View Full Version : Early Solo Leveling Strategy (AA'a)
RollerDog
09-10-2007, 01:26 PM
<p>If you plan is to level to 70 virtually 100% solo (as I do) then I propose the following as the optimum AA sequence:</p><p>1) 1st AA -- Shapeshift (natch) -- winter wolf (spell crit)</p><p>2) Next 21 AA's in Animalism (including Animal Form) -- </p><p> a) Maxing Peerless Predator will give you 35% runspeed (40% with some races) (in/out of combat) -- this is great for speeding up quests</p><p> b) Animal Form is amazing -- which is why I recommend this line 1st rather than the more standard Energy line. You can kill stuff unbelievably fast and replenish power as a bonus. At the low level when you can get this (I got it at 24 but level locking you could get it sooner) it is a game changing ability. Even more so than Energy Vortex (I feel at the lower levels). For one thing it has a 60 sec recast compared to 90 sec recast for vortex. The amazing part is that this healer, known for it dots and dd's, is generating more dps meleeing.</p><p>3) Next 23 AA's in Strength -- I'm torn on this choice. I haven't really advanced far enough to see if it is better than Energy line; but the synergy with the haste and healing attacks in the strength line make it very appealing. The haste in Animal Form with a fast weapon is already insane. If you add additional haste from the strength melee attack then you could be healing quite often from Natural Boon.</p><p>I would be interested in hearing from any who have followed this strategy.</p>
Nembutal
09-10-2007, 01:46 PM
100 points of haste = 100% haste200 points of haste = 125% hasteNot so sure if I would waste a bunch of AA's to bump haste more only to have 3/4 of it drop into the black hole.
xandez
09-10-2007, 04:11 PM
<p>hmmhh</p><p>while more haste is always good, like previous poster said, diminishing results in that make the gains very little.</p><p>also, fast weapon is good for animal form.. slower weapons would be better for natural boon? or they would raise the proc chance % (proc chance normalized against 3s delay weapons i believe, faster = less chance, slower = more). But of course more hits = more chances to proc, so... </p><p>but definitely the natural boon healing could be nice, but then you'd have to be meleeing of course... which is not a problem i think, even with heroic mobs, i think fury's healing power + dmg can make you stand a few hits (if not interrupted too much).</p><p>++Xan</p>
RollerDog
09-11-2007, 12:48 PM
<p>Good points about the diminishing returns on haste. That coupled with the fact that you don't get Animal Form proc on both hits of a double hit makes me rethink going down strength tree. I think I will still do it just to see how good it is and respec to energy if I don't think it's worth it.</p><p>I am really interested to see how often the heal procs during an Animal Form melee against a significant opponent.</p><p>I just got Savagery so yet another haste proc (plus dps proc). 15% percent chance to proc during high-speed melee should be interesting as well.</p><p>Levels 23-26 have been magical for me as a Fury:</p><p>1) Strike of Thunder at 23</p><p>2) Master II of Strike of Thunder (basically energy vortex without the power cost) at 24</p><p>3) Animal Form at 24</p><p>4) Circle ports at 25 (just when I started questing in T3 zones)</p><p>5) Savagery at 26 (I think I now have 8-9 self buffs while soloing)</p><p>I have now level-locked at 26 until I finish off a bunch of level 19-26 quests (although killing level 19 mobs is definitely unfair to the mobs right now).</p><p>The only wierd things are that I have a million heal spells that I have never used (only regrowth line) and several root/snare spells that I have never used.</p>
xandez
09-12-2007, 03:36 AM
yah, theres really no challenge in the solo mobs when playing healer classes... you'd have to find some blue heroics to have some decent fights. Sad, but true... i kinda liked the old way more, even thou the things were slower and more difficult back then... oh well, i still like to play however <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />personally i think that druids in particular have it pretty easy against solo mobs/encounters... but i bet any good geared class feels the same, just that ability to do decent DPS together with nice healing power + ports and invis or evac = awesome ++Xan
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