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Gimet
09-24-2007, 06:03 PM
<p>I've been lingering around and haven't found anything to help with exactly what I'm looking for...</p><p>Basically, with my Fury I'm looking for 3 things...</p><p>1) Less power cost when using abilities.</p><p>2) Run speed (not short bursts but over-all and constant...like a ranger's aa'd pathfinding if possible)</p><p>3) DPS</p><p>In game people always suggest me to go down the WIS and INT Lines....but to me the INT line seems like a complete waste of aa...So, tell me if my current decisions are best. I am a complete new person to playing the Fury, and I have no idea at what will be best....so please enlighten me on things.</p><p>I plan to put aa down WIS and STA, I like those lines, though in PvP rebirth seems like it would just set me on a table to be killed AGAIN. I also wanted to put AA on the Fury Energy Line to increase how quickly the DoT is done.</p><p>I'm level 18 with 14 aa.</p>

Catsy
09-26-2007, 11:18 AM
For the most part you will not be able to reduce the fury's power cost through AA, so set that one aside. The only spell that gets an AA power cost reduction is the root, and IMO it's not really worth sacrificing other more useful abilities in the fury tree unless you are 100% solo and root/nuke is the core of your approach to it.Other than buying a mount, there are three ways to increase your fury's constant run speed:- Racial: roll a fae or another race that has a run speed bonus.- Fury Animalism: when maxed at 5 points, the Seasoned Predator AA upgrade adds 35% ICRS.- KoS WIS: when maxed at 8 points, Hierophant Movement adds 10% to your ICRS.Most furies will max out at 45% if they don't have a racial bonus. This means that for the most part it's pointless to buy a mount. The problem is that the WIS line is otherwise useless since they nerfed Hierophant Obfuscation to randomly avoid spells up to level 70 instead of reducing our hate gain. Rebirth is worthless; I can count on one hand with fingers to spare the number of times it's actually saved my raid/group, most of the time it's just a great way to double your repair bills.If you want DPS, INT and Energy are indispensable. For INT, I recommend 4486(2). For energy, max out Killing Swarm (divine dot), Tempest (cold dot), Thunderbolt, and Starnova, then get Enegy Vortex. Don't bother with points in RoF or CoS. If you have to start with one line or the other, do Energy first, then INT. The big boost in DPS comes not from the shortening of the dots ticks, but from the reduction in reuse timers on the spells, particularly Thunderbolt, which should account for close to a third of your DPS, more if you're root/nuking.Addendum: missed your level the first time through. You're 18; you won't get Strike of Thunder until 23, nor Starburst until 32. Put your first 10 AA points into maxing your two dots, then the other 4 into Strike of Thunder. Even though you don't have it yet, you will /very/ soon, and you'll be very happy to have those points invested. Finish maxing Strike of Thunder. What you do next depends on how quickly you expect to be at level 32, and how many more AA you expect to have by then. Realistically, you should be able to have at least 25 AA by then if you do a lot of quests and explore a lot, possibly more. You can either choose to invest another 7 points into maxing Starburst in order to get Energy Vortex, or you can wait until you actually get Starburst and instead spend 8 points on getting to and maxing Peerless Predator, which you will get at level 20.

Gimet
09-26-2007, 10:48 PM
<cite>Sotanyavejin@Guk wrote:</cite><blockquote>For the most part you will not be able to reduce the fury's power cost through AA, so set that one aside. The only spell that gets an AA power cost reduction is the root, and IMO it's not really worth sacrificing other more useful abilities in the fury tree unless you are 100% solo and root/nuke is the core of your approach to it.Other than buying a mount, there are three ways to increase your fury's constant run speed:- Racial: roll a fae or another race that has a run speed bonus.- Fury Animalism: when maxed at 5 points, the Seasoned Predator AA upgrade adds 35% ICRS.- KoS WIS: when maxed at 8 points, Hierophant Movement adds 10% to your ICRS.Most furies will max out at 45% if they don't have a racial bonus. This means that for the most part it's pointless to buy a mount. The problem is that the WIS line is otherwise useless since they nerfed Hierophant Obfuscation to randomly avoid spells up to level 70 instead of reducing our hate gain. Rebirth is worthless; I can count on one hand with fingers to spare the number of times it's actually saved my raid/group, most of the time it's just a great way to double your repair bills.If you want DPS, INT and Energy are indispensable. For INT, I recommend 4486(2). For energy, max out Killing Swarm (divine dot), Tempest (cold dot), Thunderbolt, and Starnova, then get Enegy Vortex. Don't bother with points in RoF or CoS. If you have to start with one line or the other, do Energy first, then INT. The big boost in DPS comes not from the shortening of the dots ticks, but from the reduction in reuse timers on the spells, particularly Thunderbolt, which should account for close to a third of your DPS, more if you're root/nuking.Addendum: missed your level the first time through. You're 18; you won't get Strike of Thunder until 23, nor Starburst until 32. Put your first 10 AA points into maxing your two dots, then the other 4 into Strike of Thunder. Even though you don't have it yet, you will /very/ soon, and you'll be very happy to have those points invested. Finish maxing Strike of Thunder. What you do next depends on how quickly you expect to be at level 32, and how many more AA you expect to have by then. Realistically, you should be able to have at least 25 AA by then if you do a lot of quests and explore a lot, possibly more. You can either choose to invest another 7 points into maxing Starburst in order to get Energy Vortex, or you can wait until you actually get Starburst and instead spend 8 points on getting to and maxing Peerless Predator, which you will get at level 20.</blockquote><p>So this adds onto SoW? So I should put aa on these:</p><p>Energy and INT for my DPS.Seasoned Predator for 35% run speed...plus sow makes 45%?</p><p>Just makign sure I'm getting those right.</p>

Vatec
09-26-2007, 11:13 PM
<cite>Enlocke@Vox wrote:</cite><blockquote><cite>Sotanyavejin@Guk wrote:</cite><blockquote>For the most part you will not be able to reduce the fury's power cost through AA, so set that one aside. The only spell that gets an AA power cost reduction is the root, and IMO it's not really worth sacrificing other more useful abilities in the fury tree unless you are 100% solo and root/nuke is the core of your approach to it.Other than buying a mount, there are three ways to increase your fury's constant run speed:- Racial: roll a fae or another race that has a run speed bonus.- Fury Animalism: when maxed at 5 points, the Seasoned Predator AA upgrade adds 35% ICRS.- KoS WIS: when maxed at 8 points, Hierophant Movement adds 10% to your ICRS.Most furies will max out at 45% if they don't have a racial bonus. This means that for the most part it's pointless to buy a mount. The problem is that the WIS line is otherwise useless since they nerfed Hierophant Obfuscation to randomly avoid spells up to level 70 instead of reducing our hate gain. Rebirth is worthless; I can count on one hand with fingers to spare the number of times it's actually saved my raid/group, most of the time it's just a great way to double your repair bills.If you want DPS, INT and Energy are indispensable. For INT, I recommend 4486(2). For energy, max out Killing Swarm (divine dot), Tempest (cold dot), Thunderbolt, and Starnova, then get Enegy Vortex. Don't bother with points in RoF or CoS. If you have to start with one line or the other, do Energy first, then INT. The big boost in DPS comes not from the shortening of the dots ticks, but from the reduction in reuse timers on the spells, particularly Thunderbolt, which should account for close to a third of your DPS, more if you're root/nuking.Addendum: missed your level the first time through. You're 18; you won't get Strike of Thunder until 23, nor Starburst until 32. Put your first 10 AA points into maxing your two dots, then the other 4 into Strike of Thunder. Even though you don't have it yet, you will /very/ soon, and you'll be very happy to have those points invested. Finish maxing Strike of Thunder. What you do next depends on how quickly you expect to be at level 32, and how many more AA you expect to have by then. Realistically, you should be able to have at least 25 AA by then if you do a lot of quests and explore a lot, possibly more. You can either choose to invest another 7 points into maxing Starburst in order to get Energy Vortex, or you can wait until you actually get Starburst and instead spend 8 points on getting to and maxing Peerless Predator, which you will get at level 20.</blockquote><p>So this adds onto SoW? So I should put aa on these:</p><p>Energy and INT for my DPS.Seasoned Predator for 35% run speed...plus sow makes 45%?</p><p>Just makign sure I'm getting those right.</p></blockquote>No, doesn't stack with SoW, except on PvP servers.  So you're capped at 35% plus up to 10%(?) if you pick Fae and take the proper racial trait.  35% is quite noticeable, BTW.

SpritRaja
09-27-2007, 01:50 AM
Reading the OP it seems like he is on the PvP servers.I would recommend getting animal form as soon as possible. It increases your power for every successful mellee hit, Increases your HP and haste by a lot and is also a detaunt on every mellee hit so anyone you are hitting will keep loosing target.Getting your dots capped in energy line would be useful next and then thunderbolt.

Gimet
09-27-2007, 07:52 AM
<cite>Vatec wrote:</cite><blockquote><cite>Enlocke@Vox wrote:</cite><blockquote><cite>Sotanyavejin@Guk wrote:</cite><blockquote>For the most part you will not be able to reduce the fury's power cost through AA, so set that one aside. The only spell that gets an AA power cost reduction is the root, and IMO it's not really worth sacrificing other more useful abilities in the fury tree unless you are 100% solo and root/nuke is the core of your approach to it.Other than buying a mount, there are three ways to increase your fury's constant run speed:- Racial: roll a fae or another race that has a run speed bonus.- Fury Animalism: when maxed at 5 points, the Seasoned Predator AA upgrade adds 35% ICRS.- KoS WIS: when maxed at 8 points, Hierophant Movement adds 10% to your ICRS.Most furies will max out at 45% if they don't have a racial bonus. This means that for the most part it's pointless to buy a mount. The problem is that the WIS line is otherwise useless since they nerfed Hierophant Obfuscation to randomly avoid spells up to level 70 instead of reducing our hate gain. Rebirth is worthless; I can count on one hand with fingers to spare the number of times it's actually saved my raid/group, most of the time it's just a great way to double your repair bills.If you want DPS, INT and Energy are indispensable. For INT, I recommend 4486(2). For energy, max out Killing Swarm (divine dot), Tempest (cold dot), Thunderbolt, and Starnova, then get Enegy Vortex. Don't bother with points in RoF or CoS. If you have to start with one line or the other, do Energy first, then INT. The big boost in DPS comes not from the shortening of the dots ticks, but from the reduction in reuse timers on the spells, particularly Thunderbolt, which should account for close to a third of your DPS, more if you're root/nuking.Addendum: missed your level the first time through. You're 18; you won't get Strike of Thunder until 23, nor Starburst until 32. Put your first 10 AA points into maxing your two dots, then the other 4 into Strike of Thunder. Even though you don't have it yet, you will /very/ soon, and you'll be very happy to have those points invested. Finish maxing Strike of Thunder. What you do next depends on how quickly you expect to be at level 32, and how many more AA you expect to have by then. Realistically, you should be able to have at least 25 AA by then if you do a lot of quests and explore a lot, possibly more. You can either choose to invest another 7 points into maxing Starburst in order to get Energy Vortex, or you can wait until you actually get Starburst and instead spend 8 points on getting to and maxing Peerless Predator, which you will get at level 20.</blockquote><p>So this adds onto SoW? So I should put aa on these:</p><p>Energy and INT for my DPS.Seasoned Predator for 35% run speed...plus sow makes 45%?</p><p>Just makign sure I'm getting those right.</p></blockquote>No, doesn't stack with SoW, except on PvP servers.  So you're capped at 35% plus up to 10%(?) if you pick Fae and take the proper racial trait.  35% is quite noticeable, BTW.</blockquote><p>Ah, completely forgot to say I'm on a PvP server. Sorry about that guys.So if it stacks on PvP servers, I can run at 45% with those suggestions? Awesome, thank you. My Fury is actually a Dark Elf so he doesn't have the +5 Fae run speed.</p><p>So if that's everything on my Fury line, all I need to know are what 2 Druid lines would you guys consider most beneficial....<img src="http://forums.station.sony.com/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" width="15" height="15" /></p>

DarumaRanger
09-27-2007, 08:47 AM
<cite>Sotanyavejin@Guk wrote:</cite><blockquote>Other than buying a mount, there are three ways to increase your fury's constant run speed:- Racial: roll a fae or another race that has a run speed bonus.- Fury Animalism: when maxed at 5 points, the Seasoned Predator AA upgrade adds 35% <b><u><i>ICRS</i>.</u></b>- KoS WIS: when maxed at 8 points, Hierophant Movement adds 10% to your <u><i><b>ICRS</b>.</i></u></blockquote><p>Just to clarify, becuase I believe that by the abbreviation bolded in the above quote "ICRS" that Sotanyavejin is referring to "In Combat Run Speed."</p><p>If so, that is no longer correct.  They took the ICRS condition out a couple LU's ago. </p><p>My Kerra Fury runs at 50% at ALL times; in or out of combat.  I get 5% Racial for being a Kerra.</p><p>DISCLAIMER: The ICRS may still apply to PvP servers... but it does NOT apply to PvE servers... </p><p>Either way... it's NIIIIIICCCCCEEEEEE <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Take care. </p>

EDofEDs
09-27-2007, 10:11 AM
Do the Movement AAs stack with SoW too, because if they do, wow, fast O_O

DarumaRanger
09-27-2007, 10:41 AM
<cite>EDofEDs wrote:</cite><blockquote>Do the Movement AAs stack with SoW too, because if they do, wow, fast O_O</blockquote><p>Pretty sure that PvP = Yes.</p><p>Definitely for sure know that PvE = No <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

EDofEDs
09-27-2007, 10:45 AM
<cite>DarumaRanger wrote:</cite><blockquote><cite>EDofEDs wrote:</cite><blockquote>Do the Movement AAs stack with SoW too, because if they do, wow, fast O_O</blockquote>Definitely for sure know that PvE = No </blockquote>Lame :/PvE is where is definatly should stack.  Its not overpowering and all it does is get rid of the <b><span style="font-family: arial,sans-serif;"> </span></b><span style="font-family: arial,sans-serif;">monotonous</span> travel times.Oh well, can't win em all i suppose.Do ANY of the AAs stack, like peerless pred and SoW, or Hierophant and SoW.  I mean come on devs, throw us a bone hehe. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />" />

DarumaRanger
09-27-2007, 11:13 AM
<p>Ya know... I felt, (still feel), the same way...</p><p>I would have thought that if anything it would NOT stack in PvP where it could give an advantage in kiting and escaping... causing many whines...</p><p>But in PvE... what would it do?  Uh... ummmm... get me someplace a bit faster?  Certainly not an anti-kiting thing because at +50% runspeed I can outrun every mob I've come across already anyway.</p><p>In PvE SoW does NOT stack with ANY movement AA.  However, in both PvE and PvP the two AA movement lines DO stack; Hierophant's Movement from Druid's WIS tree and the Predator AA from the Fury Animalism tree.</p>

Catsy
09-27-2007, 02:23 PM
<cite>DarumaRanger wrote:</cite><blockquote><p>In PvE SoW does NOT stack with ANY movement AA.  However, in both PvE and PvP the two AA movement lines DO stack; Hierophant's Movement from Druid's WIS tree and the Predator AA from the Fury Animalism tree.</p></blockquote>That is because they are two different kinds of run speed.SoW and mounts modify out of combat run speed, or OCRS. This means that the buff suspends while you are engaged in combat, then resumes when you are out of it again. Generally speaking most sources of OCRS do not stack with anything, including each other. There are exceptions.The Predator and Hierophant AA abilities, as well as sprinting, modify in combat run speed, or ICRS. ICRS modifies your movement speed whether or not you are in combat, but because it is a different effect from OCRS, it does not stack with it.Thus if you have Predator and Hierophant maxed, a 20% SoW buff, and a 48% horse, your OCRS would be 48%, and your ICRS would be 45%. If you dismounted the horse, your OCRS would be 20% but your ICRS would stay the same (because it's higher).

RollerDog
09-28-2007, 12:43 PM
<cite>Enlocke@Vox wrote:</cite><blockquote><p>I've been lingering around and haven't found anything to help with exactly what I'm looking for...</p><p>Basically, with my Fury I'm looking for 3 things...</p><p>1) Less power cost when using abilities.</p><p>2) Run speed (not short bursts but over-all and constant...like a ranger's aa'd pathfinding if possible)</p><p>3) DPS</p></blockquote><p>All three things you want are covered by one approach: go down Animalism line. </p><p>1) Animal Form gives you power rather than uses power</p><p>2) 5 points in Enhance Peerless Predator will give you 35% runspeed (55% with SOW on PVP server) (60% with Fae or Arasai)</p><p>3) Much DPS in Animal Form -- 100% haste; nice proc on every melee hit that scales with level; big boost to melee skills to reduce misses, etc; use a fast 1-hander to maximize the procs</p>

Catsy
09-28-2007, 02:27 PM
<cite>RollerDog wrote:</cite><blockquote><cite></cite><p>All three things you want are covered by one approach: go down Animalism line. </p><p>1) Animal Form gives you power rather than uses power</p><p>2) 5 points in Enhance Peerless Predator will give you 35% runspeed (55% with SOW on PVP server) (60% with Fae or Arasai)</p><p>3) Much DPS in Animal Form -- 100% haste; nice proc on every melee hit that scales with level; big boost to melee skills to reduce misses, etc; use a fast 1-hander to maximize the procs</p></blockquote>Let's not kid ourselves, our DPS in Animal Form is wretched. It's better than being stunned, but not by a lot, not even with a nice fast 1H weapon. Its sole purpose is to help the target survive and do something productive while quickly recovering power. If you're melee-specced and geared, with lots of STR and melee proc gear, maybe that'll be different--I boost my AF by macroing in a switch to a Velium Rod adorned with a Phantom Handle when I engage it, then go back to Grizz when it's over.Does SoW stack with Predator on PVP servers? I was under the impression the run speed stacking mechanics were consistent.

SpritRaja
09-29-2007, 03:19 AM
I am not sure of the stacking rules on PvP servers. Basically they took out incombat speed buffs for PvP due to furies being able to kite and wipe the floor with all other classes.This made the stacking rules all screwed up on PvP so things that never stacked with SoW now do. I heard Pact of The cheetah now stacks with SoW but not with sprint.