View Full Version : Mystic, Templar or Warden?
<p>Which of those healers is most suited for small group pvp? Does it depend on the tank?</p><p>Also, is a bard required to escape ganks? If only there were SoS in this game, heh.</p>
Darman81
11-29-2007, 02:23 PM
<p>THis is an easy one , Warden by far. Fast cast heals very little interupts 45% SOW. Immune to root with AA's and I have played all you spoke of and its not even close. Definately easy street though, so if you want more of a challenge role one of the others. To be honest though my warden absolutely bores me to death. Tier 2 you will own face big time. I recently rolled a Defiler/Mystic and I am enjoying the challenge but I pretty much suck in a group unless I see the enemy coming atleast 6 seconds before they get there. It takes 5 full seconds to ward your group and I have NEVER successfully gotten off the ward without being interrupted. My single target ward works pretty good and is rarely interrupted but that makes me almost useless to a full group. I will tell you this though, I love my Defiler/Mystic in solo play. Max out the intelligence line AA/s and you can put out some nice damage. Of course you can roll one of each and run them to about level 14 and you will get a pretty good idea of what they are all about!</p><p>Have fun!</p>
Darman81
11-29-2007, 02:26 PM
Oh didnt answer your last question, but all scouts get evac at 25. And the best scout class for a group is Brigand/swashbuckler, group stealth and can see stealth.
XeroXs84
11-29-2007, 02:30 PM
Like already mentioned, the scout doesnt really matter.... swashies are probably the most powerfull ones (alias easy mode) tho.Healers... all 3 can be powerfull, alltho again I have to agree Warden is for solohealing maybe the best.. very quick heals and very powerfull heals. Also the melee-spec is very decent in the mid-lower-level-rangeTank: Nothing else than a zerker/guard imho <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
<cite>Darman81 wrote:</cite><blockquote>Oh didnt answer your last question, but all scouts get evac at 25. And the best scout class for a group is Brigand/swashbuckler, group stealth and can see stealth. </blockquote>I hadn't even considered evac, but we've already got a swashbuckler in tow. The bard question was more for when escape was refreshing.
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