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Verrie77
10-27-2007, 05:38 AM
<p>Isnt this spell supposed to hit in area of effect ?...each time i do a benefitial spell??I might be wrong...but this is what ive seen...( if im not wrong )If im fighting an encounter of say 2-3 mobs....I use my groupheals , and badum...loads of number shows up...one for each person that got healed.But if i only use a single target heal...it only hits one mob.</p><p>Correct me if im wrong...but shouldnt it be are of effect on both....at the moment it seems to only hit 1 mob witheither loads of number ( groupheal ) or one number ( groupheal )To me that isnt Area of effect.Ive tried and tried and tried...and it seems to be the same all the time.It should be hitting each mob in the ecounter on singeltarget heal...and on groupheal.</p><p>Again..correct me if im wrong pls...been confused about this for a while now.<img src="http://forums.station.sony.com/eq2/images/smilies/0a4d7238daa496a758252d0a2b1a1384.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

Rueny
10-27-2007, 06:09 AM
It's an AE spell but only because it has a area of effect it doesn't hit all mobs in the Area but it has a chance to hit any mob in the area.  It only pops off a single attack in the Area of effect for each <span class="postbody">beneficial spell.  </span>

Verrie77
10-27-2007, 08:51 AM
They must have changed the text on it...it used to say in are of effect...im pretty sure.

Ferunnia
10-27-2007, 08:58 AM
IT'd be way overpowered AND you'd be left high and dry in a hurry if it hit everything within its range. I know someone who uses infusion religiously, and can parse numbers approaching and sometimes breaking 900dps with just infusion. Imagine if that was doubled, or quadrupled, and if there was someone feeding him a bit of mana. We'd be able to outheal every other healer and top the dps chart...soon thereafter can you say "nerf"?

Catsy
10-27-2007, 01:36 PM
<p>See <a rel="nofollow" href="http://forums.station.sony.com/eq2/posts/list.m?start=0&topic_id=388257#4386743" target="_blank">here</a>. Infusion procs somewhere between 100-300, depending on your INT, for each beneficial effect. That means that a group effect in a full group will proc six times. It targets a random enemy within range, although I've noticed it tends to almost exclusively land on your current target if you have one. It is very power-intensive, and it can crit. Here's a recent example to demonstrate what Infusion can add when used properly.</p> <h4>Freethinker Hideout - [31] 5:11:24 PM | a D'Morte ransacker - [01:04] (10/25/2007) 5:36:01 PM | Sotanyavejin | Outgoing Damage</h4> <span style="font-family: lucida console;">Type                      Damage  Average    Min Hit    Max Hit    Resist    Hits    CritHits    Swings  To Hit %All                       146668   767.90        29        6963     All       191        79        202     94.55Starnova                   27055  5411.00      3923        6963     heat        5         5          5    100.00Thunderbolt                26805  5361.00      4069        6801     magic       5         3          5    100.00Infusive Wrath             18929   420.64       231         578     magic      45        23         46     97.83Tempest                    17313   641.22       467        1108     cold       27        10         27    100.00Killing Swarm              13444   448.13       270         671    divine      30        10         30    100.00Abomination Anihiliation   11994  1999.00      1477        2205    divine       6         5          6    100.00Dissonant Note              9265   617.67       347         776    mental      15         6         15    100.00Ro's Flames                 6543   727.00       493         941     heat        9         7          9    100.00Ring of Fire's Flames       5894   294.70       235         393     heat       20         0         20    100.00Char                        3194   638.80       433         903     heat        5         1          5    100.00Fae Fires                   2970   495.00       495         495     heat        6         6          6    100.00Grizzfazzle's Rage          2175   725.00       618         912     heat        3         1          3    100.00crush                       1087    72.47        29         135   crushing     15         2         25     60.00</span><span style="font-size: xx-small;"></span><span style="font-size: xx-small;font-family: verdana;"><span style="font-size: 9pt;">Infusion can seem imbalanced at face value. With good gear and skilled use, you can consistently put up Tier 2, Tier 3 DPS numbers. The caveat there is important: without extremely good power management, you will be constantly OOP. You need power proc gear, potions, totems, some Flowing Thought, regen in your group, and religious use of recovery items like Manastone and hearts/shards to take full advantage of Infusion and put up numbers like this. In my opinion this balances the ability and prevents it from being overpowered.(Sorry about the many edits, apparently the forum doesn't like tables.)</span></span>

Lanalia
10-27-2007, 10:56 PM
<p>I just finished with a Halls of Seeing raid, and zonewide Infusion did 20% of my overall damage (second only to Thunderbolt at 24%). I landed #1 on the heal parse out of 7 healers, and did zonewide 703 dps. Not too bad, considering I turned off Infusion for a couple nameds (Elemental Warder because of Curse of Insanity, and Venekor).</p><p>It did get me killed once though. We were fighting a trash mob, and a walker was coming up. I didn't see him, and hit Hibernation.... critted 6 times on the walker. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> oops. That's just the risk you take, though.</p>