View Full Version : Question-Who benefits best from..
Huntress Jellica
10-11-2007, 09:51 PM
Aria of Acclamation? Forgive me if this is a repeat question. I did search through the forums but I wasn't able to find anything on it. Every time I raid (I play a conjuror most of the time on raids) I have to all but fight with my raid leader to get into the mage group. They prefer putting wizards, warlocks, and necromancers into the group with the troubador. So right now I'm trying to look for confirmation of my beliefs that summoners benefit more than sorcerers. Even if I'm wrong, I'd love to know..Thanks in advance for any info <img src="/eq2/images/smilies/49869fe8223507d7223db3451e5321aa.gif" border="0" alt="SMILEY" width="15" height="15" />
Graywindnz
10-11-2007, 10:37 PM
<p>I think it depends on how you a specked AA wise. If you have gone and beefed up your scout pet then a troub won't help you too much. However if you have a mage pet out then the Aria of Acclamation will proc off the pet spells as well.</p><p>Aria of Acclamation is a Group buff that procs for mental damage on successful hostile spell. The wizards & warlocks have bigger damage spells but the conj and necro will cast more often as the pet casts as well. While the wizards & warlocks will do large damage on the shorter fights in the long run the conj and necro will out last them. That is why you should always be with the troub.</p><p>If your raid leader does not know this , teach him. </p><p>What group are you usually put in first? If it with the scouts its because he wants fire seed on the hitters and the resist buff so when they are close they take less damage.</p><p>Thays all I can put in.</p>
Huntress Jellica
10-12-2007, 01:37 AM
Depending on attendance.. Either I'm in the MT group for the measly 300 odd mitigation I add.. or in in the "leftovers" group (people that don't fit anywhere in particular). It doesn't help that have 2-3 raiding conjurors at times.. but, meh.I am mage pet spec'd, so the troubador group is the best possible place for me to be. Guess I will just have to continue to beg until I get in the troubie group <img src="/eq2/images/smilies/2786c5c8e1a8be796fb2f726cca5a0fe.gif" border="0" alt="SMILEY" width="15" height="15" />
Mildavyn
10-12-2007, 01:41 PM
<p>Summoners in my groups tend to get around 10-15% of their damage from Aria of Acclamation and another 5-15% from Precision of the Maestro. Sorcerers usually only get 5-10% from Aria and 3-4% from Precision.</p><p>I think your problem is that you need another Troubador <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Either that or kick the scout out of the mage group.</p>
Supernova17
10-12-2007, 04:46 PM
All raiding Summoners should be using their Mage pet, period. Aria of Acclimation (and Precision) flat out benefits Summoners nearly twice as much as Sorceror's. Both caster and pet take advantage of the same group buffs. Like Paikis said, a Summoner will get an insane amount of their dps from just Aria (10-15%) alone.Your raid leader needs to put the Sorc's and Summoners in the Troubadour group, if you have too many of them recruit a second Troubadour or find a new guild that will take advantage of your potential and place you with one. My personal group setup on raids includes a Troub/Illusionist/Warlock. Warlock and I are parse toppers along with the Ranger in our group. Conj in the MT group? Get it changed or get a new guild. 300+ mitigation adds .05% mit with a decently geared tank? Not to mention you're not running with a 3rd healer OR a Scout hate Xfer OR a Coercer using the most common and effective MT setups. Conj in a Scout group for Ember Seed? Let me tell you idiot raid leaders something. My AUTO ATTACK AS A MAGE OUT DAMAGE'S THAT PATHETIC BUGGY SPELL ON ANY SCOUT CLASS. Wow, Gratz raid leader, you've just boosted your scouts by 20dps and in doing so fail to tap the potential of a Conjuror with a Troubadour which could amount to 1,000dps or more...
Huntress Jellica
10-12-2007, 06:45 PM
<cite>Supernova17 wrote:</cite><blockquote>All raiding Summoners should be using their Mage pet, period. Aria of Acclimation (and Precision) flat out benefits Summoners nearly twice as much as Sorceror's. Both caster and pet take advantage of the same group buffs. Like Paikis said, a Summoner will get an insane amount of their dps from just Aria (10-15%) alone.Your raid leader needs to put the Sorc's and Summoners in the Troubadour group, if you have too many of them recruit a second Troubadour or find a new guild that will take advantage of your potential and place you with one. My personal group setup on raids includes a Troub/Illusionist/Warlock. Warlock and I are parse toppers along with the Ranger in our group. <span style="color: #66cc33;">Conj in the MT group? Get it changed or get a new guild. 300+ mitigation adds .05% mit with a decently geared tank? Not to mention you're not running with a 3rd healer OR a Scout hate Xfer OR a Coercer using the most common and effective MT setups. </span>Conj in a Scout group for Ember Seed? Let me tell you idiot raid leaders something. My AUTO ATTACK AS A MAGE OUT DAMAGE'S THAT PATHETIC BUGGY SPELL ON ANY SCOUT CLASS. Wow, Gratz raid leader, you've just boosted your scouts by 20dps and in doing so fail to tap the potential of a Conjuror with a Troubadour which could amount to 1,000dps or more...</blockquote><p>I only get put into the MT group if we're short a healer, or if our coercer or swashie are absent. I'm not in a hardcore raiding guild, but we do raid 3 times a week. I do think a 2nd troubador would be the best option for us <img src="http://forums.station.sony.com/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Thanks for all your help everyone. I'll make sure to bring these points up next time I raid!</p>
RanmaBoyType
10-12-2007, 08:59 PM
<p>As one who went from raiding a 70 conji to raiding a 70 troub here is the best i can give you, mostly all has been already stated.</p><p>Conji will always get a better benefit from aria's / POTM. As stated the proc will go from both you and your pet.</p><p>BUT, what has not been stated might also be an issue with aggro.</p><p>Conji (summoners in general) IMO have better aggro management, since it is split between you and your pet, and well if you have magic leash, that is all the better. The only time you will havve an issue with aggro is if your pet dies to AoE, which if you know your class, should not happen.</p><p>Wizards/warlocks on the other hand havve aggro issues, and would far better benefit from the ~34% deaggro that troubies offer.</p><p>What you need to do is get a good parse going. If wizzy/warlock is in troub group, and you are out dps-ing them, then you should switch, as they are wasting the space. However if they are up high, then they are where they should be.</p>
ForgottenFoundling
10-12-2007, 10:59 PM
<p>summoners get a huge benefit from troubs, but also frigid gift/ice lash from wizzies. They can put that sucker up more often than precision too, so a high dps class (wizzy) has uber caster group utility that would benefit you greatly.</p>
Actually, troubadors, according to my raid leader, have pretty effective aggro control. So, it pays to put them in a group with the sorcerers. Summoners do a pretty good job managing their own aggro. Sorcerers need that extra help with aggro so they can max out their dps. Summoners actually work better when grouped with Mystics and Templars since those classes can boost the summoner casting speed. Yes, summoner dps does go up when grouped with a troubador - no argument there. But with troubadors in short supply sometimes a raid leader has to choose aggro management over more powerful summoners.
Supernova17
10-16-2007, 11:39 PM
<cite>Mewse wrote:</cite><blockquote>Actually, troubadors, according to my raid leader, have pretty effective aggro control. So, it pays to put them in a group with the sorcerers. Summoners do a pretty good job managing their own aggro. Sorcerers need that extra help with aggro so they can max out their dps. Summoners actually work better when grouped with Mystics and Templars since those classes can boost the summoner casting speed. Yes, summoner dps does go up when grouped with a troubador - no argument there. But with troubadors in short supply sometimes a raid leader has to choose aggro management over more powerful summoners.</blockquote>Summoners are NOT Sorceror's. We don't have insanely long cast times and our most effective raid AA setup (for Conj's) caps spell haste on all of our damage spells (except DoT's which are already 1s cast times, they get compacted ticks instead), easier to cap them with an Allegro spec'd Bard in group and / or Monk in raid with less points spent heh. Pretty much all Conj damage spells are 1-1.5s cast times, doing an average of 40-45 spells per minute.So actually no, we're not really effective anywhere else in the raid. Get another Troubador to accomadate all the Sorc/Sum or don't get so many of those Mages, it doesn't make for an effective raid setup to bring them along if you have more than enough melee buffers / melee dps classes to put in their place.
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