View Full Version : Faster tinkering skill up?
Payneal The Great
10-12-2007, 05:58 AM
I just became a tinkerer and currently have the skill at 8. I am finding it very slow to level up compared to what i expected and need to find a faster way to skill up or just drop the skill. I was told that if i stop crafting after the first quality bar that it is alot faster. Is this true, or will i just be wasting materials? If not what is a faster way to skill up? Should i be grinding easys evens, ect ect?
Killerbee3000
10-12-2007, 06:28 AM
the point behind taking them only to first quality lvl is the following:once you finish the item (no matter what quality) random decides if you get a skill up or not. since there is no exp to be gained and the items are all the same at each quality for tinks and being vendor fodder only anyway there is really no point at taking it beyond the first quality. simply put, you have the same chance to get a skill up from first quality as from 4th, getting to first quality is faster than 4th one obviosuly, thats what leads to that. is the chance for skill ups higher or lower depending on con lvl of recipe? no clue... sorry.
Payneal The Great
10-12-2007, 10:26 AM
Alright thanks =)
Rijacki
10-12-2007, 10:33 AM
You have a higher chance for a skill up with even con or harder recipes (same with transmuting). However, the chance 'bottoms' at 25% (like transmuting).
Calthine
10-12-2007, 11:26 AM
Right. So as far as skillups are concerned, there's no value in taking it Pristine. However, you'll get more components back.
Provided you have the necessary resources, there is no skill that can be leveled as fast as tinkering.<cite>Rijacki wrote:</cite><blockquote>You have a higher chance for a skill up with even con or harder recipes (same with transmuting). However, the chance 'bottoms' at 25% (like transmuting).</blockquote>This however sounds interesting. Do I understand it correctly that even a grey item, even tier 1, has a 25% chance of bringing a gain?
Calthine
10-13-2007, 05:19 AM
That is correct for Tinkering and Transmuting, according to Ilucide, who took care of tradeskills before Domino came on board.
Karlen
04-26-2008, 07:22 AM
<span class="postbody">>>>once you finish the item (no matter what quality) random decides if you get a skill up or not. since there is no exp to be gained and the items are all the same at each quality for tinks and being vendor fodder only anyway there is really no point at taking it beyond the first quality.<<<You can speed things up by getting a Simple Work Bench from the city merchant for 6000 status and something like 1g and placing it your home. It only has one progress bar, so you don't need to press STOP to get crude items (simple workstations CANNOT make pristine items). It still has all of the durability bars of the regular work bench so you don't need to bother with your tradeskill arts because you can't fail combines (have never managed to go below half durability). Just press start and leave it running and it complete in around 10 ticks (if you use the arts, you might be able to speed it up by around a third but that's a lot of effort for not much gain). You can do other things like sort through your broker boxes, inventory and house vault -- which is what I end up doing making room for the next tier of supplies I always seem to be about to need.NOTE: Ignore the progress and durability bars -- only look at the one at the top. It doesn't matter if the lower durability bar runs out -- there are two "invisible" durability bars that you have to use up before you can fail, and from the ticks on the top bar you can see that the first invisible one is at least twice the size of the visible one. I've never gone into the second invisible one.If you ever want to do a pristine combine for some reason, use a portable workbench or find a regular one on the street.</span>
SilkenKidden
04-26-2008, 11:02 AM
<cite>Toyiah wrote:</cite><blockquote>Provided you have the necessary resources, there is no skill that can be leveled as fast as tinkering.<cite>Rijacki wrote:</cite><blockquote>You have a higher chance for a skill up with even con or harder recipes (same with transmuting). However, the chance 'bottoms' at 25% (like transmuting).</blockquote>This however sounds interesting. Do I understand it correctly that even a grey item, even tier 1, has a 25% chance of bringing a gain?</blockquote><p>I brought my transmuter up completely doing greys, excpet for the first few levels after 100 and the last one. I missed the first few because I didn't know you could level almost as fast with trivial items and I was too much in a hurry to get the cap on the last one. </p><p>It was much easier to have a low level adventurer get me treasured to break down or to buy low level treasured items at about 2-3k each than to work at my level. </p>
Besual
04-28-2008, 04:23 AM
<cite>Rijacki wrote:</cite><blockquote>You have a higher chance for a skill up with even con or harder recipes (same with transmuting). However, the chance 'bottoms' at 25% (like transmuting).</blockquote>Hm, my experience says I can expect 1 skillup every 7-10 gray combines. Sounds more like 12% then 25%.
<cite>Besual wrote:</cite><blockquote><cite>Rijacki wrote:</cite><blockquote>You have a higher chance for a skill up with even con or harder recipes (same with transmuting). However, the chance 'bottoms' at 25% (like transmuting).</blockquote>Hm, my experience says I can expect 1 skillup every 7-10 gray combines. Sounds more like 12% then 25%.</blockquote>It might be possible that the skillup rate was reduced but seriously without a large enough sample size it's hard to say. I've had good runs and bad runs with skillup's on my tinkerer (yea I know we talking about transmuting same thing for skillups really). Even still if we say the sky is falling and the skillup chance is what you say for grey recipies considering the easyness you can gain parts it's still way more viable then hemeraging plat by the bucket loads to skill up other ways.
Tarmagin
05-01-2008, 05:54 PM
My experience has been the same. About 1 skill up out of every 7 attempts for trivial combines. When I have easy to even skill combines the best I have averaged is 1 out of 5 attempts. All of these attempts were done pristine so it does not seem to help going further than crude in quality either. This represents about 650 attempts as a sample size. This is for transmuting and not tinkering but they are supposed to be the same.
Karlen
05-01-2008, 06:30 PM
I stuck to blue and white recipes, usually white, levelling up tinkering and got a skillup every 2-3 combines. Rarely would it go three without a skillup and maybe once or twice it went four. Two skillups in a row was also relatively uncommon.You can usually stick to recipes that use cheaper materials (such as gems) and avoid the most expensive components (except for loams of course). Loams generally got cheaper as I levelled anyways.
<p>I just want to know what in the WORLD the hurry is about?? </p><p>Why, why , why do folks feel they need to max out RIGHT NOW THIS SECOND</p>
Sylphier
05-01-2008, 07:32 PM
<cite>Celena wrote:</cite><blockquote><p>I just want to know what in the WORLD the hurry is about?? </p><p>Why, why , why do folks feel they need to max out RIGHT NOW THIS SECOND</p></blockquote>cause it's boring making items you can't use?
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