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View Full Version : ranger with 91% runspeed??


icemini
10-13-2007, 09:14 PM
They should cap permanent runspeed at 60-70%. Its just stupid to have rangers runing around with lightspeed, more then 100% faster then other people while sprinting.... Nothing wrong with temporal runspeed boost but permanent is just lame...

Calh
10-13-2007, 09:31 PM
I know people got that vodka that increases your speed, does it stack with a SOW and or a rangers speed buff?

Norrsken
10-13-2007, 11:13 PM
<cite>Kelhen@Nagafen wrote:</cite><blockquote>I know people got that vodka that increases your speed, does it stack with a SOW and or a rangers speed buff?</blockquote>91% is a warden sow + pathfinding. I think. He may have used a few other tricks, such as being a bug race, having SoW totems and JBoots. but htat would leave him at 90% flat.there are other classes that can self buff to those speeds so rangers arent alone.

yohann koldheart
10-14-2007, 12:03 PM
<p>no ranger can self buff to 91% runspeed no matter how much aa he has.</p><p>he could have use his droag swill that anyone can get, and stack that. or warden with sow aa's maxed and his buffs but i'm not sure warden aa maxed so stacks with enhanced pathfinding.</p>

XeroXs84
10-14-2007, 12:28 PM
pathfinding and SoW do not stackcould have been the vodka, cos that stacks with both, sow and pathfinding.

Norrsken
10-14-2007, 01:54 PM
<cite>Fizzie@Nagafen wrote:</cite><blockquote>pathfinding and SoW do not stackcould have been the vodka, cos that stacks with both, sow and pathfinding.</blockquote>Must be the ranger pathfinding, cause the pathfinding on both my assassin and a friends brig stack with JBoots.

Kujamo
10-14-2007, 05:25 PM
Furies get 100% with 45% sow, the 35% on AA and with the vodka below the level with packed of the cheata

Norrsken
10-14-2007, 08:26 PM
<cite>Kujamo@Nagafen wrote:</cite><blockquote>Furies get 100% with 45% sow, the 35% on AA and with the vodka below the level with packed of the cheata</blockquote>they get 90% with bug race, gear and aas, completely self buffed. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Kujamo
10-14-2007, 11:20 PM
<cite>Ulvhamne@Nagafen wrote:</cite><blockquote><cite>Kujamo@Nagafen wrote:</cite><blockquote>Furies get 100% with 45% sow, the 35% on AA and with the vodka below the level with packed of the cheata</blockquote>they get 90% with bug race, gear and aas, completely self buffed. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img mce_tsrc=" />" /></blockquote>And +10% more if they drink the claimed vodka <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" />

icemini
10-15-2007, 07:10 AM
The problem arent temporal and limited buffs from food/drink or sow. The problem are the permanent self buffs. Rangers runspeed is 46%(pathfinding) + 10% (jboots) + 8% (cloak of the leafs) + 5% (fae) +10% (agi aa, a must for a ranger) = 79% permanent runspeed. I am sure i even forgott some of the buffs. I understand that rangers are suposed to run fast and its vital for them. So my suggestion would be to nerf runspeed across the board (let the rangers still be the fastest in the end), or at least buff up sprint.Here is an idea: Make only the highest speed buff count for their full benefit, the second highest 1/2, the 3rd highest 1/3 and so on....

Dannd
10-15-2007, 07:42 AM
<cite>icemini wrote:</cite><blockquote>The problem arent temporal and limited buffs from food/drink or sow. The problem are the permanent self buffs. Rangers runspeed is 46%(pathfinding) + 10% (jboots) + 8% (cloak of the leafs) + 5% (fae) +10% (agi aa, a must for a ranger) = 79% permanent runspeed. I am sure i even forgott some of the buffs. I understand that rangers are suposed to run fast and its vital for them. So my suggestion would be to nerf runspeed across the board (let the rangers still be the fastest in the end), or at least buff up sprint.Here is an idea: Make only the highest speed buff count for their full benefit, the second highest 1/2, the 3rd highest 1/3 and so on....</blockquote><p>Why nobody ever mentions Bards and their lack of run speed is beyond me.</p><p>If a PVP Ranger put points into OUT OF COMBAT run speed - then that's fine.  I can assure you, however, that the majority of T7 Rangers do not have any AA points in pathfinding as it's a waste of points.</p><p>They already took our incombat run speed away (pvp combat), now our out of combat?  Seriously...you can't really blame a Ranger (or anyone for that matter) run from a gank squad or a fight where the Ranger (or anyone for that matter) thinks they're going to lose.</p><p>It's the "Fight" or "Flight" mentality that is nestled deeply in our individual cores as human beings.  Didn't get that Ranger the first time?  Keep trying, or give up on him/her and move on to another target.</p><p>Nobody assumes that every target you encounter will be a victory - enough with the useless nerf calling.</p><p>Talk about nerfing our insane damage - that's more fun.  <img src="http://forums.station.sony.com/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

SugarGirl
10-15-2007, 07:44 AM
<cite>icemini wrote:</cite><blockquote>...So my suggestion would be to nerf runspeed across the board...</blockquote>What an intelligent suggestion. Let's nerf everyone because they can do something we can't. That's like saying let's nerf tanks because they can take more damage than everyone else... or let's nerf healers because they can heal themsleves. Root em if it bothers you.

icemini
10-15-2007, 07:57 AM
<cite>SugarGirl wrote:</cite><blockquote><cite>icemini wrote:</cite><blockquote>...So my suggestion would be to nerf runspeed across the board...</blockquote>What an intelligent suggestion. Let's nerf everyone because they can do something we can't. That's like saying let's nerf tanks because they can take more damage than everyone else... or let's nerf healers because they can heal themsleves. Root em if it bothers you.</blockquote>Dont you think permanent runspeed double as high as people sprinting is a bit too high ? And how am i suposed to root someone who runs out of my casting range before i can cast my 2 second root ?? As i said i dont mind rangers beeing the fastest at runing but make it at least in theory possible to catch one of them. As it is now even if you sprint after them they will get away from you in no time... On the other hand when a gank squad comes along no matter what you do the 80% runspeed will catch you...

Necodem
10-15-2007, 09:25 AM
<cite>Adriana@Venekor wrote:</cite><blockquote><p>no ranger can self buff to 91% runspeed no matter how much aa he has.</p><p>he could have use his droag swill that anyone can get, and stack that. or warden with sow aa's maxed and his buffs but i'm not sure warden aa maxed so stacks with enhanced pathfinding.</p></blockquote><p>out-combat : pathfinding 46%, 10% fitness AA, 40% vodka = 96% if fae or arasai +5% = 100%</p><p>in-combat : sprint 65% and if fae/arasai +5% of course</p><p>feel the power, feel the ranger !</p>

Dracot
10-15-2007, 01:39 PM
<cite>Adriana@Venekor wrote:</cite><blockquote><p>no ranger can self buff to 91% runspeed no matter how much aa he has.</p><p>he could have use his droag swill that anyone can get, and stack that. or warden with sow aa's maxed and his buffs but i'm not sure warden aa maxed so stacks with enhanced pathfinding.</p></blockquote>Sow potions + personal runspeed + the vodka all stack, so yes you can self buff.

yellowbelly08
10-15-2007, 05:54 PM
<p>ok..so..how many top rangers can you find with that high runspeed? none tbh as its an absolute waste of vital aas. Their dps will be severely reduced by chosing the pathfinding line. And all that matters is in combat runspeed and this is almost nothing anymore. They dont need to run away from anyone they can just evac, and all but furies are chasable without pathfinding aa.</p><p>Galoro</p>

max.power
10-16-2007, 07:06 AM
<cite>yellowbelly08 wrote:</cite><blockquote><p>ok..so..how many top rangers can you find with that high runspeed? none tbh as its an absolute waste of vital aas. Their dps will be severely reduced by chosing the pathfinding line. And all that matters is in combat runspeed and this is almost nothing anymore. They dont need to run away from anyone they can just evac, and all but furies are chasable without pathfinding aa.</p><p>Galoro</p></blockquote>Ranger's OOC runspeed is still too high and has to be toned down. Even if you manage to land a snare on a ranger, you'll be sitting at 0% IC speed, the ranger still has 20ish% OOC left - enough to regain distance, go into stealth and unload.Rangers once had insane IC speed and the fasted "fix" for SOE was to change the buffs from their AAs from IC to OOC.... nice try, but not a fix.

Kujamo
10-16-2007, 07:02 PM
<cite>icemini wrote:</cite><blockquote><cite>SugarGirl wrote:</cite><blockquote><cite>icemini wrote:</cite><blockquote>...So my suggestion would be to nerf runspeed across the board...</blockquote>What an intelligent suggestion. Let's nerf everyone because they can do something we can't. That's like saying let's nerf tanks because they can take more damage than everyone else... or let's nerf healers because they can heal themsleves. Root em if it bothers you.</blockquote>Dont you think permanent runspeed double as high as people sprinting is a bit too high ? And how am i suposed to root someone who runs out of my casting range before i can cast my 2 second root ?? As i said i dont mind rangers beeing the fastest at runing but make it at least in theory possible to catch one of them. As it is now even if you sprint after them they will get away from you in no time... On the other hand when a gank squad comes along no matter what you do the 80% runspeed will catch you...</blockquote>As long as u start casting, it wont break just because he runs out of range. He may still gain distance but you can catch up.

Piccolo
10-16-2007, 09:10 PM
<p><b><i>i have no problem with any class running at 90% run speed.</i></b></p><p><b><i>as long as bards run at 95%.</i></b></p><p><b><i> rangers should not have a faster run speed then bards.</i></b></p><p><b><i>increased run speed <strike>is and should continue </strike> <u>USED TO BE</u>  Bard thing.</i></b></p><p><b></b></p><p><b></b></p><p><i>me2copper</i></p>

The_Real_Ohno
10-16-2007, 09:52 PM
<cite>Darkhain@Venekor wrote:</cite><blockquote><cite>Adriana@Venekor wrote:</cite><blockquote><p>no ranger can self buff to 91% runspeed no matter how much aa he has.</p><p>he could have use his droag swill that anyone can get, and stack that. or warden with sow aa's maxed and his buffs but i'm not sure warden aa maxed so stacks with enhanced pathfinding.</p></blockquote><p>in-combat : sprint 65% and if fae/arasai +5% of course</p></blockquote>Umm, the 25% from EoF aa line does not work in PvP combat so...

Cyst
10-18-2007, 05:35 PM
<cite>Darkhain@Venekor wrote:</cite><blockquote><cite>Adriana@Venekor wrote:</cite><blockquote><p>no ranger can self buff to 91% runspeed no matter how much aa he has.</p><p>he could have use his droag swill that anyone can get, and stack that. or warden with sow aa's maxed and his buffs but i'm not sure warden aa maxed so stacks with enhanced pathfinding.</p></blockquote><p>out-combat : pathfinding 46%, 10% fitness AA, 40% vodka = 96% if fae or arasai +5% = 100%</p><p>in-combat : sprint 65% and if fae/arasai +5% of course</p><p>feel the power, feel the ranger !</p></blockquote>I hate misinformation.. EVERYONE can sprint the same speed.

Cyst
10-18-2007, 05:36 PM
<p>You guys do realize a Fury can have a higher out of combat run speed than a Ranger? WITHOUT PACT OF CHEETAH!</p><p>Take away my run speed, you had better take away the Fury's.</p>

Myxzptlk
10-18-2007, 05:45 PM
<p>i'd happily trade our out of combat runspeed for our old in combat runspeed while keeping the sprint boost for rangers as it is. It was relly the sprint boost that was the major problem that made rangers so overpowered, not the incombat runspeed. Or is you dont like that, make our ranged CA's useable while moving like all melee CA's, or let us have no more "too close" messages. </p><p>You want to nerf ooc runspeed, after ic runspeed for us was nerfed to hell already? Throw us a frickin bone here. </p>

Necodem
10-18-2007, 07:14 PM
<cite>Demron wrote:</cite><blockquote><cite>Darkhain@Venekor wrote:</cite><blockquote><cite>Adriana@Venekor wrote:</cite><blockquote><p>no ranger can self buff to 91% runspeed no matter how much aa he has.</p><p>he could have use his droag swill that anyone can get, and stack that. or warden with sow aa's maxed and his buffs but i'm not sure warden aa maxed so stacks with enhanced pathfinding.</p></blockquote><p>out-combat : pathfinding 46%, 10% fitness AA, 40% vodka = 96% if fae or arasai +5% = 100%</p><p>in-combat : sprint 65% and if fae/arasai +5% of course</p><p>feel the power, feel the ranger !</p></blockquote>I hate misinformation.. EVERYONE can sprint the same speed.</blockquote><p>Ok ranger is out of combat, but well with their snare/root, it's not a problem for them to run away against lots of people.</p><p>but anyway still some have IC Monk/bruiser?/assasin have 65% sprint + mana reduction cost.</p><p>And the out of combat run speed is still usefull to run..... you engage someone... 100% speed and byebye you won't see him again or if it's a ranger he'll just run to get max range, to have time to sniper shot... and even if they failed to run, just hit your 10min evac button if your afraid !</p>

Cyst
10-18-2007, 07:45 PM
<cite>Darkhain@Venekor wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote><cite>Darkhain@Venekor wrote:</cite><blockquote><cite>Adriana@Venekor wrote:</cite><blockquote><p>no ranger can self buff to 91% runspeed no matter how much aa he has.</p><p>he could have use his droag swill that anyone can get, and stack that. or warden with sow aa's maxed and his buffs but i'm not sure warden aa maxed so stacks with enhanced pathfinding.</p></blockquote><p>out-combat : pathfinding 46%, 10% fitness AA, 40% vodka = 96% if fae or arasai +5% = 100%</p><p>in-combat : sprint 65% and if fae/arasai +5% of course</p><p>feel the power, feel the ranger !</p></blockquote>I hate misinformation.. EVERYONE can sprint the same speed.</blockquote><p>Ok ranger is out of combat.</p><p>but anyway have IC Monk/bruiser?/assasin have 65% sprint + mana reduction cost.</p></blockquote>A Rangers sprint AA no longeer works for their in-combat runspeed, but a Monk and Brusier can still attain very high in-combat runspeeds with the right AA choice. And quite frankly, I think they deserve it.

Cyst
10-18-2007, 07:59 PM
<cite>Darkhain@Venekor wrote:</cite><blockquote><cite>Demron wrote:</cite><blockquote><cite>Darkhain@Venekor wrote:</cite><blockquote><cite>Adriana@Venekor wrote:</cite><blockquote><p>no ranger can self buff to 91% runspeed no matter how much aa he has.</p><p>he could have use his droag swill that anyone can get, and stack that. or warden with sow aa's maxed and his buffs but i'm not sure warden aa maxed so stacks with enhanced pathfinding.</p></blockquote><p>out-combat : pathfinding 46%, 10% fitness AA, 40% vodka = 96% if fae or arasai +5% = 100%</p><p>in-combat : sprint 65% and if fae/arasai +5% of course</p><p>feel the power, feel the ranger !</p></blockquote>I hate misinformation.. EVERYONE can sprint the same speed.</blockquote><p><b>And the out of combat run speed is still usefull to run..... you engage someone... 100% speed and byebye you won't see him again or if it's a ranger he'll just run to get max range, to have time to sniper shot... and even if they failed to run, just hit your 10min evac button if your afraid !</b></p></blockquote>If a Ranger sprints from you, and gets off sniper shot while you're chasing him, than you've got a lot more problems than sprint speed, or evac.<img src="http://forums.station.sony.com/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" width="15" height="15" />

Krakelkr
10-19-2007, 06:36 AM
<cite></cite>What's that vodka everyone is talking about? Is it really 40% stacking run speed? So vodka and SoW puts most everyone at 85%?Where can I get it?

Cyst
10-19-2007, 04:20 PM
<p>If you /claim you can get the vodka.</p><p>My Warlock was running around with 94% speed yesterday.. NERF WARLOCKS!</p><p>Posts like this are jokes when people don't know everything that is available to you in the game.</p>

pseudocide
10-20-2007, 01:45 PM
<cite>Jethal@Venekor wrote:</cite><blockquote><p>If a PVP Ranger put points into OUT OF COMBAT run speed - then that's fine. <span style="color: #cc0000;"><b> I can assure you, however, that the majority of T7 Rangers do not have any AA points in pathfinding as it's a waste of points.</b></span></p><p>They already took our incombat run speed away (pvp combat), now our out of combat?  Seriously...you can't really blame a Ranger (or anyone for that matter) run from a gank squad or a fight where the Ranger (or anyone for that matter) thinks they're going to lose.</p><p>It's the "Fight" or "Flight" mentality that is nestled deeply in our individual cores as human beings.  Didn't get that Ranger the first time?  Keep trying, or give up on him/her and move on to another target.</p><p>Nobody assumes that every target you encounter will be a victory - enough with the useless nerf calling.</p><p>Talk about nerfing our insane damage - that's more fun.  <img src="http://forums.station.sony.com/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" /></p></blockquote><img src="http://www-personal.umich.edu/~jensenl/images/owls/orly_bush.jpg" alt="" width="200" height="200" border="0" />

Kujamo
10-20-2007, 01:49 PM
Why was Vodka put into the game? o.0

Dannd
10-22-2007, 09:38 AM
<cite>Guerrilla@Venekor wrote:</cite><blockquote><cite>Jethal@Venekor wrote:</cite><blockquote><p>If a PVP Ranger put points into OUT OF COMBAT run speed - then that's fine. <span style="color: #cc0000;"><b> I can assure you, however, that the majority of T7 Rangers do not have any AA points in pathfinding as it's a waste of points.</b></span></p><p>They already took our incombat run speed away (pvp combat), now our out of combat?  Seriously...you can't really blame a Ranger (or anyone for that matter) run from a gank squad or a fight where the Ranger (or anyone for that matter) thinks they're going to lose.</p><p>It's the "Fight" or "Flight" mentality that is nestled deeply in our individual cores as human beings.  Didn't get that Ranger the first time?  Keep trying, or give up on him/her and move on to another target.</p><p>Nobody assumes that every target you encounter will be a victory - enough with the useless nerf calling.</p><p>Talk about nerfing our insane damage - that's more fun.  <img src="http://forums.station.sony.com/eq2/images/smilies/e8a506dc4ad763aca51bec4ca7dc8560.gif" border="0" alt="SMILEY" width="15" height="15" /></p></blockquote><img src="http://www-personal.umich.edu/~jensenl/images/owls/orly_bush.jpg" border="0" alt="" width="200" height="200" /></blockquote><p>You Sir, despite your belief, do not represent the majority...</p><p>I think that was a fair assumption on my part.  If I'm wrong, then so be it...</p>

Mildavyn
10-22-2007, 10:23 AM
<p>Unless things have changed, then the only run-speed that works INCOMBAT is bardspeed and racial bonuses.</p><p>Pretty sure they killed the monk/bruiser bonuses as well.</p>

mattmandude
10-22-2007, 11:09 AM
There weren't any complaints about this before the vodka came out.Honestly, there's only 20 of them you can claim, so it won't lest forever. And on the plus side, EVERYONE can get the vodka.Man, it would be terrible if rangers got nerfed because of a /claim item that's accessible to everyone >_>

pseudocide
10-22-2007, 06:28 PM
<cite>Jethal@Venekor wrote:</cite><blockquote><b></b><p>You Sir, despite your belief, do not represent the majority...</p><p>I think that was a fair assumption on my part.  If I'm wrong, then so be it...</p></blockquote><p>/shrug</p><p>most if not all of the t7 rangers i know have pathfinding, being able to run faster than 70% is priceless, and you never have to deal with a clumsy mount.  ever tried kiting on a mount?  it's not fun.</p>

yellowbelly08
10-23-2007, 06:26 AM
<p>Most of the t7 Rangers i know and respect DONT have pathfinding. Maybe thats a server difference <Nagafens for the pros?> Anyway you take a 400 dps decrease by picking pathfinding...do the math.</p>

pseudocide
10-23-2007, 04:25 PM
tell me how i can get 400 dps from 5 aa points an i would respec tonight........................................... .........................the only useful place i could put those points would be instinct or honed reflexes, which only last their duration during named mobs, that might add 400 dps on a named fight but wouldn't have an impact on the zonewide.

patrickhvr
10-23-2007, 04:30 PM
<p>Heres how I do it on my brig...<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>SOW 45%</p><p>JMan Boots 10%</p><p>Pathfinding AA 10%</p><p>Vodka 40%</p><p>Total run speed 100% (cause thats as high as I can go lol)</p><p>The only part that stacks is the extra 10% you get from the AA on the pathfinding that will stack with SOW.  Jmans stack also so that puts you at an amazing 65% already.  Fricken sweet.</p>

Onetouch
10-23-2007, 04:40 PM
<p>you  smacktard the speed buffs only work if the rangers not engaged. after he attacks all his speed buffs are gone and hes as slow as everyone else so get him to engage as for the non engaged rangers you wanna root I say this..... Stop chasing greens punk.</p>

Dannd
10-24-2007, 02:25 AM
<cite>Guerrilla@Venekor wrote:</cite><blockquote><cite>Jethal@Venekor wrote:</cite><blockquote><p>You Sir, despite your belief, do not represent the majority...</p><p>I think that was a fair assumption on my part.  If I'm wrong, then so be it...</p></blockquote><p>/shrug</p><p>most if not all of the t7 rangers i know have pathfinding, being able to run faster than 70% is priceless, and you never have to deal with a clumsy mount.  ever tried kiting on a mount?  it's not fun.</p></blockquote>What's kiting? 

icemini
10-24-2007, 08:34 AM
omg noone is complaining about the vodka. its limited so [Removed for Content], who cares. The problem are the permanent buffs...

Crighton
10-26-2007, 08:19 PM
I just want to say that I have been playing EQ2 for a few months now...kinda putting along doing my thing on pvp.  I've been enjoying the hell out of it until I realized that rangers are unstoppable in pvp.  I feel cheated for the game is out of balance and there is no way that I (as a wizard 33) can beat a ranger.  There is one ranger in particular that I know of that is 7 lvls below me that I am forced to run from every time because not only is he twinked but he has insane runspeed.  I mean insane...not acceptable for any class considering the circumstances and rules of pvp.  I decided that the only way I was going to destroy this guy is if I upgraded all my equipment and my spells to masters so I took all the plat I had saved for my mount (which is the only reason I do pvp..so I can gain status points quickly) and spent it on upgrading my character.  Now I made a considerable difference in my hps, power, resists, stats EVERYTHING.  As far as I'm concerned I am nearly as good as I'm going to get for my lvl.  Now that said...I was running around TS today and I happened to spot this particular ranger who is (don't forget now) 7 levels lower than me and I decided to give him a try with my new gear.  Before I go any further please note that my character has 27 AP which I think is a fair amount for a lvl 33 that has only just locked out.  I attacked him and he attacked back..dealing a lot of damage only this time he could not 2 shot me with his bow like he did before.  It took him many tries to deplete my hit points and I had him at half health...I popped my mana shield and low and behold he runs away.  I'm thinking to myself...well that sucks I almost had his [Removed for Content] so I decided to try to run to the dock KNOWING that he would continue to run from me for 30 seconds which would be when my mana shield would wear off.  As I'm approaching the dock this particular ranger comes running up behind me and one shots me for the rest of my hps.  Now I'm not saying that rangers should be nerfed.   Something obviously has to be done here though because after breaking my bank and upgrading all my equipment and spells and earning a few more AP I am still unable to kill or even combat someone who is 7 lvls..that's right 7 lvls below me.  Let's look at it from 2 different angles.  One way to make my class a little stronger against foes who run and decide to come back would be to make my mana shield last long enough for me to at least run to the dock from wherever I am...perhaps 1 minute or 2  or even 5 minutes.  This makes wizzies a little more powerful without taking anything away from the ranger.  Another way is to limit or remove in combat runspeed.  If I and everyone else have to suspend our run speed effects or spells/items during combat..so should they.  Plain and simple....   As I said before I wouldn't have had a problem had I at least been able to get to the dock safely  even if he was behind me the whole time shooting me.   I cannot run from a ranger because once I'm in combat I run at 0% and they of course run faster.    I cannot defeat a ranger because they run faster in combat and can evade me without any effort.   I might add that my only defense in pvp is mana shield and I can't use it against a ranger when they simply run away for 30 seconds while it wears off and come back to finish me off.I want to add that I had rooted this ranger with my Tether spell which when it wears off will cast a slow spell for 59%.  This can be an effective snare when used on other classes but it does not affect the ranger in any way.  He still runs at a much higher speed and has no problem running even when snared 59%.   I know that people will quote me and call me a wimp or whatever for saying this...but if SoE doesn't fix this problem I will most likely quit the game before my next billing cycle.  I feel that because it is unbalanced my character class cannot compete against them so there is no point in even playing at this point.  I can at least defend myself against other classes even when they beat me down but I can't do anything about a ranger evading me while my precious mana shield that I worked so hard for fades away to recast for another minute or two only to return to kill me with a single arrow.  This needs fixed or I quit plain and simple.  I want to play pvp so going to PvE is not an option for me.  I want it to be balanced and more challenging than being a target for rangers.   I don't want to have to avoid a 7 lvl lower ranger like I would a whole group of Q's my lvl.   Again I say...to SoE.....fix this or you will lose my $14.99 a month whereas you could make thousands from me if I were to be happy playing and continue for years to come.  As for the rest of your opinions..go ahead and flame me I could care less what you think.  This is directed toward SoE and is being filed in conjunction with a petition about changing gameplay structure.   I love to pvp and would be very sad to leave such a fun game as EQ2...but I will not work so hard to be killed by someone 7 lvls lower....no matter how twinked they are.

Mildavyn
10-27-2007, 01:38 AM
<p>I'll spare you the 'OMG U SUCKZORS' comments, because I'm sure someone else will come along and fill that in behind me. A few things however:</p><p><cite>Crighton wrote:</cite></p><blockquote>make my mana shield last long enough for me to at least run to the dock from wherever I am...perhaps 1 minute or 2  or even 5 minutes.     </blockquote><p>I really do hope that you're joking here. If anything, Manashield is overpowered and needs to be cut down to 15 seconds, like all the other immunity effects. </p><p><cite>Crighton wrote:</cite></p><blockquote><p>Another way is to limit or remove in combat runspeed. </p><p>and</p><p>I cannot defeat a ranger because they run faster in combat and can evade me without any effort. </p></blockquote><p>In-combat run-speed has already been removed for everyone other than bards, who get a massive 12% while in-combat. As soon as that ranger took one shot at you, he was in-combat and running at the same speed you were, horse or no horse.</p><p><cite>Crighton wrote:</cite></p><blockquote>This needs fixed or I quit plain and simple. </blockquote>It already is fixed friend. Can I have your stuff?

Crighton
10-27-2007, 02:39 PM
Well I can tell you first hand...if his in combat speed was removed how come he always runs faster than me when we're in combat?  Either he's hacking or sprinting but when he "sprints"  his power doesn't drop at all....this is my question.  I've come to believe that he does in fact run faster than me in combat considering he always gets away regardless of whether or not I sprint.  He in fact DOES run faster than me IN COMBAT and this is my experience with rangers as a whole.  If you limited my mana shield to 15 seconds then it would be completely useless as the ranger wouldn't even have to run away.  Even at 30 seconds he can still defeat me simply by running away untill it wears off.   This game is a joke and I really wish that things were different because I've grown to love the game but I refuse to pay for something so unbalanced and full of [Removed for Content] programming and rules that don't make sense....mentoring is a whole other story but this is a ranger runspeed thread so I will leave it at that.  I could care less what they've done to in combat runspeed already because whatever they did was completely ineffective.  As I said before..my manashield is useless against rangers and it is my only defense in pvp.     I've already slated my account for cancellation so you guys can continue to get ripped off for a game who's programmers don't care enough to save.   You forgot to make note that the ranger I was talking about is 7 lvls lower than me...the game is unbalanced and broken and misprogrammed.

Mildavyn
10-27-2007, 02:46 PM
Most likely he snared you, find your cure arcane button. Unless he was hacking, you've both got the same run speed in-combat.

Myxzptlk
10-31-2007, 09:40 PM
don't forget that fae have 5 percent in combat run speed, which stacks with sprint. My fae ranger can often get away fromo a sticky situation by snaring/rooting sprinting away then stealthing. If you're in pvp combat, you still move at 5 percent in combat runspeed while stealthed. It's a good ability, but more of a fae thing than a ranger thing. The ranger has the benefit in that, in most situations since he tries to kite, he's already probably at a decent distance away from you when he realized the fight is going sour, so he has the advantage on getting away if he's a fae. You can always root him or snare him, though, then he's as gimped as the next non bard.

Spyderbite
10-31-2007, 11:20 PM
I got screamed at on a Q's freep alt because I was an "overpowered speeded brigand" on my misty mustang.. *chuckles*Speed is in the eye of the beholder in my opinion.. If they're faster than you.. they must be imbalanced. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />