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View Full Version : Next expansion wish - Ocean of Tears


Arython
09-15-2007, 03:58 AM
I am totally excited about Rise of Kunark coming in November.  In fact there is loads of EQ2 I still have yet to see and explore as I am a lowbie still.  But I played EQ1 for years and years.  Next year it would be great to get Ocean of Tears expansion.Ocean of Tears Possibilities<ul><li>Player crafted boats (ala Vanguard)</li><li>Huge ocean zone</li><li>Mobs like Allizewsaur, Ancient Cyclops, Sisters of Erollisi</li><li>Underwater dungeons</li><li>Island city</li></ul>I think you get the picture.

Cocytus
09-15-2007, 06:22 AM
Honestly...If they're putting in Timorous Deep, there's no reason not to include Ocean of Tears, as that's between some of the current continents and Faydwer. I hope it's included, but if it's not in beta, it's doubtful we'll see it.

Deadrus
09-15-2007, 10:48 AM
OOT Expansion NO WAY.. Live update after kunark some time were we get 2 or 3 zones out of it Sure. 1 over land zone and maybe 2 underwater dungeons something like that. Modify the boat ride so that you go form TS/Nek to OOT then to bbm then to TD and it be even cooler if it went fomr TD to SS then back to nek/TS. I want the world to feel Huge adding this zone and modifying the boat ride would be awesome. I'm all for OOT but it just WAY WAY WAY too smal to be an expantion. As for an expantion I hope Velious is next maybe some more lore behind the sleeper would be very nice.

KlaatuuVerrata
09-15-2007, 03:32 PM
Next expansion should be Odus imho. Part of the original eq world and with the hole and other zones it is actually quite interesting.

Mirander_1
09-15-2007, 04:23 PM
I feel fairly confident in saying that we'll get a ocean-based expansion at some point in the future.  Perhaps not the next one, but eventually.  I'd imagine that it would include not only the Ocean of Tears, but probably all the small seas around the Shattered Lands (Tranquil Sea, Nerius Flow, Sea of Crossed Swords, etc.).

Cocytus
09-15-2007, 04:27 PM
I really don't want to see Odus anytime soon. Odus was the most boring, uninteresting, unvisted isle of all of EQ1. Nobody cares/cared about Odus.

melaine_dvarvensplitter
09-15-2007, 05:15 PM
I don't much care for underwater dungeons as its so dang murky lol and hard to see things. However in regards to Odus, keep in mind not all of us played EQ1 so everything that Sony has brought is entirely new to us.

The_Real_Ohno
09-15-2007, 06:43 PM
<p>Id honestly like to see somethin brand new.  Nothin that was from EQ.</p>

Dragowulf
09-15-2007, 06:57 PM
lol the RoK hasn't even come out and we're speculating the next expansion.awesome!drago.

daeaorn
09-17-2007, 12:02 AM
I too would love to see something completely new in the next expansion.

Cusashorn
09-17-2007, 12:25 AM
<p>Oh yes. Of course. Just because the content on that continent was mostly underused low level stuff means they have to make it exactly the same as it used to be.</p><p>Odus was the most beautiful continent in all of EQlive, and it's lore is deeper than the Hole itself. It's been 500 years. Why does Toxullia forest still have to be a low level zone from 500 years ago?</p><p>Many people want and care about Odus.</p>

ke'la
09-17-2007, 12:31 AM
<cite>Dragowulf2 wrote:</cite><blockquote>lol the RoK hasn't even come out and we're speculating the next expansion.awesome!drago.</blockquote><p>Its in part because its about this time that the Devs start brainstorming the next expaintions and we want to give them Ideas. </p><p>IMO I would love to see an Ocean based expaintion that not only lets use sail our own boats around Norath(with its own set of lvls(See SWG:JTL)) not tied to adventure or Tradeskill, It would also have to include a few more TS Professions like say Shipwrite(primary TS Class), and Ship Outfitter(Secondary TS Class) the first oviously makes the ships while the second makes the Ship Equivalant of Adornments(using both adorn resorces and standard resources). Also I would included in this expaintion the remaining areas of the Shaddered Lands that have not yet been implimented like Highborn and such. This would allow for a new Leniar expaintion without adding AAs if they did not want to.</p>

Guy De Alsace
09-17-2007, 10:56 AM
Wouldnt mind something based on one of the moons of Norrath. Low gravity, airless environments would be cool.

Cusashorn
09-17-2007, 02:41 PM
<cite>Guy De Alsace wrote:</cite><blockquote>Wouldnt mind something based on one of the moons of Norrath. Low gravity, airless environments would be cool.</blockquote>They blew up Luclin to prevent that from ever happening again. Drinal on the other hand, is an airless, atmosphereless rock, the same as the Earth's own Luna. There's nothing to expand to there.

cronar
09-17-2007, 05:38 PM
<p>In terms of size and scope, it is easy to imagine the next expansion covering Odus, Broken skull rock and the southern portion of Antonica.</p><p>Odus to include -</p><p>-Tox forest</p><p>-Kerra Isle</p><p>-Erudin/Paineel</p><p>-The hole</p><p>-Stonebrunt</p><p>Broken Skull Rock to include-</p><p>-Hates Fury</p><p>-The rest of the stuff i can't remember</p><p>Southern Antonica to include-</p><p>-Innothule Swamp</p><p>-Guk</p><p>-Grobb</p><p>-Rathear Mountains</p><p>-Lake Rathetear</p>

Wistearia
09-19-2007, 10:00 PM
How about a barren OOT island and have the sisters have moved to an under water city (aka atlantis style) under attack by the aquas and some new MOBS.  Just dreaming.  I agree I love the boats and enjoyed that part of EQ. Wistearia

Cusashorn
09-19-2007, 10:06 PM
<cite>Danger@Guk wrote:</cite><blockquote><p>In terms of size and scope, it is easy to imagine the next expansion covering Odus, Broken skull rock and the southern portion of Antonica.</p><p>Odus to include -</p><p>-Tox forest</p><p>-Kerra Isle</p><p>-Erudin/Paineel</p><p>-The hole</p><p>-Stonebrunt</p><p>Broken Skull Rock to include-</p><p>-Hates Fury</p><p>-The rest of the stuff i can't remember</p><p>Southern Antonica to include-</p><p>-Innothule Swamp</p><p>-Guk</p><p>-Grobb</p><p>-Rathear Mountains</p><p>-Lake Rathetear</p></blockquote>Broken Skull Rock is below the Feerrott.  Odus has enough content to be larger than Faydwer. I'd rather they save The Straights of the Twelve (what remains of Rathe Mountains) and the Moors of Ykesha (Innothule Swamp) for thier own expansions.

Za
09-20-2007, 02:41 PM
<cite>KlaatuuVerrata wrote:</cite><blockquote>Next expansion should be Odus imho. Part of the original eq world and with the hole and other zones it is actually quite interesting.</blockquote><p>I think Odus is going to be one of the last or higher end expansions... Just looking at the lore around EQ2, I'd bet a gazzilion plat that the Erudites had SOMETHING to do with the moon blowing up. </p><p>The magic and power that went into that is probably still there glowing like Chernobel. can't wait to get back there and find out. </p>

DragonMaster2385
09-20-2007, 10:45 PM
I think that an entire expansions of ocean zones would be very cool.  As far as the underwater effects, I think that all underwater dungeons should not include the hazy look.  Furies have an awesome underwater ability called Fish Vision that makes underwater look much nicer.

gi
09-21-2007, 06:02 AM
<cite>Arython@Splitpaw wrote:</cite><blockquote>I am totally excited about Rise of Kunark coming in November.  In fact there is loads of EQ2 I still have yet to see and explore as I am a lowbie still.  But I played EQ1 for years and years.  Next year it would be great to get Ocean of Tears expansion.Ocean of Tears Possibilities<ul><li>Player crafted boats (ala Vanguard)</li><li>Huge ocean zone</li><li>Mobs like Allizewsaur, Ancient Cyclops, Sisters of Erollisi</li><li>Underwater dungeons</li><li>Island city</li></ul>I think you get the picture.</blockquote>Excellent I dea, I really like the idea of player crafted boats too!

Cusashorn
09-21-2007, 08:27 AM
Oh, just FYI: The Allizewsaur exists in an instance zone off of Feerrott, and Ancient Cyclops is found in the Table of the Ancients. There'd have to be a reason for them to appear in an Ocean of Tears expansion pack.

Shadowdragoon
09-21-2007, 09:00 AM
Grin, I would love a Shards of Luclin, (would even have same acronym as Shadows of Luclin), and return of the Beastlord, you yust know some of the moore Lazy housecats (Vah Shir Beastlords) was to bussy relaxing near a milkfarm safly away from anny dropping shards of Luclin when it exploded.. and i want to revisit Hollowshade Moor, or whats left of it.. i practically lived in that zone..

daeaorn
09-21-2007, 09:47 AM
If there was a Shard of Luclin there won't be BEASTLORD. They are gone and not coming back so people stop asking for them.

Lordeventine
09-21-2007, 11:05 AM
<p>I'm putting my money on Velious as the next expansion.  Personally, I think EQ's best days were during Velious.  Raid content was awesome (ToV was amazing), dungeons were interesting, and it was fun to pick a faction and follow it.  There were some very memorable fights that I'd love to relive in EQ2 such as the Vindicator from Kael.  Honestly I doubt that Sony is going to go with something completely new. IMO, one of the big reasons EQ2 is having an influx of subscribers is their willingness to use the lore from EQ.  People enjoy feeling the nostalgia and experiencing old zones in a different way.  I am enjoying that in EoF and can2't wait to see Kunark and then, maybe Velious.  </p><p>I definitely don't see them going back to Luclin.  For one, the moon was completely destroyed.  Also, many people feel EQ lost something when Luclin released.  I know for me it certainly didn't feel like part of the EQ universe.  Who enjoys seeing aliens (not completely I know, but some Luclin mobs had some huge resemblances to them) in a strictly fantasy world?  </p>

Za
09-21-2007, 02:38 PM
<cite>Lordeventine wrote:</cite><blockquote><p>I'm putting my money on Velious as the next expansion.  Personally, I think EQ's best days were during Velious.  Raid content was awesome (ToV was amazing), dungeons were interesting, and it was fun to pick a faction and follow it.  There were some very memorable fights that I'd love to relive in EQ2 such as the Vindicator from Kael.  Honestly I doubt that Sony is going to go with something completely new. IMO, one of the big reasons EQ2 is having an influx of subscribers is their willingness to use the lore from EQ.  People enjoy feeling the nostalgia and experiencing old zones in a different way.  I am enjoying that in EoF and can2't wait to see Kunark and then, maybe Velious.  </p><p>I definitely don't see them going back to Luclin.  For one, the moon was completely destroyed.  Also, many people feel EQ lost something when Luclin released.  I know for me it certainly didn't feel like part of the EQ universe.  Who enjoys seeing aliens (not completely I know, but some Luclin mobs had some huge resemblances to them) in a strictly fantasy world?  </p></blockquote>No, the moon was not completely destroyed. It was blown in two chunks, but they're still in orbit. I absolutely expect a return to Luclin, where all the real answers lie.

Cusashorn
09-21-2007, 05:25 PM
<cite>Zald wrote:</cite><blockquote><cite>Lordeventine wrote:</cite><blockquote><p>I'm putting my money on Velious as the next expansion.  Personally, I think EQ's best days were during Velious.  Raid content was awesome (ToV was amazing), dungeons were interesting, and it was fun to pick a faction and follow it.  There were some very memorable fights that I'd love to relive in EQ2 such as the Vindicator from Kael.  Honestly I doubt that Sony is going to go with something completely new. IMO, one of the big reasons EQ2 is having an influx of subscribers is their willingness to use the lore from EQ.  People enjoy feeling the nostalgia and experiencing old zones in a different way.  I am enjoying that in EoF and can2't wait to see Kunark and then, maybe Velious.  </p><p>I definitely don't see them going back to Luclin.  For one, the moon was completely destroyed.  Also, many people feel EQ lost something when Luclin released.  I know for me it certainly didn't feel like part of the EQ universe.  Who enjoys seeing aliens (not completely I know, but some Luclin mobs had some huge resemblances to them) in a strictly fantasy world?  </p></blockquote>No, the moon was not completely destroyed. It was blown in two chunks, but they're still in orbit. I absolutely expect a return to Luclin, where all the real answers lie.</blockquote>You expect to return to the scorched and atmosphereless remains of a destroyed moon? The moon went BOOM. The atmosphere ignited when it exploded. How are you gonna breathe up there? What would still be alive up there?

Za
09-21-2007, 07:46 PM
<cite>Cusashorn wrote:</cite><blockquote><cite>Zald wrote:</cite><blockquote><cite>Lordeventine wrote:</cite><blockquote><p>I'm putting my money on Velious as the next expansion.  Personally, I think EQ's best days were during Velious.  Raid content was awesome (ToV was amazing), dungeons were interesting, and it was fun to pick a faction and follow it.  There were some very memorable fights that I'd love to relive in EQ2 such as the Vindicator from Kael.  Honestly I doubt that Sony is going to go with something completely new. IMO, one of the big reasons EQ2 is having an influx of subscribers is their willingness to use the lore from EQ.  People enjoy feeling the nostalgia and experiencing old zones in a different way.  I am enjoying that in EoF and can2't wait to see Kunark and then, maybe Velious.  </p><p>I definitely don't see them going back to Luclin.  For one, the moon was completely destroyed.  Also, many people feel EQ lost something when Luclin released.  I know for me it certainly didn't feel like part of the EQ universe.  Who enjoys seeing aliens (not completely I know, but some Luclin mobs had some huge resemblances to them) in a strictly fantasy world?  </p></blockquote>No, the moon was not completely destroyed. It was blown in two chunks, but they're still in orbit. I absolutely expect a return to Luclin, where all the real answers lie.</blockquote>You expect to return to the scorched and atmosphereless remains of a destroyed moon? The moon went BOOM. The atmosphere ignited when it exploded. How are you gonna breathe up there? What would still be alive up there?</blockquote><p>Uhmm.... in a world of magic, where the moon was most likely destroyed by arcane forces... I suspect that there's plenty to be discovered. And just becasue you can's see what's going on up there doesn't mean there's nothing going on up there. </p><p>No, I doubt there's a flourishing city... duh... and I doubt all the surface structures are still around. But someplace among the rubble is what's left of whatever arcane system or device that caused it's destruction. And any magical force great enough to blow up the moon certainly could /would have made sure they survived it.</p>

Deadrus
09-21-2007, 08:09 PM
<cite>Zald wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote><cite>Zald wrote:</cite><blockquote><cite>Lordeventine wrote:</cite><blockquote><p>I'm putting my money on Velious as the next expansion.  Personally, I think EQ's best days were during Velious.  Raid content was awesome (ToV was amazing), dungeons were interesting, and it was fun to pick a faction and follow it.  There were some very memorable fights that I'd love to relive in EQ2 such as the Vindicator from Kael.  Honestly I doubt that Sony is going to go with something completely new. IMO, one of the big reasons EQ2 is having an influx of subscribers is their willingness to use the lore from EQ.  People enjoy feeling the nostalgia and experiencing old zones in a different way.  I am enjoying that in EoF and can2't wait to see Kunark and then, maybe Velious.  </p><p>I definitely don't see them going back to Luclin.  For one, the moon was completely destroyed.  Also, many people feel EQ lost something when Luclin released.  I know for me it certainly didn't feel like part of the EQ universe.  Who enjoys seeing aliens (not completely I know, but some Luclin mobs had some huge resemblances to them) in a strictly fantasy world?  </p></blockquote>No, the moon was not completely destroyed. It was blown in two chunks, but they're still in orbit. I absolutely expect a return to Luclin, where all the real answers lie.</blockquote>You expect to return to the scorched and atmosphereless remains of a destroyed moon? The moon went BOOM. The atmosphere ignited when it exploded. How are you gonna breathe up there? What would still be alive up there?</blockquote><p>Uhmm.... in a world of magic, where the moon was most likely destroyed by arcane forces... I suspect that there's plenty to be discovered. And just becasue you can's see what's going on up there doesn't mean there's nothing going on up there. </p><p>No, I doubt there's a flourishing city... duh... and I doubt all the surface structures are still around. But someplace among the rubble is what's left of whatever arcane system or device that caused it's destruction. And any magical force great enough to blow up the moon certainly could /would have made sure they survived it.</p></blockquote>I'm with you Zald I am definatley expecting returning to Luclin. Especialy after seeing how in Faydwer lore the spires all the suden came alive after they were shut down after Luclin was invaded hundreds of years ago. The magic of the spires im sure is conected to the nexus. The druid ports arent based on that magic to my knowlege. So something MUST have happend in the nexus for the spires to be reactivated. Ive alwasy pictured the nexus as a sateleite. It redirets wizard port magic to the rest of the world. like how a televison signal is sent accros the world. And with out the nexus I dont think the spries would work. So absoulutely i'd love to see a Luclin expantion to see the shissar and see what parts are still inhabitable.

Guy De Alsace
09-21-2007, 08:14 PM
<cite>Cusashorn wrote:</cite><blockquote><cite>Guy De Alsace wrote:</cite><blockquote>Wouldnt mind something based on one of the moons of Norrath. Low gravity, airless environments would be cool.</blockquote>They blew up Luclin to prevent that from ever happening again. Drinal on the other hand, is an airless, atmosphereless rock, the same as the Earth's own Luna. There's nothing to expand to there.</blockquote><p>There's nothing to expand to there? Nothing <i>we know of</i>.... <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Pretty sure SOE can come up with something. </p>

TaleraRis
09-21-2007, 08:40 PM
I would enjoy either Odus complete with Stonebrunt (one of my favorite EQ Live zons) and all the neat LoY areas with their good lore, or something dealing with Velious which was hands-down my favorite expansion and still is one of my favorite expansion areas to visit.

Paladin776
09-24-2007, 03:56 AM
<cite>Cusashorn wrote:</cite><blockquote>Oh, just FYI: The Allizewsaur exists in an instance zone off of Feerrott, and Ancient Cyclops is found in the Table of the Ancients. There'd have to be a reason for them to appear in an Ocean of Tears expansion pack.</blockquote><p>Not sure if you recall, but the AC was spawnable in both South Ro AND OOT. (It was just easier - if you could call that process easier - to spawn the AC in South Ro.</p><p>Also, for this quote:</p><p><i>"You expect to return to the scorched and atmosphereless remains of a destroyed moon? The moon went BOOM. The atmosphere ignited when it exploded. How are you gonna breathe up there? What would still be alive up there?"</i></p><p>I seem to recall The Grey being rather lively while the moon still existed in it's previous state.</p>

Cusashorn
09-24-2007, 09:09 AM
<cite>Dylara@Crushbone wrote:</cite><blockquote><cite>Cusashorn wrote:</cite><blockquote>Oh, just FYI: The Allizewsaur exists in an instance zone off of Feerrott, and Ancient Cyclops is found in the Table of the Ancients. There'd have to be a reason for them to appear in an Ocean of Tears expansion pack.</blockquote><p>Not sure if you recall, but the AC was spawnable in both South Ro AND OOT. (It was just easier - if you could call that process easier - to spawn the AC in South Ro.</p><p>Also, for this quote:</p><p><i>"You expect to return to the scorched and atmosphereless remains of a destroyed moon? The moon went BOOM. The atmosphere ignited when it exploded. How are you gonna breathe up there? What would still be alive up there?"</i></p><p>I seem to recall The Grey being rather lively while the moon still existed in it's previous state.</p></blockquote><p>The Grey was artificially created by the Shissar so that the Green Mist could not reach them. The creatures who lived there were undead, constructs, and golems.</p><p>If a moon were to blow up, it would take out the shissar with the explosion. The atmosphere would ignite and spread into the grey just by sheer force. Anything in the Grey would be incinerated beyond ashes. There might be one or two single cases of undead still up on Luclin, but that's nothing to make an expansion over.</p>