PDA

View Full Version : Should AGI and WIS mean more?


littleman17
09-21-2007, 05:03 PM
<p>These two stats seem to pretty much be the red-headed step childs in the world of EQ2 stats. The other three have clearly defined roles across all classes and really effect your character if you raise them up. So I suggest that AGI and WIS have these effects added to them.</p><p>Agility- Along with raising avoidance (useless on raids), it also raises one's base accuracy by around about 3-5% per 100 points you have.</p><p>Wisdom- Like Int does for spell damage, higher wisdom scores should raise the base amount of healing that heals do. This may require a bit of rescaling, but would be a great improvement for most healers since they all (minus MAYBE furies) have copious amounts of wisdom.</p><p>So, what do you guys think?</p>

Jenarie
09-21-2007, 05:05 PM
Not that I wouldn't want to heal better, but WIS already affects resists so it already isn't worthless even for non priests.

Dasein
09-21-2007, 05:07 PM
Word is, there will be some new mechanics coming with RoK that will increase the importance of these two stats, at least at the raid level.

Gladiia
09-21-2007, 05:09 PM
<cite>littleman17 wrote:</cite><blockquote><p>These two stats seem to pretty much be the red-headed step childs in the world of EQ2 stats. The other three have clearly defined roles across all classes and really effect your character if you raise them up. So I suggest that AGI and WIS have these effects added to them.</p><p>Agility- Along with raising avoidance (useless on raids), it also raises one's base accuracy by around about 3-5% per 100 points you have.</p><p>Wisdom- Like Int does for spell damage, higher wisdom scores should raise the base amount of healing that heals do. This may require a bit of rescaling, but would be a great improvement for most healers since they all (minus MAYBE furies) have copious amounts of wisdom.</p><p>So, what do you guys think?</p></blockquote><p>I always thought that wisdom should also have an effect on how good heals are when cast - even when not cast by a healer.</p><p>Also the agility idea makes sense, but seeing how easy it is to get 600 in a stat when you are at level 70 - your 3-5% would turn into 18-30% which is a huge boost to accuracy for any class.  Maybe if it was more along the lines of 0.5% to 1% per hundred (at level 70) it would be more feasable.  However, from what I have heard, agility already increases the odds of critical hits.  I can't confirm that, but if that is true, then really agility is pretty much fine the way it is.</p>

Ranja
09-21-2007, 05:15 PM
<cite>littleman17 wrote:</cite><blockquote><p>These two stats seem to pretty much be the red-headed step childs in the world of EQ2 stats. The other three have clearly defined roles across all classes and really effect your character if you raise them up. So I suggest that AGI and WIS have these effects added to them.</p><p>Agility- Along with raising avoidance (useless on raids), <b>it also raises one's base accuracy by around about 3-5% per 100 points you have.</b></p><p>Wisdom- Like Int does for spell damage, higher wisdom scores should raise the base amount of healing that heals do. This may require a bit of rescaling, but would be a great improvement for most healers since they all (minus MAYBE furies) have copious amounts of wisdom.</p><p>So, what do you guys think?</p></blockquote>NM - reading comprehension FTW.

Shackleton1
09-21-2007, 06:41 PM
<p>In theory, making stats matter is great and is something I'm in favour of.</p><p>But I would sound a few cautions. </p><ul><li>I don't know about anyone else, but I don't really feel like I'm fully in control of my stats. Especially with armour sets.</li><li>I think there's a real problem with making all stats useful to all classes in that, with the system being opaque, it's difficult to make informed decisions. It's rather like juggling with your eyes closed. Something like DnD 3rd edition works great, cos you know exactly what those stats will do (and how much!) so you can weigh things quite well and decide what to do. EQ2 isn't quite like that.</li><li>I don't want to have to carry around different gear sets to boost my wisdom or my agility.</li></ul>