PDA

View Full Version : my take on RoK


LygerT
11-30-2007, 03:33 PM
<p>solo questing to 78 was a pain in the [I cannot control my vocabulary], i got bored and barely squeaked that far, once into Jarsath wastes and finally seeing some rewards worth doing those gruelling quests for i found myself glad to complete a 30 min grind/sprint session to get a nice piece of plate armor with 2%DA or Crit chance. i was rather disappointed early on and wondered if we were going to get anything out of the expansion after seeing casters getting a 1k bonus to spell damage in gear from 71-79. as time went on i found myself collecting more and more pieces with crit and DA at 2% bonus or in some cases better. sitting at a base of 45% crit chance and 78% DA i find that aggro control isn't much of an issue nor is tanking in full offensive with the benefit of Adrenaline which i picked up recently.</p><p>Adrenaline is a great spell, i just wish it wouldn't eat so much power right off the bat. in a pinch when you need it in RoK, without a coercer/illusionist halfway into most fights the tank is out of power anyways rendering it useless but if you have the power to spare it is just an awesome ability. </p><p>focus was put too much on the upgrades to our combat arts pre-RoK and why people whined. i find myself outparsing almost every class out there that we group with, in fact its [Removed for Content] some people off when the tank is doubling other peoples DPS in the group while tanking the mobs, i guess to some we should only be able to do DPS OR tank, not both. </p><p>i don't remember a time when i would get literally 25 tells a day to tank a zone for people, this im sure has to do with being one of the few 80 tanks on my server but it is nice showing people what we can do as i still run into people who have their doubts about zerker MT, those generally completely change their outlook after we are done with a zone. </p><p>in short, the majority of our benefits in this expansion are from gear, not spell and CA upgrades and i for one am having a good amount of fun with some of these new toys. in the end it's all just about how well you know your class and what you can do with it.</p><p>to the newfound guards out there who used to be zerks, have fun with your new class. <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

Slayer505
11-30-2007, 04:38 PM
<p>I gotta agree, the gear upgrades are nice.  I had amazing gear in EoF (the best you can get without doing contested for the most part), so I've only had a few pieces I've upgraded.  I can see where this expansion will really help out those with lesser gear.  I know I was kinda annoyed I never got the Necklace of the Pureblood of Vampire Lord Mayong, but on my second Vault of Eternal Sleep run I got Ganak's Torque, which is a better piece.  The boots from the Hunter of the Wastes quest line with +2 crit and +2 double attack are awesome!  I'll probably wait until I get another upgrade piece before breaking my set so I don't lose the 9 double attack though (the shoulders from Maiden's Chamber would be nice <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ).  </p><p>I've also been tanking instance runs every night.  My guild's Guardian left right before RoK and our Pally quit the game so I'm the only lvl 80 tank in the guild right now so my groups fill up fast.  We have a bunch of new people and they're always amazed at the DPS I put out.  I love Vault of Eternal Sleep!  That zone was designed for Berserkers, I swear!  I love the reactions I get when I throw down a 6k parse on those groups of four ^^ mobs.</p><p>Oh yeah, and Adrenaline.  Can't say enough good about this ability.  It's flat out awesome.  Yeah, the power drain is hefty, but I have the Cloak of Woven Leaves and usually run with a Coercer and/or Dirge in heroic groups so power is never an issue.  I can't wait to start into RoK raiding.  My guild is fairly casual though (serious raiding with a casual schedule) so we only have about 1/4 of the guild at 80 and most of the rest 75+.  Given people's schedules with the holidays and all, we probably won't start serious raiding until January <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </p>

LygerT
11-30-2007, 04:49 PM
the groups in vaults are a zerks dream, i'd get [Removed for Content] if we had a mezzer and they started mezzing them.. they only last about 15 seconds with a zerk tanking that zone, tell your dirge to hit chime of blades 5 seconds into the fight and then lay into your AoEs and it turns into a cloud of damage. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Hardain
11-30-2007, 07:54 PM
Yeah Vaults is good AE zone, i got 4,8k dps on one of the encounters once.I've been satisfied with our class, can solo and tank just like allways. My only concerns are too fast levelling and i also hear that raids are too easy.

Roache
12-01-2007, 11:43 AM
<p>It's really great to hear this. Pre ROK, reading all the forums and stuff, I started to worry that we'd be an awful class once RoK came out. I started beleiving what everyone was whining about and I even started an alt so that if Zerkers really sucked I'd have another raid-capable toon to play -- because I will never betray to guard.</p><p>I went on vacation right after Kunark came out so I've only been able to quest into Fens and get to Level 73 -- tanking, to me, is a different game now, a little more challenging and exciting -- since the mobs hit harder -- but I have no problem with being a zerker -- I still think we're the most badass tanks and I'm glad to hear other people are having similar experiences</p><p>zerkers ftw!!!</p>

Zeuhl
12-01-2007, 04:42 PM
See and people were telling me that the zerk class was going to be useless hehe. I'm loving the new expansion and I get atleast 5 or 6 tells everytime I log to come tank some instance for my guild.  I was concerned at first that I wasn't going to see any good gear after questing to level 75 but now that I'm getting to the harder stuff (I'm a slacker I'm only level 76 still) I'm starting to see some nice drops. I got a great set of shoulders and a level 79 master I from Crypt last night. With all the extra goodies on the gear I've been getting like the +ca damage and crit % and such my guild has been shittin kittens when I'm in the top 3-5 on the parse even when our scouts have 3-4 levels on me hehe.

aias
12-01-2007, 07:30 PM
<p>Please quote the whines you are all referring to.  I don't believe anyone said the berserker class became useless for GROUPING.  </p><p>Look at your EoF tree and describe how the additional 20 points will improve DPS, aggro control, & survivability.  And the KoS tree will be a cookie cutter for the most part.  I suspect the majority will choose str, sta, & int.</p>

LygerT
12-02-2007, 07:21 AM
<cite>Pandarus@Kithicor wrote:</cite><blockquote><p>Please quote the whines you are all referring to.  I don't believe anyone said the berserker class became useless for GROUPING.  </p><p>Look at your EoF tree and describe how the additional 20 points will improve DPS, aggro control, & survivability.  And the KoS tree will be a cookie cutter for the most part.  I suspect the majority will choose str, sta, & int.</p></blockquote><p>the complaints were about our class in general and our lack of attention from SoE. the fact i parse #3 in guild raids and generally 1st or second in groups while tanking speaks alot. i too was believing we wouldn't be getting much from the expansion in the form of gear to up our DPS, i'm sure most of the top shelf equipped zerkers still are not benefitting a whole lot from the expansion yet until they start clearing the harder zones but those lower geared zerkers ae getting some good benefits from even the simple quested equipment. maybe you just misunderstood but it was getting difficult to come around here because everyone was depressed about the lack of AA choice from our additional 20AAs in KoS and the 20 in EoF are still useless. </p><p>i might even go as far as to say we could compete with the MT position of most guardians with the huge upgrade to insolent gibe(insolence, thankfully the range enhancement in the EoF tree was reduced to 5 meter so no more pulling alternate universes with it) and the new ability adrenaline in combination with the Tribunal diety miracles i don't doubt most zerks could handle anything that was dished out at us.</p>

Emo
12-04-2007, 05:40 AM
the fact you parse #3 in your guild means nothing beside the fact that your DPS class sucks they should be parsin about 3K3 to 4k. the complain were from a raid perspective as a group instance class zerker are fine but for raids it just a dire land for zerker. when trash dbl attack for 10+k after debuff no you cant compete with guard for raid tanking when you need stoneskins tower of stone and block. i have seen a 17k hp raidbuffed guard go down from 100% to dead without any healers being able to do anything (this was 25sec into the fight after all class debuffs were on)

Menji
12-04-2007, 10:38 AM
I had serious doubts as a zerker pre rok due to alt-itis and crap gear. Once I got legendary gear it got much better. Now still in nice T8 legendary gear I'm having a blast, did my first dungeons this week and was very impressed with how well my zerker has grown.Problems with aggro control? Not a bit, I use to have trouble cause my guildies were fabled out and I wasn't. Now even with 2 kick [I cannot control my vocabulary] mages in the group I maintain aggro, always. For sure I don't parse high in raids as I'm not MT, but in groups it's a blast, always top on parse.Parsing on top doesn't hold much with me other than the fact that it means I have 100% control. Is there a point to my post, nope, other than the fact that zerkers FTW!!!

LygerT
12-04-2007, 03:14 PM
<cite>Emoec wrote:</cite><blockquote>the fact you parse #3 in your guild means nothing beside the fact that your DPS class sucks they should be parsin about 3K3 to 4k.the complain were from a raid perspective as a group instance class zerker are fine but for raids it just a dire land for zerker.when trash dbl attack for 10+k after debuff no you cant compete with guard for raid tanking when you need stoneskins tower of stone and block. i have seen a 17k hp raidbuffed guard go down from 100% to dead without any healers being able to do anything (this was 25sec into the fight after all class debuffs were on)</blockquote><p>i must have forgotten to mention that Adrenaline absorbs 50% of all incoming damage, power consumption and recasting is easily overcome... i must have also forgotten to mention that is huge in giving healers time to catch up in warding and HoT healing...</p><p>and sorry, what class were you again?</p>

Kegofbud
12-04-2007, 03:58 PM
Heh. Read what he said again Lyger and remember it when you advance in to RoK further. He's pretty accurate with some of his statements there.

LygerT
12-04-2007, 04:03 PM
oh i saw what he wrote, i just have a hard time ever being told that something can't be done.

Emo
12-05-2007, 05:06 AM
<cite>Lyger@Mistmoore wrote:</cite><blockquote><cite>Emoec wrote:</cite><blockquote>the fact you parse #3 in your guild means nothing beside the fact that your DPS class sucks they should be parsin about 3K3 to 4k.the complain were from a raid perspective as a group instance class zerker are fine but for raids it just a dire land for zerker.when trash dbl attack for 10+k after debuff no you cant compete with guard for raid tanking when you need stoneskins tower of stone and block. i have seen a 17k hp raidbuffed guard go down from 100% to dead without any healers being able to do anything (this was 25sec into the fight after all class debuffs were on)</blockquote><p>i must have forgotten to mention that Adrenaline absorbs 50% of all incoming damage, power consumption and recasting is easily overcome... i must have also forgotten to mention that is huge in giving healers time to catch up in warding and HoT healing...</p><p>and sorry, what class were you again?</p></blockquote><div>i must have forgot to mention that EOF aswell as T1 & T2 raids are soo easy they aint worth mentionning, their challenge and difficulty are easely overcome... i must have forgotten that raiding only really start at T3.</div><div></div><div>and sorry, wich tier are you raiding again?</div>

Zeuhl
12-05-2007, 05:20 AM
<cite>Emoec wrote:</cite><blockquote>the fact you parse #3 in your guild means nothing beside the fact that your DPS class sucks they should be parsin about 3K3 to 4k.the complain were from a raid perspective as a group instance class zerker are fine but for raids it just a dire land for zerker.when trash dbl attack for 10+k after debuff no you cant compete with guard for raid tanking when you need stoneskins tower of stone and block. i have seen a 17k hp raidbuffed guard go down from 100% to dead without any healers being able to do anything (this was 25sec into the fight after all class debuffs were on)</blockquote>Perhaps I was a little unclear. When I parse #3 or so it's usually on multiples. On single targets I'm easily topped by our DPS classes as they all handle themselves quite fine. I never said what they were parsing so please don't talk trash on my guildmates when you don't know any of us. And who are you again??

Emo
12-05-2007, 07:59 AM
a better zerker than U!!!!!1

schizolic
12-05-2007, 11:58 AM
well that really says alot.......

Zeuhl
12-05-2007, 12:29 PM
No joke right considering he probably isn't even on my server so he has no idea.

Slayer505
12-05-2007, 05:26 PM
<cite>Emoec wrote:</cite><blockquote>the fact you parse #3 in your guild means nothing beside the fact that your DPS class sucks they should be parsin about 3K3 to 4k.the complain were from a raid perspective as a group instance class zerker are fine but for raids it just a dire land for zerker.<b>when trash dbl attack for 10+k after debuff no you cant compete with guard for raid tanking when you need stoneskins tower of stone and block. i have seen a 17k hp raidbuffed guard go down from 100% to dead without any healers being able to do anything (this was 25sec into the fight after all class debuffs were on)</b></blockquote><p>First of if a mob is double attacking for 10k+ I'm betting there's no way to anticipate that it's going to happen, meaning the Guard will not be able to hit Tower of Stone in time, meaning it does them no good.  On the other hand if I have Jester's Cap, then Adrenaline is up for just about every fight and has a 30 second duration (about the entire length of an average trash fight) in which I take 50% damage from EVERYTHING, meaning your two 10k+ hits just became 5k+.  Before you pull out the OMG Adrenaline drainz ur pwrz!!- I run with a Dirge and Coercer both for regen, and I also have the Cloak of Woven Leaves so even spamming Adrenaline doesn't completely kill my power.  For stoneskin, sure the guard can use his stoneskin, but it's a limited timer as well, so again, it needs to be activated.  I know I for one run with a Templar and Dirge in MT group and both run stoneskin so I have stoneskin too.  </p><p>Secondly, block is no better then uncontested parry/riposte from the Buckler line and adornments.  If you equip a tower and equip a buckler (with full Stamina line) and look at uncontested avoidance only, there is very little difference between buckler and tower- maybe 1-2% at most.  So you're saying that 1-2% avoidance is going to make the difference?  </p><p>Thirdly, if you're talking about health, I have nearly 17k with raid buffs too (11.2k with self buffs).  Sure, an equally geared guard will have slightly more, I'll give you that.</p><p> Finally I'd say put up or shut up.  It's easy to come here and post anon about how uber you are, but how about you tell us the name of your uber zerker then maybe we can judge.</p>

LygerT
12-05-2007, 05:39 PM
<p>i've already come to the cunclusion he doesn't play a zerker or he would understand, so long as your regen knows a zerk can spam adrenaline and still come out with the same amount of power as he went in with and with JC there is only a small gap between recast and the duration of the ability.</p><p>otherwise why would a zerk totally discount any and all of his abilities and basically say we are so much lower than a guard in defensive abilties and health pool. </p>

Schmalex23
12-06-2007, 03:53 AM
I am going to side with emoec on this one.  What the majority of people have seen thus far is easily doable by a zerker but when you get deeper into VP i can really feel the benefits of being a guardian.  The block he is refering to is an AA that stops the next hit, and has a decent refresh...  Its basicly a clicky stoneskin.  I also dont feel that adrenaline is anywhere as close to the power of ToS and here is a good example why:<img src="http://i156.photobucket.com/albums/t2/alex_schmalex/ouch.jpg" alt="" border="0" />This is pretty typical for silverwing being fully debuffed.  Oh and did i mention thats a 2 second round of combat?  In cases like this, which are quite common, ToS saves me where even a zerker with adrenaline would die.  When you thrown on 6 stoneskin charges every 2 min, block AA, and the ability to be completly defensive and still hold ago on lvl 87 mobs via reinforcement just seals the deal.Can zerkers be MT?  Deffinatly, but in this expansion its much easier with a guard on later tiers.

Emo
12-06-2007, 06:45 AM
i hope they ll read your post Skel, i m just too tired to always explain, demonstrate, list other class skills and show the implication of various element to random people. if they cant accept what they are being told then screw em, i dont have to bring up justification to what i say everytime i talk, cant people just accept what they are told without feeling the need to question or ask for a reason.

Wiseman160
12-06-2007, 09:00 AM
<cite>Skel@Butcherblock wrote:</cite><blockquote>I am going to side with emoec on this one.  What the majority of people have seen thus far is easily doable by a zerker but when you get deeper into VP i can really feel the benefits of being a guardian.  The block he is refering to is an AA that stops the next hit, and has a decent refresh...  Its basicly a clicky stoneskin.  I also dont feel that adrenaline is anywhere as close to the power of ToS and here is a good example why:<img src="http://i156.photobucket.com/albums/t2/alex_schmalex/ouch.jpg" border="0" alt="" />This is pretty typical for silverwing being fully debuffed.  Oh and did i mention thats a 2 second round of combat?  In cases like this, which are quite common, ToS saves me where even a zerker with adrenaline would die.  When you thrown on 6 stoneskin charges every 2 min, block AA, and the ability to be completly defensive and still hold ago on lvl 87 mobs via reinforcement just seals the deal.Can zerkers be MT?  Deffinatly, but in this expansion its much easier with a guard on later tiers.</blockquote>Is this a typical raid for that tier or is this an example of a specific raid instance in which guardian is better?  Is there one in which a berserker would be preferable?I would imagine a raid mob which hits more often but with fewer large spikes would be a better mob for a zerker MT than this one.

schizolic
12-06-2007, 10:34 AM
what i think is that zerkers will be able to do it, eventually, as they get geared up more, where guards will have the capability to do it sooner, with less in the way of gear.

Zeuhl
12-06-2007, 12:55 PM
<cite>Emoec wrote:</cite><blockquote>i hope they ll read your post Skel, i m just too tired to always explain, demonstrate, list other class skills and show the implication of various element to random people.if they cant accept what they are being told then screw em, i dont have to bring up justification to what i say everytime i talk, cant people just accept what they are told without feeling the need to question or ask for a reason.</blockquote><p>None of us are disputing that a guard has the edge in defence, we've known that since we rolled our toons and chose zerk. Most of us are probably thinking the same thing that schizolic is thinking. What's getting under out skin (or atleast mine) is that everytime you post here it's only after someone has stated how much fun we are having with our berserker and you try and tell us that our class is worthless and we can't do this and we can't do that. If we are enjoying the class and you aren't get out of our forum and leave us to our fun.</p><p>And screw you right back. If I feel the need to ask someone why they think I can't do something because of my class who the hell are you to tell me that I don't deserve an answer? You came in here talking smack on all of us and when we called you out on it you hid behind Skel's post. This is the second thread that I've seen you say you're too tired to explain it all again in but here you are <b>again</b>. And I still haven't seen you personally "demonstrate" anything here with your random anon posts.</p><p>I told you once before and I'll say it again if you don't like being a berserker(if you really are one) then quit your whining and betray. </p>

Schmalex23
12-06-2007, 01:32 PM
<cite>Wiseman160 wrote:</cite><blockquote>Is this a typical raid for that tier or is this an example of a specific raid instance in which guardian is better?  Is there one in which a berserker would be preferable?I would imagine a raid mob which hits more often but with fewer large spikes would be a better mob for a zerker MT than this one.</blockquote>Huge spike damage is typical of even the trash in VP.

LygerT
12-06-2007, 05:55 PM
<cite>Zeuhl@Mistmoore wrote:</cite><blockquote><cite>Emoec wrote:</cite><blockquote>i hope they ll read your post Skel, i m just too tired to always explain, demonstrate, list other class skills and show the implication of various element to random people.if they cant accept what they are being told then screw em, i dont have to bring up justification to what i say everytime i talk, cant people just accept what they are told without feeling the need to question or ask for a reason.</blockquote><p>None of us are disputing that a guard has the edge in defence, we've known that since we rolled our toons and chose zerk. Most of us are probably thinking the same thing that schizolic is thinking. What's getting under out skin (or atleast mine) is that everytime you post here it's only after someone has stated how much fun we are having with our berserker and you try and tell us that our class is worthless and we can't do this and we can't do that. If we are enjoying the class and you aren't get out of our forum and leave us to our fun.</p><p>And screw you right back. If I feel the need to ask someone why they think I can't do something because of my class who the hell are you to tell me that I don't deserve an answer? You came in here talking smack on all of us and when we called you out on it you hid behind Skel's post. This is the second thread that I've seen you say you're too tired to explain it all again in but here you are <b>again</b>. And I still haven't seen you personally "demonstrate" anything here with your random anon posts.</p><p>I told you once before and I'll say it again if you don't like being a berserker(if you really are one) then quit your whining and betray. </p></blockquote><p>+1</p>

Emo
12-06-2007, 06:42 PM
i m using a diff account from the one i had when i was the helpfull zerker i was. It seems that some people loved to report me, for some odd reason now that i started to become more agressive i havent been reported, i guess it was just some stupid person that was holding a grunge against me who was reporting me until i got banned.

LygerT
12-06-2007, 10:25 PM
why doesnt that surprise me

Emo
12-07-2007, 05:46 AM
what doesn surprise you? the fact that being helpfull, giving advices and holding the hand of people that need it got me banned?

Kage8
12-07-2007, 11:04 AM
I think its time for a dev to come in and lock this post. Im sick of seeing at at the top and its nothing but a flame post...go to EQ2 flames for this crap please

LygerT
12-07-2007, 06:04 PM
far from a flame post, someone just turned it into one.