PDA

View Full Version : Alchemist/Weaponsmithing?


opteius
10-22-2007, 09:42 PM
Ok, I am new to eq2 but im rolling an Sk. Is it worth going with alchemy for post 50 spell adeptIII's? How does weaponsmithing pan out at later levels - do they get to make any good items?I am thinking if weaponsmithing or armorsmithing is worth it, i may pick one of them up and then just harvest the rares and make friends with an alchemist to make my spells....suggestions??

Condar Tarsonia
10-23-2007, 03:17 AM
These are always posts that are hard to give advice on... honestly, the best advice is to pick a tradeskill you enjoy.  What is enjoyable to some isn't enjoyable to others.  Some people like to decorate their homes (Carpenters), some like to be self-sufficient, and others look to make the greatest profit.  While all classes are capable of making a profit, those with desirable consumables make the most profit in my opinion.With that said, of the two you suggested, at this time I would suggest an alchemist.  It is my opinion you will get far more benefit of making your own essences, as you need more upgrades than you'll ever need weapons.  After about T5, it seems people can acquire better weapons by question or from drops.  I heard a rumor somewhere that weaponsmiths may be getting some form of consumable, but who knows if it's true.So in addition to making your own essences, you can also make desirable potions and poisons, which I make a pretty copper on with my own Alchemist.That's just my suggestion of the two, but like I said, find the tradeskill you most enjoy!  Good luck to you.

Wyrmypops
10-23-2007, 03:33 AM
<p>Hehe, I'd suggest alchemist too. I'm a weaponsmith. </p><p>If you consider yourself as one customer, you're going to be making several combat arts for yourself per tier. As a weaponsmith you'd make one or two weapons per tier. Some less combat arts if you get an adept or master drop, but still a considerable amount. If you got a decent weapon from one of the many quests that reward weapons, or a dropped one from the many weapon dropping mobs then you'd need even less crafted weapons than one or two. </p><p>Multiply that situation by the amount of customers you could potentially touch, and the difference grows more stark. </p><p>As an alchemist you'll also be able to make poisons to dish out to scouts, but weaponsmiths have no such consumables at all. </p><p>Bringing the adornments both classes can make under the microscope goes in the alchemist favour too, as they can make some good uns - while transmuters make all the good weapon adornment that really rather puts the weaponsmith completely out of the picture. </p><p>I'm a weaponsmith, and get called upon very, very rarely. Any business I may do via the broker are weapons of lower tiers. When my alts start approaching the levels a new weapon is in the offing, then I do check the broker first for anything better than I coud craft, and often find them, so rarely craft weapons even for myself. </p>

Lasai
10-23-2007, 07:36 PM
<p>I have all three.  Weaponsmith, Armorsmith and Provisioner.</p><p>I wouldn't touch Weaponsmith with a ten foot pole knowing what I do now, and Armorsmith isn't much better.</p><p>with either of the above, you can't give away common crafts.. leaving you with Mastercrafted as your sole sellable product, and that basically ends at t6 in the later levels.  Along with having to craft rares to sell, you also end up buying advanced books, and some of them are pricegouged to absolutely insane prices.</p><p>You will level up on writs.. using hard metals with either of them.  Yes, you get your fuel cost back, but you are also going through insane amounts of hard metals worth a pretty penny.  Doing t5 writs on my AS I get a whopping 54s, on my server a single unit of Fulginate sells for over 30s, and each writ burns 48 of them.  I spend hours harvesting for hard metals, only to see them burned up in a horribly short period of time for not a lot of level gain.</p><p>Im leveling these for my guild, period.  Regardless of the occasional sale of a MC piece, the outlay to level these chars is far in excess of thier earnings.  The sole saving grace of AS is some very good adorn recipes, Weaponsmith got the royal shaft in that, WS adorns are trash compared to Transmuter Weapons adorns.</p><p>Conversely, my Alchemist will get from 70 to 80% of a level on disco alone.  No rares used to level.  Fighter adept IIIs sell, there are a lot of fighter chars.  Not only that, but as you level up you get more poisons and potions recipes, and for grind use the common combines DO sell.   Also, Loam is your main raw, and with the exception of t1, loams are the commonest and cheapest harvestable sold on my server, most of the time 2c.  You will harvest for your roots, but thats nothing like hard metals.  Harvesting for loams you get the opposite of most of us.. you get the junk price loams to use, and can sell the premium harvests, metals and rare metals for very good coin.</p><p>Alchemist has lots of consumables.  Consumables = steady, repeat sales.  AS and WS have none.</p><p>And as to personal use.. add up the cost of spells per tier and the number needed, and compare that to the one or two items your WS will give you per tier, or the 7+Shield your AS will get you.  </p><p>My SK is my Weaponsmith.  Worst choice I ever made, and I havent used my own crafted weapons since t5.</p><p>I don't know why they seem to be intent on pounding WS into the ground.  The DW change hurt, a lot.  Lack of distinctive weapons graphics hurts, all of them having the same cookie cutter damage and speed ratio hurts.  They forced transmuters to level on Weapons adornments, and made WS legendary and fabled adorns laughable compared to Transmuters.  AS got some love in DFC, but, apparently Blood Ore isn't weapons grade material.  AS got some love with Appearance slots.. No joy for WS there either.</p><p>Weaponsmith is the absolutely worst, most broken, and most neglected tradeskill in the game.  </p>

hun_gover
10-23-2007, 07:48 PM
Don't go with WS with RoK coming up is my advice.Sorry but with the RoK epic weapons coming up in T8 and the widespread availability of superior and in many cases cheaper weapons throughout the other tiers, Weaponsmith is not a viable class if your TS choice is influenced by either making stuff thats useful or selling stuff.   I am also pretty [Removed for Content] sure that T8 will be full of legendary dropped weapons which are vastly superior to Mastercrafted as well.Of course, there is always the possibility that in RoK there will be some earth shattering change to Weaponsmithing but for some reason I have a more than sneaking suspicion its not gonna happen, however until the NDA is lifted and i get to see some stuff about RoK its just my opinion.Truth is, I can go to any broker on any server and find any class a better weapon at a reasonable price than a Mastercrafted of that tier and a vastly superior Treasured to any handcrafted.  Therein lies the rub with this class.