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View Full Version : Heroic group encounters should have multiple loot chances.


FluffyGoat
09-09-2007, 12:19 PM
This game does not reward people enough for heroic encounters compared to the loot that can be aquired by killing solo encounters.  Atleast give us a chance for treasure chests on EACH mob from a group encounter if its heroic.  It's not asking much, but when I take on a wave up 4 ^^, there should be 4 chances at a treasure chest.  Why should someone whos solo make as much money killing massive amounts of solo mobs as a group killing heroics?

Ardnahoy
09-09-2007, 12:50 PM
<cite>FluffyGoat wrote:</cite><blockquote>This game does not reward people enough for heroic encounters compared to the loot that can be aquired by killing solo encounters.  Atleast give us a chance for treasure chests on EACH mob from a group encounter if its heroic.  It's not asking much, but when I take on a wave up 4 ^^, there should be 4 chances at a treasure chest.  Why should someone whos solo make as much money killing massive amounts of solo mobs as a group killing heroics? </blockquote><p>I regularly farm heroics solo on my illusionist, as many other people do with various other classes. My bags get filled with treasured/legendary/fabled loot pretty quick as it is. As much as I would love for there to be even more loot available out there, thus reducing prices on brokers, and making Transmuting a little less expensive, I truly don't think anything needs to change.</p><p>When I'm in a group, I make sure we kill really hard stuff or I'll just leave to go solo somewhere and get all the loot. If the group isn't pulling yellow heroic ^^^ mobs or higher, then there is no reason to be grouping. Half the classes in this game can solo blue ^^^ heroics, so why bother?</p><p>What I find annoying is when I kill a named mob and it drops treasured loot. If the thing is rare and has a name, it should at least drop legendary.</p>

Hamervelder
09-09-2007, 12:57 PM
<cite>Jagone@The Bazaar wrote:</cite><blockquote><cite>FluffyGoat wrote:</cite><blockquote>This game does not reward people enough for heroic encounters compared to the loot that can be aquired by killing solo encounters.  Atleast give us a chance for treasure chests on EACH mob from a group encounter if its heroic.  It's not asking much, but when I take on a wave up 4 ^^, there should be 4 chances at a treasure chest.  Why should someone whos solo make as much money killing massive amounts of solo mobs as a group killing heroics? </blockquote><p>I regularly farm heroics solo on my illusionist, as many other people do with various other classes. My bags get filled with treasured/legendary/fabled loot pretty quick as it is. As much as I would love for there to be even more loot available out there, thus reducing prices on brokers, and making Transmuting a little less expensive, I truly don't think anything needs to change.</p><p>When I'm in a group, I make sure we kill really hard stuff or I'll just leave to go solo somewhere and get all the loot. If the group isn't pulling yellow heroic ^^^ mobs or higher, then there is no reason to be grouping. Half the classes in this game can solo blue ^^^ heroics, so why bother?</p><p>What I find annoying is when I kill a named mob and it drops treasured loot. If the thing is rare and has a name, it should at least drop legendary.</p></blockquote>What's even <i>more</i> annoying are the named heroics (and epics) that drop common crap that's one or two tiers lower than the mob.  The butcher in Fallen Gate is mid-20's heroic (Tier 3), yet he drops a tier1 common dagger most of the time.  The Windstalker Rumbler often drops tier 1 garbage as well.