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View Full Version : 2 (or more) questions....


Pnaxx
11-26-2007, 03:05 PM
<p>1. I am at level 63 right now and was getting treasured quest items from the quests. I have been doing the solo quests in TT and Lesser fay...now it's all TT...and I just didn'y know what I should do with the quest lewt. It doesn't seem all that good compared to what I have now. I am all Mastercrafted Armor and Jewerly. Most of it seems like resist gear which is just OK...it doesn't seem like great resist gear. So, any thought on this? I have been doing the timelines in these zones.</p><p>2. Resist gear. What should I do from now on for resist gear? Do I buy a full set of Mastercrafted resist gear? Not really sure how this works. I know there is different types like Arcane, Elemental ect....so that would be a chit load of gear. Not even sure how I would organize them in my carry boxes.</p><p>3. Upgraded armor. At my level, should I be lookin to buy expensive gear I see on the Broker? I will be going kinda fast, from the look of things though the 60's. </p><p>4. Legendary drops for Brawlers. Where should I concentrate on to get better gear?</p><p>5. Upgraded Spells. I am almost fully Adept III's, and wqas wondering of I should spend the plat on Masters? It seems that wit the new level to 80, my spells will all be upgreaded before too long that I get now. But, if I am not more uberish, then I won't be able to solo the tougher mobs that helps fund the gear. So what say you all?</p><p>6. Soloing named content at my level. Are there any good spots at my level to hunt named? I am having a hard time finding groups these days, doesn't seem to be alot of people LFG at my levels so i am on my own alot.</p><p>Thanks for your answers, they have always been helpful.</p>

Splor
11-26-2007, 03:34 PM
<p>Honestly, use mastercrafted gear all the way man, and dont worry about picking up the legendary stuff. the level 72 Mastercrafted is by no mean the beat gear ever, it is however pretty good, and with the introduction of 4 second delay mastercrafted weapons you cant go wrong there. There are some masters that are A)not upgraded and B)are better than adept III's of the lvl 71-80 spells.</p><p>Instances of this would be our personal cure of trauma and arcane.</p><p>Master I of previous teir cures 122 levels(costs usually about 2-3p)</p><p>Adept 3 of highest teir, 122 levels(costs about 6-7p for silicate loams)</p><p>Forget about resists. The mechanics behind it are broken in that 3500 of a resists is the soft cap, and is easily obtainable with so so gear. At 3500 you have 50% resistances. mage in my guild that has about 7500 has his resists at something like 67%. a whomping 17% for double resists. just laugh at it. What you really need to focus on for tanking is HP's, MIT, and tanking stats like defense/deflection/parry, and in this order. Hp's being the most important, parry being the least.</p><p> If your looking to DPS pick up attack skill pieces(things that have + crushing/piercing/slashing) depending on what your using. Your probably going to be using crushing for the most part, so you should look into that as it will increase your chances of not missing. The order for looking for this type gear would be Damage of weapon(weapons with higher delays usually have higher damage, and work better than fast weak weapons), +Crit, Procs, +double attack, +offensive skills</p><p> As far as stances go look up your hybrid stance of the previous teir on your broker. when the expansion came out, mine were really really really cheap because people saw them being "upgraded". Your stances however are overal based upon quality(adept I, adept III, M1) so getting a master I of the previous teir is alot better than the ad3 of the level 71-80 stuff. Also, you should actually look at your low level tank stances and you can usually get a M1 of them for about 20g and, they are actually better than the later level ones because the decrease in fighting stats decreases your chances to hit too much to be useful.</p>

Pnaxx
11-27-2007, 01:44 PM
<cite>Splorch wrote:</cite><blockquote><p>Honestly, use mastercrafted gear all the way man, and dont worry about picking up the legendary stuff. the level 72 Mastercrafted is by no mean the beat gear ever, it is however pretty good, and with the introduction of 4 second delay mastercrafted weapons you cant go wrong there. There are some masters that are A)not upgraded and B)are better than adept III's of the lvl 71-80 spells.</p><p>Instances of this would be our personal cure of trauma and arcane.</p><p>Master I of previous teir cures 122 levels(costs usually about 2-3p)</p><p>Adept 3 of highest teir, 122 levels(costs about 6-7p for silicate loams)</p><p>Forget about resists. The mechanics behind it are broken in that 3500 of a resists is the soft cap, and is easily obtainable with so so gear. At 3500 you have 50% resistances. mage in my guild that has about 7500 has his resists at something like 67%. a whomping 17% for double resists. just laugh at it. What you really need to focus on for tanking is HP's, MIT, and tanking stats like defense/deflection/parry, and in this order. Hp's being the most important, parry being the least.</p><p> If your looking to DPS pick up attack skill pieces(things that have + crushing/piercing/slashing) depending on what your using. Your probably going to be using crushing for the most part, so you should look into that as it will increase your chances of not missing. The order for looking for this type gear would be Damage of weapon(weapons with higher delays usually have higher damage, and work better than fast weak weapons), +Crit, Procs, +double attack, +offensive skills</p><p> As far as stances go look up your hybrid stance of the previous teir on your broker. when the expansion came out, mine were really really really cheap because people saw them being "upgraded". Your stances however are overal based upon quality(adept I, adept III, M1) so getting a master I of the previous teir is alot better than the ad3 of the level 71-80 stuff. Also, you should actually look at your low level tank stances and you can usually get a M1 of them for about 20g and, they are actually better than the later level ones because the decrease in fighting stats decreases your chances to hit too much to be useful.</p></blockquote>Thanks for your thoughts. Does anyone have anything else to add to my questions? The Bruiser forum seems to be a bit slow these days.  I rememebr back when I was playing and posting here, there was quite alot of involvment from the vets which was quite helpful. these days, either there are not many Brawlers or everyone just doesn't really get into posting. But if any of you are out there, your feedback is appriciated.