22224446
10-19-2007, 01:21 AM
<p><u>description</u>: i tried Station beta launcher 2 days ago. it patched eq2 to gu39, however uk servers will get this patch only 23th oct. game won't start. i started *old* launcher, it restored my files, except a few ones. as i first went to an EOF zone, i recognized some textures r missing, and i'm just seeing the skeleton of a few objects. Full system scan didn't solved the issue.</p><hr /><p><img src="http://yabbagabb.uw.hu/eq2/eof/EQ2_000116.jpg" alt="" width="1600" height="1128" border="0" /></p><hr />my alerterrorlog.txt: <p>build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_lesser_faydark" loc="163.31 1.58 -644.00" performance="7" alert="D:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/templates/bclr_t2_bmp2_uvset_glbm_hair_blend.vdl"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_lesser_faydark" loc="163.31 1.58 -644.00" performance="7" alert="D:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/templates/t4_blend3m_bmp2_uvset_glbm_bbc.vdl"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_lesser_faydark" loc="163.31 1.58 -644.00" performance="7" alert="D:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/templates/bclr_t2_bmp2_uvset_spwm_glbm_hair_blend.vdl"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_lesser_faydark" loc="163.31 1.58 -644.00" performance="7" alert="D:liveeq2frameworkresmansrcResourceManager.cpp(141<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />: Error loading cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre.skeleton"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_lesser_faydark" loc="163.31 1.58 -644.00" performance="7" alert="D:liveeq2frameworkresmansrcResourceManager.cpp(141<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />: Error loading cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre_l1.draw"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="exp03_rgn_lesser_faydark" loc="163.31 1.58 -644.00" performance="7" alert="D:liveeq2frameworkvdlsrcVdlErr.cpp(85): (VDL Parser) *buffer*(0) : Error, File not found: shaders/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre01.vdl"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeMeshGeometryNode. cpp(664): ERROR - Could not load shader palette 'composed/characters/creatures/monsters/raven/scenes/raven_flying_~002~.sp'."build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeMeshGeometryNode. cpp(776): ERROR - Could not deserialize VeMeshGeometryNode from stream 'composed/characters/creatures/monsters/raven/scenes/raven_flying.voc'."build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeMeshGeometryNode. cpp(219): VeMeshGeometryNode resource 'cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre_l1.draw' failed to load"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeMeshGeometryNode. cpp(3835): Error loading VeMeshGeometryNode lod 1 resources. You should never see this error. RenderMesh: cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre_l1.draw"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(642): VeAnimMeshGeometryNode resource 'parent vemeshgeometrynode lod' failed to load"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(615): VeAnimMeshGeometryNode resource 'cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre_l1.draw' unloaded unexpectedly"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(619): VeAnimMeshGeometryNode resource 'cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre.skeleton' failed to load"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(9125): Error loading VeMeshGeometryNode lod 1 resources. You should never see this error. RenderMesh: cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre_l1.draw"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeMeshGeometryNode. cpp(1495): Error loading VeMeshGeometryNode resources. You should never see this error. RenderMesh: cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre_l0.draw"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(642): VeAnimMeshGeometryNode resource 'parent vemeshgeometrynode' failed to load"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(615): VeAnimMeshGeometryNode resource 'cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre.skeleton' unloaded unexpectedly"build="SOEBuild=4427L" version="SOEVersionString=2007/10/4 14:39:44" build_type="USER OPTIMIZED" ls_address="none" zone="fprt_hood04" loc="-29.75 4.18 -87.83" performance="7" alert="D:liveeq2frameworkscenegraphsrcVeAnimMeshGeometryN ode.cpp(3992): Error loading VeAnimMeshGeometryNode resources. RenderMesh: cooked/characters/accessories/wieldable_items/weapons/exp03/1h_sword/exp03_1hs_soulfire_sabre_l0.draw"</p>