View Full Version : RoK lv80 SK spell : Bloodletter; Dispell problem
MirageKnight
11-26-2007, 01:46 AM
As this spell has restriction of "can't be casted during combat", if mob uses (and many in RoK contents DO use) dispell, then whole point of having this restriction become TOO restrictive and rather useless spell.Currently, restriction for this spell is as this:a) can't be casted during combatb) casting 2.0secc) recast is 3mind) recast timer starts after current Bloodletter has been dispelled/triggedUnlike other type of buffs, recast is 3min which is very long for rebuffing and cant be used if in combat.Here is some suggested fix;Solution 1) Make Bloodletter un-dispellable by mob.Soultion 2) Allow mob dispell Bloodletter but SK can recast during combat and recast is 1min, making SK volunable for death during this time.
Nakash
11-26-2007, 06:33 AM
<p>I have to agree with this.</p><p>An Anti death spell that is dispelled and cant recasted in combat is not working right.</p><p>I would suggest just to remove the possibillity that it can be dispelled.</p><p>If i remind right there was a time ago an similar problem with an anti death from a healer class that got fixed.</p><p>I would hoped we had the chance to Test out things like this in the Beta, but bloodletter worked only near to the end, cause the mechanism was complicated to complex and difficult to implement as Aeralik told us.</p><p>Would be great if someone can take a look in this.</p>
CHIMPNOODLE.
11-26-2007, 11:05 AM
<p>Have to agree. It should not be able to be dispelled.</p><p>On a semi-related note (dispells).....I had a 55% XP potion dispelled this week in Crypt of Agony. If you're planning on using one in there...don't do it. That was brutally annoying and most certainly a bug (as it is not a buff per se)</p>
Nocifer Deathblade
11-26-2007, 02:52 PM
<cite>CHIMPNOODLE. wrote:</cite><blockquote><p>Have to agree. It should not be able to be dispelled.</p><p>On a semi-related note (dispells).....I had a 55% XP potion dispelled this week in Crypt of Agony. If you're planning on using one in there...don't do it. That was brutally annoying and most certainly a bug (as it is not a buff per se)</p></blockquote><p>That sucks hardcore about 55% exp potion being dispelled.. Definitely need to fix that.. </p><p>Need to fix bloodletting as well. Sounds like dispelling becomes more commonplace at high level areas huh? </p>
CHIMPNOODLE.
11-26-2007, 03:05 PM
<p>Well I haven't run into too many mobs that Dispell yet.....but Unrest has em....and Crypt of Agony has tons and tons of Dispellers.</p><p>Don't remember running into too many others yet either..</p><p>.....did Karnors, Charsis (sp?):Maiden's Chamber, Chardrok....and about 120 quests in Kylong, Fens, Kunzar and Jarsath so far. My first foray into RoK raid zones will be this Wednesday actually....so no comment there yet.</p><p>Guess there's enough around for it to be anoying anyway lol, and Crypt of Agony was pure hell for that. Dunno about PvP either.</p>
CHIMPNOODLE.
11-26-2007, 03:07 PM
<p>ooo also, I was the only 1 in my group that had his XP potion dispelled....eveyone else that took it had it go the distance. </p><p>Not sure how much they were getting hit with the debuffs though (not 100% sure if they were all AOE or single target debuffs from the mobs....I was tanking and I got hit every time though).</p>
Nocifer Deathblade
11-26-2007, 04:04 PM
<cite>CHIMPNOODLE. wrote:</cite><blockquote><p>Well I haven't run into too many mobs that Dispell yet.....but Unrest has em....and Crypt of Agony has tons and tons of Dispellers.</p><p>Don't remember running into too many others yet either..</p><p>.....did Karnors, Charsis (sp?):Maiden's Chamber, Chardrok....and about 120 quests in Kylong, Fens, Kunzar and Jarsath so far. My first foray into RoK raid zones will be this Wednesday actually....so no comment there yet.</p><p>Guess there's enough around for it to be anoying anyway lol, and Crypt of Agony was pure hell for that. Dunno about PvP either.</p></blockquote><p>Yeah, I know about unrest but only from one mob type so not too bad. If high level area only have certain dispellers. If only Crypt has that and no other places has that then that might be intended to make bloodletting useless in certain areas cuz it's just situational.. Then that would be ok.. Maybe SOE didn't want our powerful bloodletting to be useful in EVERY situation..</p><p>55% exp potions SHOULD NOT be dispelled in ANY way though that we all agree!! They are not easy to come by and rewarded via LON or veteran that shouldn't go wasted completely by a dispell.. </p>
CHIMPNOODLE.
11-26-2007, 06:55 PM
<p>Ya, I suppose. Not the end of the world, but would be too bad if the toughest areas were full of dispellers. Forgot...Emerald Halls has some too. </p>
MirageKnight
11-27-2007, 03:17 AM
It's not situational for 100% sure as those mobs just [Removed for Content] buffers and whoever need to buff over and over.Many raid mobs uses dispell to tank is well known.Unrest, Sebilis, Skyfire, Crypt of Agony, and many RoK caster type uses dispell.You really have to be lv80 and explore contents well, then you will see how suck mob's dispell spoiling SK's spell.
Dead Knight
11-27-2007, 05:00 AM
It makes complete sense for a mob to want to stop you from coming back to life when you die, so Bloodletter should still be able to be dispelled and retain the same timer, imo. No point in dispelling someone if they'll just put the buff back up 3 seconds later unless it's stoneskin or a ward or something.
geophonic
11-27-2007, 05:53 AM
If pretty much every boss mob (heroic and raid) dispells your bloodletter, than SoE can remove that spell from my list. How is it any usefull but for the bosses? I agree that dispeling is a nice way to add some "difficulty" to a mob, but at the end it is only annoying and doesn´t stop you from killing that boss anyway.
Twsly76
11-27-2007, 01:33 PM
<blockquote><p>Here is some suggested fix;Solution 1) Make Bloodletter un-dispellable by mob.Soultion 2) Allow mob dispell Bloodletter but SK can recast during combat and recast is 1min, making SK volunable for death during this time.</p><p>There never going to lower the recast. We would never die. Think about it. every min you get a complete heal. I would like to see some aa abilities to reduce it or just like DM or Despoil. </p></blockquote>
Dead Knight
11-27-2007, 03:37 PM
<cite>Corvinos@Valor wrote:</cite><blockquote>If pretty much every boss mob (heroic and raid) dispells your bloodletter, than SoE can remove that spell from my list. How is it any usefull but for the bosses? I agree that dispeling is a nice way to add some "difficulty" to a mob, but at the end it is only annoying and <span style="color: #ff0000;">doesn´t stop you from killing that boss anyway.</span></blockquote>Unless you're MT and the boss spikes you and you don't have Bloodletter up. See the connection here? OFC, that's now how it really works because assuming your guild recruits players that don't completely suck, the OT will step in since he is number 2 on the hate list ( assuming he doesn't suck ) and the healers will keep him up (assuming they don't suck).
Nakash
11-27-2007, 05:22 PM
<cite>Dead Knight wrote:</cite><blockquote>It makes complete sense for a mob to want to stop you from coming back to life when you die, so Bloodletter should still be able to be dispelled and retain the same timer, imo. No point in dispelling someone if they'll just put the buff back up 3 seconds later unless it's stoneskin or a ward or something.</blockquote>I am sorry but thats total nonsens if you cant rebuff it during fight.
Dead Knight
11-28-2007, 05:05 AM
Sure, allow us to rebuff it during the fight - but do not change the timer on it. Or people could exploit Bloodletter and use it more often than it should be.
geophonic
11-28-2007, 06:15 AM
<cite>Dead Knight wrote:</cite><blockquote>Sure, allow us to rebuff it during the fight - but do not change the timer on it. Or people could exploit Bloodletter and use it more often than it should be.</blockquote>with a recast timer of 3 minutes and the fact that it starts right after it is dispelled, rebuffing during fight won´t help solve the issue.actually I can´t think of any perfect solution without making Bloodletter way overpowered.on a sidenote, we all have to write a /feedback ingame since no dev is reading our class forum!!
Seolta
11-29-2007, 02:13 AM
<p>Dispellable +3min non-combat recast= broken</p><p>Dispellable +1min combat recast for lesser heal amount = better in groups</p><p>Non-Dispellable +3min non-combat recast = better for raids</p><p>IMO this was a bone they were trying to toss out to us to improve our raid status...guess that would make a raid-friendly solution more usefull?</p>
Mistmoore-Milaga
11-29-2007, 11:42 AM
I agree, this is a problem. And as a level 80 buff Bloodletter always seems to go first. Basically, any mob that dispells removes Bloodletter.Making it undispellable seems to be the obvious solution.
Nocifer Deathblade
11-29-2007, 11:52 AM
<cite>Milaga@Mistmoore wrote:</cite><blockquote>I agree, this is a problem. And as a level 80 buff Bloodletter always seems to go first. Basically, any mob that dispells removes Bloodletter.Making it undispellable seems to be the obvious solution.</blockquote><p>Hey, just buff bloodletting at 10th buff slot so dispel will remove top 4 top buffs first thing. That's your solution.</p><p>DOH! This is not EQ1.... <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
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