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View Full Version : What are the two adventure pack spells for wardens?


RpTheHotrod
12-04-2007, 12:51 PM
I remember for ShadowKnight it was a taunt with a chance to double taunt, and the other was an aoe-DD and debuff.

gatrm
12-04-2007, 04:51 PM
<p>Are you referring to the two adventure packs?</p><p>The spell that druids get for Bloodlines is Spirit of the Bat (35)....This is upgraded at level 53 and level 71.   There is another spell available if you complete the Bloodlines quests. I believe it only affects vampires, but not sure what it is, as I never finished that line of quests on the warden.</p><p>If you mean the Splitpaw spell, don't bother with it.  It shares a timer with your fast casting direct heal and heals for less, plus does not have a hot connected to it.</p>

Arielle Nightshade
12-04-2007, 04:58 PM
Spirit of the Bat is the spell from Bloodlines - a single target WIS/AGI buff that can be scribed at level 35 and scales to ..70?  At 70 Aspect of the Bat is the upgrade to it.   Wardens have an AA ability that beefs that spell up a bit.  It's a nice enough ability, but would be even nicer if it was a group buff.  Most Wardens put that spell on themselves - depending on the circumstances.   If you know the Templar class, it's sort of like the Praetorate line buff.There is also a Vampire Master Strike ability that you can get if you have bloodlines faction.And yeah..the Splitpaw spell is not worth the trip, and Iiii thiiink only scales to 50.

Skivley101
12-04-2007, 07:16 PM
<cite>Arielle Nightshade wrote:</cite><blockquote>There is also a Vampire Master Strike ability that you can get if you have bloodlines faction.</blockquote><p>How do you get this spell , Ive heard there was one ,is it like a lore and legend quest , is that what all those worthless vampire teeth are for , besides the illusion vampire spell wich you get just before the debuff.</p><p>The vampire debuff is called Theft of Vitality ... It reduces str by 70, and sta by 35, Is a lvl 35 spell non ranked , like our snare spell is. Is ordination skill (my favorite <img src="http://forums.station.sony.com/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />)</p><p>Casting time 2.0 sec , recast 5 min, duration 1 min 12 sec, range is 20 meters , but says 10 meter effect radius, so im guessing it aoe's all the vamps that close to target. And it says resistability is 14% harder wich would be about right for an adept2 quality.</p>

Arielle Nightshade
12-04-2007, 10:49 PM
<p>You have to do the Bloodlines quests to gain faction with the vendors sitting right outside the instances.  I'd think you'd be able to mow through them in a short afternoon since the adventure pack is set up for 30 -40ish and doesn't scale like Splitpaw does.</p><p>Once you finish all of them, the one vendor will have the ability to buy that from him - tailored to you...if I remember right (ie, priest, fighter, etc..).   And also if I remember right, the Theft of Vitality is kind of like Devastation Fist.  It does whatever it does regardless of what level you are.   Also I'm not sure if that goes past 70 - or if there's an upgrade after that.</p>

Skivley101
12-05-2007, 04:55 AM
<cite>Arielle Nightshade wrote:</cite><blockquote><p>You have to do the Bloodlines quests to gain faction with the vendors sitting right outside the instances.  I'd think you'd be able to mow through them in a short afternoon since the adventure pack is set up for 30 -40ish and doesn't scale like Splitpaw does.</p><p>Once you finish all of them, the one vendor will have the ability to buy that from him - tailored to you...if I remember right (ie, priest, fighter, etc..).   And also if I remember right, the Theft of Vitality is kind of like Devastation Fist.  It does whatever it does regardless of what level you are.   Also I'm not sure if that goes past 70 - or if there's an upgrade after that.</p></blockquote><p>I cant find my faction standing for those guys anywhere in my list. I know i have some , they all say thanx for your service.</p><p>So were you saying there is another Vampire Mastersmite type spell? (nuke with debuff) Or were you just refering to the Vitalic theft?(vampire slaying spell) wich i have allready but mine says Theft of Vitality .... I did go over to the other camp, and saw that they had a different one for priests (sort of a dmg sheild thing) but of course they wont sell it to me, Becuz ive been doing stuff for the eeeVil people ....lol .</p><p>Some one gave me a quest in the bretheren of night camp(evil side) (said go check out dire hollow, wich i couldnt go in until now) But wont give me another quest and says come back later. Do I still need to do more?</p><p>Or can i start doing stuff for the good camp (1 dwarf over there does offer a quest) And will i be able to have both of those Vampire slaying spells for priests?   (The debuff and dmg sheild)</p><p>And FYI ... if you were wondering (about going past 70)if the vitalic theft works on larger than 70 vamps, Ive used it on that epic x2 vamp in mistmore "the mistroe" lvl 74 i think  err however you spell his name, of course it probably didnt effect him much, But i wonder if that spell stacks with itself? , meaning a bunch of priests with it could debuff for a few hundred together.</p><p>Oh well , on to RoK , hopefully tommorro <img src="http://forums.station.sony.com/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

gatrm
12-06-2007, 02:27 PM
<p>When you finish all of the quests in the line from one of the camps, you will get the vampire master strike.  If you have gotten far enough to have the illusion, I think there's only one or two more quests to do for the master strike- one of the npcs there should give you a quest.  </p><p>It basically adds Vampire to your existing Master Smite/Strike spell.</p>

Skivley101
12-06-2007, 05:31 PM
<p>Thanx Arie and gatrm ... will go finish those quests , I guess the lock out on dire hollow was why the quest giver said come back later? I thought i was done when i got the debuff , still wondering if i can end up with both of those ... 1 from each camp. But they probably share reuse timer , or one becomes inactive if you get the other. <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>I think ill ask my wizzy friend to come help so i can mentor, and get all that AA, becuz i did most of it when it was trivial.</p>

Arielle Nightshade
12-07-2007, 05:58 PM
<p>I don't think you can do both sides' quests and have the stuff from both.  I think it's one or the other.  It's FACTION FFS!  </p><p>LOL</p>

Skivley101
12-19-2007, 01:16 PM
<p>Doh !!! I went and read some update notes, They added Vampire master smite(#38 err sumthin) When quest is completed (I see all those teeth are still almost worthless), not sure but i think i was done , was just getting instance quests i guess , Ill have to look at the bottom of the long list of master smites <img src="http://forums.station.sony.com/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" width="15" height="15" /> , Im sure glad they changed em all to one button though.  Those blood suckers better be watchin out now <img src="http://forums.station.sony.com/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Has anybody been single groupin some of the Raid content in Mistmore , and anybody know if the vampire debuff stacks for priests? "Theft of Vitality"</p>

Ferunnia
12-19-2007, 04:39 PM
The splitpaw spell scales to 80 from what I can tell, heals for crap, but has a 10% chance to proc back more power than casting the spell uses. Only thing bad is the slow casting.

Skivley101
12-19-2007, 05:52 PM
<cite>Ferunnia wrote:</cite><blockquote>The splitpaw spell scales to 80 from what I can tell, heals for crap, but has a 10% chance to proc back more power than casting the spell uses. Only thing bad is the slow casting.</blockquote><p>Would be nice if it was the same cast time ... that little bit does matter</p><p>having no regen with long cast time really sux <img src="http://forums.station.sony.com/eq2/images/smilies/c30b4198e0907b23b8246bdd52aa1c3c.gif" border="0" alt="SMILEY" width="15" height="15" /> .... sorry shaman & clerics ... but wouldnt want to be ya</p><p>The warden really is super uber compared <img src="http://forums.station.sony.com/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" /><img src="http://forums.station.sony.com/eq2/images/smilies/47941865eb7bbc2a777305b46cc059a2.gif" border="0" alt="SMILEY" width="15" height="15" /><img src="http://forums.station.sony.com/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Its the nature of the hot , they cant nerf nature , stop worrying</p>

Arielle Nightshade
12-25-2007, 03:18 PM
It shares timers too....if it didn't, it would be worth it.

Skivley101
12-25-2007, 06:53 PM
If it proc'd fluffy bunnies err sumthing, would be worth it too.