View Full Version : been thinking about betraying
Baldzilla1969
11-22-2007, 08:08 PM
<p>playing a 72 pally right now and ive thought about betraying alot just havent had the balls to do it....opinions?</p>
rabid.pooh
11-22-2007, 10:04 PM
<p>Why are you thinking of betraying? From what I've read on EQ2 flames pally's can get close to an SK in DPS (I haven't had one get near me yet on the parse, but maybe they just haven't been getting the buffs), Pally's have some good utility too. if you like to tank you also get a free ride with amens.</p><p>SKs are cool and fun to play that's true, but at 72 I bet you have a lot invested in gear, spells and what not, so why do you want to betray? If you just want a different flavor I would suggest rolling a brawler or warrior as they play quite different from us crusaders.</p>
MDewkid
11-23-2007, 05:59 PM
I agree with rabid, if you are just bored, try rolling a new *tank* toon. You could even roll an SK if you have the slot for it. Getting one up to the 20's or 30's is not too time consuming and by then you have an idea of what playing one will be like. If, however, you are unhappy with playing a pally, then I say come on over to the dark side. My total and deep hatred for pallys aside, I think SK's are better. <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" alt="SMILEY" width="15" height="15" /> Come... have some cake and blood.
Hamervelder
11-23-2007, 11:31 PM
I betrayed Uros from paladin at lvl 69. I lost all my masters, what class armor I had, everything. I don't regret it one bit. Yes, I gave up alot of utility -- I was set up for defensive tanking and healing -- but SK is so much more fun to play. The only thing I miss about paladins is their fifteen-minute-timer insta heal.
Dont do it. SK's are not as good as holding agro when tanking, and yes, I can achieve some fairly impressive dps. It is rare that i group with another SK or Pally in a raid or group, however the ones I have grouped with couldnt touch my dps when specced right. Not saying there isnt an SK out there who can out dps me because it is rare I see one. But I can easily parse 1k zonewide in raids with any decent amount of multiple mob encounters. If its 3 or more mobs, its atleast 2k easy. As far as tanking goes Pallies win hands down. Sk's in my expierience can solo harder mobs than a pally, but I have no problem soloing any quest content like in the new expansion. SK's are fun though from what I can tell, I just like crusaders period. Their versitility is awsome.
Hamervelder
11-24-2007, 03:05 AM
<cite>Dorf wrote:</cite><blockquote>Dont do it. SK's are not as good as holding agro when tanking, and yes, I can achieve some fairly impressive dps. It is rare that i group with another SK or Pally in a raid or group, however the ones I have grouped with couldnt touch my dps when specced right. Not saying there isnt an SK out there who can out dps me because it is rare I see one. But I can easily parse 1k zonewide in raids with any decent amount of multiple mob encounters. If its 3 or more mobs, its atleast 2k easy. As far as tanking goes Pallies win hands down. Sk's in my expierience can solo harder mobs than a pally, but I have no problem soloing any quest content like in the new expansion. SK's are fun though from what I can tell, I just like crusaders period. Their versitility is awsome.</blockquote>I beg to differ. Paladins are <i>nothing</i> without Amends. Nothing. The class cannot hold agro without a good amends target. What else do you have? Your taunts and shield bash are no better than SK's. You have fewer offensive spells, so your ability to generate damage through dps is less than an SK's. Further, SK's don't need Amends to hold agro. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Again, having played a paladin through the end-game, then switching to SK, I believe the latter is a superior class. As for your dps, hell, I can parse over 1k zonewide, and I'm not set up for DPS really. You may want to re-think just how good your dps is, because 1k isn't great. I know SK's that do twice that. Any SK worth his salt will completely obliterate a paladin in an aoe fight. We have more AOE's, more debuffs, and more offensive spells.
<cite>Uros@Antonia Bayle wrote:</cite><blockquote><cite>Dorf wrote:</cite><blockquote>Dont do it. SK's are not as good as holding agro when tanking, and yes, I can achieve some fairly impressive dps. It is rare that i group with another SK or Pally in a raid or group, however the ones I have grouped with couldnt touch my dps when specced right. Not saying there isnt an SK out there who can out dps me because it is rare I see one. But I can easily parse 1k zonewide in raids with any decent amount of multiple mob encounters. If its 3 or more mobs, its atleast 2k easy. As far as tanking goes Pallies win hands down. Sk's in my expierience can solo harder mobs than a pally, but I have no problem soloing any quest content like in the new expansion. SK's are fun though from what I can tell, I just like crusaders period. Their versitility is awsome.</blockquote>I beg to differ. Paladins are <i>nothing</i> without Amends. Nothing. The class cannot hold agro without a good amends target. What else do you have? Your taunts and shield bash are no better than SK's. You have fewer offensive spells, so your ability to generate damage through dps is less than an SK's. Further, SK's don't need Amends to hold agro. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" width="15" height="15" /> Again, having played a paladin through the end-game, then switching to SK, I believe the latter is a superior class. As for your dps, hell, I can parse over 1k zonewide, and I'm not set up for DPS really. You may want to re-think just how good your dps is, because 1k isn't great. I know SK's that do twice that. Any SK worth his salt will completely obliterate a paladin in an aoe fight. We have more AOE's, more debuffs, and more offensive spells.</blockquote><p>Ok, but, we DO have amends, and therefore on average can hold agro more efficiently than an SK. I said I havnt grouped with alot of SK's, and although i'm sure they may be capable of more dps, I'll bet a paladin can be very close if your looking at the best of the best. For group tanking, most groups will take a pally over an SK. Just was suggesting to the OP that if dps is the reason he wants to betray, dont, because I feal that Pally can tank better, and dps just as well as an SK. I have parsed above 1k zonewide in raids without a troub or dirge in group...and often parse over 2k on any multiple mob encounter, limited only by the MT agro. Also, i have forgot to cast amends here and there, and it took me a while to realise this because....guess what, i wasnt haveing alot of agro trouble without it. If the OP wants to betray because he feals that pallys are not on par with SK's in any form, he should not do it, However if he wants to betray because he just wants to try something different....then thats cool, do what makes ya feal good.</p>
Dead Knight
11-24-2007, 09:17 AM
Stay Paladin. Essentially it's the same class, just alot easier to play and more wanted.
Tensil
11-24-2007, 09:46 AM
I play both SK and a Paly. My paly out DPSes my SK consistantly, but once in a while the SK just blows him away. My advise is not to betray, but to start up a paly and play both classes, they are both awesome. Nothing beat the paly in maintaining aggro, not an Sk, but SK will solo better.
Margen
11-24-2007, 01:09 PM
<p>If you want to solo, SK's are head and shoulders above Pallys. SK are also a blast to play.</p><p>But if youi want to MT raids or even to a lesser extent groups, then Pallys have the edge. They also have the edge in utilitie with combat rez, amends and 120 HP to raid wide heals. DPS wise, if both classes are in offensive, the SK will win in most fights, possibly with the exception of undead. But if MT in defensive the difference becomes much less, since SK lose their int buff and Plus to hit mobs. Unlike a beserker, our dps will usually take a major hit while in defensive.</p><p>Pallys will have more hp's due to thier ability to buff HP vs ours in STA (Which really needs to be look at IMO).</p><p> SK can be a good raid tank, I've done it myself, and we have seen some improvements with our utility with our raid wide +89 to spell damage(Still want my bleeping str buff back though). But for continious agro and more HP's, Pallys have the edge in MT role. Sk do make very good OT/ST though because we have good snap agro.</p><p>But if you just want to play around and have fun soloing and grouping, SK's are a really fun class.</p>
Dead Knight
11-24-2007, 01:50 PM
<cite>Tensil wrote:</cite><blockquote>I play both SK and a Paly. My paly out DPSes my SK consistantly, but once in a while the SK just blows him away. My advise is not to betray, but to start up a paly and play both classes, they are both awesome. Nothing beat the paly in maintaining aggro, not an Sk, but SK will solo better.</blockquote>Your pally either has much better gear than your SK or you aren't playing your SK right.
nodaisho
11-24-2007, 03:40 PM
I think he is tanking in defensive.I have no trouble holding aggro in a group, never had the opportunity to tank a raid yet. I have no trouble holding aggro as long as the members co-operate (like not using a giant AoE on the pull). One group I had the compliment that I was "A better tank than some guardians I know."One big thing that SKs have that Pallys don't is FD, because eventually, something will go wrong, and that can drop a group member's aggro to 0, and at 57, mine is getting 84 percent at merely adept one, does anyone know what the t8 does?I would suggest starting out a new character, at least to see if you like SKs. I have both a pally and an SK, they are both good, and not boring to play, but SKs are just more fun. I think it is the base difference between the two. Pallies: "I am wounded, I call on the gods to aid me." SKs: "You hit me! I'm gonna suck out your soul and use it as a bandage!"
Hugsnkissums
11-24-2007, 04:36 PM
<p>I really wouldn't recommend betraying this late in your character's career unless you really just don't have any fun with 'em anymore. Betraying takes a lot of effort and screws with your faction quite a bit. You'll be learning your class at 72 and it's no picnic IMO. If you're not prepared to jump into it head first and deal with all the new changes that WILL happen to a character you still have fun on, it may just kill your dirve to go through all of that all over again just to get a semi fun character back. </p><p> My adivce, roll a new SK and play with him till at least 30. My perseption of my SK changed around the 50's but for most they can tell if they like the class in their 30's. If you are having more fun with him then your pally, then think about betraying more seriously. I wouldn't take a chance ruining all the hard work you've done this far just to explore a "grass is greener" theory.</p>
Hamervelder
11-24-2007, 05:04 PM
<cite>Dead Knight wrote:</cite><blockquote><cite>Tensil wrote:</cite><blockquote>I play both SK and a Paly. My paly out DPSes my SK consistantly, but once in a while the SK just blows him away. My advise is not to betray, but to start up a paly and play both classes, they are both awesome. Nothing beat the paly in maintaining aggro, not an Sk, but SK will solo better.</blockquote>Your pally either has much better gear than your SK or you aren't playing your SK right.</blockquote>Word.
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