vendictive as to effectively limit this to high lvl/rich players? Thanks, Rothgar. You just told me quite clearly that you are willing to take my money for over 3 yrs, but as a player I just don't matter because I haven't done everything in my power to 'beat the game.'</p><p>/rude</p>
SaraBH
01-25-2008, 02:46 PM
<p>I am so hoping the rare pelt thing gets left out when it goes live but ill just have to deal i guess. My personnal plan for them is im going to make a life size chess bourd for them. Knights dressed like knights Pawns in next to nothing the whole 9 yards. I think it will look awsome. I will just need to get some friends to come over and dress up the Mannikens in there gear so they reprosent the best of the best on my server.</p><p>I would really like to be abile to lable the manakins for that reson thow. It would be really nice if when i mouse over my rook it said rook and maybe even who its reprosenting.</p>
Domino
01-25-2008, 02:54 PM
<cite>valkry wrote:</cite><blockquote><cite></cite>Was I the only one who read through this thread feeling great until I got to the part about needing a lvl 80 rare hide? I just feel kicked in the...(teeth, head, gut...fill-in appropriate body part here).<p>We begged & begged & begged, please don't make this something only a few people (those with extreme high lvl guilds) can get & you go and make it unobtainablely uber in other ways.</p><p>Have a heart here. What percentage of active characters is lvl 80, 10%, 5%? Just because I LIKE to solo & I really can't solo my way out of a wet-paperbag doesn't mean I don't want/NEED nice stuff too. Why punish me & other because we have MMORPG Multiple personnality disorder. I've got the 80th character (& crafting lvls), I just have them spread out over 7 characters.</p><p>This is something thousands of people have <strike>asked</strike> begged for, for YEARS. How can you be so vendictive as to effectively limit this to high lvl/rich players? Thanks, Rothgar. You just told me quite clearly that you are willing to take my money for over 3 yrs, but as a player I just don't matter because I haven't done everything in my power to 'beat the game.'</p><p>/rude</p></blockquote>You have me quite puzzled. These are in no way at all limited to high level players. If you're 68 either adventurer or crafter all you have to do is go and harvest; and if you're not, all you need to do is earn about 2p depending on your server and buy one.I rolled up a newbie on Unrest last Friday and she's level 6 adventurer, not a crafter at all, and has 8p earned to date. She could have multiple mannequins by now and I've only got 5 hours played on her.It's just not that hard. If you really have no clue how to earn some coin, try asking for tips in the chat channels on your local server. Really ... there is absolutely nothing limiting any player from obtaining this item.
melaine_dvarvensplitter
01-25-2008, 03:18 PM
<cite>DominoDev wrote:</cite><blockquote><cite>valkry wrote:</cite><blockquote><cite></cite>Was I the only one who read through this thread feeling great until I got to the part about needing a lvl 80 rare hide? I just feel kicked in the...(teeth, head, gut...fill-in appropriate body part here).<p>We begged & begged & begged, please don't make this something only a few people (those with extreme high lvl guilds) can get & you go and make it unobtainablely uber in other ways.</p><p>Have a heart here. What percentage of active characters is lvl 80, 10%, 5%? Just because I LIKE to solo & I really can't solo my way out of a wet-paperbag doesn't mean I don't want/NEED nice stuff too. Why punish me & other because we have MMORPG Multiple personnality disorder. I've got the 80th character (& crafting lvls), I just have them spread out over 7 characters.</p><p>This is something thousands of people have <strike>asked</strike> begged for, for YEARS. How can you be so vendictive as to effectively limit this to high lvl/rich players? Thanks, Rothgar. You just told me quite clearly that you are willing to take my money for over 3 yrs, but as a player I just don't matter because I haven't done everything in my power to 'beat the game.'</p><p>/rude</p></blockquote>You have me quite puzzled. These are in no way at all limited to high level players. If you're 68 either adventurer or crafter all you have to do is go and harvest; and if you're not, all you need to do is earn about 2p depending on your server and buy one.I rolled up a newbie on Unrest last Friday and she's level 6 adventurer, not a crafter at all, and has 8p earned to date. She could have multiple mannequins by now and I've only got 5 hours played on her.It's just not that hard. If you really have no clue how to earn some coin, try asking for tips in the chat channels on your local server. Really ... there is absolutely nothing limiting any player from obtaining this item.</blockquote>Thank you Domino for showing that coin isn't hard to come by. Perhaps others will realize that as well, and quit calling for the "nerf" bat on those who are high level.
lilmohi
01-25-2008, 03:41 PM
I know it isn't hard to earn money, but i'm still trying to figure out how Domino has made 8pp by lvl 6 in 5 hours. I play on unrest too but despite my alt-aholic habits have never made more than a couple plat by lvl10. That said, anyone who thinks a rare leather pelt is unattainable except by lvl 80's is nuts. Rare leather tends to be one of if not the cheapest of the rares
valkry
01-25-2008, 03:43 PM
<cite>DominoDev wrote:</cite><blockquote><cite>valkry wrote:</cite><blockquote><cite></cite>Was I the only one who read through this thread feeling great until I got to the part about needing a lvl 80 rare hide? I just feel kicked in the...(teeth, head, gut...fill-in appropriate body part here). <p>We begged & begged & begged, please don't make this something only a few people (those with extreme high lvl guilds) can get & you go and make it unobtainablely uber in other ways.</p><p>Have a heart here. What percentage of active characters is lvl 80, 10%, 5%? Just because I LIKE to solo & I really can't solo my way out of a wet-paperbag doesn't mean I don't want/NEED nice stuff too. Why punish me & other because we have MMORPG Multiple personnality disorder. I've got the 80th character (& crafting lvls), I just have them spread out over 7 characters.</p><p>This is something thousands of people have <strike>asked</strike> begged for, for YEARS. How can you be so vendictive as to effectively limit this to high lvl/rich players? Thanks, Rothgar. You just told me quite clearly that you are willing to take my money for over 3 yrs, but as a player I just don't matter because I haven't done everything in my power to 'beat the game.'</p><p>/rude</p></blockquote>You have me quite puzzled. These are in no way at all limited to high level players. If you're 68 either adventurer or crafter all you have to do is go and harvest; and if you're not, all you need to do is earn about 2p depending on your server and buy one.I rolled up a newbie on Unrest last Friday and she's level 6 adventurer, not a crafter at all, and has 8p earned to date. She could have multiple mannequins by now and I've only got 5 hours played on her.It's just not that hard. If you really have no clue how to earn some coin, try asking for tips in the chat channels on your local server. Really ... there is absolutely nothing limiting any player from obtaining this item.</blockquote><p>Sorry, I must be missing something in the math department then...if 80 is the max lvl, then 40 would be middle, so even if we extend the middle lvl from 20 to 59.... 68 is STILL high lvl to lots of us.</p><p>As I've said, I KNOW I level slower then most glaciaers move (I just finished a portion of the peacock quest yesterday that I started on Sep 30 <span style="color: #ff3300;">2005. </span><span style="color: #ffffff;">)That said & while I make money, I also spend money, supporting a family of 6 alts (all crafters). I'm 54th lvl & still running because I can't justify spending the plat on a horse.</span></p><p><span style="color: #ffffff;">It just seems to me that something that has been requested by sooooo many people over the years should be inclusive, not another way to be told, sorry you solo, you don't raid, you spend time with your husband & kids & you stink when you are playing. Honestly that is how I feel right now.</span></p><span style="color: #ffffff;">Even a lvl 10 has upgraded their gear, maybe they want to show off their personal history, not just gloat about the L33T fabled gear they got. No I have never managed to buy a dress that was worn by a movie star, but ya know, I still have my Navy uniform...it's not impressive to anyone but me...but it means a great deal to me. Please concider thatt EVERY character has something they are proud of & make this something that is realtively easy to obtain by ALL lvls, L33Ts have enough cool stuff.</span><span style="color: #ff3300;"> </span>
Anordil
01-25-2008, 03:45 PM
<p>Easy. </p><p>Sell shinies and T1 rares and treasured items. Transmuters love 'em.</p>
Anordil
01-25-2008, 03:56 PM
<cite>valkry wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote><cite>valkry wrote:</cite><blockquote><cite></cite>Was I the only one who read through this thread feeling great until I got to the part about needing a lvl 80 rare hide? I just feel kicked in the...(teeth, head, gut...fill-in appropriate body part here). <p>We begged & begged & begged, please don't make this something only a few people (those with extreme high lvl guilds) can get & you go and make it unobtainablely uber in other ways.</p><p>Have a heart here. What percentage of active characters is lvl 80, 10%, 5%? Just because I LIKE to solo & I really can't solo my way out of a wet-paperbag doesn't mean I don't want/NEED nice stuff too. Why punish me & other because we have MMORPG Multiple personnality disorder. I've got the 80th character (& crafting lvls), I just have them spread out over 7 characters.</p><p>This is something thousands of people have <strike>asked</strike> begged for, for YEARS. How can you be so vendictive as to effectively limit this to high lvl/rich players? Thanks, Rothgar. You just told me quite clearly that you are willing to take my money for over 3 yrs, but as a player I just don't matter because I haven't done everything in my power to 'beat the game.'</p><p>/rude</p></blockquote>You have me quite puzzled. These are in no way at all limited to high level players. If you're 68 either adventurer or crafter all you have to do is go and harvest; and if you're not, all you need to do is earn about 2p depending on your server and buy one.I rolled up a newbie on Unrest last Friday and she's level 6 adventurer, not a crafter at all, and has 8p earned to date. She could have multiple mannequins by now and I've only got 5 hours played on her.It's just not that hard. If you really have no clue how to earn some coin, try asking for tips in the chat channels on your local server. Really ... there is absolutely nothing limiting any player from obtaining this item.</blockquote><p>Sorry, I must be missing something in the math department then...if 80 is the max lvl, then 40 would be middle, so even if we extend the middle lvl from 20 to 59.... 68 is STILL high lvl to lots of us.</p><p>As I've said, I KNOW I level slower then most glaciaers move (I just finished a portion of the peacock quest yesterday that I started on Sep 30 <span style="color: #ff3300;">2005. </span><span style="color: #000000;">)That said & while I make money, I also spend money, supporting a family of 6 alts (all crafters). I'm 54th lvl & still running because I can't justify spending the plat on a horse.</span></p><p><span style="color: #000000;">It just seems to me that something that has been requested by sooooo many people over the years should be inclusive, not another way to be told, sorry you solo, you don't raid, you spend time with your husband & kids & you stink when you are playing. Honestly that is how I feel right now.</span></p><span style="color: #000000;">Even a lvl 10 has upgraded their gear, maybe they want to show off their personal history, not just gloat about the L33T fabled gear they got. No I have never managed to buy a dress that was worn by a movie star, but ya know, I still have my Navy uniform...it's not impressive to anyone but me...but it means a great deal to me. Please concider thatt EVERY character has something they are proud of & make this something that is realtively easy to obtain by ALL lvls, L33Ts have enough cool stuff. </span></blockquote><p>Um. Where to start?</p><p>Valkry, I think you're blowing this out of proportion. It's really not very difficult to obtain decent coin either by selling the odd rare harvest or selling shinies. There are other ways, too, but those are the easiest by far.</p><p>There's nothing stopping you (or anyone else) from saving up a few bits of coin and buying a rare hide off the broker. They're generally not that expensive in my experience. Even if the item is somewhat expensive, taking the time to leg it to their house to buy it is generally worth saving a few gold. </p><p>I hardly think that the devs are being vindictive or saying "Ha! This will show that Valkry that s/he doesn't matter!" by having this require a rare pelt. Being vindictive would be making the recipe only available to level 80 carpenter who has completed the Prismatic Line, the Peacock Club Line, and killed Terrorantula, Wuoshi and Mayong Mistmoore five times in hopes of finding a recipe drop and then winning it in a lotto since the recipe is no-trade. </p><p>In all, while I'd prefer that the faction requirement was a smidge lower (or that the faction gain was increased from 150 <img src="/smilies/1069449046bcd664c21db15b1dfedaee.gif" border="0" alt="SMILEY" />), I think this is a perfectly reasonable way to introduce the item.</p>
Jehannum
01-25-2008, 04:07 PM
<p>I just don't (as Domino apparently doesn't) see the problem with a mid-20s or 30s character being able to afford a 2-3 plat (given price increases due to increased short-term demand) pelt to create something like this. If it's a priority to have such an item, surely it's a priority to raise the cash involved in its purchase or creation, no?</p><p>As to cash, even prior to most of the nifty new cash-rich quests, and before I realised that my provi goods were selling back at enormous rates prior to that being patched out, I was approximately level 30/30 and had a half dozen plat to spend, if I'd so chosen. Nowadays, with the sheer number of lucrative quest rewards I'd be shocked if a level 30 toon couldn't afford one or two mannequins (and I still think there should be halflingquins and ogrequins as different items), if they really wanted to make that acquisition a personal goal.</p><p>Making it rare-based means there won't be a total flood of the things and that its value will be weighed against other rare-based products; the alternative to making it T8 would, presumably, be to allow for T1-T8 versions which can only hold their own tier (or lower) in equipment. I wouldn't be against that, but it might tie up development resources better spent on simpler, and more generally anticipated, game upgrades.</p>
Kitsune286
01-25-2008, 04:09 PM
<cite>DominoDev wrote:</cite><blockquote><cite></cite>I rolled up a newbie on Unrest last Friday and she's level 6 adventurer, not a crafter at all, and has 8p earned to date. She could have multiple mannequins by now and I've only got 5 hours played on her.It's just not that hard. If you really have no clue how to earn some coin, try asking for tips in the chat channels on your local server. Really ... there is absolutely nothing limiting any player from obtaining this item.</blockquote>8p by level 6?I think I had 8s on my character when he was level 8, hah. How do you do it?/back on trackDependant on prices, you might see a swell of dummies (har-har) on the broker. It might be expensive at first, but I'll bet ya anything, they'll be 50g on the broker or less, before ya know it.
Trynnus1
01-25-2008, 04:19 PM
<cite>valkry wrote:</cite><blockquote><cite>DominoDev wrote:</cite><blockquote><cite>valkry wrote:</cite><blockquote><cite></cite>Was I the only one who read through this thread feeling great until I got to the part about needing a lvl 80 rare hide? I just feel kicked in the...(teeth, head, gut...fill-in appropriate body part here). <p>We begged & begged & begged, please don't make this something only a few people (those with extreme high lvl guilds) can get & you go and make it unobtainablely uber in other ways.</p><p>Have a heart here. What percentage of active characters is lvl 80, 10%, 5%? Just because I LIKE to solo & I really can't solo my way out of a wet-paperbag doesn't mean I don't want/NEED nice stuff too. Why punish me & other because we have MMORPG Multiple personnality disorder. I've got the 80th character (& crafting lvls), I just have them spread out over 7 characters.</p><p>This is something thousands of people have <strike>asked</strike> begged for, for YEARS. How can you be so vendictive as to effectively limit this to high lvl/rich players? Thanks, Rothgar. You just told me quite clearly that you are willing to take my money for over 3 yrs, but as a player I just don't matter because I haven't done everything in my power to 'beat the game.'</p><p>/rude</p></blockquote>You have me quite puzzled. These are in no way at all limited to high level players. If you're 68 either adventurer or crafter all you have to do is go and harvest; and if you're not, all you need to do is earn about 2p depending on your server and buy one.I rolled up a newbie on Unrest last Friday and she's level 6 adventurer, not a crafter at all, and has 8p earned to date. She could have multiple mannequins by now and I've only got 5 hours played on her.It's just not that hard. If you really have no clue how to earn some coin, try asking for tips in the chat channels on your local server. Really ... there is absolutely nothing limiting any player from obtaining this item.</blockquote><p>Sorry, I must be missing something in the math department then...if 80 is the max lvl, then 40 would be middle, so even if we extend the middle lvl from 20 to 59.... 68 is STILL high lvl to lots of us.</p><p>As I've said, I KNOW I level slower then most glaciaers move (I just finished a portion of the peacock quest yesterday that I started on Sep 30 <span style="color: #ff3300;">2005. </span><span style="color: #ffffff;">)That said & while I make money, I also spend money, supporting a family of 6 alts (all crafters). I'm 54th lvl & still running because I can't justify spending the plat on a horse.</span></p><p><span style="color: #ffffff;">It just seems to me that something that has been requested by sooooo many people over the years should be inclusive, not another way to be told, sorry you solo, you don't raid, you spend time with your husband & kids & you stink when you are playing. Honestly that is how I feel right now.</span></p><span style="color: #ffffff;">Even a lvl 10 has upgraded their gear, maybe they want to show off their personal history, not just gloat about the L33T fabled gear they got. No I have never managed to buy a dress that was worn by a movie star, but ya know, I still have my Navy uniform...it's not impressive to anyone but me...but it means a great deal to me. Please concider thatt EVERY character has something they are proud of & make this something that is realtively easy to obtain by ALL lvls, L33Ts have enough cool stuff.</span><span style="color: #ff3300;"> </span></blockquote><p>Here is a good plan - got to EoF and harvest shinies - the rare ones are still selling for good money. Or go harvest pelts for the rare u need. Guess what even if u dont find the rare u need the pelts still sell for good money - 10 silver on Unrest last night.</p><p>No one and I mean NO ONE can say they can not get 2 plat together in RoK. Most of the quests give at least 10gp as a reward beside that the treasured drops sell for another 10 gp. I mean in just leveling to 75 I made 30 plat in vendor trash.</p><p>As for Flaming the Devs on this one - well my friend you are not level 70 yet by choice because you "like to take it slow". Guess what - you are going to miss out on content because of your choices. The Manikin is part of the RoK content NOT KOS, EOF, DOF, original world. You choose to play alts, you choose consume the content at your own pace. What I am saying is "CHOOSE TO SAVE 2 PLAT and buy a rare or go harvest one"</p><p>I surprises me how many people ingame and in RL demand to drive a porche but refuse to pay anything but the chevel price. Put the effort into this task until you succeed.</p>
Tipton Wisely
01-25-2008, 04:53 PM
Come on, 8plat at level 6 in 5 hours? I don't believe it.
Domino
01-25-2008, 04:56 PM
<cite>Trynnus1 wrote:</cite><blockquote><cite>valkry wrote:</cite><blockquote><cite></cite>It just seems to me that something that has been requested by sooooo many people over the years should be inclusive, not another way to be told, sorry you solo, you don't raid, you spend time with your husband & kids & you stink when you are playing. Honestly that is how I feel right now.Even a lvl 10 has upgraded their gear, maybe they want to show off their personal history, not just gloat about the L33T fabled gear they got. No I have never managed to buy a dress that was worn by a movie star, but ya know, I still have my Navy uniform...it's not impressive to anyone but me...but it means a great deal to me. Please concider thatt EVERY character has something they are proud of & make this something that is realtively easy to obtain by ALL lvls, L33Ts have enough cool stuff.<span style="color: #ff3300;"> </span></blockquote>As for Flaming the Devs on this one - well my friend you are not level 70 yet by choice because you "like to take it slow". Guess what - you are going to miss out on content because of your choices. The Manikin is part of the RoK content NOT KOS, EOF, DOF, original world. You choose to play alts, you choose consume the content at your own pace. What I am saying is "CHOOSE TO SAVE 2 PLAT and buy a rare or go harvest one"<p>I surprises me how many people ingame and in RL demand to drive a porche but refuse to pay anything but the chevel price. Put the effort into this task until you succeed.</p></blockquote>That might be a rather harsh reinterpretation of my words, there. Let me just clarify:I fully support "taking it slow". I fully support people who don't want to rush to high levels. The game is about having fun and enjoying yourself, and if getting to a high level isn't what a particular person finds fun, then I definitely don't think they should feel in any way forced to.My point is that anybody of any level and any amount of play time can afford these mannequins if they want to. Valkry is not being told "sorry you solo, you don't raid, so you stink". Absolutely not. Valkry is being told that it is 110% possible to easily afford a rare pelt as a soloer, as a casual player, without spending more than an hour or two tops, at any level. Yes, it may take 1-2 hours to earn enough money to buy a pelt (particularly right away, as no doubt prices will increase a bit while the mannequins are new) but even a total level 1 newbie can get enough coin for a pelt in 1-2 hours if they wish to. I don't feel that 1-2 hours (and less for a higher level) is overly demanding to earn a nice new desirable -- and let's face it, totally fluff -- item. They're totally obtainable for any who do want them, at any level, and any type of play style, without requiring you to group, raid, solo, craft, quest, neglect your real life, or learn to dance the polka.As I said before, if you need tips on how to make money, there are plenty of people in chat channels, on these forums (some of whom have already posted in this thread), and on third party websites who will be able to give you many tips on how to earn your pelt (quite within the EULA of course).(Edit: <a rel="nofollow" href="http://img229.imageshack.us/img229/8205/salesloguk7.jpg" target="_blank">screenshot</a> - I see I misremembered the creation date slightly, but the time played and coin is the point.)
denmom
01-25-2008, 05:19 PM
<cite>Tipton Wisely wrote:</cite><blockquote>Come on, 8plat at level 6 in 5 hours? I don't believe it.</blockquote>Um, I've done similar with my little alts.On Unrest the transmuters snap up low level treasured items like mad. That's where I've made most of my coin lately, treasured drops and such I gained on my little Wiz and Zerker and Monk.Domino probably is selling harvests and rares as well, and I know some of those can go for a bit, too. Many transmuters snap up low level level rares to make items to break down. Those 2-10g items can add up fast.So it's very possible, and has been done by many, myself included.
Tipton Wisely
01-25-2008, 06:00 PM
<cite>Pheep@Unrest wrote:</cite><blockquote><cite>Tipton Wisely wrote:</cite><blockquote>Come on, 8plat at level 6 in 5 hours? I don't believe it.</blockquote>Um, I've done similar with my little alts.On Unrest the transmuters snap up low level treasured items like mad. That's where I've made most of my coin lately, treasured drops and such I gained on my little Wiz and Zerker and Monk.Domino probably is selling harvests and rares as well, and I know some of those can go for a bit, too. Many transmuters snap up low level level rares to make items to break down. Those 2-10g items can add up fast.So it's very possible, and has been done by many, myself included.</blockquote>Well, It still seems like a LOT of money for the short time frame involved, unless they really increased mining rare rates or some such.Plus, are there really that many transmuters still that want T1 stuff? Hasn't that really really slowed down now?
Mythilt
01-25-2008, 06:11 PM
<cite>Tipton Wisely wrote:</cite><blockquote><cite>Pheep@Unrest wrote:</cite><blockquote><cite>Tipton Wisely wrote:</cite><blockquote>Come on, 8plat at level 6 in 5 hours? I don't believe it.</blockquote>Um, I've done similar with my little alts.On Unrest the transmuters snap up low level treasured items like mad. That's where I've made most of my coin lately, treasured drops and such I gained on my little Wiz and Zerker and Monk.Domino probably is selling harvests and rares as well, and I know some of those can go for a bit, too. Many transmuters snap up low level level rares to make items to break down. Those 2-10g items can add up fast.So it's very possible, and has been done by many, myself included.</blockquote>Well, It still seems like a LOT of money for the short time frame involved, unless they really increased mining rare rates or some such.Plus, are there really that many transmuters still that want T1 stuff? Hasn't that really really slowed down now?</blockquote>Nope, cause even grey recipes have a 25% chance of a skill up. So for a transmuter, making 4-5 skill level 10 items can be cheaper than making 1-2 white, yellow, or red items. Especially when you hit higher levels where the items needed can be a plat each.
Jesdyr
01-25-2008, 06:49 PM
just want to pop in and agree with the whole you can make money at any level. Yes it tends to be easier at higher levels as you have more options. Take the time to learn about the game and what other people do. You dont need to sell to "most people" to make plat. You need to learn what the people who have money are buying at the time and figure out how to supply them. At one point in time I had a lvl 9 on the newbie island that just farmed t1 loam. I was making 2p an hour off her. The demand isn't as high now (this was before the reduction in loams used) but I bet there would still be some money in it. I even had a low level trasnsmutable farmer, but it only is used to feed my own transmuter. (scary to think of the amount of plat worth of items I have used up).
Espio
01-25-2008, 07:08 PM
<cite>DominoDev wrote:</cite><blockquote>(Edit: <a rel="nofollow" href="http://img229.imageshack.us/img229/8205/salesloguk7.jpg" target="_blank">screenshot</a> - I see I misremembered the creation date slightly, but the time played and coin is the point.)</blockquote><p>Awww, not gonna let us see the character name to let us Unrestians stalk you? <img src="http://forums.station.sony.com/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p> Back on topic... the bar really isn't all that high to get the item. In a way, its a lose-lose situation for the devs here. No matter how easy or hard they make the manikin to get, people will complain that it is too [hard|easy] to get. I'm surprised more people arent complaining about the faction requirement.</p>
Darlion
01-25-2008, 07:09 PM
<cite>DominoDev wrote</cite> <blockquote>(Edit: <a rel="nofollow" href="http://img229.imageshack.us/img229/8205/salesloguk7.jpg" target="_blank">screenshot</a> - I see I misremembered the creation date slightly, but the time played and coin is the point.)</blockquote>I don't mean to be rude, but what on earth did you sell? On my server (Nagafen), T1 shinies, harvests and all other loot save fables don't sell for more than 5g, usually in the copper range. Maybe this is just nagafen because we have a lot of low levels stuffing that stuff on the broker... but that is impossible to achieve on this server in the time allocated.
Qandor
01-25-2008, 07:42 PM
<cite>Kalath@Nagafen wrote:</cite><blockquote><cite>DominoDev wrote</cite> <blockquote>(Edit: <a rel="nofollow" href="http://img229.imageshack.us/img229/8205/salesloguk7.jpg" target="_blank">screenshot</a> - I see I misremembered the creation date slightly, but the time played and coin is the point.)</blockquote>I don't mean to be rude, but what on earth did you sell? On my server (Nagafen), T1 shinies, harvests and all other loot save fables don't sell for more than 5g, usually in the copper range. Maybe this is just nagafen because we have a lot of low levels stuffing that stuff on the broker... but that is impossible to achieve on this server in the time allocated.</blockquote>I would be guessing shinies.
Warpax
01-25-2008, 07:53 PM
<cite>Qandor wrote:</cite><blockquote><cite>Kalath@Nagafen wrote:</cite><blockquote><cite>DominoDev wrote</cite> <blockquote>(Edit: <a rel="nofollow" href="http://img229.imageshack.us/img229/8205/salesloguk7.jpg" target="_blank">screenshot</a> - I see I misremembered the creation date slightly, but the time played and coin is the point.)</blockquote>I don't mean to be rude, but what on earth did you sell? On my server (Nagafen), T1 shinies, harvests and all other loot save fables don't sell for more than 5g, usually in the copper range. Maybe this is just nagafen because we have a lot of low levels stuffing that stuff on the broker... but that is impossible to achieve on this server in the time allocated.</blockquote>I would be guessing shinies. </blockquote>I dont think there are a lot of places a lvl 6 fury with no armor or weapons can go safely to collect shinies that sell for those amount.. the low level zones are limited to what shinies you can get..and if T1/T2 rares are selling for those amounts id be very very suprised..
BigChiefJJ
01-25-2008, 08:00 PM
<p>Newb Isle is an excellent source of coin. I'm not the coin hungry maniac that our ever so lovely TS dev appears to be J, but that is one of the best places to keep an alt and make good coin at low levels. When I was leveling my Transmuter I had a pally alt that basically locked adventure level at 7 (right after I got my out of encounter AE). He had a shared bank with my main that had an apartment and I could feed anything that I collected, harvested, looted on the island to my main to be put on the broker. I harvested T1 raws and kept an eye on the broker for these (most people will buy these instead of harvesting them) and when they went up in price I would take some out of my bank and put them on the market. In all this harvesting I was able to outfit my newb island guy in master crafted armor and adept 3 spells (at least the important ones) and I was able to sell the extra rares that I found. Now the fun part - run around a small area of the island agroing all the mobs you can (you will learn their tether distance) - then hit your out of encounter AE, most of the mobs will be dead or down to <10% health and you can pick them off one by one. You can get two adornments made that cause damage to any enemy that hits you (spiked straps for you shoulders and spiked strut for your shield), which make the mobs die faster. If your lucky 3-5 chests will drop with treasured items, AD1's etc, if your not lucky - lather, rinse and repeat. There are 4 names on the newb isle that have about a 5 minute spawn time, no place holders and always drop a chest with at least one item in it. While you wait on these to come up kill other things and harvest- you would be amazed at the amount of gear that drops from trash mobs. </p><p>I was able to sell each item basically overnight if not almost immediately if I priced them at 1 gp and easily within a couple of days if I priced them at 2 gp, but that was my servers market. </p>
BigChiefJJ
01-25-2008, 08:11 PM
<cite>Warpax wrote:</cite><blockquote><cite>Qandor wrote:</cite><blockquote><cite>Kalath@Nagafen wrote:</cite><blockquote><cite>DominoDev wrote</cite> <blockquote>(Edit: <a rel="nofollow" href="http://img229.imageshack.us/img229/8205/salesloguk7.jpg" target="_blank">screenshot</a> - I see I misremembered the creation date slightly, but the time played and coin is the point.)</blockquote>I don't mean to be rude, but what on earth did you sell? On my server (Nagafen), T1 shinies, harvests and all other loot save fables don't sell for more than 5g, usually in the copper range. Maybe this is just nagafen because we have a lot of low levels stuffing that stuff on the broker... but that is impossible to achieve on this server in the time allocated.</blockquote>I would be guessing shinies. </blockquote>I dont think there are a lot of places a lvl 6 fury with no armor or weapons can go safely to collect shinies that sell for those amount.. the low level zones are limited to what shinies you can get..and if T1/T2 rares are selling for those amounts id be very very suprised..</blockquote><p>She is selling those GM clothes that we all see and drool over when one of them show up in game <img src="http://forums.station.sony.com/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>I really like the implementation here with what you guys have done - Thanks to the whole team for getting this through. It is also much appreciated that all crafters can construct these items. I did see one suggestion that I liked above and that was to have different tiered dummies that were made from the rare pelts of that tier and were able to display armor from that tier and down. As someone mentioned above pelts seem to be the lowest valued rare across most of the tiers and this would at least give us something to do with those lower tier ones that we harvest. </p><p>There were also mentions of 'weapon display cases' that would allow us to diplay the differnt weapons that we have collected along our journies - would this be implemented in the same way as the 'dummy' only using the wood as the rare or is there a differenet vision for this?</p>
Xanzibar
01-25-2008, 08:12 PM
<cite>DominoDev wrote:</cite><blockquote><cite></cite>I rolled up a newbie on Unrest last Friday and she's level 6 adventurer, not a crafter at all, and has 8p earned to date. She could have multiple mannequins by now and I've only got 5 hours played on her.</blockquote>Holy crap, I don't have that much cash between my 3 main characters (one each in the 40s, 30s, and 20s). Now <i>there</i> is a real showing of the difference between a veteran player who knows how to get maximum returns, and a complete n00b like me who usually finds out about content <i>after</i> I've leveled past it (like the Armor Quests, for example). <img src="/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" />At least now I <i>know</i> I'm behind the curve. Waaay behind the curve... <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" alt="SMILEY" width="15" height="15" />Anyway, considering the mannequins are permanent, having a high-ish price isn't unreasonable, in my opinion. Of course, the time required to grind the <i>insane faction writs</i> to get them in the first place is worse than any coin cost...
Snowdonia
01-25-2008, 11:38 PM
<cite>Kalath@Nagafen wrote:</cite><blockquote><cite>DominoDev wrote</cite> <blockquote>(Edit: <a rel="nofollow" href="http://img229.imageshack.us/img229/8205/salesloguk7.jpg" target="_blank">screenshot</a> - I see I misremembered the creation date slightly, but the time played and coin is the point.)</blockquote>I don't mean to be rude, but what on earth did you sell? On my server (Nagafen), T1 shinies, harvests and all other loot save fables don't sell for more than 5g, usually in the copper range. Maybe this is just nagafen because we have a lot of low levels stuffing that stuff on the broker... but that is impossible to achieve on this server in the time allocated.</blockquote>I've got six words for you....<b>Greater FaydarkFat GrubGoliath Beetle</b>Anyone on Test that can answer my previously posed question about robes and their hoods? Can robed mannequins have separate head gear showing or does the robe always overwrite the head slot like the other slots?
KerowynnKaotic
01-26-2008, 02:25 AM
<cite>Tipton Wisely wrote:</cite><blockquote>Come on, 8plat at level 6 in 5 hours? I don't believe it.</blockquote><p>A combination of Shinies (bones/etc) / T1 Rares / Assorted T1 Treasured+ and getting a LoN Booster pack will probably net that ... </p><p>Heck, 1 Booster pack will give that on Perma. </p><p>The add on game that wasn't supposed to have any "negative affect" on the primary game and "wouldn't affect the average player", my [cesorsed]!!!</p><p>------- </p><p>to Valkry: </p><p>Are you freaking kidding me? You are complaining about the fact the item requires a T8 Rare Pelt?! While, sure it would have been nice if it had been a T8 Rare root, seeing how I have like 20 of them and only 10 of the pelts .. It's a harvested item! Even, my adv lvl 15 (70 sage) has the chance to harvest up the bloody pelt! She can do so at the front of KP without any argo issues, even. Heck, Get a Silicate Loam and you could probably trade/sell it for 2 pelts. </p><p>It's not limited to any particular Adventure level. Work on 1 of your crafters if they aren't T8, yet. </p><p>I'm just thankful that it was Domino who helped to add these. You do realise if it had been left up to a few of the other devs, it would have required a bloody raid drop?! Then you (&everyone) really would have had something to gripe about. bleh.</p>
Anestacia
01-26-2008, 02:27 AM
Pardon me if this was asked already; I only skimmed the thread tbh. When a weapon is equipped and it normally has a particle effect will the mannequin too have the particle effect?
Avanya
01-26-2008, 07:00 AM
Wondering how these would work with Gi's. Has anyone on test tried one? Does it show the wooden limbs or somehow show skin where the empty spots are? Thanks in advance <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Rothgar
01-26-2008, 09:56 AM
<cite>Snowdonia@Runnyeye wrote:</cite><blockquote><cite></cite>Anyone on Test that can answer my previously posed question about robes and their hoods? Can robed mannequins have separate head gear showing or does the robe always overwrite the head slot like the other slots?</blockquote>Last week I added a "Show Hood" checkbox to the mannequin window. It may not be on test at the moment, but it should be there soon. This will allow you to uncheck the box if you want the helmet to show while wearing a cloak.Someone also made the comment about not being able to see what items are on the mannequin. Anyone can easily open the customize window and view all the icons and tooltips for every item attached to the mannequin. But only Trustees are allowed to make changes to the mannequin.And if you think we were vindictive by making them take a rare pelt, you'd be interested to know these were originally planned to be guild level 80 rewards.I do like the idea of labeling them with your own custom message. Maybe that's something we can add for the next game update.
Annarchee
01-26-2008, 10:45 AM
It's easy for a lev 6 to make 8 pp....i saw one in KC the other day; Lev 6 Troub...on crack....going so fast the NPC's were training him in a blur....seems i have that name written down somewhere....
Sayne
01-26-2008, 12:42 PM
<cite>Rothgar wrote:</cite><blockquote>And if you think we were vindictive by making them take a rare pelt, you'd be interested to know these were originally planned to be guild level 80 rewards.</blockquote><p>I'm glad this didn't stick. I enjoy playing this game far too much by up and quitting because something players have been begging for over a very long time gets put in for a very small player base. I can underestand guild level 10, whatever. Guild level 80? There would have been rioting in the streets.</p><p> I suspect Domino was key in ensuring that everyone could get these. Even if you can't make them yourself, you can still buy them from crafters who can. Domino, thank you for protecting us from evil - once again you're the shining light in my decorator's eyes!</p>
Domino
01-26-2008, 12:49 PM
<cite>Wyntre@Kithicor wrote:</cite><blockquote><cite>Rothgar wrote:</cite><p> I suspect Domino was key in ensuring that everyone could get these. Even if you can't make them yourself, you can still buy them from crafters who can. Domino, thank you for protecting us from evil - once again you're the shining light in my decorator's eyes!</p></blockquote>Actually, if I recall correctly, Rothgar put forth a much more coherent and persuasive argument than I did. He's been the driving inspiration behind the mannequins and they probably wouldn't exist at all without him, or at least not for a long while!
Rijacki
01-26-2008, 02:14 PM
<cite>DominoDev wrote:</cite><blockquote><cite>Wyntre@Kithicor wrote:</cite><blockquote><cite></cite> I suspect Domino was key in ensuring that everyone could get these. Even if you can't make them yourself, you can still buy them from crafters who can. Domino, thank you for protecting us from evil - once again you're the shining light in my decorator's eyes!</blockquote>Actually, if I recall correctly, Rothgar put forth a much more coherent and persuasive argument than I did. He's been the driving inspiration behind the mannequins and they probably wouldn't exist at all without him, or at least not for a long while!</blockquote>Yay for both of you! The whole team, too (except the one who wanted to make them guild level 80, sheesh).
Mikkahl
01-26-2008, 02:15 PM
<cite>Rothgar wrote:</cite><blockquote>I do like the idea of labeling them with your own custom message. Maybe that's something we can add for the next game update.</blockquote><p>Oh, oh, please? Pretty Please?!?! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </p><p>And once you've written the code to add labeling to one type of house item (mannequin), then wouldn't it be a snap to add labeling to sales displays? Or anything in the house, for that matter! <img src="http://forums.station.sony.com/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" /></p>
Mikkahl
01-26-2008, 02:19 PM
<cite>Kittsune@Unrest wrote:</cite><blockquote>Dependant on prices, you might see a swell of dummies (har-har) on the broker. It might be expensive at first, but I'll bet ya anything, they'll be 50g on the broker or less, before ya know it.</blockquote><p>Not very likely, since hidebound pelts have rarely dropped below 2 plat since RoK came out!</p><p>And they are certainly not easy to harvest either! In a week or more of KP harvesting I've gotten 5 mahogany, 2 mantrap, 1 tynnonium, 1 silicate loam (yay!). No fire emeralds, no hidebound pelts.</p>
Rijacki
01-26-2008, 02:27 PM
<cite>Mikkahl wrote:</cite><blockquote><cite>Kittsune@Unrest wrote:</cite><blockquote>Dependant on prices, you might see a swell of dummies (har-har) on the broker. It might be expensive at first, but I'll bet ya anything, they'll be 50g on the broker or less, before ya know it.</blockquote><p>Not very likely, since hidebound pelts have rarely dropped below 2 plat since RoK came out!</p><p>And they are certainly not easy to harvest either! In a week or more of KP harvesting I've gotten 5 mahogany, 2 mantrap, 1 tynnonium, 1 silicate loam (yay!). No fire emeralds, no hidebound pelts.</p></blockquote>I've gotten multiples of both of fire emeralds and hidebound pelts.I think having the rare be the hide is GREAT. There aren't a whole lot of uses for a rare hide. Leather armor and expanded bags is about it, right? Rare hides are usually heaps cheaper than any other rare because they have so few uses. I think, too, there should be some carpenter recipes using rare hides through all the tiers.
Snowdonia
01-26-2008, 04:14 PM
Thank you SOOO much for that Rothgar! I'm really glad to hear that. *now has to hunt down an Inquisitor or two... Bishops, mmmmm*
Powers
01-26-2008, 04:26 PM
<cite>Rijacki wrote:</cite><blockquote><cite></cite>I think having the rare be the hide is GREAT. There aren't a whole lot of uses for a rare hide. Leather armor and expanded bags is about it, right? Rare hides are usually heaps cheaper than any other rare because they have so few uses. </blockquote>You missed one use: throwing weapon holsters (bandoliers, pouches, satchels, and sheaths). =) Expanded bags includes quivers and sacks as well. But that's pretty much it, and note that Leather armor is the least-used type of armor.Powers &8^]
Mikkahl
01-26-2008, 04:53 PM
<p>I can't believe things are so much different on your servers than on AB. Here, hidebound pelts are currently 2.5 plat, so only Silicate loam and tynnonium are more expensive. In Tier 7 dragonhide pelts are always the most expensive, sometimes tied with acrylia. I can never find or buy enough hidebound pelts to keep my tailored stock up. I can't make hidebound backpacks fast enough - they fly off the shelves at 3.5 plat each! And you forgot the leather belts that jeweler's make. There are plenty of healers that buy leather armor - I've sold over 900 leather armor pieces tier 5-8 in the past 2 years, plus hundreds of rare backpacks, quivers, and bandoliers.</p><p>If you wanted to use the cheapest rare (to make the mannequin), it would be the hard metal. Incardine is 30 gold now, and I've bought a lot at 25 gold.</p>
Prrasha
01-26-2008, 05:12 PM
<cite>Rijacki wrote:</cite><blockquote>I think having the rare be the hide is GREAT. There aren't a whole lot of uses for a rare hide. Leather armor and expanded bags is about it, right? Rare hides are usually heaps cheaper than any other rare because they have so few uses. </blockquote>Except that they aren't.Hides are dirt cheap in T1-T5, where we have completely-random node placement.In T6-T8, even though dens share spawns with rocks/ore in some places in T8, they just don't get harvested. The only rare more expensive than hides on my server is silicate. Hides are usually tied in price with Tynnoniu m.
Sayne
01-26-2008, 07:09 PM
<cite>DominoDev wrote:</cite><blockquote><cite>Wyntre@Kithicor wrote:</cite><blockquote><cite>Rothgar wrote:</cite><p> I suspect Domino was key in ensuring that everyone could get these. Even if you can't make them yourself, you can still buy them from crafters who can. Domino, thank you for protecting us from evil - once again you're the shining light in my decorator's eyes!</p></blockquote>Actually, if I recall correctly, Rothgar put forth a much more coherent and persuasive argument than I did. He's been the driving inspiration behind the mannequins and they probably wouldn't exist at all without him, or at least not for a long while!</blockquote>I apologize, I don't know Rothgar very well, so thank you both so very much! Whoever thought that it should be a guild level 80 item should get a bop on the head with a stuffed panda, but to the rest of you guys, thank you so very much! I know everyone in the crafting community is grateful <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
BigChiefJJ
01-26-2008, 09:47 PM
<cite>Rijacki wrote:</cite><blockquote>I think, too, there should be some carpenter recipes using rare hides through all the tiers.</blockquote>This was one of my thoughts as well in the 'wish list for the next TS dev' post. I've got piles of rare leather pelts piling up in my bank and not much to do with them. However now that the MC armor has been reworked I may have to take some of those out and dust off my tailor. I'd really like to see some stuffed animals or hide skin rugs that could be made with those leather pelts - or maybe a comfy chair!
Snowdonia
01-27-2008, 12:58 AM
It's honestly not all that hard to get these pelts if you actually just go out and harvest for them. In the past two days, I have accumulated 13 pelts (giving me 19 total as I was already sitting on 6 to begin with) and plan to get another 6 today and 6 more tomorrow. It takes me 2-3 hours a day to get that many. I need at least 32 mannequins made, 40 would be ideal so I can actually use some for decorating instead of just on my chessboard. It's definitely not as impossible as some of you are making out. I may be insane for wanting that many mannequins, but taking a few hours out of my playtime to get ~6 pelts a day isn't nuts as I think anyone could do this.
Mikkahl
01-27-2008, 01:37 AM
Well, I just harvested my first 2 hidebound pelts today, and they came almost back-to-back! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> This is after several weeks of RoK, almost finished the KP quest lines and getting all 3 of my mains to 70 (starting from 66/67). I stop to harvest every node that I find, even if it takes a fight (as long it won't get me immediately killed! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> ).
Valdaglerion
01-27-2008, 02:32 AM
<cite>Rothgar wrote:</cite><blockquote><cite>Snowdonia@Runnyeye wrote:</cite><blockquote><cite></cite>Anyone on Test that can answer my previously posed question about robes and their hoods? Can robed mannequins have separate head gear showing or does the robe always overwrite the head slot like the other slots?</blockquote>Last week I added a "Show Hood" checkbox to the mannequin window. It may not be on test at the moment, but it should be there soon. This will allow you to uncheck the box if you want the helmet to show while wearing a cloak.Someone also made the comment about not being able to see what items are on the mannequin. Anyone can easily open the customize window and view all the icons and tooltips for every item attached to the mannequin. But only Trustees are allowed to make changes to the mannequin.And if you think we were vindictive by making them take a rare pelt, you'd be interested to know these were originally planned to be guild level 80 rewards.I do like the idea of labeling them with your own custom message. Maybe that's something we can add for the next game update.</blockquote>Superb job Rothgar. I am thankful the level 80 guild thing didnt stick. Quite honestly I am absolutely tired of game play items that are more than status fluff being attached to guild levels. I truly wish the whole mount thing would be equated more to individual status than guild status. Being in a level 80 guild in no way reflects on your contribution to the guild being level 80 nor does being in a smaller guild reflect on your contribution. It would be great to see the level 65-70-75-80 rewards offered to anyone regardless of guild level at higher status point cost. Back on topic - I am looking forward to acquiring a few of these and honestly I think the T8 rare is reasonable. Kudos~
illaria
01-27-2008, 05:11 PM
<cite>DominoDev wrote:</cite><blockquote><cite>Wyntre@Kithicor wrote:</cite><blockquote><cite>Rothgar wrote:</cite><p> I suspect Domino was key in ensuring that everyone could get these. Even if you can't make them yourself, you can still buy them from crafters who can. Domino, thank you for protecting us from evil - once again you're the shining light in my decorator's eyes!</p></blockquote>Actually, if I recall correctly, Rothgar put forth a much more coherent and persuasive argument than I did. He's been the driving inspiration behind the mannequins and they probably wouldn't exist at all without him, or at least not for a long while!</blockquote>Rothgar for this I am willing to have your babies : P
DrkVsr
01-28-2008, 03:37 AM
<span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">Was really looking forward to these, but there is no way ah'm going to be able to afford even 1 (haven't read the entire thread, but skimming through it seems it will either require a lvl 68 to harvet the rare pelt or 2pp {depending on server economics} to buy the pelt)</span>
Qandor
01-28-2008, 07:05 AM
<cite>DrkVsr wrote:</cite><blockquote><span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">Was really looking forward to these, but there is no way ah'm going to be able to afford even 1 (haven't read the entire thread, but skimming through it seems it will either require a lvl 68 to harvet the rare pelt or 2pp {depending on server economics} to buy the pelt)</span></blockquote>You have been here since February of 2005 and cannot afford 2pp for one pelt? Do you play at all?
Avanya
01-28-2008, 11:05 AM
<cite>DrkVsr wrote:</cite><blockquote><span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">Was really looking forward to these, but there is no way ah'm going to be able to afford even 1 (haven't read the entire thread, but skimming through it seems it will either require a lvl 68 to harvet the rare pelt or 2pp {depending on server economics} to buy the pelt)</span></blockquote><p>Harvest lots of shinies and sell the rare ones you get. Go harvesting in zones that you can harvest in and sell any rare harvests that you get. You can even sell the non rare harvests you get if even for a small amount per harvest item. If you have a tradeskill, make up some items that tend to sell well. Even if you just make some silver or 1 gold off of selling the items, it all adds up. Go to a zone of your level and sell any chest items you might get. Again, even if they don't sell for huge amounts, they do add up. Kill any solo named mobs appropriate to your level and sell the drops. I would do this now and not wait for the update since I'm sure the price of the hidebound pelts will increase when the mannequins go in.</p><p>Considering the fact that these mannequins were only going to be available to level 80 guilds, I think a rare T8 hide to be more than fair. Good luck!</p>
NiamiDenMother
01-28-2008, 04:10 PM
<cite>Rothgar wrote:</cite><blockquote><cite></cite>Last week I added a "Show Hood" checkbox to the mannequin window. It may not be on test at the moment, but it should be there soon. This will allow you to uncheck the box if you want the helmet to show while wearing a cloak.</blockquote>This is on Test now, Rothgar. Thanks! It was also an issue with some of the hooded robes, such as the Garb of Souls, and it is nice to have the option to display a hat with it again. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Avanya
01-29-2008, 04:13 PM
<p>2 questions:</p><p>1) I asked this one before but didn't get an answer. Do the mannequins work with Gi's?</p><p>2) Do you have to be able to wear the item to put it on the mannequin? Example....I'm a leather wearer, can I have a mannequin with plate armor?</p><p>Thanks <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Snowdonia
01-29-2008, 09:29 PM
Given mannequins are house items, I can't see how they would be limited by your characters personal armor restrictions. I'm wondering how GI's look on mannequins as well since I have plans for Gi'd mannequins. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Rainmare
01-29-2008, 09:38 PM
*drools* I ground writs for 6 hours to get to 30k faction..and I got my first pelt...I am eagerly looking forward to these.
DrkVsr
01-30-2008, 03:28 AM
<cite>Qandor wrote:</cite><blockquote><cite>DrkVsr wrote:</cite><blockquote><span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">Was really looking forward to these, but there is no way ah'm going to be able to afford even 1 (haven't read the entire thread, but skimming through it seems it will either require a lvl 68 to harvet the rare pelt or 2pp {depending on server economics} to buy the pelt)</span></blockquote>You have been here since February of 2005 and cannot afford 2pp for one pelt? Do you play at all?</blockquote><p><span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">Mah highest is lvl 50, what do you think?</span></p><p><span style="font-size: medium;color: #993300;font-family: Comic Sans MS;">The mannequins were going to be a lvl 80 guild 'reward'? That blows, and totally elitist</span></p>
Calthine
01-30-2008, 06:02 AM
<cite>DrkVsr wrote:</cite><blockquote><cite>Qandor wrote:</cite><blockquote><cite>DrkVsr wrote:</cite><blockquote><span style="font-size: medium;font-family: comic sans ms,sand;color: #993300;">Was really looking forward to these, but there is no way ah'm going to be able to afford even 1 (haven't read the entire thread, but skimming through it seems it will either require a lvl 68 to harvet the rare pelt or 2pp {depending on server economics} to buy the pelt)</span></blockquote>You have been here since February of 2005 and cannot afford 2pp for one pelt? Do you play at all?</blockquote><p><span style="font-size: medium;font-family: comic sans ms,sand;color: #993300;">Mah highest is lvl 50, what do you think?</span></p><p><span style="font-size: medium;font-family: Comic Sans MS;color: #993300;">The mannequins were going to be a lvl 80 guild 'reward'? That blows, and totally elitist</span></p></blockquote>They didn't do it. Therefore it does not blow, and is not elitist....
DrkVsr
02-01-2008, 02:25 AM
<p><span style="font-size: medium;color: #993300;font-family: comic sans ms,sand;">Notice ah used '<i><u>were</u></i>', the past tense</span></p><p><span style="font-size: medium;color: #993300;font-family: Comic Sans MS;">Ok, so they stopped it from being a lvl 80 guild reward, they just made it so you either need to be 68 to harvest the rare yourself or pay 2pp each (ah checked the broker the other day and there is not a single t8 pelt of any kind availble {or are the t8 not actually released yet?})</span></p>
NiamiDenMother
02-01-2008, 02:53 AM
<cite>Arani@Crushbone wrote:</cite><blockquote><p>2 questions:</p><p>1) I asked this one before but didn't get an answer. Do the mannequins work with Gi's?</p><p>2) Do you have to be able to wear the item to put it on the mannequin? Example....I'm a leather wearer, can I have a mannequin with plate armor?</p><p>Thanks <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" /></p></blockquote>1. They should, though I didn't have a gi to test with on Test at the time.2. You can have 'em wear any armor or weapons. It is very definitely not limited to stuff you, personally, can wear.With regards to the person who can't find any T8 pelts at all, either someone went on a buying spree, or you're inputting the name wrong into the search. "hidebound pelt" is the name, and they most definitely have existed since the release of RoK - which is why folks have a) been mentioning harvesting them, and b) mentioned the rough ballpark of prices on their server.The money-thing <i>really</i> shouldn't be a huge issue for folks if they <i>truly</i> have their heart set on one of these - I just started up another alt (no twinking) to test some things out, and she made over 2 plat by level 10, even with transmuting everything that could be transmuted, just by selling glowies, T1 roots, T1 leaded loam and other stray harvested stuff. There is almost always more need for low-tier resources and gear than there is a supply for them. Yes, it does take some effort, but, just like if you wanted a piece of furniture made from tynnonium or fire emerald (to mention other stuff needing more expensive T8 rares), if you want them badly enough, you find ways to work towards getting them.
Meryddian
02-01-2008, 03:21 AM
<cite>DrkVsr wrote: </cite><blockquote><p><span style="font-size: x-small;font-family: Comic Sans MS;color: #993300;">Ok, so they stopped it from being a lvl 80 guild reward, they just made it so you either need to be 68 to harvest the rare yourself or pay 2pp each (ah checked the broker the other day and there is not a single t8 pelt of any kind availble {or are the t8 not actually released yet?}) </span></p></blockquote>Your character doesn't have to be level 68 to forage in RoK. If your tradeskill level is high enough, you can also forage there. It's just a bit riskier. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />You can also bet that as soon as folks found out what pelts/etc would be needed for the mannequins, folks ran out and bought them up before other folks caught wind of it and jacked the price up. (Either that, or they're sitting on the pelts, waiting for the recipes to release, and going to sell them then at a profit.) Economics, is all.It's a good thing they made it that ANY tradeskiller who has 30,000 faction can make the recipe. It makes it a great reward for those who have spent the time grinding writs. It takes a lot of effort. Only approximately 172 more writs to go myself... LOL...
illaria
02-01-2008, 03:46 AM
<cite>Meryddian wrote:</cite><blockquote><cite>DrkVsr wrote: </cite><blockquote><p><span style="font-size: x-small;font-family: Comic Sans MS;color: #993300;">Ok, so they stopped it from being a lvl 80 guild reward, they just made it so you either need to be 68 to harvest the rare yourself or pay 2pp each (ah checked the broker the other day and there is not a single t8 pelt of any kind availble {or are the t8 not actually released yet?}) </span></p></blockquote>Your character doesn't have to be level 68 to forage in RoK. If your tradeskill level is high enough, you can also forage there. It's just a bit riskier. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" />You can also bet that as soon as folks found out what pelts/etc would be needed for the mannequins, folks ran out and bought them up before other folks caught wind of it and jacked the price up. (Either that, or they're sitting on the pelts, waiting for the recipes to release, and going to sell them then at a profit.) Economics, is all.It's a good thing they made it that ANY tradeskiller who has 30,000 faction can make the recipe. It makes it a great reward for those who have spent the time grinding writs. It takes a lot of effort. <span style="font-size: large;">Only approximately 172 more writs to go myself... LOL...</span></blockquote>Good luck you can do it : D
Snowdonia
02-01-2008, 08:42 AM
<cite>Rothgar wrote:</cite><blockquote>However, creating mannequins for non-humanoid races is not out of the question and will probably be introduced in the not-so-distant future. </blockquote>I wanted to touch on this a bit and give some feedback on how I think this should be handled. Now, I'm not going to lie, the reason I am making this suggestion is because I don't want to have to go out and harvest 16+ more pelts to replace mannequins with smaller/bigger ones when this feature goes in but I also think it is a VERY feasible way of dealing with the "how do we put these in" without causing too much upset because people (yes, like me) went and spent a lot of time or money getting these mannequins, only to have to do it all over again to get a different sized one.Instead of putting in recipes that use the exact same materials to give a different sized output for the mannequins, how about we just add imbued recipes to do it? So, our base recipe (medium-sized humanoid) is still valid, necessary and is the building block for the others; our starting point if you will. After the "medium" mannequin is created, it can then be "imbued" using the mannequin as the primary component + smoldering material + fuel to create a mannequin with the same body proportions of any given race outside those of elves and humans (since in my mind the medium one kinda covers them) depending on which recipe you use. Just like how imbued rings are made only the effect is to reshape the mannequins.Hope this helps.
Snowdonia
02-01-2008, 01:39 PM
Something else I wanted to ask but kept forgetting about and I don't remember reading anything about it... Is there a way to clear out a piece of gear on a mannequin so that nothing is displayed in that slot at all? Like, if I imprint an item on the wrong mannequin and I actually didn't want anything displayed in that "slot" on that particular one, can I remove or clear the graphic off leaving it blank again?
NiamiDenMother
02-01-2008, 02:03 PM
<cite>Snowdonia@Runnyeye wrote:</cite><blockquote>Something else I wanted to ask but kept forgetting about and I don't remember reading anything about it... Is there a way to clear out a piece of gear on a mannequin so that nothing is displayed in that slot at all? Like, if I imprint an item on the wrong mannequin and I actually didn't want anything displayed in that "slot" on that particular one, can I remove or clear the graphic off leaving it blank again?</blockquote>Yepyep, on top of <a href="http://eq2.eqtraders.com/articles/article_page.php?article=g227&menustr=040000000000#mann2" rel="nofollow" target="_blank">the handy Clear All option</a> if you totally hate the whole shebang, you can right click on the individual slots to get the option to remove that single piece. (link above takes you directly to a screenie showing the interface for dressing the mannequins)
Rijacki
02-01-2008, 06:33 PM
For the cloak, does it show guild heraldry? Does the setting in your own details impact that?
Kayteekai
02-01-2008, 06:42 PM
<cite>NiamiDenMother wrote:</cite><blockquote><cite>Snowdonia@Runnyeye wrote:</cite><blockquote>Something else I wanted to ask but kept forgetting about and I don't remember reading anything about it...Is there a way to clear out a piece of gear on a mannequin so that nothing is displayed in that slot at all? Like, if I imprint an item on the wrong mannequin and I actually didn't want anything displayed in that "slot" on that particular one, can I remove or clear the graphic off leaving it blank again?</blockquote>Yepyep, on top of <a rel="nofollow" href="http://eq2.eqtraders.com/articles/article_page.php?article=g227&menustr=040000000000#mann2" target="_blank">the handy Clear All option</a> if you totally hate the whole shebang, you can right click on the individual slots to get the option to remove that single piece. (link above takes you directly to a screenie showing the interface for dressing the mannequins)</blockquote>Thank you for that info, was wondering the same thing. I love what I have seen of the mannequins so far except one thing. I hope they can add a function to alter the appearance of the base of the mannequin if possible, ie change color, raise it (more 3d looking), or make it invisible. That flat wooden base just bugs me for some reason hehe, can't quite figure out why tho.
Snowdonia
02-02-2008, 05:49 AM
LOL One more thing I've been forgetting to ask about. Mannequins have to be placed in a house in order to be dressed? Or can they be dressed from your inventory before placing?
ZerkerDwarf
02-02-2008, 08:02 AM
<p>What is the point of those mannequins dolls?</p><p>You can have a preview of EVERY item in the dressing room, also of those your class can't actually wear.</p>
Snowdonia
02-02-2008, 10:20 AM
Yeah, but you can't display them in your house. Haven't you ever wanted a suit of armor in your house for decoration like those old castles have?
Mikkahl
02-07-2008, 01:36 AM
<p>Well I hope you're all happy now. Hidebound prices on AB have gone from 2 plat to 6 plat! Just like I said they would.</p><p>Now any leather wearers wanting T8 MC gear are out of luck, cause no crafters are going to make them for these prices (they won't sell).</p><p>And atm the mannequins are selling for less than 5 plat! Doesn't make sense <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
Josgar
02-07-2008, 02:11 AM
<cite>Mikkahl wrote:</cite><blockquote><p>Well I hope you're all happy now. Hidebound prices on AB have gone from 2 plat to 6 plat! Just like I said they would.</p><p>Now any leather wearers wanting T8 MC gear are out of luck, cause no crafters are going to make them for these prices (they won't sell).</p><p>And atm the mannequins are selling for less than 5 plat! Doesn't make sense <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />" /></p></blockquote>Yeah, but soon everyone who wants a mannequin will have one (soon projects out a few months). All the prices will then drop.In the mean time its a wonderful time to go out, harvest, get a rare, make plat and be able to fund things; however, I am thinking like an economist and not a consumer.
Bromir
02-07-2008, 05:57 AM
<p>This is such a cool idea .. </p><p>could someone please tell me wich crafter that will be able to make these ? </p>
denmom
02-07-2008, 07:08 AM
<cite>Bromir@Runnyeye wrote:</cite><blockquote><p>This is such a cool idea .. </p><p>could someone please tell me wich crafter that will be able to make these ? </p></blockquote>Any crafter can mke these. You must buy the recipe from the tradeskill faction merchant but only can if you have 30k faction with them.
Mikkahl
02-10-2008, 11:27 AM
<p>Actually, it was very fast. I bought several hidebound pelts for around 2 plat yesterday, and today they are closer to 3 plat (and Sundays are always high prices).</p><p>And mannequins are down to 3 plat (Male - 4 plat for Female), but there are much fewer of them. Only 5 males and 1 female, when there were several pages of them before for 4+ plat.</p>
Rqron
02-11-2008, 05:31 PM
Need to find someone making them for my tailor and the show room he has.. Have 8 of the pelts.J.C.
Valdaglerion
02-11-2008, 06:43 PM
Noticed similar spikes on exchange server. Hidebound was selling for 1.2-2p now its selling 5-6p each but the mannequins (about 4-5 pages of each on the broker) are selling for under 4p and dropping as supply continues to rise).Another interesting thing I noticed is that people who have purchased them have stuck them back on the broker in some cases at a loss from what they paid for them initially. I havent talked to them to find out why yet though, was just interesting.
Rqron
02-12-2008, 01:16 PM
<span class="postbody">Another interesting thing I noticed is that people who have purchased them have stuck them back on the broker in some cases at a loss from what they paid for them initially. I havent talked to them to find out why yet though, was just interesting.---------------------------------------------------------------------------------------------------------------------------------------------------------------------Well, Maybe they did not find them to be as versatile then they thought they where? I don't think many people kept old armor around..I for sure did not even though a lot of it sure looked nice. Most people wear the good looking stuff in the appearance tap and so there is not much use for it to the average person.. I actually predict the market to be saturated fast. I can see them to be used by my tailor to show off items as combination ( I want to make a show room ) but as I have not tried it yet and as such don't know if one can put un-adorned items on there that idea might go out of the window if only adorned items can be put on it.That said, If the Manikins are usable that way then I am looking for someone on LDL to make me 8 of them :=)) I have the rare and all raws that would be needed can be furbished.J.C.</span>
Meryddian
02-13-2008, 04:51 PM
I have lucked out and managed to harvest a couple hidebound pelts so I've gotten mannequins already. And trust me, I stink at getting GOOD rares. I always get the "clunker" rares that nobody wants. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> Fortunately I have a guildmate who has the recipe and now I have one of these, yay! But for those who think you cannot easily earn 1-2p within even just a day or two, trust me, even with a low-level character, it's easy, three things, as people have said above already:- shinies- treasured items- harvestablesRare T1-T2-T3 shinies are easily fetching anywhere from 20g-3p depending on the piece. No kidding. Treasured items: transmuters need these to raise their skill faction and most would rather pay somebody 2-7g/apiece for treasured+ quality attunables and Adept 1/Master I spells that they can use for skill-ups, versus going around mentoring and farming. Time vs. money. And if you get the basic transmuting skills down yourself, you can transmute the items as you loot them, and just sell the shards/powders, which also fetch a lot of money. (Since my transmuting is now 158, I sold off my supplies for greyed-out skill levels and made 2.5p in a single night.)- Harvestables: Most high-end tradeskill folks rather dish out 1-20sp on the the harvests than go do it themselves (too time consuming, as the above 'treasureds' are). Right now you could not ask for a better time to sell harvestables, as the T1 harvests are needed for Erollsi Day combines! * * *For those who have not looked elsewhere for info on how the mannequin works, here's what I've found:- You place the mannequin and then right-click it to open the equipment slot interface. (I think EQ2Traders has a nice write-up about this if I recall). - You do not put actual pieces of armor ON the mannequin. You drag a piece of armor TO the given slot, and it dresses the mannequin, but you can still be wearing the armor as your everyday gear. So, let's say you really like your armor look, you can make a mannequin wearing the same in your house. (Somebody above gave the analogy of the mannequin taking a snapshot of the armor, which is a pretty good description.) - Once you "equip" the mannequin with clothing/gear, you can pick it up into your inventory and place it elsewhere, and still retain the look. You do not have to "re-dress" your mannequin. Nice touch!! - It is possible to dress your mannequin with non-player wearable items. For example, I put the Blackwater Helm from the Loping Plains quest sequence, which, as it turns out, has an SK-style class helm graphic but with green horns. The best I have been able to figure out with what "works" and what doesn't is: if it shows up in the dressing room window, you can put it on the mannequin. <i>This may not be 100% true, but that's what I've found out so far. Domino can feel free to correct me. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></i> - Like player inventory, you can select "hood" or "no hood" if you want to show off a hood or a helm in conjunction with a robe. - Cape slot is <u>not</u> customizable to guild cloak, at least that I could figure out. <i>If somebody tells me that it *can* be, I would be very happy to learn how.</i> - Like player inventory, cloak > all for back slot, so if you want to show off a particular piece of weaponry, do not put a cloak on your mannequin. (I equipped mine with the nifty 2H staff from Loping Plains, which gives a nice particle effect/light source). * * *Things I<i> hope</i> we can get with mannequins some time <i>in the future</i>:- Ability to adjust the mannequin size to 3-5 different sizes (ie. XS, S, M, L, XL)- Ability to give the mannequins a few limited poses (ie. arms raised like casting; a "ready-for-fight" pose; one arm raised in salute) would be fun <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I'm pretty satisfied with what I've seen so far on mannequins. If you're on Guk, you can see mine "in action", NFP, 1 Compassion Road, on my staircase. (Melime's stronghold).
Arbreth
02-25-2008, 02:12 PM
<p>I am going to blame myself for not being able to find this information on Naimi's excellent site (which I seem to visit every day <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />), but what is the recipe to make the things?</p><p>Hidebound pelts I gathered from the postings above, but what else?</p><p>Thank you!</p>
KerowynnKaotic
02-25-2008, 02:42 PM
<cite>Arbreth wrote:</cite><blockquote><p>I am going to blame myself for not being able to find this information on Naimi's excellent site (which I seem to visit every day <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />" width="15" height="15" />), but what is the recipe to make the things?</p><p>Hidebound pelts I gathered from the postings above, but what else?</p><p>Thank you!</p></blockquote><p><a href="http://eq2.eqtraders.com/items/show_item.php?item=28969&menustr=035000000000" rel="nofollow" target="_blank">Female Mannequin</a></p><p><a href="http://eq2.eqtraders.com/items/show_item.php?item=28970&menustr=035000000000" rel="nofollow" target="_blank">Male Mannequin</a></p>
Arbreth
02-25-2008, 03:29 PM
<p>Thank you, Kaisha!</p><p>Two different fuels for male and female? hmm...</p><p>And more ore... *sighs*</p>
Fenris
02-25-2008, 09:41 PM
<cite>DominoDev wrote:</cite><blockquote><cite>Josgar wrote:</cite><blockquote><cite></cite>does this mean it cannot happen or it just hasn't happened?</blockquote>Yep, definitely. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />" width="15" height="15" /></blockquote>Considering some of Domino's past posts, I'd say she has something up her sleeves in regard to this.......
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