View Full Version : Resist Rates
Zaelen
12-09-2007, 01:32 PM
Barring any long rants about the currrent state of this class, I have only one real question - is there any way I can reduce my resist rates on my Coercer? Even at level 20, yellow cons resist just about everything and it makes grouping incredibly boring. Just tell me it gets better. I am already weary of seeing Gloom resisted 3x against level 21 aqua goblins.
Suelothvar
12-09-2007, 07:21 PM
Go find a mob and chain mezz it till your subjigation is maxed,, Then spam buffs till you ordination is maxed, then spam some nukes to max disruption (though this is probably maxed)Also go put your AA into the + sub AA..After all this most of your resists will go away, oddly the only spell I have at 30 that resists lots is my Lower resist debuff, ironic huh <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />ps: those Aqua goblins are gits, no other mob I fight has ever resisted as much as those goblins did ...
Obsidiann
12-09-2007, 07:27 PM
Don't use apprentice level spells. Even ad1 is a significant improvement in terms of resistability over app4 spells.At levels 17-25 or so every mage has resitability problems.
Kiintac
12-09-2007, 07:41 PM
It never goes away. Even with full Sub from AA and a Warlock in a group (with casting buff) I get resists. Plus, I am using either A3 or Masters. It is something I think every caster should /feedback on. I hope you don't PvP, you may need a tissue.
Obsidiann
12-09-2007, 08:00 PM
You do? I don't.Look through one of your raid parses and check your resists. With a warlock I don't believe that you get them a noticeable amount.
Kiintac
12-09-2007, 11:05 PM
I may just notice them more for PvP, when it happens.......it hurts !!
Obsidiann
12-10-2007, 12:35 AM
<cite>Calek@Nagafen wrote:</cite><blockquote>I may just notice them more for PvP, when it happens.......it hurts !!</blockquote>uh well obviously PVP resist rates are different
Zaelen
12-10-2007, 02:48 AM
I'm using all AppIV and Adept3s.. Scribe here.. but I will definitely train up my skills to see if its a significant difference. The +subjugate is in Wisdom line?
netglen
12-10-2007, 10:00 AM
My Coercer is only L.33 but here is what I've been using. Under the Enchanter AA Wisdom tree, I allocated 8 points into Dreamweaver's Trance. I believe that adds 12 to your Subjucation skill. That plus your maxed out subjucation score should reduce a lot of your resists. Under the Coercer AA, I allocated 5 points into Enhance Domination. I want to recall this reduces charm resists by 15%. I always use Master charm, roots and the Sibyllant damage/debuff. From what I've read from other player's feedback, there are some mobs that just refuse to be a good charm pet. I strongly suggest as you quest through a new area, test out all the mobs along the way and try to find one that fits your playstyle. Don't be afraid to try out oddball mobs as pets. After I'm done with quests, I usually locate a population of green/blue mobs to grind on with a pet that can easily DPS <b>quickly</b> through without getting hurt. I found that if I'm grinding on mobs that don't hit too hard, I usually don't bother to root if my charm spell hasn't been up for more then 50% of it's duration. I don't mind the angry mob from hitting me and killing itself from the Sibyllant debuff. It's a lot easier for the mob to hit me then my mob plus it help you work on your defensive skills. Don't forget to silence caster grind mobs so they'll start to melee themselves to death.
Signal9
12-10-2007, 12:14 PM
<p>We receive more resists because we're the only class that affects "mental" damage. The Ravaged Psyche debuff at Master 2 would get resisted more consistently than all other spells combined. the "gloom" line is not nearly as bad, but still seems to get resisted more than it should.</p><p>Luckily, we're fairly fast casters, so recasts are feasable.</p>
Taharn
12-10-2007, 12:38 PM
<p>Another reason you'll see high resist rates is because our reactives/debuffs use the Ordination skill. This isnt typically found on gear like disruption (nuke) and subjugation skill points is. Also, none of our AAs increase Ordination, or decrease resistability of our debuffs.</p><p> I posted this in another thread, but I think it would be great that if instead of our AAs increasing the duration of our reactives, they decreased resistability. The extra duration doesnt really add much, i would LOVE reduced resistability though... This would also counteract the fact that increasing the duration of Despotic Mind actually lowers our damage in some cases since the small nuke it does on termination takes longer to come about.</p>
Kiintac
12-10-2007, 05:52 PM
<cite>Obsidiann wrote:</cite><blockquote><cite>Calek@Nagafen wrote:</cite><blockquote>I may just notice them more for PvP, when it happens.......it hurts !!</blockquote>uh well obviously PVP resist rates are different</blockquote>Yeah, you're right Obsidiann. PvE isn't near as bad, once you get high Sub.PvP resists is broken IMO. I should NEVER get resisted when trying to root a lower level ranger, when I have full Sub (with AA), Warlock in my group, and using A3+ spells. Unfortunately, that ranger caused me two resists in a row.I guess there is the possibility he popped a potion to be like that. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
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