View Full Version : cant target shrinked people
icemini
10-28-2007, 01:36 PM
Am i the only haveing problems targeting shrinked people ? My target next pvp button and tab doesnt work unless they are right next to me, targeting them with mouse is near to impossible too. Fea which are shrinked and in their travell form i cant even target when they are right next to me. This shrink stuff is so [I cannot control my vocabulary] annoying, take it out of the [I cannot control my vocabulary] game or fix targeting!
Roald
10-28-2007, 07:22 PM
I agree, something needs to be changed here. People like Wendies are insanely hard to target.
I have no problem targeting people at all. The size of the player model has no effect on tab targeting.
Novusod
10-28-2007, 09:11 PM
Pwned by a flea. Thanks of the token:<img src="http://i60.photobucket.com/albums/h26/raloorn/EQ2_000016.jpg" alt="" border="0" />
I had someone on track a few days ago near PoA. I move over on the platform and get to the front of the Palace and I can't find him anywhere. I know who he is (welcome to venekor) so I know he can't be perched around somewhere. Suddenly I'm under attack and 50% of my health is gone in a second. He's a snake, shrunk, and I couldn't target him until he was attacking me. I couldn't even <i>see</i> him until he was attacking me. It's another example of a fun thing being added that ends up being extremely powerful and unbalancing in PvP. Just like the gnomish spring boots.
Menji
10-29-2007, 01:37 AM
<cite>Taear@Venekor wrote:</cite><blockquote>I had someone on track a few days ago near PoA. I move over on the platform and get to the front of the Palace and I can't find him anywhere. I know who he is (welcome to venekor) so I know he can't be perched around somewhere.Suddenly I'm under attack and 50% of my health is gone in a second. He's a snake, shrunk, and I couldn't target him until he was attacking me. I couldn't even <i>see</i> him until he was attacking me.It's another example of a fun thing being added that ends up being extremely powerful and unbalancing in PvP. Just like the gnomish spring boots.</blockquote>Adapt to the situation. You talk about unbalanced, I think tracking and stealth are unbalanced unless all have it, but they don't, live and learn.
Mildavyn
10-29-2007, 03:17 AM
<p>See Taear on track, type: /tar tae</p><p>Wallah! Targetting problem fixed! Then click their name, click track, open your map and you can even see roughly where they are. Open track again and start heading that way.</p>
icemini
10-29-2007, 04:45 AM
And what about people without track ? I see the shrinked people a good way away, but i cant target them in any way until they are 10 meters or closer (the fea travel form i have to be like 2 meter away from them, and even then target nextpvp and tab arent working). I tried different screen resolutions and its not helping. To see someone shrinked should be made optional imo.
Greenion
10-29-2007, 08:30 AM
<p><span style="color: #339900;">shrinking is bad for pvp imo.</span></p><p><span style="color: #339900;">its one more facet that makes pvp contest more dependent on gear/spells/potions and not on pvp avarice.</span></p>
<cite>Paikis@Venekor wrote:</cite><blockquote><p>See Taear on track, type: /tar tae</p><p>Wallah! Targetting problem fixed! Then click their name, click track, open your map and you can even see roughly where they are. Open track again and start heading that way.</p></blockquote>I saw him on track, but the X isn't the most precise thing in the universe and you know it. And /tar [name] wasn't working.
Elephanton
10-29-2007, 09:54 AM
shrinking needs to be removed from PVP
Xunen
10-29-2007, 11:14 AM
Just remove shrinking from PvP servers, or even, remove it from the game. I don't see any PvE relevant advantage you could take from being shrinked. If you are in need to be a little bit smaller for some tankings situations, just use the Petrified Eyes.
Bozidar
10-29-2007, 11:33 AM
why not have size-changes suspend during pvp combat?
I run around without track and have no problem targeting people. Just spam your tab button and stop asking for nerfs that don't even affect gameplay. Shrinking has already been nerfed so you can't get as small as that screenshot. One of the shrink items was very difficult to obtain and many people would be P.O. if they removed them from the game.
Xunen
10-29-2007, 04:55 PM
<cite>Bozidar wrote:</cite><blockquote>why not have size-changes suspend during pvp combat?</blockquote>Because you would still be unable to see shrinked people before the battle starts. (Like the OP said that he wouldn't even have noticed that player without track)
Bozidar
10-29-2007, 04:59 PM
<cite>Xunen wrote:</cite><blockquote><cite>Bozidar wrote:</cite><blockquote>why not have size-changes suspend during pvp combat?</blockquote>Because you would still be unable to see shrinked people before the battle starts. (Like the OP said that he wouldn't even have noticed that player without track)</blockquote><p>And a fury with peerless predator, the wis line, 45% sow and Jboots can run at what? 100% out of combat, before the battle starts?</p><p>If folks put time/effort into building something like run speed or character size, so bet it. But it shouldn't affect combat once they ENGAGE.</p><p>If there is a bug for targeting shrinked toons (and i've seen it, for [Removed for Content] sure), then either fix the bug so that "target nearest pvp" works, "tab" works -- or make it such that these advantages go away in-combat, the way so many other advantages go away.</p><p>I'm not crying nerf yet.. i'm simply offering out this as a possible solution that will allow both:</p><p>1) Players who wish to enjoy this facet of the game to spec for it, and enjoy it.</p><p>2) Players who wish to have fair fights to have fair fights.</p>
mattmandude
10-29-2007, 05:22 PM
<p>I'm sorry, but I had to...</p><p> Shrink+past tense= SHRUNK</p><p>-Edit- Again, I'm sorry, but "shrinked" just sounds/looks/feels terrible.</p>
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