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View Full Version : New to SK, Stats, gear and AA help needed.


Vargavinter
11-16-2007, 12:15 PM
Heyya!Me and my wife just started to play EQ2 togheter, me as a Shadowknight and she as a Inquisitor.Since we like to play togheter and usually dont play with other players i would like get get som help regarding stats, gear and AA points.I will play as the Tank, dpsing and keeping aggro, while she will heal me and DPS aswell.I've never played Eq2 except the trial just to try the classes out, and i decided to play SK.1. Now what kind of stats on the gear shall i focus on? I Have no idea what so ever how the diffrent stats work for a SK.2. And i would like to get some help regarding where to invest my AA-points? From what i read a few in the INT line is good and then start putinhg points in the "Reaver" line?All help and hints and appreciated. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img mce_tsrc=" />

Erusere
11-16-2007, 02:50 PM
<p>Without writing a book on this ... I don't have the time anyway ... I would say:</p><p>SK and Inquis are an awesome combo ... I and my wife do just that.</p><p>Go 4,4,8 into Crusader INT line then stop. The rest really depends on what you want to do play style wise.</p><p>Choose Armorer as a trade and you can then make not only your plate armor but your wifes too.</p><p>Stats important to you are INT, STR, WIS.</p><p>Choose a sloooow weapons to max your auto attack dps. AND use a shield when tanking!</p><p>Hopefully thats a good start.</p>

Vargavinter
11-16-2007, 02:55 PM
<cite>Erusere wrote:</cite><blockquote><p>Without writing a book on this ... I don't have the time anyway ... I would say:</p><p>SK and Inquis are an awesome combo ... I and my wife do just that.</p><p>Go 4,4,8 into Crusader INT line then stop. The rest really depends on what you want to do play style wise.</p><p>Choose Armorer as a trade and you can then make not only your plate armor but your wifes too.</p><p>Stats important to you are INT, STR, WIS. And use a shield when tanking!</p></blockquote>INT, STR, WIS in that order? How about stamina? Been thinking about always using Sword & shield, does that work?Thanks for the hints about Armorer. Any suggestions about AA-points in the Shadow Knight-tree?

Erusere
11-16-2007, 03:02 PM
<p>Points into stamina do not return much bang for your bucks. When you consider the plate armour has STAMINA on anyway ... and it wont help you keep agro nor hit harder ... and your wife is well able to keep you alive so long as you can keep the agro.</p><p>SK AA? People say reaver... I like the the HATE line too ... cant get enough hate myself. Hate keeps the mobs hitting you and not your wife! And you know what? They ALLWAYS go for the healer given the chance.</p><p>Weapons? Get your skill up on ALL of them. Slashing, Crushing, Piercing. Some mobs are more resistant to different types of damage than others. Shield reduces the healing for your wife. Shield allows you to shield slam and that also adds hate.</p>

Vargavinter
11-16-2007, 03:11 PM
<cite>Erusere wrote:</cite><blockquote><p>Points into stamina do not return much bang for your bucks. When you consider the plate armour has STAMINA on anyway ... and it wont help you keep agro nor hit harder ... and your wife is well able to keep you alive so long as you can keep the agro.</p><p>SK AA? People say reaver... I like the the HATE line too ... cant get enough hate myself. Hate keeps the mobs hitting you and not your wife! And you know what? They ALLWAYS go for the healer given the chance.</p><p>Weapons? Get your skill up on ALL of them. Slashing, Crushing, Piercing. Some mobs are more resistant to different types of damage than others. Shield reduces the healing for your wife. Shield allows you to shield slam and that also adds hate.</p></blockquote>Thanks once again for you help. Much appriciated. I just hope i get the respons in the Inquisitor-forum about stats, gear and AA's for her Inquisitor. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Gutwren
11-16-2007, 03:58 PM
Wis doesn't really mean much.... resists arn't hard to get anymore.Int/Sta/Str/Agi/Wis is how I do it...

Erusere
11-16-2007, 04:27 PM
I sink points into WIS on the AA tree for Battle Leadership. Turning an Orange con mob into a White con is nothing to be sniffed at (and for the entire group). Well so far as resists to my spell are concerned anyway. And now that we can have 70 AA in each tree? Well it seems like a good idea to me and traditionally we have been most suceptable to spell damage so upping resists in that area seems a good way to spend my points.

graticus
11-16-2007, 07:42 PM
maybe i'm the oddball here, but I sank what little points i had into strength, just for the added attack speeds, and to gain Swift Attack. works good for soloing. gonna finish that line, then move to int or agi.

Hamervelder
11-16-2007, 11:03 PM
I'm str/sta with leftover int, to 4/4/8.  I don't know <i>any</i> serious SK's who went down the wis line or the agi line.  They're useless.  You'll net several hundred HP and a nifty damage shield from the stamina line.  Unless you're wearing all fabled gear and maxed out anyway, that several hundred points could mean the difference between being a subpar sk, and a decent sk.

Beldin_
11-17-2007, 02:03 AM
<cite>Gutwrench wrote:</cite><blockquote>Wis doesn't really mean much.... resists arn't hard to get anymore.Int/Sta/Str/Agi/Wis is how I do it...</blockquote><p>/sign</p><p>For AAs .. like somebody already said 4/4/8 is the nobrainer. After that most people go for reaver in SK tree. And then goin STR for the endskill is a good choice.</p>

Dead Knight
11-17-2007, 11:58 AM
INT>STR>STA>AGI>WIS. Our STA:HP ratio is bull, so focusing on getting STA high is an afterthought.

Beldin_
11-18-2007, 12:25 AM
Problem is that not much items hav STR and INT. Mostly you have INT and STA or STR and STA .. so yeah . you don't have to focus on STA .. you simply get it even if you don't want... lol

Delphyne
11-18-2007, 08:29 AM
STR,INT,STA,AGI importants of stats in that order, wiisdom does nothing special  for SK. For a SK, spell crits are most important as far as AA line goes.. you can get a total of 69% spell crits from AA's alone, this will make your spells hit harder and your lifetaps heal for more also. (two in one package deal!)Mele crits are also very useful for more damage (we do have some combat arts, and auto attack is often overlooked as a way to dps... mele crits + haste + DPS buffs makes for alot of extra damage delt, then last but not least there is trample in the AGI line which can turn your auto attack into a frontal AOEDepending on what you're fighting, using offensive stance can help you do alot more damage too (i almost always use offensive stance unless the healer(s) are having trouble)A good shield and good one hander are pretty important to have. (2.5 to 3.5 second delay preferably)my character is currently specced (and i own stuff with this spec <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />)STR 4 6 8 4 2AGI 4 4 7STA 4 4 7INT 4 4 7another spec that is probly really good for maximum damage (heavy on the haste swiftaxe is your friend)STR 4 8 8AGI 4 4 8STA 4 5 8INT 4 4 8

Dead Knight
11-18-2007, 03:47 PM
INT is infinitely more important than STR, and we get 68% spell crits from AA.

Delphyne
11-19-2007, 12:57 AM
we recieve over 200 int from our offensive stance, so IMO str is more important to work on thru gear... and everyone has 1% mele crit and spell crit to start with.When in offensive stance i generally have about 100 more INT then i do STR, seems to work well for me.

Ysandre
11-19-2007, 08:13 AM
My other half have also duoed up as SK and Inquisitor. Awesome combo and you will be able to do alot on your own that others need a larger group for (just maybe a level or 2 higher).My Sk went INT 4-4-8 first as you have seen this is the favoured beginning. Then went STR all the way down for hate and the fact of being a DE I was a rather lacking in Str. Rest have been thrown into STA up to 70. 70-80 I plan on a bit more in STA for the melee crit then might take a wander down the AGI line.In EOF I went Reaver first. Even with the Inq healing it did make a difference. Then Hate line. I also maxed out Feign Death as when deep in a dungeon as just the two of you it can save you either with taking aggro off your healer or stopping a wipe.My other half found that battlecleric was her favourite line to take in AA's. Healing isn't as good as a druid (we think) so putting in the lifetap AA's for my SK helped bolster that a bit. The battle cleric ups her DPS and my self healing means she can go out and smack stuff as well. Makes it a little more interesting than just standing back and healing.Gear-wise I went the devout line of armour where possible and mixed in other stats with jewellry. We never really raided so I can't comment on that level of gear. Plus presumably it will change with the new expansion anyway. At 71 we have already found upgrades to some of our lower end fabled jewellry.Have fun!

Neir
11-19-2007, 09:01 PM
As a new SK I just wanted to give a big hearty thanks! I have been sitting on my AA points because I had no clue what to do with them and didnt want go down a line that would completely [Removed for Content] my character.Now my question is, since I am going down the INT line, which human traditions and character traits should I focus on?

Nekroghoul
12-15-2007, 11:31 PM
This is one of the most useful spec threads I have come across for an SK. Can this get stickied?

cephastri
12-17-2007, 01:23 PM
I have to agree with going down int line first so far.Next I went down str to get the swift attack ability.Now I'm kinda splitting points between STR and Reaving, but not sure what I should really chase first, filling out the full 22 points in STR or going for Reaver.  At what level does Reaver start to shine? (ie right as soon as you get it, or after a specific spell that comes later on in life?)So the way I'm looking at things, it'd beINT 4-4-8 (get this first)STR 4-4-6-8-2 (not sure if I want the points in swift attack or the permanent attack speed boost actually)STA 4-4-2That would be 50 points there.Question about the last item in the STA line - does immunity in EQ2 cause you to lose aggro?  Or is it possible to pop this and continue tanking something?  If so, it seems like it would be worth it to fill out that tree.Otherwise I think I'd end up going down the WIS tree for the fear immunity at the end of it.As far as the SK line for AA... I'm still torn about specific upgrades.  I'd like to pick up reaver, and it seems that by 80 you can actually get all 3 end line abilities - so it's really more a matter of what order you want to get everything in.  I'm guessing lifetap abilities first, fd, then taunting upgrades. Seems like it'd actually be more useful to go through the list and count out the spells you don't want to put any points into.