View Full Version : Attack Speed
<p>So someone listed the Crystal Ring of Speed on broker for an obscene amount of money.</p><p>As far as I can tell +20 attack speed is as good as I can get for many levels, so I'm considering getting the ring. My questions are: is attack speed that useful a stat, and are there alternative sources of 20+ attack speed available in the mid-40s?</p>
KamidariTuibumbi
10-08-2007, 08:39 PM
I don't think haste is worth spending an obscene amount of money on, for an SK. We spend too much time casting to have it make that big of an impact. I'd probably quest for an <a href="http://eq2.allakhazam.com/db/item.html?eq2item=3206" rel="nofollow" target="_blank">FBSS</a>... It's only 15%, but it's free. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
<p>Already wearing that one <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p> It's a shame they wouldn't stack <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p><p> As for the obscene amount of money, I'm thinking this would be an item I wouldn't upgrade for a very long time given that it doesn't have an armor value or something like that that needs to be raised frequently, and because that's a loooot of haste. I know my auto-attack damage isn't too impresive, but it does help me proc more often. Then again... I'm casting 100% of the time. (There's no items that speed up our spells, is there?).</p>
docpaulp
10-09-2007, 05:13 AM
<cite>Nole wrote:</cite><blockquote><p> Then again... I'm casting 100% of the time. (There's no items that speed up our spells, is there?).</p></blockquote>What, you don't use the combat arts that you have, at all? Do you turn off autoattack, too?tbh there's about no haste items until t7 (except fbss + haste capes), so might hold to the fbss until you find one the other hasteitems in t7.
<cite>docpaulpur wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote><p> Then again... I'm casting 100% of the time. (There's no items that speed up our spells, is there?).</p></blockquote>What, you don't use the combat arts that you have, at all? Do you turn off autoattack, too?tbh there's about no haste items until t7 (except fbss + haste capes), so might hold to the fbss until you find one the other hasteitems in t7.</blockquote><p>Well... alright, not 100%. CAs are just like spells except for the lack of reaver procs, right?</p><p> Last parse showed about 10% of DPS was autoattack. I forget how much more was procs off auto-attacks, but it's certainly not a majority.</p><p> And my question was specifically about a T4 haste item that has more haste than FBSS. The question is whether or not it's worth 20p, and I'm thinking it's not.</p>
MaCloud1032
10-09-2007, 09:45 AM
<p>Hast is very good for us. When a ite is going to proc it takes into account the weapons base delay. So a weapon with a base delay of 3sec will always us that base for its procs no matter how fast you swing. And the faster you swing your weapon the more likly you are to get a melee attack in as your spamming.</p>
Terron
10-09-2007, 09:51 AM
<cite>Nole wrote:</cite><blockquote><p>are there alternative sources of 20+ attack speed available in the mid-40s?</p></blockquote>At around level 50 there is a +20 fabled belt that drops on the Spirits of the Lost Raid - <a href="http://eq2players.station.sony.com/items/item_profile.vm?itemId=71250" target="_blank" rel="nofollow">http://eq2players.station.sony.com/...vm?itemId=71250</a> That raid is also a great source of AA xp, and often a lot of fun.
Beldin_
10-09-2007, 10:12 AM
<cite>Nole wrote:</cite><blockquote><p> Last parse showed about 10% of DPS was autoattack. I forget how much more was procs off auto-attacks, but it's certainly not a majority.</p><p> And my question was specifically about a T4 haste item that has more haste than FBSS. The question is whether or not it's worth 20p, and I'm thinking it's not.</p></blockquote><p>Ok .. lets say you did 500 dps .. autoattack was 50 dps .. put 20% on that .. then autoattack is 60dps, and in the end you have 510 dps.</p><p>If you already used the FBSS you will end at 502,5% instead of 500. </p><p>Personally i wouldn't say that thats really worth it <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Nocifer Deathblade
10-09-2007, 11:56 AM
<cite>Shalla@Valor wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote><p> Last parse showed about 10% of DPS was autoattack. I forget how much more was procs off auto-attacks, but it's certainly not a majority.</p><p> And my question was specifically about a T4 haste item that has more haste than FBSS. The question is whether or not it's worth 20p, and I'm thinking it's not.</p></blockquote><p>Ok .. lets say you did 500 dps .. autoattack was 50 dps .. put 20% on that .. then autoattack is 60dps, and in the end you have 510 dps.</p><p>If you already used the FBSS you will end at 502,5% instead of 500. </p><p>Personally i wouldn't say that thats really worth it <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />" width="15" height="15" /></p></blockquote>Well, it's tricky not a straight forward autoattack modifer. You need to account for procs dps. Haste increases proc % frequency in same time frame. Adorned weapon plus our self-buff lifetap proc can increase dps and heal power especially with spell crits that we got. It adds up good.
Well, the problem is I'm Str specced, so I have 33 haste mod base, and go well over 50 with Swift Attack and my Agi ring proc. Adding 5 on to that isn't that much. I mean my 1h already swings at .7 sec most of the time. I'm losing lots of swings to casting spells and CAs.
MaCloud1032
10-09-2007, 04:39 PM
<cite>Nole wrote:</cite><blockquote>Well, the problem is I'm Str specced, so I have 33 haste mod base, and go well over 50 with Swift Attack and my Agi ring proc. Adding 5 on to that isn't that much. I mean my 1h already swings at .7 sec most of the time. I'm losing lots of swings to casting spells and CAs.</blockquote>You need a slower weapon. A lot slower. Do not look at the raiting of a weapon. You want to find soething with a long delay 2sec+. Your dps will come for the weapons base delay and dmg.
<cite>Darksavanna@Venekor wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote>Well, the problem is I'm Str specced, so I have 33 haste mod base, and go well over 50 with Swift Attack and my Agi ring proc. Adding 5 on to that isn't that much. I mean my 1h already swings at .7 sec most of the time. I'm losing lots of swings to casting spells and CAs.</blockquote>You need a slower weapon. A lot slower. Do not look at the raiting of a weapon. You want to find soething with a long delay 2sec+. Your dps will come for the weapons base delay and dmg. </blockquote><p>My 1h isn't about damage. It's the polished Granite Tomohawk for the ward and power proc. Granted this might be lowering my damage.</p><p> Oh, and I just checked with my ring proc and swift attack my haste rating is 82. 82 -> 87 isn't a big upgrade <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> On the bright side the ring is now only 15p.</p><p>A question so how does the casting while autoattacking work? Like if I'm still casting when I'm supposed to swing, is my next swing delayed until I finish casting, or is the swing just lost?</p>
Dead Knight
10-09-2007, 06:50 PM
<cite>Nole wrote:</cite><blockquote><cite>Darksavanna@Venekor wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote>Well, the problem is I'm Str specced, so I have 33 haste mod base, and go well over 50 with Swift Attack and my Agi ring proc. Adding 5 on to that isn't that much. I mean my 1h already swings at .7 sec most of the time. I'm losing lots of swings to casting spells and CAs.</blockquote>You need a slower weapon. A lot slower. Do not look at the raiting of a weapon. You want to find soething with a long delay 2sec+. Your dps will come for the weapons base delay and dmg. </blockquote><p>My 1h isn't about damage. It's the polished Granite Tomohawk for the ward and power proc. Granted this might be lowering my damage.</p><p> Oh, and I just checked with my ring proc and swift attack my haste rating is 82. 82 -> 87 isn't a big upgrade <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />" /> On the bright side the ring is now only 15p.</p><p>A question so how does the casting while autoattacking work? Like if I'm still casting when I'm supposed to swing, is my next swing delayed until I finish casting, or is the swing just lost?</p></blockquote>Your swing is delayed. Haste = meh, easy to get from other classes. DPS FTW. DPS > ward, if your healers suck - replace them.
<cite>Dead Knight wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote><cite>Darksavanna@Venekor wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote>Well, the problem is I'm Str specced, so I have 33 haste mod base, and go well over 50 with Swift Attack and my Agi ring proc. Adding 5 on to that isn't that much. I mean my 1h already swings at .7 sec most of the time. I'm losing lots of swings to casting spells and CAs.</blockquote>You need a slower weapon. A lot slower. Do not look at the raiting of a weapon. You want to find soething with a long delay 2sec+. Your dps will come for the weapons base delay and dmg. </blockquote><p>My 1h isn't about damage. It's the polished Granite Tomohawk for the ward and power proc. Granted this might be lowering my damage.</p><p> Oh, and I just checked with my ring proc and swift attack my haste rating is 82. 82 -> 87 isn't a big upgrade <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src=" width="15" height="15" />"> On the bright side the ring is now only 15p.</p><p>A question so how does the casting while autoattacking work? Like if I'm still casting when I'm supposed to swing, is my next swing delayed until I finish casting, or is the swing just lost?</p></blockquote>Your swing is delayed. Haste = meh, easy to get from other classes. DPS FTW. DPS > ward, if your healers suck - replace them.</blockquote><p>Healers? <cite><img src="http://forums.station.sony.com/eq2/images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" width="15" height="15" /></cite></p><p><cite> (I solo a lot. Also, I did DFC with just myself and two necros 44, 44, 50 (a necro). It was awesome.)</cite></p>
Beldin_
10-09-2007, 09:55 PM
<blockquote><p>Healers? <cite><img src="http://forums.station.sony.com/eq2/images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" width="15" height="15" /></cite></p><p><cite> (I solo a lot. Also, I did DFC with just myself and two necros 44, 44, 50 (a necro). It was awesome.)</cite></p></blockquote>For soloing and "normal" groups i really wouldn't care much for haste. It is maybe another thing when raiding and you have massive proc-items, but at your level you better spent the money for masters / adept 3s of .. will give you much more benefit then a little haste.
<cite>Shalla@Valor wrote:</cite><blockquote><blockquote><p>Healers? <cite><img src="http://forums.station.sony.com/eq2/images/smilies/1cfd6e2a9a2c0cf8e74b49b35e2e46c7.gif" border="0" alt="SMILEY" width="15" height="15" /></cite></p><p><cite> (I solo a lot. Also, I did DFC with just myself and two necros 44, 44, 50 (a necro). It was awesome.)</cite></p></blockquote>For soloing and "normal" groups i really wouldn't care much for haste. It is maybe another thing when raiding and you have massive proc-items, but at your level you better spent the money for masters / adept 3s of .. will give you much more benefit then a little haste.</blockquote>Yeah, that's the feeling I'm getting. Now if I could get just people to sell me Masters :p
Nocifer Deathblade
10-10-2007, 12:04 PM
<cite>Darksavanna@Venekor wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote>Well, the problem is I'm Str specced, so I have 33 haste mod base, and go well over 50 with Swift Attack and my Agi ring proc. Adding 5 on to that isn't that much. I mean my 1h already swings at .7 sec most of the time. I'm losing lots of swings to casting spells and CAs.</blockquote>You need a slower weapon. A lot slower. Do not look at the raiting of a weapon. You want to find soething with a long delay 2sec+. Your dps will come for the weapons base delay and dmg. </blockquote>Yep. Fast weapons are AWFUL for paladins and SKs, period.. Fast weapons are fine for zerkers, guardians, scouts, etc cuz they all only have CAs that mostly have .5 sec cast time that will go just fine with .5+ delay (include hasted) weapons. Sk and paladins are unique classes that they have mixture of CAs and Spells (spells normally have longer cast time) so slower weapons shine in their classes. AVOID fast weapons especially when you are hasted.
Dead Knight
10-10-2007, 06:21 PM
<cite>Nocifer Deathblade wrote:</cite><blockquote><cite>Darksavanna@Venekor wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote>Well, the problem is I'm Str specced, so I have 33 haste mod base, and go well over 50 with Swift Attack and my Agi ring proc. Adding 5 on to that isn't that much. I mean my 1h already swings at .7 sec most of the time. I'm losing lots of swings to casting spells and CAs.</blockquote>You need a slower weapon. A lot slower. Do not look at the raiting of a weapon. You want to find soething with a long delay 2sec+. Your dps will come for the weapons base delay and dmg. </blockquote>Yep. Fast weapons are AWFUL for paladins and SKs, period.. Fast weapons are fine for zerkers, guardians, scouts, etc cuz they all only have CAs that mostly have .5 sec cast time that will go just fine with .5+ delay (include hasted) weapons. Sk and paladins are unique classes that they have mixture of CAs and Spells (spells normally have longer cast time) so slower weapons shine in their classes. AVOID fast weapons especially when you are hasted. </blockquote>Exactly, one thing i have to say is do not fall into the trap of buying Fabled stuff just because it's Fabled. I see way too many SK's running around with Sword of Slaughter ( obviously brokered ) completely oblivious of the 1.5 second delay making that thing a piece of crap. I can show you treasured weapons that would put out more DPS.
Coica
10-11-2007, 03:40 AM
are all your spells at master yet? if not then I'd pass on the expensive belt and buy a master, unless its a spell your just gonna upgrade when RoK comes out, the item may be not worth it anyway if you think in those terms also.
<p>I'm upgrading nothing when RoK comes out... I'm 47 and have no intention of ever turning exp on this char.</p><p>Though the more I think about it, the more I wonder if my autoattack is at all worth boosting. I mean a slower 1h would do more damage yes, but it wouldn't give me power back or ward me. I think at 50, I can get a weapon with an adornment that would replace the power proc on my tomohawk.</p>
LordDarthKhan
10-17-2007, 11:48 AM
<cite>Dead Knight wrote:</cite><blockquote><cite>Nocifer Deathblade wrote:</cite><blockquote><cite>Darksavanna@Venekor wrote:</cite><blockquote><cite>Nole wrote:</cite><blockquote>Well, the problem is I'm Str specced, so I have 33 haste mod base, and go well over 50 with Swift Attack and my Agi ring proc. Adding 5 on to that isn't that much. I mean my 1h already swings at .7 sec most of the time. I'm losing lots of swings to casting spells and CAs.</blockquote>You need a slower weapon. A lot slower. Do not look at the raiting of a weapon. You want to find soething with a long delay 2sec+. Your dps will come for the weapons base delay and dmg. </blockquote>Yep. Fast weapons are AWFUL for paladins and SKs, period.. Fast weapons are fine for zerkers, guardians, scouts, etc cuz they all only have CAs that mostly have .5 sec cast time that will go just fine with .5+ delay (include hasted) weapons. Sk and paladins are unique classes that they have mixture of CAs and Spells (spells normally have longer cast time) so slower weapons shine in their classes. AVOID fast weapons especially when you are hasted. </blockquote>Exactly, one thing i have to say is do not fall into the trap of buying Fabled stuff just because it's Fabled. I see way too many SK's running around with Sword of Slaughter ( obviously brokered ) completely oblivious of the 1.5 second delay making that thing a piece of crap. I can show you treasured weapons that would put out more DPS.</blockquote>Why is a low delay weapon that bad ? Doesn't a low delay means a faster weapon ? If that's so, faster means more chances to have our tons of procs hit the mob. Someone mind to explain that to me plz ?
Grimfort
10-17-2007, 12:32 PM
<p>Pick a slow spell like blessing or sacrment. It takes say, 2 seconds to cast. So, your nice fast weapon, with your enhanced speed buffs mean you swing it every 1 second. </p><p> So, your log will look like this:</p><p>0 seconds - Autoattack1 seconds - Autoattack2 seconds - Autoattack3 seconds - Blessing4 seconds - Nothing.... should have auto-attack here5 seconds - Auto-attack6 seconds - Sacrament 7 seconds - Nothing ... should have auto-attacked here</p><p>So you are held back on two swings because you were casting at the time. If your like me, your gonna chain-cast 5-6 spells, so you could miss out on loads of swings during casting time. If you have a slow blade (Mine is 6 seconds, down to 4 with haste!!!) then it looks more like this</p><p>0 seconds - Autoattack1 seconds - Blessing2 seconds - Nothing, too busy casting3 seconds - CA1 + CA24 seconds - Autoattack5 seconds - Sacrament6 seconds - Nothing, too busy casting7 seconds - Shield bash8 seconds - AutoattackSo, no wasteage. You could of course start casting a long spell just when you about to swing, but thats where you need to learn a bit to get the best out of the SK.</p><p>To add, I've seen a couple of posts saying that SKs are mostly spell based, but it doesn't have to be that way. I chose the Gladius Longsword from the SoD questline, and can averge 2k dmg per hit in a group, and if you get a nice haste, thats every 3 seconds, inbetween casting spells. Puts out about 700-900 dps (not many masters yet <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />) and even more with a dirge in the group.</p>
Dead Knight
10-17-2007, 03:07 PM
<cite>Grimfort wrote:</cite><blockquote><p>Pick a slow spell like blessing or sacrment. It takes say, 2 seconds to cast. So, your nice fast weapon, with your enhanced speed buffs mean you swing it every 1 second. </p><p> So, your log will look like this:</p><p>0 seconds - Autoattack1 seconds - Autoattack2 seconds - Autoattack3 seconds - Blessing4 seconds - Nothing.... should have auto-attack here5 seconds - Auto-attack6 seconds - Sacrament 7 seconds - Nothing ... should have auto-attacked here</p><p>So you are held back on two swings because you were casting at the time. If your like me, your gonna chain-cast 5-6 spells, so you could miss out on loads of swings during casting time. If you have a slow blade (Mine is 6 seconds, down to 4 with haste!!!) then it looks more like this</p><p>0 seconds - Autoattack1 seconds - Blessing2 seconds - Nothing, too busy casting3 seconds - CA1 + CA24 seconds - Autoattack5 seconds - Sacrament6 seconds - Nothing, too busy casting7 seconds - Shield bash8 seconds - AutoattackSo, no wasteage. You could of course start casting a long spell just when you about to swing, but thats where you need to learn a bit to get the best out of the SK.</p><p>To add, I've seen a couple of posts saying that SKs are mostly spell based, but it doesn't have to be that way. I chose the Gladius Longsword from the SoD questline, and can averge 2k dmg per hit in a group, and if you get a nice haste, thats every 3 seconds, inbetween casting spells. Puts out about 700-900 dps (not many masters yet <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />" />) and even more with a dirge in the group.</p></blockquote>No matter which way you spec, spells will always be the majority of your damage. Swap that Dirge out for a Troub and see how much your DPS goes up. Spec for casting and that 900 DPS will turn into 3K, and eventually you'll find yourself putting out 2-2.5k ZW.
Beldin_
10-17-2007, 06:23 PM
<p>The question is always what you mostly do, in the High-End instances where you only have to deal with tripple-ups you do more autoattack damage then in instances where you have more group-mobs. On raids autoattack will also make more of your total damage i think.</p><p>Yesterday i was hunting gazers isle again after a long time, and that is of course the best AoE field you can have, and there my autoattack was 4% of my total damage *g*</p><p><img src="http://beldin.be.funpic.de/eq2/gazer-parse.jpg" alt="" width="963" height="574" border="0" /> </p><p> "Hiebwaffen" is auttoatack .. even Doom Aura (Aura der Verdammnis) did more there *g* .. however that is a melee spell </p><p>I really wish there were more dungeons with groups of 4 mobs without upgrades or similiar <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Grimfort
10-17-2007, 09:18 PM
<cite>Dead Knight wrote:</cite><blockquote><cite>Grimfort wrote:</cite><blockquote><p>Pick a slow spell like blessing or sacrment. It takes say, 2 seconds to cast. So, your nice fast weapon, with your enhanced speed buffs mean you swing it every 1 second. </p><p> .</p></blockquote>No matter which way you spec, spells will always be the majority of your damage. Swap that Dirge out for a Troub and see how much your DPS goes up. Spec for casting and that 900 DPS will turn into 3K, and eventually you'll find yourself putting out 2-2.5k ZW.</blockquote><p>I have never seen an SK get over 1.5k through a zone. I play on a PvP server so groups are more limited, but 2-2.5 I would love to see how its done!</p><p> With the longsword doing Xux'laio's Roost run, slashing was 29% of my dmg, avg 1965 dmg. Admittatly I wasnt hammering the keys, and we did wipe a few times <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.</p>
Dead Knight
10-18-2007, 02:06 PM
<cite>Grimfort wrote:</cite><blockquote><cite>Dead Knight wrote:</cite><blockquote><cite>Grimfort wrote:</cite><blockquote><p>Pick a slow spell like blessing or sacrment. It takes say, 2 seconds to cast. So, your nice fast weapon, with your enhanced speed buffs mean you swing it every 1 second. </p><p> .</p></blockquote>No matter which way you spec, spells will always be the majority of your damage. Swap that Dirge out for a Troub and see how much your DPS goes up. Spec for casting and that 900 DPS will turn into 3K, and eventually you'll find yourself putting out 2-2.5k ZW.</blockquote><p>I have never seen an SK get over 1.5k through a zone. I play on a PvP server so groups are more limited, but 2-2.5 I would love to see how its done!</p><p> With the longsword doing Xux'laio's Roost run, slashing was 29% of my dmg, avg 1965 dmg. Admittatly I wasnt hammering the keys, and we did wipe a few times <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" />.</p></blockquote>The easiest and best SK DPS group would be Illusionist, Troubadour, Fury/Templar, Warlock and the last spot is debatable. If you're talking about instances, of course you'll never see a 2K ZW, the mobs don't last long enough. I was speaking of raid zones, and with that group it's a walk in the park to hit 2-2.5k ZW.
rabid.pooh
10-18-2007, 03:21 PM
<cite>Grimfort wrote:</cite><blockquote><p>Pick a slow spell like blessing or sacrment. It takes say, 2 seconds to cast. So, your nice fast weapon, with your enhanced speed buffs mean you swing it every 1 second. </p><p> So, your log will look like this:</p><p>0 seconds - Autoattack1 seconds - Autoattack2 seconds - Autoattack3 seconds - Blessing4 seconds - Nothing.... should have auto-attack here5 seconds - Auto-attack6 seconds - Sacrament 7 seconds - Nothing ... should have auto-attacked here</p><p>So you are held back on two swings because you were casting at the time. If your like me, your gonna chain-cast 5-6 spells, so you could miss out on loads of swings during casting time. If you have a slow blade (Mine is 6 seconds, down to 4 with haste!!!) then it looks more like this</p><p>0 seconds - Autoattack1 seconds - Blessing2 seconds - Nothing, too busy casting3 seconds - CA1 + CA24 seconds - Autoattack5 seconds - Sacrament6 seconds - Nothing, too busy casting7 seconds - Shield bash8 seconds - AutoattackSo, no wasteage. You could of course start casting a long spell just when you about to swing, but thats where you need to learn a bit to get the best out of the SK.</p><p>To add, I've seen a couple of posts saying that SKs are mostly spell based, but it doesn't have to be that way. I chose the Gladius Longsword from the SoD questline, and can averge 2k dmg per hit in a group, and if you get a nice haste, thats every 3 seconds, inbetween casting spells. Puts out about 700-900 dps (not many masters yet <img src="/eq2/images/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY<img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />" width="15" height="15" />) and even more with a dirge in the group.</p></blockquote><p>Your not taking into account the .5 sec recovery in your numbers here, all CA's and spells have it. No autoattack is taking place in that .5 sec recovery time, which in that spell order adds an additional 1.5 secs.</p><p> The fury/illy/troub group... Ripz is right, you'll parse high in that group, and if your a hate spec SK, you won't do 2.5k ZW, as most of the time you'll be face down as you keep pulling agro <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />. If your in other groups, make sure if anyone has a normalized proc like hemotoxin from an assassin or fireseed from a conj, that proc goes on you (eg, Hemo on a normal class will average around 250ish, on an Sk it will average around 600ish because of our int and spell crit and it procs 3 times a minute).</p><p>I'll try and get my weapon speed after buffs to a 2 secish delay, which will allow for two CA's then an autoattack, or a 1 sec spell, with a slight wait, and a 2 sec spell to go off. Most of my CAs I have macro'd together, like Sacralidge with agony and Smash with Brand</p>
Grimfort
10-18-2007, 03:37 PM
<cite>Dead Knight wrote:</cite><blockquote><cite>Grimfort wrote:</cite><blockquote>The easiest and best SK DPS group would be Illusionist, Troubadour, Fury/Templar, Warlock and the last spot is debatable. If you're talking about instances, of course you'll never see a 2K ZW, the mobs don't last long enough. I was speaking of raid zones, and with that group it's a walk in the park to hit 2-2.5k ZW.</blockquote></blockquote>Think you missed my point about being on a PvP server. I cant groups with an Illusionist nor a Troubadour! I also was speaking of raid zones, the average dps I have seen of many SKs (at least 5 I remember grouping with) was about 700-800. Non raid spec ones (in a bad group) come in at 500 sometimes, and the best we had was kicking out 1200-1500ish as main tank. Hearing that I *could* get 2k+ is insane! Not ever grouping with Q characters, which buffs, (stat types will do) from these classes help the SK the best? Maybe I can come up with an alternative list from other classes to help with this .... problem of lacking in damage compared to the PvE servers.
Dead Knight
10-18-2007, 04:04 PM
<cite>Grimfort wrote:</cite><blockquote><cite>Dead Knight wrote:</cite><blockquote><cite>Grimfort wrote:</cite><blockquote>The easiest and best SK DPS group would be Illusionist, Troubadour, Fury/Templar, Warlock and the last spot is debatable. If you're talking about instances, of course you'll never see a 2K ZW, the mobs don't last long enough. I was speaking of raid zones, and with that group it's a walk in the park to hit 2-2.5k ZW.</blockquote></blockquote>Think you missed my point about being on a PvP server. I cant groups with an Illusionist nor a Troubadour! I also was speaking of raid zones, the average dps I have seen of many SKs (at least 5 I remember grouping with) was about 700-800. Non raid spec ones (in a bad group) come in at 500 sometimes, and the best we had was kicking out 1200-1500ish as main tank. Hearing that I *could* get 2k+ is insane! Not ever grouping with Q characters, which buffs, (stat types will do) from these classes help the SK the best? Maybe I can come up with an alternative list from other classes to help with this .... problem of lacking in damage compared to the PvE servers.</blockquote>All the classes I listed except Illusionist are neutral..
Grimfort
10-18-2007, 06:12 PM
<p>Dang, you know what, I have never grouped with a 70 troub, ever, I didn't even know. Thanks! So, what does the Illusionist give that I can't get on the FP side?</p><p>Just checked the troub status on Venekor, there is a total of 58 of them in the 60-70 range, I know/have seen only 2 from that list, 1 of which is a FPer, shocking!</p>
Dead Knight
10-18-2007, 06:26 PM
<cite>Grimfort wrote:</cite><blockquote><p>Dang, you know what, I have never grouped with a 70 troub, ever, I didn't even know. Thanks! So, what does the Illusionist give that I can't get on the FP side?</p><p>Just checked the troub status on Venekor, there is a total of 58 of them in the 60-70 range, I know/have seen only 2 from that list, 1 of which is a FPer, shocking!</p></blockquote>Synergism ( a spell proc ), Illusionist Arm ( Double Attack 25% ), Rapidity ( Haste ) and Time Compression ( Spell Haste ) although most of these go on others, I just like them for Synergism. Procs FTW.
Beldin_
10-18-2007, 11:14 PM
<cite>Grimfort wrote:</cite><blockquote><p>Dang, you know what, I have never grouped with a 70 troub, ever, I didn't even know. Thanks! So, what does the Illusionist give that I can't get on the FP side?</p><p>Just checked the troub status on Venekor, there is a total of 58 of them in the 60-70 range, I know/have seen only 2 from that list, 1 of which is a FPer, shocking!</p></blockquote><p>The last time i can remember grouped with a troub was when my very first character, a fury, was level 44 <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Mostly my groups look like : SK, Pala, Monk, Warden ... or crap like that *g*</p>
Dead Knight
10-19-2007, 03:49 AM
<cite>Shalla@Valor wrote:</cite><blockquote><cite>Grimfort wrote:</cite><blockquote><p>Dang, you know what, I have never grouped with a 70 troub, ever, I didn't even know. Thanks! So, what does the Illusionist give that I can't get on the FP side?</p><p>Just checked the troub status on Venekor, there is a total of 58 of them in the 60-70 range, I know/have seen only 2 from that list, 1 of which is a FPer, shocking!</p></blockquote><p>The last time i can remember grouped with a troub was when my very first character, a fury, was level 44 <img src="http://forums.station.sony.com/eq2/images/smilies/136dd33cba83140c7ce38db096d05aed.gif" border="0" alt="SMILEY" width="15" height="15" /></p><p>Mostly my groups look like : SK, Pala, Monk, Warden ... or crap like that *g*</p></blockquote>Reading that group setup made me cry inside. Must make for a slow pace..
Grimfort
10-19-2007, 04:45 AM
<p>Thanks for that info, good to know.</p><p>I normally group with a warden, assas, zerker/brig, defiler and more often that not another SK or even 2. Throw a brusier in sometimes, a coercer when really lucky.</p>
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