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View Full Version : Treasure Hoard...interesting


Valdaglerion
11-12-2007, 03:52 PM
The 4th year gift, one of them anyway, is a house item treasure chest that reduces your coin upkeep by 25% (woot?). The more interesting thing was the write up it gives - "this represents your acquired wealth...yadda yadda yadda which is the motivation for your landlord to give you a break on coin upkeep"Personally, as a 4th year gift I think this is a bit cheesey considering the most you will save is about 2.5p per year. Whoopee...In really thinking about this it would have and perhaps still could be an interesting thing to have as a mastercrafted item that was slotted with an associated quest.In each tier there are always "treasured" items which drop as vendor loot. What if a new recipe got added for the caprenters to make a treasure chest which was a slotted/quest starter item that turned into a really cool house item when completed. This would require a knowledge of the looted treasures in the game and the treasure chest to be tuned accordingly. I see this working this way -You purchase a Fir treasure Chest (Tier 3 I believe). For the sake of demonstration lets say there are 12 looted treasures for the tier. You examine and attune your fir treasure chest. Its starts a signature chest for tier 3 treasured items. The looted treasures would then work in similar fashion to a collection item being added to the treasure chest. Once you find the first one, you get to see the ones missing and you can start hunting for them. Once the chest is "full" and your quest for treasured items completed it becomes a house item that has the following functions:(1) Reduces coin requirement based on the tier(2) Reduces status requirement based on the tier(3) When clicked on allows the player to view the different treasures contained in the chest.These quests should all be repeatable so you can stockpile these into a treasure room of sorts. Would be interesting anyway from a questers perspective. I have always wondered what the complete looted treasure sets looked like. I find really rares ones from time to time that I havent seen before.

Rijacki
11-12-2007, 06:15 PM
Nice idea, but vet rewards are supposed to be instant gratification.Actually, the instant gratification concept is also the reason given why the concept behind raid loots needing a crafter to make them better was all but scraped.

Qandor
11-13-2007, 01:38 AM
<cite>Rijacki wrote:</cite><blockquote>Nice idea, but vet rewards are supposed to be instant gratification.Actually, the instant gratification concept is also the reason given why the concept behind raid loots needing a crafter to make them better was all but scraped.</blockquote>Well hardly a thread goes by on any topic without the use of "instant gratification" somewhere in the text. However, I really do not think "instant gratification" can apply when speaking about a FOUR YEAR veterans reward.

Rijacki
11-13-2007, 03:06 AM
<cite>Qandor wrote:</cite><blockquote><cite>Rijacki wrote:</cite><blockquote>Nice idea, but vet rewards are supposed to be instant gratification.Actually, the instant gratification concept is also the reason given why the concept behind raid loots needing a crafter to make them better was all but scraped.</blockquote>Well hardly a thread goes by on any topic without the use of "instant gratification" somewhere in the text. However, I really do not think "instant gratification" can apply when speaking about a FOUR YEAR veterans reward.</blockquote>Instant in the sense that you get the reward as soon as you claim it without the need to do anything else.OH, and it's really only a 3 year reward but it's "four" years because of added time with expansion bonuses and stuff.  EQ2 released 3 years ago (and I was there on day one *laugh*).

Valdaglerion
11-13-2007, 04:34 PM
I wasnt speaking in terms that the reward should have something more to do with it to use it, simply I thought the reward was an undercon but would like to see something like the above mentioned added in the game that any payer can work to obtain for their house. Showcases and such would be nice to find other uses for those things we find in the game which elude to being interesting "looted curiosity treasure" but only turn out to be vendor fodder.