View Full Version : Test update notes
Jesdyr
12-06-2007, 03:44 PM
<span class="postbody"><p><b>TRADESKILLS</b></p><ul><li>Armorers and Tailors have discovered ways to improve the quality of mastercrafted armor across all level ranges.</li><li>Harvest nodes in Kylong Plains now require 340+ skill to harvest, like all other level 70+ zones.</li><li>You can harvest once again while under attack from an NPC</li><li>A number of tradeskill writ and recipe issues have been addressed</li><li>The carpenter-made redwood streetlamps have been pruned to a more reasonable size.</li><li>Duggin Brandywine at the Thundering Steppes docks may be looking for a helping hand from travellers with a talent for harvesting.</li><li>Tradeskill skill-ups will once again increase based on your tradeskill level and not your adventure level.</li><li>Bathezid, Danak and Riliss recipe books issued can now be destroyed if you no longer wish to proceed with the writs.</li><li>Carpenters have acquired a couple of festive new recipes, just in time for Frostfell!</li></ul></span><p><b>GAMEPLAY</b></p><ul><li>Adventurers have recently discovered strange, reflective shards in various of the more dangerous dungeons around Norrath. After intensive research and experimentation, Norrath's tradeskill societies have discovered a way to work this magical metal into a mirror with unique, soul-capturing abilities. </li><li>High level crafters in good standing with their respective tradeskill societies will be able to acquire this recipe from their city's local tradeskill faction merchant.</li><li>You can now store an Achievement Profile in your home, using a device crafted from a primary component obtained in high level dungeons. You can store one profile per device, and they are usable from within your own home. </li><li>The finished device cannot be traded and will need to be crafted using the commission crafting system if you are not yourself a high level crafter. (See the tradeskills forum for reminders on how commission crafting works.)</li></ul>
Swordmage
12-06-2007, 04:35 PM
Sounds like AA profile swapping won't be for the faint of heart (or is it faint of purse). But it is nice to see a crafting component to it.
TaleraRis
12-06-2007, 06:25 PM
<cite>Jesdyr@Unrest wrote:</cite><blockquote><span class="postbody"><p><b>TRADESKILLS</b></p><ul><li>You can harvest once again while under attack from an NPC</li></ul></span></blockquote>Best thing I've seen in a while. Never understood why they changed it.
Alycs
12-06-2007, 06:26 PM
Okay....just read one that made me want to clean up stuff so I can re-install Test on my computer. And now, I'm going to! I wanna see the new Frostfell stuff!!!
Anordil
12-06-2007, 07:24 PM
Yay! I can't wait. I think that I'll go home and clear out some space for Test server, too. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
OmniDrac
12-06-2007, 08:23 PM
<cite>Swordmage wrote:</cite><blockquote>Sounds like AA profile swapping won't be for the faint of heart (or is it faint of purse). But it is nice to see a crafting component to it.</blockquote>Once you guys test this please post how it works for those that want to know... <img src="http://forums.station.sony.com/eq2/images/smilies/49869fe8223507d7223db3451e5321aa.gif" border="0" alt="SMILEY" width="15" height="15" />
Xalmat
12-07-2007, 12:31 AM
In the Ironforge Exchange, you can purchase the recipe for it. Requires +40k faction to get it. I assume the equivalent crafter society faction for other cities is the same.<img src="http://www.mattcrews.com/images/eq2/reflections-of-the-grandmasters.jpg" border="0" alt="" />By the way, crafted armor got a <i>huge</i> upgrade. Details Here: <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=397834" target="_blank" rel="nofollow">http://forums.station.sony.com/eq2/...topic_id=397834</a>
Calthine
12-07-2007, 12:54 AM
Thanks Xalmat!/gets ready to redo ALL the Mastercrafted armor in the Zam database... AGAIN! But for the right reasons this time!
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