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View Full Version : New appearance tab = storage issues - suggestion


Catria
09-13-2007, 04:48 PM
<p>Domino -</p><p>Would it be at all possible for us to have a new house item, either crafted or purchased, that can be used to store our extra outfits?  Each new outfit can take up to 8 slots of storage, and most items have to be attuned so can't be passed off to alts to hold, and with the house item limit I have so many no trade items in storage I'm about out of room in vault/bank/broker already.  Could we have a "wardrobe" or "armoire" that functions as storage.  You could even have tiers of storage like the broker items with more slots for higher tiers.  </p>

Devilsbane
09-13-2007, 04:55 PM
<p>The suggestion sounds good. I would like to make one alteration. Make it so the item is tied to a character. That way those of us that do not use our own home can place the Closet/Wardrobe/Armoire in a home where we are a trustee.</p>

Catria
09-13-2007, 04:58 PM
<cite>Devilsbane wrote:</cite><blockquote><p>The suggestion sounds good. I would like to make one alteration. Make it so the item is tied to a character. That way those of us that do not use our own home can place the Closet/Wardrobe/Armoire in a home where we are a trustee.</p></blockquote>That should be easy enough to do... they already have it so pets can only be interacted with by the owner.

Valdaglerion
09-13-2007, 06:09 PM
<p>Agree 100%. We have been needing additional storage options for a long time now. I like the idea of a wardrobe box or a mannequin. Wondering is a mannequin couldnt be constructed to work the same was as the dressing room and be slotted like the appearance tab (be awesome if it used the same code actually)</p><p>Item would be a clickable mannequin. As items are placed into the "appearance" slots, the mannequin starts to reflect the appearance of those items (kinda like a suit of armor or store front display). When someone other than the owner clicks the item they get the dressing room window popup with them displayed in that outfit.</p><p>Take it to the next level by adding this functionality - SWAP CLOTHES which would allow you to choose a mannequin in your house, select swap clothes and it takes everything off the mannequin and equips it in your appropriate Appearance Slots and everything in your Appearance Slots and places them on the Mannequin.</p><p>That would add several benefits all the way around. Would be interesting as a way of sharing different looks as well for visitors to our homes.</p><p>There are my thoughs on the matter..again....</p>

Mystfit
09-14-2007, 08:23 AM
Coudn't you use a salesman crate? THe one from armor and jsut not use it for selling?

Vonotar
09-14-2007, 08:46 AM
<cite>Mystfit wrote:</cite><blockquote>Coudn't you use a salesman crate? THe one from armor and jsut not use it for selling?</blockquote>There is a limit on how many crates you can have/have placed in a house.  It's not an ideal solution.Actually... variation on a theme...What if we could add salesmans crates to the house vault slots and then place them in the house.  i.e.<b>Place crate/wardrobe/scroll stand etc in <i>vendor</i> slot via <i>marketboard</i></b>- Can place item in any house you have trustee access to.- Visitors can purchase items without having to pay broker fees.<b>Place crate/wardrobe/scroll stand etc in <i>house vault</i> slot via <i>front door</i></b>- Can place item in any house you have trustee access to.- Visitors cannot purchase items.As part of this you could introduce additional 'storage' items like the <span class="postbody">'mannequin' and use it for either storage or sales purposes (imagine a tailors house with multiple mannequins displaying the clothing he/she is selling).To really make this work you may need to increase the number of vault/vendor slots available, or make it a limit on the total number of slots so you can choose if you want 3 ebon salescrates with 60 slots or 25 mannequins with 7 slots each....</span>

zaneluke
09-14-2007, 09:38 AM
My idea. Two items Both T-8 One wardrobe that uses a T- rare wood and rare ore. Carpenter made. Has a 16 slot jewelry slot for that fancy stuff and a 32 slot clothes portion.Second item would be a <span class="postbody">Mannequin that uses a rare pelt and a rare gem T-8, tailor made. This could hold different outfits. Just my 2 cents. But i honestly think that this type of thing should not be cheep and should use rares and high level crafters in thier use. </span>

Catria
09-14-2007, 10:13 AM
<p>I'm not worried about it being high tier - I'm a level 70 fury/70 carpenter.  However, I'm looking for something that bypasses the vault/broker completely.  The idea is to add MORE storage.  As I said above, all my vault/bank/broker boxes are already full of no-trade quest rewards/trophies, attuned gear, and crafting materials, so I'm just looking for a way to store all the extra attuned gear.</p>

Catria
09-14-2007, 11:41 AM
<cite>Mystfit wrote:</cite><blockquote>Coudn't you use a salesman crate? THe one from armor and jsut not use it for selling?</blockquote>This won't work for no-trade/attuned items as you can't put them in broker boxes.

BigChiefJJ
09-14-2007, 12:31 PM
<p>Storage slots - 8 in my bank, 4 in the shared bank (ok I know you can't put attuned or not trade stuff in there, but these could be used for the tradeable stuff that I have) 2-5 house vault slots and 6 places to carry containers on my person.  If you use rosewood boxes (32 slot) in all of these slots that gives you  256 in bank, 128 in shared bank 192 on your person and 64-160 in your house vault for a grand total of 736 items you can have in storage (828 if you use ebony boxes in all).  As someone suggested as well you can use the salesman crates for items that are not attuned such as raw materials for tradskilling and such, just price them really high and you run no risk of them being bought.  </p><p>I am a pack rat (in game and in real life) so I find that as much storage as I have, I end up using,  I don't like to throw stuff away, so I end up keeping it, and yes I probably do have somewhere near the 600 or so items in my mains inventory at any given time.  But my question would basically be How many items should we have the ability to store?  The appearance tab did give us the ability to ‘store' and extra change of clothes without using any inventory slots as it is.</p>

StormCinder
09-14-2007, 05:32 PM
<cite>Wodreaux@Nektulos wrote:</cite><blockquote><p>Storage slots - 8 in my bank, 4 in the shared bank (ok I know you can't put attuned or not trade stuff in there, but these could be used for the tradeable stuff that I have) 2-5 house vault slots and 6 places to carry containers on my person.  If you use rosewood boxes (32 slot) in all of these slots that gives you  256 in bank, 128 in shared bank 192 on your person and 64-160 in your house vault for a grand total of 736 items you can have in storage (828 if you use ebony boxes in all).  As someone suggested as well you can use the salesman crates for items that are not attuned such as raw materials for tradskilling and such, <span style="color: #ffcc00;">just price them really high and you run no risk of them being bought. <<Or, just don't list them for sale.>></span>  </p><p>I am a pack rat (in game and in real life) so I find that as much storage as I have, I end up using,  I don't like to throw stuff away, so I end up keeping it, and yes I probably do have somewhere near the 600 or so items in my mains inventory at any given time.  But my question would basically be How many items should we have the ability to store?  The appearance tab did give us the ability to ‘store' and extra change of clothes without using any inventory slots as it is.</p></blockquote>

BigChiefJJ
09-14-2007, 06:37 PM
<cite>StormCinder wrote:</cite><blockquote><cite>Wodreaux@Nektulos wrote:</cite><blockquote><p>Storage slots - 8 in my bank, 4 in the shared bank (ok I know you can't put attuned or not trade stuff in there, but these could be used for the tradeable stuff that I have) 2-5 house vault slots and 6 places to carry containers on my person.  If you use rosewood boxes (32 slot) in all of these slots that gives you  256 in bank, 128 in shared bank 192 on your person and 64-160 in your house vault for a grand total of 736 items you can have in storage (828 if you use ebony boxes in all).  As someone suggested as well you can use the salesman crates for items that are not attuned such as raw materials for tradskilling and such, <span style="color: #ffcc00;">just price them really high and you run no risk of them being bought. <<Or, just don't list them for sale.>></span>  </p><p>I am a pack rat (in game and in real life) so I find that as much storage as I have, I end up using,  I don't like to throw stuff away, so I end up keeping it, and yes I probably do have somewhere near the 600 or so items in my mains inventory at any given time.  But my question would basically be How many items should we have the ability to store?  The appearance tab did give us the ability to ‘store' and extra change of clothes without using any inventory slots as it is.</p></blockquote></blockquote><p>I like pricing them really high, that way if someone wants to buy my feyiron cluster for 1 pp its like Frost Fell comes early!</p>

Catria
09-15-2007, 03:01 AM
<cite>Wodreaux@Nektulos wrote:</cite><blockquote><p>Storage slots - 8 in my bank, 4 in the shared bank (ok I know you can't put attuned or not trade stuff in there, but these could be used for the tradeable stuff that I have) 2-5 house vault slots and 6 places to carry containers on my person.  If you use rosewood boxes (32 slot) in all of these slots that gives you  256 in bank, 128 in shared bank 192 on your person and 64-160 in your house vault for a grand total of 736 items you can have in storage (828 if you use ebony boxes in all).  As someone suggested as well you can use the salesman crates for items that are not attuned such as raw materials for tradskilling and such, just price them really high and you run no risk of them being bought.  </p><p>I am a pack rat (in game and in real life) so I find that as much storage as I have, I end up using,  I don't like to throw stuff away, so I end up keeping it, and yes I probably do have somewhere near the 600 or so items in my mains inventory at any given time.  <span style="color: #cc0000;">But my question would basically be How many items should we have the ability to store?  </span>The appearance tab did give us the ability to ‘store' and extra change of clothes without using any inventory slots as it is.</p></blockquote><p>Well, my thinking is more stuff added into game = need for more storage.  They added bank slots in EQ1 after a while, so no reason they can't do it here.  Bet you can't tell me you would say no if they offered you more storage space.  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY<img src=" width="15" height="15" /></p><p> As to needing space for items, I can tell you that my no-trade books take up four 32-slot boxes alone.  I won't even begin to count the trophies, scrolls, and seasonal quest items....</p>