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Danthina
11-17-2007, 05:10 AM
Hiya,I am a fury that haven't soloed at all since level 10, but now, with Kunark out, I see there's a lot of solo quests with nice rewards. So I tried to solo in Kylong Plains and was a dismal failure <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />My root (which is level 49) does not stick at all, and if it does stick, then a single blast makes it break. The mobs hit pretty hard, so I have to keep healing myself and nearly run out of power before a blue even mob is dead (non-heroic).Sooo. Any suggestions for a soloing n00b? What spells should I use? Any special AA setup?

Rohoc
11-17-2007, 09:29 AM
<p> Agility AA Line and charm some pets.   </p><p>There are alot of interesting animals that can be used as a pet . </p><p>This is the first time I have really used the charm pet spell and I can tell you I have not had this much fun playing in a very long time. </p><p>The trouble I had in the beginning was agro , but you'll get used to what can be done and how much of it can be done after awhile.</p><p>   Good Luck either way and Safe Journies..</p>

Lulian
11-17-2007, 10:41 AM
<cite>Danthina wrote:</cite><blockquote>My root (which is level 49) does not stick at all, and if it does stick, then a single blast makes it break. The mobs hit pretty hard, so I have to keep healing myself and nearly run out of power before a blue even mob is dead (non-heroic).Sooo. Any suggestions for a soloing n00b? What spells should I use? Any special AA setup?</blockquote><p>-Get the root upgrade for level 64, Elddar's Grasp, and then the upgrade to that at 76, Karana's Hold.</p><p>-Get your subj maxed.  Cast snare all the time during battles.  When it refreshes recast asap.</p><p>-There is an aa skill in the fury tree that will improve your root.  I would highly suggest the snare aa also.  Having both helps the root/nuke method tons.</p><p>I cast all my nukes and dots on a rooted white/high blue mob.  The root usually last the full time or long enough for root to refresh.  Make sure you keep those rooted mobs snared at all time.  When root does break you will have longer to reapply before it's beating on you.</p>

Gutwren
11-17-2007, 03:00 PM
Just pull a full out burn on every mob... shouldn't even have to heal youself before it dies.

Lishara
11-17-2007, 03:24 PM
<p>My guess is if you haven't soloed since level 10 your skills are severely lacking.  Check your defense and focus skills especially.  If they are not max, head to a lower level zone and let some mobs whack on you for while you cast stuff til they are maxed.  Also, make sure you equip a buckler--it seems to help more now than it used to.</p><p>While the solo mobs in RoK do hit harder than the lower zones, I still haven't had too much problem with them.  I don't bother with the root, just because it breaks so easily anyway and I never maxed the skill with it (and I was never used to it having gotten it after I was level 70).  I just pretty much put up hibernate and a hot and start nuking.  The mob dies quickly enough.  I also don't have any of the charm or melee oriented AA lines.</p><p>The number of solo quests in this xpac are obscene, and it is far easier to level with those than anything else.  We went into a few dungeons but without vitality the xp was dismal compared to doing the solo quests, sadly enough.</p>

Danthina
11-18-2007, 06:24 AM
Thanks for all the input, I will go try it out. So far I have tried charm, and it IS very fun. Although it becomes rather scary when the charmed mob looses charm in the middle of a fight <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Argul
11-19-2007, 12:03 AM
<cite>Lulian wrote:</cite><blockquote><cite>Danthina wrote:</cite><blockquote>My root (which is level 49) does not stick at all, and if it does stick, then a single blast makes it break. The mobs hit pretty hard, so I have to keep healing myself and nearly run out of power before a blue even mob is dead (non-heroic).Sooo. Any suggestions for a soloing n00b? What spells should I use? Any special AA setup?</blockquote><p>-Get the root upgrade for level 64, Elddar's Grasp, and then the upgrade to that at 76, Karana's Hold.</p><p>-Get your subj maxed.  Cast snare all the time during battles.  When it refreshes recast asap.</p><p>-There is an aa skill in the fury tree that will improve your root.  I would highly suggest the snare aa also.  Having both helps the root/nuke method tons.</p><p>I cast all my nukes and dots on a rooted white/high blue mob.  The root usually last the full time or long enough for root to refresh.  Make sure you keep those rooted mobs snared at all time.  When root does break you will have longer to reapply before it's beating on you.</p></blockquote>I also suggest getting energy vortex/animal form.

TehDrunkenFury
11-19-2007, 11:48 AM
Maybe you haven't upgraded your gear since lvl10 either.

quetzaqotl
11-19-2007, 12:07 PM
<p>yeah animal charm is fun this expansion as you can now charm a greater variety of beasts and beatlike mobs I myself have been having fun charming a burynai baublefinder in fens and animal forming it <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> by themselves theyre good dps too highest ive seen them crit was for 3800 dmg which is cool.</p><p>Also in wastes those chickenbirds are good dps too tho they seem to break charm more easily.</p>

Faelia
11-20-2007, 09:50 PM
I've had no problems soloing stuff in rok yet, including some single up arrows that are a couple levels above me.I have no special tactic or whatever, I just nuke and melee it and heal myself.  I'm not decked out in amazing gear, I have eof legendary.  Maybe all the protection on the SoF shield helps a little.  I do have to use a lot more mana on rok mobs than I did in eof though.

TehDrunkenFury
11-21-2007, 10:05 AM
Seriously though. If you can't solo them, you must reaaaaly suck at playing a fury. I don't know how your root is breaking so much. My only guess is what guy said a few posts up. Your subjug sucks, and you don't have any points in it. I donno why you wouldn't, our Fury AA tree is mostly worthless after a certain point. And with 20 more for it, I donno [Removed for Content] you'd be spending them on if not enhanced rootage. root, dot, dot, nook, nook. If it breaks, just heal through while you fight it. They do pack a punch, but fyi, we kind of have the fastest heals in the game.

Chaosfairie27
11-21-2007, 01:12 PM
So far, rooting the mobs has been the key to soloing.  I am lvl 74 and can solo the lvl 80 mobs already, well, when the q's aren't killing me!  Yes, I agree, they do hit pretty hard, but with the heal upgrades, piece of cake.  I do have AA into my root and my subj. is maxed.

Agnar D'Shar
11-24-2007, 08:06 AM
<p>Everyone has different tactics for soloing. Mine is simple: cast your big nuke, and then root the mob straight after that. Whilst it is rooted, cast as many other nukes and DOTs as you can. Root *will* eventually break, and the mob will start hitting on you. Then your heals come in, and you melee and nuke some more. Key thing is, you only root the mobs once. Simple and less boring than repeated rooting.</p><p>In order to have the root hold as long as it can, and thats the key to dealing damage without receiving it, you can do a few things as some have suggested. Max your Subjugation skill and make sure your root spell is upgraded as high as you can afford (obviously Master I is the best).</p>

Oakleafe
11-24-2007, 08:15 AM
Not got much to add.  Just 2 points:1. Add in the snare (to slow the mob) as well as the root, then you have more time to re-root. 2. You don't have to solo the solo quests!

Catsy
11-24-2007, 11:41 AM
Someone asked this question yesterday at another forum I'm on, so rather than rewriting and rephrasing what's already been written, I'll copy over what I said there with a few adjustments. I should also note that I've heard a lot of people raving about how useful charm animal is in this expansion, and with all the animal mobs I can see why--but I haven't tried it. If I wanted to play that way, I'd play my coercer. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I was fully mastered and raid-geared before RoK, so I was used to being able to pretty much wade in and tank all but heroics named. Learned real fast that that wasn't going to fly against anything but the weakest mobs, so I've had to adjust my tactics. I started treating almost everything the way I used to treat ^^^ heroics, and it's worked very well so far. First of all, AA lines are critical. Max out the Energy AAs for all four of your dots and nukes, and get EV. If you have the AA to spare, branch out to max your root and snare AAs. Max Predator for the run speed. The rest of the Fury lines aren't critical; they help, but that's about it. Before RoK I never touched those, but now that the AA cap has lifted you can put points into them without harming your group/raid abilities. INT line. Max spell crits and focus, get Infusion. After that it's all gravy. We don't benefit a lot from the STR line, but having a few points in the first level for extra STR helps with carrying around all the crap that you'll loot, since based on the gear SOE apparently doesn't think that druids need STR anymore. There is an ability in the WIS line, Hierophant Grasp, that is essentially a defensive melee attack that roots any mobs you hit. It's great if you're getting wailed on by adds or a root breaks. Single mob tactics: I get just within max root range, and cast my root first. Then I layer on my snare. At this point I own the mob. How I nuke it down from there depends on how fast it can kill me if the root breaks, and how likely the root is to break (ie how much higher the mob is than me). If I'm at real risk, I stick to Bolt and Starshower (and master strike, if applicable) until the mob is in the red, then start layering on the dots. Yes, Starshower is inefficient when you're not fighting an encounter, but it's also one of only two big nukes we have, and when fighting a really dangerous mob you don't want to risk the root breaking. Plus it's one of our M2 choices in T8, and IMO the best one. If the mob isn't in immediate danger of killing me if it gets in my face, I'll cast my nukes and dots every time they're up, and get Feast on the mob when none of them are up. I generally save EV for the really hard mobs, to nuke them down faster, but if I'm just running around killing easy solo stuff I'll use it whenever it's up. When the root breaks--and it eventually will, especially if you're fighting a mob much higher than you--the snare should have the mob slowed to a crawl, especially if you have AAs into it. If you see the snare drop, immediately reapply it before anything else. This is even more important than the root, as you can easily outrun any snared mob. Re-root a snared mob unless it's almost dead, in which case don't bother, just nuke it down. Kite it if necessary; with the snare AA maxed you can very easily get to max root range and finish casting it before the mob gets to you. Assuming you can keep the mob ranged, the only thing you have to worry about are casters, archers, and roamer adds. Casters and archers can still put some hurt on you, but generally not enough at range to really pose a danger. Just insert your HOT while waiting for your nukes to come back up if you go yellow.Also, don't forget your racials. Some races have some really awesome new abilities. Erudites, for example, have an encounter nuke that hits for well over 1k. It's slow-casting, but what makes it awesome is that you can cast it while running. If a mob's in the red and breaks root, you can actually cast this nuke while kiting the mob. I have used all of this to easily solo level the level 82^ mobs in Skyfire at 77. I was soloing in the plains area of Jarsath at 75. Just remember: - Choose the right AA setup. - Keep the mob rooted and snared. - After the battle starts, snare is your 100% first priority. - Unload everything if you can kill it before it kills you, otherwise stick to your two nukes. - Watch for adds, especially when kiting. - <b>You can't die if the mob can't touch you.</b>

Gutwren
11-24-2007, 04:33 PM
I don't understand the problems you guys are having...Masters/Adept3's... Some fabled/legendary/treasured.I just target mobs... Nuke, HO, DoT, DoT, Nuke... mobs blue and below are dead... any higher and I throw out that first nuke and they are dead.I used 10% power, mob is dead, I'm at 80% health.By the time my nuke gets off for the next mob I've pretty much regened.Then if I actually do run out of power, I just throw down an animal form and rip through mobs (spec down str line and get the proc% up on the heal proc, pull 500DPS in melee and stay alive and get full power from one fight.)It's not odd to see my nukes landing for 5k and such since the xpac at level 74 I'm able to break over 1k int by myself (I laugh at you hard cap!), often I find myself finishing a fight in under 5 seconds and ending up at 3k DPS.You guys make it sound like mobs are actually hard.4/4/6/8/1 str, 8/8/8/8/1 int, EV, root/snare, animal form.Working towards some random other things right now in AA still.And for Fens, when I have to fight the ^^^ heroics of course I kite them, yet again, same old thing I'm used to doing on old heroics. And even when they do hit me, one heal is enough to get me back up in health.

WasFycksir
11-24-2007, 05:10 PM
<p>It's too bad e-bay doesn't provide user guides with the toons they sell.  PULLLLEEEASE, lev 70 and you need advice to solo a fury LOLOLOLOLOLOL. </p><p>The ONLY thing you should possibly not know at this point is specific raid/mob tactics, all else should be gravy.  </p>

Catsy
11-24-2007, 06:32 PM
Boy, I sure am glad we have seasoned veterans like Gutwrench around to tell us how good they are and how much we suck. I don't know how I ever made it as a fury for the last several years without his winning strategy of "run in and nuke".I let this slide in the other thread, but I have a real hard time buying your story. Going into RoK I had every spell mastered except for two buffs at Ad3, nearly all fabled gear (including most of my class fabled and other EoF fabled), Sol Ro pet and cloak, every single piece of gear adorned, with int where possible, and excellent food/drink/potions. In other words, I was about as well-equipped as a fury can get without contested loot. Unless you're rolling in mage cloth, there is no way on earth you're self-buffing to over 1k INT with the kind of gear you describe (mixture of treasured, legendary and fabled). In a group or raid, maybe. But not alone.If I make it sound like the mobs are hard, it's because they /are/. Used to be, a well-equipped fury could burn down a yellow-con mob without much trouble. Even-con mobs died very fast and posed little or no threat. Blues were trivial, even several of them, and I could aoe down a field of green gazers without going OOP or being at risk of dying. I could tank Sanctum without trouble and take multiple hits from yellow heroics.That has changed, and anyone who says otherwise is, to be charitable, making stuff up. I would love to see a video of you burning down white- and especially yellow-con mobs toe to toe without either burning a lot of heals or winning with low health. For that matter, I'd be amazed to see you get through most blue mobs at 80% health and 90% power.And I absolutely defy you to duke it out at melee range with any orange-con mob. Once in a blue moon you might get astonishingly lucky, but the only sure way to survive when taking on above-con mobs in RoK is root-and-nuke.

Gutwren
11-25-2007, 12:05 PM
<p>Been there, done that, feel free to come inspect me, mabye learn a thing or two ^.^</p><p>The advantage from only having raided a little is I *learned* to solo, all my gear wasn't handed to me.</p><p>*Chipples/Crushbone*</p>

Elithia
11-25-2007, 05:46 PM
<p>It's strange that a guy in mostly fabled gear with all masters can say that RoK mobs are tough, yet the guy in a few pieces of fabled and some masters says that he can walk right thru the mobs.  I find the mobs to be overpowering with the amount of damage they do per hit vs how much I can heal.  I am not godly equipped, mostly mastercrafted and quest rewards from RoK.  Tried the root/snare, dot, nuke method and find that I get too many resists on root/snare.  If the mob gets to me, I spend too much time trying to heal myself and have no chance to go on the offensive.</p>

Gutwren
11-26-2007, 05:08 PM
You're welcome to come watch me... just got a bunch of stuff adept 3'd and got my M2 nuke... stuff is dying even quicker when I get those sweet sweet 6k+ crits.

Ferunnia
11-29-2007, 10:56 PM
Gutwrench yer full of it. You're sitting in almost all your T7 EoF set, so most likely your spells are pretty much mastered out too. Not to say that I disbelieve what you're saying but I wouldn't waste second of my time or a character slot to go to crushbone to watch you solo mobs. Hell, I haven't raided this toon since before DoF and I can burn down yellow heroics (healers take freaking forever, though). It's nothing big to say a fury can solo immensely well, go brag somewhere else. I do however, know that 1k int is easy for furies to manage even in leather gear, but you have to look around a bit to do it. If you're going for int, though, you're better off equipping mage gear for better regen and procs though, just my opinion.The root/snare thing is so much easier with the AAs from our EoF line and at least adept 3 in the root.On a final note, WasFycksir, shuttup and go fall down a deep hole. Glad for you if you don't need any advice on soloing, bully for you. A person should be able to come on these boards at level 1 or 80 and get advice. If you wanna flame people take it over to eq2flames. Ever occur to you that some people have only recently returned to level 70 toons after a year or more being away?

Gutwren
11-30-2007, 12:17 PM
<p>I wasn't bragging, it's just so easy to kill mobs on a Fury, don't see how people are having problems =P</p><p>And I was only in that guild for about a month til they kicked me out for being a "wannabe mage" even though I consistantly parsed the top of the heal charts (for druids) too *rollseyes*.</p>

Catsy
11-30-2007, 12:50 PM
<cite>Gutwrench wrote:</cite><blockquote><p>And I was only in that guild for about a month til they kicked me out for being a "wannabe mage" even though I consistantly parsed the top of the heal charts (for druids) too *rollseyes*.</p></blockquote>Then they're idiots. Any raid leader who understands the fury class should expect his fury to be on the DPS parse except for certain named fights, and any fury who raids (assuming their raid leader puts them in the mage group where they should be) should be treating their AA and gear selection as if they're a mage in leather: e.g. pushing INT, damage procs, power procs, etc.

Gutwren
11-30-2007, 05:41 PM
Yep, they saw me parse 2500 on some single trash pull in EH and assumed I wasn't doing my job.Even though for a few weeks, on the parses on their website, I healed with or out healed their druids pretty consistantly.My job is to blow out damage, heal my group, and keep the main tank up on trash.On named I will stick to healing.But apparently that's not good enough.

Cadori Seraphim
11-30-2007, 07:13 PM
<cite>Ferunnia wrote:</cite><blockquote>Gutwrench yer full of it. You're sitting in almost all your T7 EoF set, so most likely your spells are pretty much mastered out too. Not to say that I disbelieve what you're saying but I wouldn't waste second of my time or a character slot to go to crushbone to watch you solo mobs. Hell, I haven't raided this toon since before DoF and I can burn down yellow heroics (healers take freaking forever, though). It's nothing big to say a fury can solo immensely well, go brag somewhere else. I do however, know that 1k int is easy for furies to manage even in leather gear, but you have to look around a bit to do it. If you're going for int, though, you're better off equipping mage gear for better regen and procs though, just my opinion.The root/snare thing is so much easier with the AAs from our EoF line and at least adept 3 in the root.On a final note, WasFycksir, shuttup and go fall down a deep hole. Glad for you if you don't need any advice on soloing, bully for you. A person should be able to come on these boards at level 1 or 80 and get advice. If you wanna flame people take it over to eq2flames. Ever occur to you that some people have only recently returned to level 70 toons after a year or more being away?</blockquote>LOL You state he is full of it but basically say the same thing he has been saying this whole time? Someone posted, stating they had a hard time soloing and actually asked the question "How to solo at 70+?" in the thread topic and he answered. He went into detail of his spec even to maybe explain how he was doing it.. yet for some reason he is full of it? rofl.  You then turn around and start bragging about how you haven't raided since DoF and can burn down yellows etc etc.. and agree with him that Furies can solo immensely well.You accuse him of bragging, do the same.. and then flame WasFycksir ... at the same time you are telling WasFycksir to take his flames over to eq2flames. ROFL.. You even state "A person should be able to come on these boards at level 1 or 80 and get advice." As if he wasn't giving his advice when posting his spec and how he does things so others might learn from it. That is how people learn right? From asking others and seeing how others do things?Oh wait, only you are allowed to give advice? lolYou are a tool.Catsy, as a person who duos with him on a nightly basis I can surely say that he is not lying about how he plays and what he is capable of doing. Though it sounds to me like you are a bit jealous by the post you made. To a Fury who knows what they are doing, the mobs really are not that much harder then before. It's quite unfair actually if you think about how much a Fury can solo compared to the other classes. To the other classes (say troub since thats what I play) they are definitely alot harder and almost impossible then before.

Gutwren
11-30-2007, 07:17 PM
I don't understand his "healers take forever" comment... It shouldn't really matter the kind of mob it is, it should take 3-9 seconds to kill a mob depending on crits. (unless you are talking about heroics)

Catsy
11-30-2007, 07:40 PM
<cite>Cadori Seraphim wrote:</cite><blockquote><cite></cite>Catsy, as a person who duos with him on a nightly basis I can surely say that he is not lying about how he plays and what he is capable of doing.</blockquote>Fair enough.<blockquote><cite></cite>Though it sounds to me like you are a bit jealous by the post you made.</blockquote>Nah. Just skeptical of his claims, and a little bit annoyed by his attitude. I get tired of people rolling into "how do I do ____?" threads and posting unhelpful garbage to the effect of "I can do it just fine, I don't know why you suck so much". My response can be fairly summed up as: "go troll somewhere else." I don't suffer fools.<blockquote>To a Fury who knows what they are doing, the mobs really are not that much harder then before. It's quite unfair actually if you think about how much a Fury can solo compared to the other classes. To the other classes (say troub since thats what I play) they are definitely alot harder and almost impossible then before.</blockquote>I'm quite comfortable that know what I'm doing--nonwithstanding Gut's ignorant statements to the contrary, I soloed/grouped to 68 and didn't start raiding until a year ago. And while I will agree that we have it considerably easier than many other classes (my troub friend is having a devil of a time too), I think both of you are downplaying the increase in difficulty too much.Moreover, I'm annoyed at Gutwrench's selective reading comprehension, both here and in the other thread. He's been pouncing on my points about the increase in mob difficulty and talking as if I'm whining at being unable to solo things, when all I'm saying is that the difficulty has increased--a noncontroversial statement, I'd think--and that I had to adjust my tactics to compensate. The OP asked for advice, and I gave it to him.

Cadori Seraphim
11-30-2007, 07:47 PM
I totally get how one can tire of his comments.. lol  I do so myself quite often <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />Though, unless I totally missed it (which does happen from time to time lol) I didn't actually see him be insulting in this thread.I do see people jumping on him regardless if he is being insulting or just trying to be nice, which would annoy me no matter who it was.Perhaps I am downplaying the difficulty a tad.. though as a troubador it is extremely difficult for me in RoK. So for that class I do agree with you 100% <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" /> As well as some others. Maybe he spoils me too much and from seeing what he can do I just assume others should be able to also. Which I guess is unfair of me to do so.I guess bottom line is we all have our opinions, and as a fury he doesnt feel the mobs are that much harder and thinks as such because of his experience with them.I tell you what though, if there are any troubs out there that would share their secrets I would so love to hear how they are doing with RoK mobs <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I am not to humble to take someone's experience and advice and compare tactics <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Oh I side tracked a lil <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> Not gonna find many bards in here eh? lol

mellowknees72
11-30-2007, 07:57 PM
<p>I have a level 35 warden and a level 72 fury.</p><p>There are lots of ways to solo as a druid.  I very rarely use root, snare, or a charmed animal for soloing.  No matter which way you decide to go for when soloing, there are some key things that will help you:</p><p>1) Upgrade your spells.  Check spell lists online and make sure you're not missing any!</p><p>2) Upgrade your gear frequently.  Make sure you have a good melee weapon - one with a proc is even better! - and a good shield.</p><p>3) Practice, practice, practice!  Go someplace where everything cons green to you and beat the snot out of it.  There is very little risk fighting green mobs, so you can try a lot of different methods and see which ones you like.</p><p>4) When you find a method you like, try it out on blue con mobs, then work your way up to higher level stuff.</p><p>You'll find with practice that you can solo very, very well. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />  It may take a druid a bit longer to melee a mob to death than it would for a straight melee class (like a monk or berserker), but we can do a [Removed for Content] fine job of it!!!</p>

Ferunnia
12-03-2007, 10:14 AM
To Gutwrench: Yeah, healer heroics take forever is the healer mobs I was speaking of. I usually wind up making sure vortex is up, rooting and snaring the named, then running over to the nearest non-heroic, burning it halfway down with animal form, rooting it because normally the root on the heroic has broken, keeping the two mobs snared and spread out with roots until animal form is back up, then going back and finishing off the solo mob with another animal form to be at full power. Then I'll burn down the healer mob if possible, or at least run it out of mana if it can heal through a vortex'd barrage of nukes. (If it gets annoying I'll break out the sol Ro miracle that lets the nova spells hit for sick amounts).Cadori, I'm not even going to bother quoting you, breaking down what I said and why I said it. And I agree that the mobs aren't harder for people who adjust to what to expect from the mobs, i.e. how much harder they hit so on, so on; but for people who haven't gotten used to it or whatever the reason, be it craptastic gear or spell qualities, the mobs can be a lot harder, and coming here to say things like, 'I don't get why you guys are having problems' implies that they are bad players. Oh, and I agree that I bragged a bit about killing the heroics.

WasFycksir
12-03-2007, 11:01 AM
<cite>Ferunnia wrote:</cite><blockquote>On a final note, WasFycksir, shuttup and go fall down a deep hole. Glad for you if you don't need any advice on soloing, bully for you. A person should be able to come on these boards at level 1 or 80 and get advice. If you wanna flame people take it over to eq2flames. Ever occur to you that some people have only recently returned to level 70 toons after a year or more being away?</blockquote><p>This thread does contain some good posts regarding general strats, but I still stand by my post.</p><p>But please, really, look at the premise of the OP and tell me if it doesn't ring of somebody who bought their toon.  We were not being asked about a specific tactic on a particularly hard mob or wether an AA set up worked for an unusual playstyle.  We were asked how to generically solo a fury, a level 70 no less.  It is naive to believe that someone can go from level 10 to level 70 and know so little about their toon they feel compelled to ask advice.  That SIXTY levels, how can one NOT know what to do.</p><p> I responded in a similar fashion to a Coercer who had "levelled up" to level 58 (iirc) on a PVP server yet was asking advice on which spells to use against wizard PVP targets.  There is just NOWAY you can level up to these high of levels without knowing such basic things.  Technically it is POSSIBLE to level up I suppose, but for a true player controlled toon you would/should know these things.</p><p>I wish that I were not such a cynical person sometimes, but alas I am.  I have just seen too many bot crews and levelling services out there to not put 2 + 2 together.</p><p>A little research on your part would reveal just how possible my scenario is.</p><p>If the OP is legit, then my bad, I apologize.  If not, as I still strongly suspect, then DIE BOT DIE.</p>

Ferunnia
12-03-2007, 07:56 PM
LoL. I do agree, that if the OP bought their toon off Ebay they should be owned by every mob in the game one after the other. Sorry if I came off as an [Removed for Content], I was probably in a crap [Removed for Content] mood that day.

WasFycksir
12-04-2007, 10:57 AM
<cite>Ferunnia wrote:</cite><blockquote>LoL. I do agree, that if the OP bought their toon off Ebay they should be owned by every mob in the game one after the other. Sorry if I came off as an [I cannot control my vocabulary], I was probably in a crap [I cannot control my vocabulary] mood that day.</blockquote><p><i>Can you feel the love tonight....</i></p><p>Heh, it's all good. <img src="http://forums.station.sony.com/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

demonio
12-04-2007, 06:18 PM
<p>One strategy I have not seen posted is Kiting with a Pet.  This can be used on Heroics just as easily as Normals.</p><p>1)   Max your Snare AA and runspeed aa.</p><p>2)  Get Charm Animal</p><p>3)  Get a good dps pet.  (The ^^^ Drolvarg Mercanaries for Heroics if you are in the Fens).</p><p>Start off by snaring the Mob.  Immediately get your dots going, back up a bit fire a Nuke then send the pet.</p><p>You should be now have enough agro that the pet doesn't have to tank.  Just keep snare up and nuke at your leasure.  While the pet bashes on the backside. (Note:  a melee stunner pet is good here).</p><p>I've found this to about double my soloing speed.  I don't fear yellow con heroics, they just take longer.</p><p>Burna Bul</p>

Catsy
12-05-2007, 11:07 AM
<cite>demonio wrote:</cite><blockquote><p>3)  Get a good dps pet.  (The ^^^ Drolvarg Mercanaries for Heroics if you are in the Fens).</p></blockquote>If you aren't a veteran coercer player you might not know this, but it's counterproductive to charm ^^^ mobs if there's a solo-con version of the same mob available. Mobs drop their up arrows and heroic status when they're charmed; the only thing they retain is their power pool. They actually have a better chance of breaking charm and are far more dangerous to you when they break.Druid animal charm might work differently, but I doubt it.

Beldin_
12-05-2007, 02:39 PM
<cite>Gutwrench wrote:</cite><blockquote>I don't understand his "healers take forever" comment... It shouldn't really matter the kind of mob it is, it should take 3-9 seconds to kill a mob depending on crits. (unless you are talking about heroics)</blockquote>3 seconds ? <img src="http://forums.station.sony.com/eq2/images/smilies/385970365b8ed7503b4294502a458efa.gif" border="0" alt="SMILEY" width="15" height="15" /> Ah yes .. with a miracle .. or were else can i get that 18k nuke ?

Caladesi
12-05-2007, 03:28 PM
<p><b>I have always been able to solo just fine using my Root, Snare and Debuffs and then Nukes.  Cast in that order and rinse and reuse for pleasure.</b></p><p><b>Make sure to beef up your snares, debuffs and nukes via your AA lines and you will be just fine.  I am living proof.</b></p><p><img src="http://forums.station.sony.com/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

demonio
12-05-2007, 03:38 PM
<p>As to the ^^^ heroic drolvargs for soloing.  Yes they are dangerous, and you are correct on them being nerfed to a no arrow mob.</p><p>But, I ran some tests with them and their health regen are through the roof compared to normal mobs.  And they can tank much better against heroics.  Solo tanking they lasted about 45-60 seconds against a ^^ blue heroic.  Where the prowler mob lasted about 5 seconds.</p><p>Maybe I'm smoking something but that's what I noticed.</p><p>Burna Bul</p>

Ferunnia
12-05-2007, 07:33 PM
Tempest around 650ish a tick 5 times 1 second cast (i think) thunderbolt round 6-7k crit 1.5 second cast, the aoe 6kcrit with 2 second cast= bout 16k damage in four and a half seconds if you get lucky. Think my shortest fight was about 4 seconds with a pet. Somewhere in the range of 4200 dps with good crits <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /> And if you start with your aoe you are using only the time it takes for the dot to run its course for the whole encounter most likely.edit: did they nerf the heck outta sol ro's one miracle that made fire spells do more damage? I remember almost doing 40k in one shot before RoK.

Gutwren
12-06-2007, 12:07 AM
<p>3 seconds was my quickest, landed a 6.5k starnova, crit dots with HO crit, and crit thunderbolt. (Was at 1kish int and 220 or so spell dmg, gone up to 1.06k and 360 since then)</p><p>The casting of nova before the fight didn't count as time ^.^</p><p>Seem to still be doing devent dmg with the miracle btw... didn't seem nerfed to me, used it in the cage fights...</p>

Beldin_
12-06-2007, 12:21 AM
<cite>Gutwrench wrote:</cite><blockquote><p>3 seconds was my quickest, landed a 6.5k starnova, crit dots with HO crit, and crit thunderbolt. (Was at 1kish int and 220 or so spell dmg, gone up to 1.06k and 360 since then)</p><p>The casting of nova before the fight didn't count as time ^.^</p><p>Seem to still be doing devent dmg with the miracle btw... didn't seem nerfed to me, used it in the cage fights...</p></blockquote><p>The thing is .. if you say 3-9 seconds .. that implies that 6 seconds is average .. and also that you can kill 10 mobs in one minute.</p><p>You maybe kill one in 6 seconds with Energy Vortex and very lucky crits, but that sucks down your mana, and in the end you need at least 20 seconds per mob.</p>

Ferunnia
12-06-2007, 12:42 AM
Look further back and you'll see where he said if he goes oom he uses animal form. It's along the lines of how I solo if I don't have a pet. Besides, with totems and a good drink plus decent mana regen off gear it's pretty hard to go oom.And killing 10 in a minute is hard just because of how far you have to run between fights.

Gutwren
12-06-2007, 01:30 AM
<p>Yea, I haven't really run into the oom issue since I'm usually running around with a troub, and I keep totems up and the racial power regen whenever it is up.</p><p>And even without EV up I can pull down a mob in under 6 seconds at a decent rate.</p>

kahonen
12-06-2007, 10:21 AM
I have to say I agree with Gutwrench to a large degree. While I'm usually close to Out of Power or Out of Health after a fight and I admit to needing help with some of the ^^^ quest mobs in Fens I am finding RoK unusually easy to solo. In fact, the only time I've grouped at all has been for instances and the mobs I mentioned in Fens. Last night I soloed the Scorpsis quest line from start to finish (I'm now at level 79.5) and had no probs with any of the mobs. At one point I was fighting an Ancient Wyrm (level 82^) and got hit by another during the fight. All I did was root the add and continue to toe-to-toe the other then finished off the add. Granted I was close to death a couple of times and used a fair amount of power regen (root, manastone AND potion) during the fight but I did survive it. All my spells at the moment are Adept 3s so maybe that is the explanation. I am primarily INT and AGI specced with my roots and snares fully AA maxed, again maybe that is the difference. Either way, don't slag off Gutwrench cos he claims to be able to do what you don't seem able to. Occasionally some of the things he says do sound a bit exagerated but it's all down to how your toon is specced. The other thing a lot of people overlook is how big an advantage having a pet charmed gives you. I've spent a lot of time in Wastes with a charmed level sabrecat and it works really well. I can get through the "kill 10 rhinos", "kill 10 birds", "kill 10 scorpion" type quests in minutes using a pet. One thing that was said earlier I do have to take exception to: I DO raid a lot and my gear wasn't handed to me. I worked hard for it!

Beldin_
12-06-2007, 11:44 AM
<cite>Gutwrench wrote:</cite><blockquote><p>Yea, I haven't really run into the oom issue since I'm usually running around with a troub, and I keep totems up and the racial power regen whenever it is up.</p><p>And even without EV up I can pull down a mob in under 6 seconds at a decent rate.</p></blockquote><p>Running around with a troub is a totally different thing than soloing .. you always make other believe how uber you are solo, but in reality thats just because you DON'T solo  <img src="http://forums.station.sony.com/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Hey .. i can solo all nameds in the game. Ok .. i have 5 other chars with me .. but who cares .. lol</p>

Cadori Seraphim
12-06-2007, 01:46 PM
He does what he can do with or without me (I would be the troub in question) as I am not on all of the time, and part of the time when I am on I am lvling tradeskills. Do I make things better/easier? I am sure I do.. but the point is it really doesnt matter if I am there or not for him to solo they way he says.And a 2 person group  is definitely different then a group of 6, but I guess its hard to comprehend numbers for you eh?Regardless, believe him or don't believe him. It really doesnt matter at this point.. he has been nothing but honest with everyone and has even offered to show people that are in doubt and no one has taken him on that offer. I keep telling him to just ignore newbies who post on the forums about this sort of stuff because it doesn't matter what he says or how he says he can prove it.. no one believes him anyhow.. and imo its their loss.

Beldin_
12-06-2007, 01:59 PM
<p>I played my Bruiser the last time always with a troub in stick, and if i just think about the mana it is a very big difference, solo the bruiser sucks mana really fast, with the troub i don't even have to drink. With my Fury if i killed solo-mob a mob pre rok and used EV my mana goes down like crazy. </p><p>Also Troub gives extra procs on casting and more crits that both benefit a fury.</p><p>I wouldn't doubt he takes down the mobs with no problems solo, but not that fast and with nearly no mana, as he is saying here, without your troub on his side.</p>

Cadori Seraphim
12-06-2007, 02:28 PM
Ya he definitely goes alot faster when I am with him, that is the beauty of the bard class <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> But thats not always the case as mentioned earlier. Our computers sit right next to one another and when I am crafting I can see him farming named and soloing.

England
01-05-2008, 11:48 AM
Forgetting the personality differences, I got a LOT of good stuff from this thread, from ALL of you. Keep up the good info.Englan/KithicorLvL 69 Fury

Gutwren
01-05-2008, 04:27 PM
So my obnoxiousness helped someone? =PI just find the Fury class so simple to solo with I don't understand how some people have problems, but I guess I might just catch on quicker having started MMOs at a very young age (Go go gadget 9 year old raiding in EQ1).I actually put forward the effort of learning how to maximize my potential, I talk to people, I browse forums endlessly, and I try out little strategies I make up to maximize my DPS.Just for fun the other day I parsed 1k a few fights using nothing but infusion procs.

Mimzel
01-06-2008, 11:11 AM
<p>Yes, the mobs in ROK are a bit harder in the sense that they obviously hit harder and have a bit more hp. Still I find that I have fun soloing, and the added risk is just a bonus (it's just booring when there's no risk anyway). I have just upgraded my gear to be on par with ROK, and so I have basically two sets of gear, one if which I use when soloing (+int oriented). My int is just under 900 self buffed, and I am level 74 (I just recently returned after an extensive hiatus). I have maxed the energy line, and have a few AA points in root and snare. I have maxed the int line in the druid tree too, as well as the healcrit and animal charm line (have 5 points in charm = ad1) (sta/agi?). I have ad3 version of eldar's grasp untill I upgrade to the lvl 76 version, and my subjugation is maxed.</p><p> I start a fight off with root and snare at the same time as I send my pet in. I hit vortex and fire off our two nukes. I then fire off our two dots. By the time I'm finished casting the dots my single nuke is almost back up, and I fire it. The mob is dead by then, or if not I toss a single dot on it to finish the job. I find that my root usually stays up the whole fight, but I do sometimes have to reapply mid-fight. I use the pet for that extra dps and I treat it like a dot. I'm fond of rooting my target since it gives me the chance of avoiding having TWO targets beating on me at once all the while I'm trying to reapply charm (which is a slow cast and easy to interrupt). If my charm breaks I first cast a root (so I have two mobs rooted down) and charm it again. </p><p>I can kill about two mobs on one vortex, and if the third mob is close enough I can also get off a vortex nuke or two on that one. When my vortex ISNT up I sometimes dont bother with root, or at least dont bother with reapplying the root if it breaks since my HOT will keep pushing my health back up to 100% anyway. 90% of the time I dont need more healing than just one HOT, especially if it crits. The mob is mostly dead when it ends anyway. However, I still use it it dense areas as a precaution as it gives me some room to work in if I get an add. </p><p>So to summarize and give a few quick tips:* Max subjugation and put a few points in root+snare AA. Also upgrade the spell to minimum ad3.* You should be wearing leather armor for those times when you do get hit. You can get nice leather with +int and +wis on the same item.* Take a trip to your local broker and check the new stuff out. Can get some very nice gear for just a little money.</p>

TheLopper
01-07-2008, 04:47 AM
<p>I played a MELEE spec'd Warden up to 79, and then I switched to Fury because I decided it was time for a change...my subj was HORRIBLE (because I never really had a reason to root/snare stuff, other than the occasional ranged pull), and my disruption was...well, it wasn't maxed, but it was about 70 points behind that.</p><p>So, I became a Fury with absolutely HORRIBLE skills.  My int is at 563+-, and my Wis is at 722+-.  I now have all ym skills maxed and am spec'd properly...I have no problems soloing mobs in RoK legendary gear.  I have +420 to healing and +155 to dmg.  As you can see, my gear was more focused on healing than <i>ranged </i>dps since I was a melee Warden.</p><p>And yet I still manage to solo things perfectly fine...?  Sure, the mobs hit hard...<i>if</i> they ever touch me.  I just root, snare, SoT, DoT, DoT, and then wait for recast...I hardly ever even use EV, and I almost never have to use Animal Form while soloing.</p><p>I don't see how you guys are having problems with roots breaking...often times I can keep a white mob rooted the entire fight with just ONE root.</p><p>Trust me, Furies are a lot easier to solo with in RoK than Wardens, who are basically forced to go melee which means TONS of heals (but it was still fun).</p><p>So...what exactly is so hard about soloing with a Fury?  I'm not bragging...you've seen how low my int/+spell dmg is, I'm not godly...but I do just fine soloing.  I can chain pull for up to 12 mobs before stopping for a short power break; more if I have to run a little in between mobs.</p>

hadrius1453
01-10-2008, 06:35 PM
<p>I too was looking for some advice regarding the best way to solo at 70+</p><p>I took some of the advice here and respecced to INT line and all my nuke, DOT AAs are at max., have EV and Infusion etc. I also upgraded snare and root to max... My root, nukes and heals have already been at Ad3 or above, and my gear was already a combination of mastercrafted, legendary & fabled. The only thing that is missing is that my subj skill is about 20 points below max. I would expect that I'm a typical 73 fury...</p><p>And my hitpoints go down just as hard and as frequently as they did before I did all this (when the mob isn't rooted, of course). My root breaks more often than I'd like, even with blue and green con mobs. The big thing that helped is using snare, which I never thought to use before. A guildmate told me he uses a hex doll to help the root, never used one of those before so I can't comment on that strategy.</p><p>Sure, I can solo ok, but it's kind of a hassle to have to do all that with blue and green cons..I would certainly expect a see-saw battle with even or yellow, but blue and green?</p>

Gutwren
01-10-2008, 07:10 PM
You're surely doing something wrong, right when I zoned into RoK for the first time on my Fury I wasn't rooting or snaring, I didn't notice the mobs hitting terribly hard because I was just burning them down.Starnova, HO, DoT, DoT, Lightning was usually enough to bring a mob down at the start and not cause me a problem.I admit now, after going through 5 or 6 mobs I usually have to heal myself once (level 80), but I can kite even con ^^^'s if need be.Seems like you're not making the mobs die quick enough for some reason.I honestly don't bother rooting or snaring unless it's a ^ (and even then I usually don't on single up arrows) or ^^^.How much HP/PWR/INT/SCrit do you have? Mit/Avoid?

hadrius1453
01-11-2008, 02:46 AM
<p>Oh yah, I went into RoK thinking I could just continue as usual...just nuke nuke nuke..but I quickly found out that I was goin down faster than they were.</p><p>Here are my stats:</p><p>pwr: 5846 hlth: 6000 mit:2232 avoid: 5442 int: 442 agi: 434</p><p>scrit: 30%</p><p>I see that my subjugation is not 20 below max, but 120 below max, that may be a problem. Or maybe I need better gear?</p>

Gutwren
01-11-2008, 11:25 AM
<p>Looks like you went in with legendary/MC gear... Are your spells M1 or Adept3? </p><p>Anyways, do some quests, around 74 you should have a fair amount of spell damage jewelry and stuff.</p><p>And at 72 if you can afford it, get the mastercrafted set, 25 +healing and 25 +spell damage on every piece, great base set to start the rest of the expansion in.</p>

hadrius1453
01-11-2008, 12:28 PM
<p>Yeah I only have one fabled piece actually. The rest is leg/mc/treas... My nuke and heal spells are about half master and half Ad3. And I always chose a nuke for my Master 2 choices. So except for gear and subjugation, I thought I would be OK in RoK.</p><p>Yes, just leveled to 73 and I do as many quests as possible. How much would the mastercrafted set cost?</p>

Ferunnia
01-11-2008, 12:35 PM
That depends on your server's prices for the rares, or if you will be trapping for them on your own. Most crafters only charge 20-30g per piece to make em, so if you trap all your own rare hides you're looking at 1.4-2.1plat for crafting fees. If you choose to use crafted jewelry it can get a lot worse. At least on my server, rough emeralds are still around 2.5 plat each (well at least the last time I bothered checking. I'm fully ad3 now, so I'm not really sure...servers are down or I'd give you a guesstimate based on my server's rare prices). Your biggest cost will be getting fully ad3, since almost every spell will have to be upgraded now.

Gutwren
01-11-2008, 01:39 PM
Spells arn't horrible, 2p ea.But the hides can run you 1.5-3p a hide...And jewelry isn't worth it, tons of wonderful quest +spell damage jewelry once you near end of fens/beginning of kunzar.

hadrius1453
01-11-2008, 02:35 PM
Thanks for the advice! I'll look into getting upgraded gear and possibly jewelry. Usually I do my own harvesting, but for whatever reason I only seem to get rares on gems and ores, nothing else. I'll have to contemplate my strategy on that.

England
01-18-2008, 11:44 AM
Just to add my 2 cents to this discussion: Following the advice given here, such as make sure to go heavy on Int (840 at lvl 74) and the best of gear (2-3p each), in RoK at lvl 74 I have done most ~single~ quests (including Heroic ^, but not ^^^s like Doom)  in Fens and the jungle area and already ~poking~ into the Waste zone. The trick was using a charmed pet, max Int,  update 'Root' line and scrape the $$ for at least MC level gear, as suggested a month ago.Good luck, good journeys.P.S. I am at 98 AA at lvl 74, by running around as many new places as possible which I had no business in, in order to get ahead of the AA curve. Died a lot, but did it at the start of a new level, with little to loose.

hadrius1453
01-18-2008, 01:02 PM
<p>Well... I bought the MC armor set, maxed out the INT line, upgraded root and snare to their max, and maxed out my subjugation skill. It has made quite an improvement in my effectiveness soloing in Kylong Plains. The mobs hardly ever resist and my root lasts much longer. My damage is also much greater, and I don't get hit as hard. Root and snare together are awesome! Even if my root breaks, the mobs is moving toward me so slowly that I have time to either blast or root again.</p><p>I'm now putting my AA into agility for the charm ability. I also tend to just wander around to get AA, and also to find sokokar posts. I didn't know there was a druid ring in Kunzar Jungle, got that one too.</p><p>Thanks all for the good info on this thread!</p>